Python 1.2
Zodiac
Loki II
Blue Storm
Forum Index > Featured Threads |
GTR
51137 Posts
Python 1.2 Zodiac Loki II Blue Storm | ||
Nyovne
Netherlands19124 Posts
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SonuvBob
Aiur21548 Posts
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vstar
Korea (South)693 Posts
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IntoTheWow
is awesome32245 Posts
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oshibori_probe
United States2932 Posts
Zodiac looks nice. | ||
Cambium
United States16368 Posts
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LxRogue
United States1415 Posts
In the other version, the natural outside your main had a back entrance as well. | ||
oshibori_probe
United States2932 Posts
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IdrA
United States11541 Posts
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Last Romantic
United States20661 Posts
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Waves
Australia185 Posts
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rushz0rz
Canada5300 Posts
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jhNz
Germany2762 Posts
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Daigomi
South Africa4316 Posts
I like Zodiac. It's a nice small map (lots of areas that can be traversed), the middle expansions look very dangerous (and nice), and there's two decently safe island expos. I think it will make for some awesome games. My biggest fear at the moment is that terran can put tanks on those middle expos, and completely block a p player in. I'm not sure what I think of the new Loki. It looks like a nice map, but I think I preferred the first one's concept more, with the mineral walls etc. Oh well, it still looks good. | ||
jkillashark
United States5262 Posts
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GTR
51137 Posts
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alffla
Hong Kong20321 Posts
well ok maybe not THAT much ,.. but no more narrow bit. more wide and open now... oh its just those mineral wall-ish expansions .hmm now they have expos in the corners on low ground instead.. loki Neo Loki zodic looks like a really really small map for some reason.. or is just me base distances seem really short >_> | ||
Aepplet
Sweden2908 Posts
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alffla
Hong Kong20321 Posts
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Live2Win
United States6657 Posts
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Zelniq
United States7166 Posts
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Live2Win
United States6657 Posts
On September 06 2007 00:24 Zelniq wrote: python 2? cool..thanks for the update as always well more like an update python. Just some mineral placements. Infact since there's almost no changes we might as well just call it Python | ||
Pressure
7326 Posts
On September 05 2007 16:00 Cambium wrote: Zodiac looks like a map that will produce a lot of exciting games. Yep :D. I'd love to play on this, looks so fun to harass and do all sorts of fun stuff. Loki looks like Sin Peaks of Baekdu rotated 90 degrees over, not too fond of it. | ||
Wizard
Poland5055 Posts
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houseurmusic
United States544 Posts
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zer0das
United States8519 Posts
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Live2Win
United States6657 Posts
On September 06 2007 08:45 houseurmusic wrote: lil off topic but when does the season start? -.- check calendar? Group Selection is tomorrow and first match starts next week. | ||
oshibori_probe
United States2932 Posts
Not like they can keep it from ppl any longer. | ||
Zeto
United States2290 Posts
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GTR
51137 Posts
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Daigomi
South Africa4316 Posts
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SuperJongMan
Jamaica11586 Posts
I have no idea how that map will play out. | ||
MadNeSs
Denmark1507 Posts
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MarineHero
Canada38 Posts
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TranceStorm
1616 Posts
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ManaBlue
Canada10458 Posts
On September 06 2007 00:31 Live2Win wrote: Show nested quote + On September 06 2007 00:24 Zelniq wrote: python 2? cool..thanks for the update as always well more like an update python. Just some mineral placements. Infact since there's almost no changes we might as well just call it Python Yeah, as I was looking at it I was thinking, this shit it the same! Then I started kicking myself for not noticing the difference. Thanks for the thread GTR. Nice to know. | ||
