God of the Battlefield: Part 2 - Page 16
Forum Index > Final Edits |
Before we released God of the Battlefield: Part 1, we wondered if it was a wise decision. While no one could question the quality of the article Ver had written, we had to consider the risk of glorifying one of the most loathsome individuals in e-Sports history by releasing an article focused on only his positive aspects. Thankfully, most of our readers reacted to Part 1 in an intelligent, discerning manner, and were capable of keeping Savior's in-game brilliance in perspective with his out-of-game crimes. While match-fixing still hurts Brood War to this day, and some shameless Savior apologists remain, we believe the majority of our readers are mature enough to appreciate Ver's work in in an appropriate way. During 2006-2007, Ma Jae Yoon (aka Savior) was the best Brood War player in the world. Not only did he win multiple championships, but he dominated his opposition in a way that had never been seen for the Zerg race. His play captivated the hearts of countless fans, and even the staunchest critics were forced to admit that he was one of the greatest of all time. His career began on a sharp decline in March 2007, after a loss to Kim Taek Yong (Bisu) in the MSL Final. Though he would retain the loyalty and support of many fans - and occasionally show them flashes of his past brilliance - he would never challenge for a title again. In 2010, Savior was implicated in one of the most devastating events in e-Sports history, the pro-gamer match fixing scandal. Nearly a dozen progamers had received bribes to intentionally lose their matches, which were bet upon by a handful of shady parties on illegal e-Sports gambling websites. Korean courts found Savior guilty of being a broker, a middle-man between the gamblers and the bribed progamers, though it is suspected that he may have been more directly involved as well. Savior was sentenced to one year in prison (this sentence has been suspended for 2 years; sentencing occurred in May 2010). Furthermore, all of the progamers implicated were given life-time competition bans by KeSPA (the governing body for BW e-Sports in Korea). GomTV has stated that the banned players are also barred from competing in their StarCraft II leagues. Though Savior seriously undermined the institution of e-Sports through his despicable crimes, it is possible to separate his faults as a human being from his accomplishments as a player. Though he was rightfully banned from playing the game that brought him fame and fortune, it is undeniable that he was one of the most brilliant RTS players in history, and that he left a significant, lasting mark on the way the Brood War is played. - Waxangel | ||
.Rogueonerfed.
Hungary63 Posts
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Caladbolg
2855 Posts
Even as a Revolutionist fan, I can't do anything but respect Savior's game. It's tragic, what he did after, but I'd like to think that Oov's analysis of him was correct: he was a kid who was too good at a game, who began to lose sight of PLAYING it and instead was lured into profiting from it. | ||
andrewlt
United States7645 Posts
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Foolishness
United States3044 Posts
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eNtitY~
United States1293 Posts
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MasterOfPuppets
Romania6942 Posts
Ma Bonjwa, never forget ;; | ||
corumjhaelen
France6884 Posts
I hope you're still planning to write that Flash article Ver | ||
nimdil
Poland3743 Posts
3 MSLs for Bisu 1 OSL for Stork 2 OSLs for JangBi. I suspect the article was created before last (BW) OSL final...? | ||
HaruHaru
United States988 Posts
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Farehnheit
Canada42 Posts
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Mindcrime
United States6899 Posts
In ZvT, the most common Zerg openings up until Savior were with lurkers, usually from 2 hatcheries. Many players made large numbers of zerglings early game to threaten the Terran or to keep themselves safe. Mutalisks were frequently used but they were often delayed. Zerg usually only felt safe getting mutalisks after first obtaining lurkers. That's not a bad description of July's zvt circa 2004, but it's not how most people played the matchup. For years, the standard zvt looked more like this: + Show Spoiler + | ||
jeri
Germany335 Posts
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Mr. Black
United States470 Posts
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Qwyn
United States2778 Posts
1. Why are you assuming that he would even want to play SCII? 2. What makes you think that SCII has the same depth of play that such innovation could be possible? Seriously though, as much as I read this article and want to believe that such innovation could happen in SCII I just don't see it happening at all...Not to mention the fact that it already happened! To elaborate a bit: I'm saying two things here. One is that SCII lacks the depth of BW, so such levels of innovation just won't be possible. The other is that SCII progamers already carry 10 or so years of experience with them, meaning that such a drastic innovation will very likely not happen again... | ||
nimdil
Poland3743 Posts
On March 29 2013 06:40 Qwyn wrote: To all those people who moan about how awesome it would be if Savior went to SCII: 1. Why are you assuming that he would even want to play SCII? 2. What makes you think that SCII has the same depth of play that such innovation could be possible? Seriously though, as much as I read this article and want to believe that such innovation could happen in SCII I just don't see it happening at all...Not to mention the fact that it already happened! To elaborate a bit: I'm saying two things here. One is that SCII lacks the depth of BW, so such levels of innovation just won't be possible. The other is that SCII progamers already carry 10 or so years of experience with them, meaning that such a drastic innovation will very likely not happen again... Also just because sAviOr was god in Brood War doesn't necessarily translate into godhood in SC2. | ||
intrigue
Washington, D.C9931 Posts
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shin_toss
Philippines2589 Posts
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imperfek
Australia160 Posts
best article on TL | ||
scrubtastic
1166 Posts
thanks Ver, this is really really damn good | ||
Scarecrow
Korea (South)9172 Posts
On March 29 2013 07:27 nimdil wrote: Also just because sAviOr was god in Brood War doesn't necessarily translate into godhood in SC2. It generally does (if he was the same age), his skillset would really favour a less mechanically demanding (but very similar) RTS. | ||
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