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You are right,,, he clearly doesnt understand video games.
Please will you tell me the meaning of them?
Please tell me the one and only reason that video games are fun and enjoyed by so many people?
There has to be an incredibly brilliant philosophical response coming from someone who clearly DOES understand games.
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On February 23 2012 15:34 loft wrote: Hardcore will not have access to the RMAH.
How do you feel about that?
Don't you want to be a part of the first blizz RMAH? Only a + honestly... Just hope they take hard action against item shops as well...
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djWHEAT once described a Diablo 2 game show in Korea where Hardcore characters would run through a dungeon picking up as many high value drops as possible and whoever picked up the best drops over all wins the prize money.
He even watched an episode where someone's Hardcore character died after picking up an epic drop...
IF THAT DOESN'T SOUND LIKE THE GREATEST GAME SHOW EVER THAN YOU NEED TO GET OFF THE INTERNETS
If I had the money and time I would relaunch it in America <3
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Canada5565 Posts
On February 27 2012 23:42 Chriscras wrote: djWHEAT once described a Diablo 2 game show in Korea where Hardcore characters would run through a dungeon picking up as many high value drops as possible and whoever picked up the best drops over all wins the prize money.
He even watched an episode where someone's Hardcore character died after picking up an epic drop...
IF THAT DOESN'T SOUND LIKE THE GREATEST GAME SHOW EVER THAN YOU NEED TO GET OFF THE INTERNETS
If I had the money and time I would relaunch it in America <3
That is the greatest show of all time.
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Hardcore is an improved challenge. I play games because they are a challenge, a puzzle, a problem that must be solved. It requires me to think and work on a project, gives me adrenaline when about to fail and the end result, the reward.. Well. The reward is not what this is about at all. Sure I can brag at my friends. But I can brag even when I don't play HC.
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United States125 Posts
For me personally, I played hardcore because normal mode had so many bugged items, where as hardcore was pretty free of insane dupes and overpowered runes/charms. This was in LOD before the Synergy patches. Stopped playing after that.
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The reason I could never play hardcore on an online game is because I wouldn't want to sink in 100+ hours into a character and then have some stupid lag spike that I have no possibility of controlling happen and cause me to lag out and die and ruin my character. If I were to somehow in a perfect world be GUARANTEED that the game would always run smoothly, I would play hardcore.
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On March 07 2012 17:38 Pro]ChoSen- wrote: The reason I could never play hardcore on an online game is because I wouldn't want to sink in 100+ hours into a character and then have some stupid lag spike that I have no possibility of controlling happen and cause me to lag out and die and ruin my character. If I were to somehow in a perfect world be GUARANTEED that the game would always run smoothly, I would play hardcore. The risk of lag adds to the challenge.
In WoW I played on PVP servers only, because sometimes when the Alliance was present in a contested area, I had to go somewhere else to play. This made the game more unpredictable and added to the fun.
If you get online in D3 you will get a feeling about the "online weather" (lag conditions.) If it is not too good, you can decide to play in lower level areas only, to farm some blue items you can break down to get more crafting materials. Or you have to decide to play a softcore char instead or not play D3 at all and rather ladder in SC2.
If you still can get a D3 hardcore char to level 60, you will feel great.
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So you go play hardcore, get to lvl 45, and die, and you quit game. I'd rather enjoy long term and get to explore all endgame possible to me, instead of having to make characters over and over and over and over again trying to play in inferno
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I will play hardcore, but probably after I develop my softcore char to lvl 60 and taste Inferno. The biggest problem with D3 HC is that item will not drop on death so your friend cannot collect them and give it back to you and that makes HC really HC.
Also they cant add RMAH to HC just becasue imagine situation where Battle.net goes down (and we all play sc2 and we know its not impossible) all HC chars that are currently ingame are dead, they would be sued to refund money that people spent on items.
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On February 27 2012 23:42 Chriscras wrote: djWHEAT once described a Diablo 2 game show in Korea where Hardcore characters would run through a dungeon picking up as many high value drops as possible and whoever picked up the best drops over all wins the prize money.
He even watched an episode where someone's Hardcore character died after picking up an epic drop...
