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On February 03 2012 06:09 McNulty wrote: How exactly is HC harder? Not trying to pick a fight here, I just don't see it, while you guys obviously do, so please enlighten me.
The difficulties are the same, the monsters are the same, they hit for the same amount as in SC, there are equal numbers of them etc.
Yeah, sure it sucks to lose a character you've spent months on, but its not HARDER to lose it in SC. You just have to be more careful, while in SC you dont have to care as much, since you can do it again.
One thing is that you have to be more careful.
An extension to this is that you will heavily prefer defensive gears, thus decreasing your DPS. For example, in D2 you may prefer a Wizard Spike instead of an Occulus, because Wizard Spike gives more resistant even though that decreases the damage due to lack of +Skill mods.
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if hardcore means inferno... there are some motivations for you to play inferno.
you get inferno items. inferno items can be used in other levels, including pvp.
people are competitive and like to pvp. well, i can't say for sure since pvp is less emphasized and i dont even know if item stats are enabled.
inferno difficulty probably has exclusive quests too.
You can sell your inferno items for real money. It should be a loop of interest, as people will buy good items, inferno items will be priority, thus motivating players to farm inferno, and risk the risk.
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Hardcore is nice because in the face of adversity
Save and Exit.
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On February 03 2012 03:31 HaXXspetten wrote:Show nested quote +On February 03 2012 00:14 Rimstalker wrote:my personal experience is that playing highlevel chars in HC, the other players will be way more fun to play with than SC noobs. I have lost HC chars, a couple of million EXP before Level 100. Usually makes me quit playing for a day or two, then I'm back to build a better, stronger char . Except 99 is maximum? -.-
not in all mods
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I have never tried hardcore ever, but I think I will dive straight into it in D3. Why? Because it's way more intense and fun.
Yeah, I might lose some items and characters and that might give me a bad day. But thinking back to d2, I'm sure nobody still has their items/characters. With the end result being the same, I wish the hours I put into it were spent getting more thrills and memorable experiences with friends.
Sure, I had some fun memories playing d2, but if I had played hardcore... We'd have plenty of more stories to talk about.
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On February 03 2012 11:21 smocca wrote: In a nutshell, the problem with softcore is that death stops "working" on you after a few times. You're supposed to want to avoid death and to feel like you "lost the game" or failed somehow when you die. You're supposed to want to make a character in a way that he will avoid death. But after dozens or even hundreds of hours you stop caring about that part of the game and it becomes about obtaining items. At that point, death is just part of the calculation and in that calculation it is virtually trivial.
In softcore, if I'm gearing up to do Meph Runs I might have to choose between gear that will help keep me alive and gear that will pump up my magic find. It is almost always best to choose the MF gear and just take a few extra deaths here and there. In HC there's more to consider.
This also affects playstyle. After a ladder reset in softcore I would always rush a sorc up and start doing hell Andy and Meph runs. This comes with a lot of deaths because everything in hell will one shot you when you're level 70 and wearing crap gear. Of course that doesn't matter though since those deaths are a very minor inconvenience.
HC ends up feeling like a more filled out game. Defensive skills and defensive gear matter more. More builds are worth considering since defensive oriented builds are useful.
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People are also 100x nicer and the community in general is a lot more helpful. (IMO obviously)
This sums it up pretty well for me aswell, cant wait for HC Inferno. Challenge ftw !
On February 03 2012 15:55 Djzapz wrote: Hardcore is nice because in the face of adversity
Save and Exit.
Except it wont work in D3. =)
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In D2 I liked the challenge of coming up with builds (and playstyles for those builds) that worked in HC.and seeing how far you can push them.
Sure, you start off making a sword/shield barb with 50+% DR, max resists, tons of HP, 75% block, etc. But then you think.. actually, I feel pretty safe - can I do it without the shield?
Next thing you know you're re-rolling a new barb to use polearms, no shield, and sink every point into Strength, just to see if it can be done..
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On February 03 2012 20:04 Urbz wrote: Except it wont work in D3. =) lol, well in that case - provided the game is any difficult at all, people will drop like fleas and we'll get a lot of blog posts
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On February 03 2012 04:19 Sek-Kuar wrote:Show nested quote +On February 03 2012 03:50 willoc wrote:On February 02 2012 10:39 Sek-Kuar wrote: Its a lot more intense to watch soccer game you placed bet on, but real fans can simply just enjoy game without adrenaline of losing weeks payments. Not every person has gambling issues, not everyone needs to feel HC.