Waves
Australia185 Posts
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Last Romantic
United States20661 Posts
Tanks have been somewhat weakened - because they're not as strong against 3 and 9, those positions have become more balanced, and tank abuse is less rewarded. Also 6 nat is safer. I really like the changes to Python. They didn't try to do anything excessive for the sake of change; they just fixed what needed to be fixed. | ||
a-game
Canada5085 Posts
On September 07 2007 10:42 Last Romantic wrote: I really like the changes to Python. They didn't try to do anything excessive for the sake of change; they just fixed what needed to be fixed. i like the changes too, although terran players may disagree | ||
red.venom
United States4651 Posts
Blue Storm just seems like it will be tough for P and Z. Does Python have 9 main, 8 mineral nat now? | ||
oshibori_probe
United States2932 Posts
Loki 2 http://intothemap.com/bbs/zboard.php?id=official&page=1&sn1=&divpage=1&sn=off&ss=on&sc=on&select_arrange=headnum&desc=asc&no=308&PHPSESSID=c78984d7a9f200841be6b272003f093d Zodiac http://intothemap.com/bbs/zboard.php?id=official&page=1&sn1=&divpage=1&sn=off&ss=on&sc=on&select_arrange=headnum&desc=asc&no=309 This is all that has been released so far. | ||
uriel-
Singapore1867 Posts
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FakeSteve[TPR]
Valhalla18444 Posts
zealot sized i guess i like the changes to loki, and the two new maps. good riddance monty hall -_- | ||
Zelniq
United States7166 Posts
On September 05 2007 17:27 Waves wrote: Those island expansions on Zodiac look like Siege Tanks can hit the CC/Hatchery/Nexus from the land. Can anyone with more experience/judgement with these map images confirm or deny this, or do we have to wait until we can get the map files? no way it can hit the CC/hatch/nexus and not even the workers that are mining (can tell by using the mineral size as a scale for distance), plus experience testing such things while making maps | ||
Plexa
Aotearoa39261 Posts
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SchOOl_VicTIm
Greece2394 Posts
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Waves
Australia185 Posts
On September 08 2007 14:28 Zelniq wrote: Show nested quote + On September 05 2007 17:27 Waves wrote: Those island expansions on Zodiac look like Siege Tanks can hit the CC/Hatchery/Nexus from the land. Can anyone with more experience/judgement with these map images confirm or deny this, or do we have to wait until we can get the map files? no way it can hit the CC/hatch/nexus and not even the workers that are mining (can tell by using the mineral size as a scale for distance), plus experience testing such things while making maps Thanks! Looks like a fun map. We'll find out soon enough how it plays... | ||
ZidaneTribal
United States2800 Posts
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GTR
51137 Posts
Hopefully they will show their true potential in the MSL | ||
.dragoon
United States749 Posts
For starters revamp Fantasy. Great concept map, poor poor balance. We have asymmetrical racial balance, the question now is how do you do asymmetrical map balance? | ||
Q(-_-Q)
United States348 Posts
and the chokes look more narrowed yet still allow for flanks O_O | ||
GTR
51137 Posts
Same with 12 and 6, but they also have 1000 mineral patches. | ||
Shinrai
Philippines17 Posts
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Asakura
Germany471 Posts
http://intothemap.com/bbs/zboard.php?id=official&PHPSESSID=87f13f283367ef99208f2bdbd37265e0 I'm wondering about Pyhon 1.3. | ||
OrderlyChaos
United States1115 Posts
It seems like pretty much all of the new maps are up. | ||
Jyvblamo
Canada13788 Posts
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Last Romantic
United States20661 Posts
I think Blue Storm has good potential. | ||
Daranee
338 Posts
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trollbone
France1905 Posts
zodiac looks very promising python is great loki looks like good too | ||
Garnet
Vietnam9001 Posts
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EpiK
Korea (South)5757 Posts
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Asakura
Germany471 Posts
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OrderlyChaos
United States1115 Posts
The Loki II and Blue Storm were fun too, but I really like Zodiac. | ||
Seeker
Where dat snitch at?36678 Posts
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vstar
Korea (South)693 Posts
On September 17 2007 11:45 Seeker wrote: anyone know where to get these maps? -_- look carefully in Page 3 | ||
thedeadhaji
39473 Posts
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ZidaneTribal
United States2800 Posts
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