IF THAT DOESN'T SOUND LIKE THE GREATEST GAME SHOW EVER THAN YOU NEED TO GET OFF THE INTERNETS
If I had the money and time I would relaunch it in America <3
I need a link to this O:
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On March 07 2012 20:29 tylervoss4 wrote: So you go play hardcore, get to lvl 45, and die, and you quit game. I'd rather enjoy long term and get to explore all endgame possible to me, instead of having to make characters over and over and over and over again trying to play in inferno Why should I quit the game? At the time my level 45 HC char dies, I have a large stash of items I can use for other chars.
The rule that any chars which is played will die eventually could even lead to play more since it keeps things fresh as one need to create a new char more often. If you play softcore, you will probably end up having each class in either gender and maxed to level 60 and play only inferno.
The only real loss when a char dies in HC is the items lost on the character. But this keeps the economy going since there will be a constant demand of items.
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On March 07 2012 20:59 [F_]aths wrote:Show nested quote +On March 07 2012 20:29 tylervoss4 wrote: So you go play hardcore, get to lvl 45, and die, and you quit game. I'd rather enjoy long term and get to explore all endgame possible to me, instead of having to make characters over and over and over and over again trying to play in inferno Why should I quit the game? At the time my level 45 HC char dies, I have a large stash of items I can use for other chars. The rule that any chars which is played will die eventually could even lead to play more since it keeps things fresh as one need to create a new char more often. If you play softcore, you will probably end up having each class in either gender and maxed to level 60 and play only inferno. The only real loss when a char dies in HC is the items lost on the character. But this keeps the economy going since there will be a constant demand of items.
All of your best items will be equipped, so u will be constantly losing the good shit ^^
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Not really. Especially with items having +skill modifiers and the fact that you find items for classes other than the one you're playing. You'll pick up a whole host of really good items that you can't or don't want to currently use. You'll stick those items in your stash. Then, when you die, the game has nudged you toward a new character idea.
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All for the feeling of dropping <10% on a nearly maxed out champ either it dies and you're really sad/angry or you manage to survive and fist pump the air while yelling like a frat boy
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On March 08 2012 06:58 NotSorry wrote: All for the feeling of dropping <10% on a nearly maxed out champ either it dies and you're really sad/angry or you manage to survive and fist pump the air while yelling like a frat boy
Are you saying that exhilaration is a bad thing?
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its just the thrill of the game, and also the fun, u have with (hopefully) one of the best rpg s
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Unless you plan on selling your account, whether you keep or lose items and characters doesn't matter in the long run. People can play hardcore without getting bent if their character dies just as easily as people can play Starcraft without a ladder.
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On March 08 2012 08:35 cLutZ wrote:Show nested quote +On March 08 2012 06:58 NotSorry wrote: All for the feeling of dropping <10% on a nearly maxed out champ either it dies and you're really sad/angry or you manage to survive and fist pump the air while yelling like a frat boy Are you saying that exhilaration is a bad thing?
Nopes, I fucking live for it ^ ^
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i didnt read the whole thread, but i want to share my personal experience. how diablo2 died for me.
i love hard games, i want to be punished if i fail, and i want others to be punished when they fail. i love to have to consider risk vs reward. and i love the feeling of fear to lose everything, and the adrenalin that comes with it. all this together makes a game so much more exciting for me. (i have my roots in a pk-based MUD, without any loot-restrictions)
i've played for about 3 years, always like this:
* HC for some months - lost everything / ladder-reset * then/between a LITTLE bit softcore to relax or with some friends rinse and repeat
so, after doing this for 3 years, i made the decision to stop with hardcore. it was a mixture of boredom (3 years is quite a time), new time-schedule, and, yes, also frustration. following, i TRIED to play softcore casually, but it felt like the most boring $hit i had ever done. it didnt feel like "relaxing from hardcore" anymore. it was just random stupid senseless button-smashing *without ANY risk*. so i didnt play HC anymore and couldnt play softcore, i felt nothing, my friends really tried to make me play, but it didnt work.
thats how d2 died.
(yes, i will play hardcore in d3)
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