Not to meantion that saying HC is more about skills is ridiculous, HC is just about not dying to AI. Real skills come to play mainly on SC where trading, item variability is much higher, so player with player interaction are much more important. Beating fallen without dying while abusing save etc. mechanics takes just campaign skills, but comprehensive knowledge of game and items required to became truly succesful trader and player on SC is what takes real skills. You are talking out of your ass. Please stop because the poo smell is unbearable. Save mechanic? There is none. Item variability higher in SC? Items are the same in SC and HC. Trading higher in SC? Only difference in HC is you can't use real money to buy items. I am sure you will die to a fallen. I was talking about D2, since nobody can tell what will be in D3, and in D2 HC had a lot of this "abuse save/TP skills" things. And saying HC and SC market are same is highly unrealistic opinion, SC market is always bigger with much higher variability and much higher and interesting items. Theoretically its possible to get same item on HC, but in reality in HC you can be just doing Andy MF runs all day long selling shakos and vipers and became rich from that. So you can kill fallen wihtout dying and sell your shako and think how good you are with you single player/campaign skills, good for you. But real skills are in multi player, on SC, trading high rares and crafted items HC players never saw. That requires comprehensive game knowledge, trading skills and all kind of multi player skills interacting. Its really rediculous how many people think nowadays that SP and beating AI takes real skills. Let me guess, you think you are best SC2 player in the world because you beat campaign on brutal? Go play tetris.
the problem i have with this post, is 1. you are saying sc has higher item variability. I do not agree, in D2 (i have played 5+ ladder resets, sc and hc), there is higher item AVAILABILITY, which leads to less variability with characters. Also there is a pre-established market, everything has a somewhat set cost. However in hardcore, lets say you get an item no one has, what do you do? what is the worth?, also lets so your 'build' whats a certain item, but it is unattainable, what do you use in its place?
Also to point out, why do people play ladder resets if they can have so much more item availability on nonladder? for exclusivity, the struggle when things arent as easy, and because ultimately when you are comparing yourself to other characters, the more difficult it is to get items, the 'better' you are in relation when you do get those items/can beat x boss.
also it is MAGNITUDES harder to be a good hardcore trader, when there is less supply, less established market, and still great as need
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On February 03 2012 20:25 dmfg wrote: In D2 I liked the challenge of coming up with builds (and playstyles for those builds) that worked in HC.and seeing how far you can push them.
Sure, you start off making a sword/shield barb with 50+% DR, max resists, tons of HP, 75% block, etc. But then you think.. actually, I feel pretty safe - can I do it without the shield?
Next thing you know you're re-rolling a new barb to use polearms, no shield, and sink every point into Strength, just to see if it can be done..
50+% DR how would i get more than 50% DR?
max resists every single build has max resists - absorbs would be worth mentioning however
otherwise i do agree that unique builds especially in hardcore have a great appeal
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On January 31 2012 10:12 gosublade wrote:Show nested quote +On January 31 2012 10:03 Mr Showtime wrote: Once you die with a hardcore character, can't he just become a softcore character? No point. Just play sc then.
That was a question...... that you didn't answer, but instead assert yourself as a douche.
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On February 04 2012 01:28 Mr Showtime wrote:Show nested quote +On January 31 2012 10:12 gosublade wrote:On January 31 2012 10:03 Mr Showtime wrote: Once you die with a hardcore character, can't he just become a softcore character? No point. Just play sc then. That was a question...... that you didn't answer, but instead assert yourself as a douche.
No, it doesnt work like that, it does kinda defeats the purpose aswell imo. ( i assume you've played PoE aswell and that's why you wonder, so this is not a weird question at all. )
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On February 04 2012 01:28 Mr Showtime wrote:Show nested quote +On January 31 2012 10:12 gosublade wrote:On January 31 2012 10:03 Mr Showtime wrote: Once you die with a hardcore character, can't he just become a softcore character? No point. Just play sc then. That was a question...... that you didn't answer, but instead assert yourself as a douche.
Playing hardcore would not be an option anymore for which you really ask yourself if you are up to it. Everybody would play a hardcore character if you only get downgraded to softcore after that.
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On February 04 2012 02:59 rezoacken wrote:Show nested quote +On February 04 2012 01:28 Mr Showtime wrote:On January 31 2012 10:12 gosublade wrote:On January 31 2012 10:03 Mr Showtime wrote: Once you die with a hardcore character, can't he just become a softcore character? No point. Just play sc then. That was a question...... that you didn't answer, but instead assert yourself as a douche. Playing hardcore would not be an option anymore for which you really ask yourself if you are up to it. Everybody would play a hardcore character if you only get downgraded to softcore after that. given that the whole point of playing hc is to have one life, you can call your character whatever the hell you want to once it has died, it's still not gonna resurrect -.-
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this thread made me reinstall LOD just to start over on a hardcore char =]
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I will go hardcore just to get achievements. Yes I'm a total junkie.
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ive been a long time d2 player. the game has been figured out and is a total joke if you play pvm normally. playing hardcore with me and just a couple of irl friends was a refreshing new way to enjoy the pvm aspect of the game.... it's like playing early season ladder, except on your own time schedule. and not to mention, it was quite satisfying when we beat hell mode hardcore untwinked
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The OP pretty much answered his own question in his original post. It's just a different experience that some people find enjoyable and some people find too risky to be enjoyable. For example, my dad has no interest at all in skydiving because to him, the risk seems ridiculous and the reward too minimal. I, on the other hand, decided to go for it and found it an incredible experience and will gladly do it again. The risk of permanent death in hardcore really changes how you approach the game and there is incredible satisfaction in completing the game that way.
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well even in just the beta areas i have never ever came close to even dying, hardcore in this game sounds much much easier unless hc doesn't drop health orbs.
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On February 04 2012 18:17 Silidons wrote: well even in just the beta areas i have never ever came close to even dying, hardcore in this game sounds much much easier unless hc doesn't drop health orbs. it's part 1 of act 1 of normal dude.... lol
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