Link to preview.
Fallout: New Vegas!
Forum Index > General Games |
N3rV[Green]
United States1935 Posts
Link to preview. | ||
omgbnetsux
United States3749 Posts
| ||
TheYango
United States47024 Posts
On February 16 2010 11:07 omgbnetsux wrote: Don't fail us again Obsidian. Again? When did they fail us the first time? Anyway, Obsidian seems at the very least well placed to fix one of the biggest faults of Fallout 3--which is the relatively poor writing quality. Certainly, they have the means to at least. | ||
Spazer
Canada8025 Posts
On February 16 2010 11:34 TheYango wrote: Compared to Fallout 2, Fallout 3 just felt kinda lacking. Most of this has to do with the fantastic setting created in the original Fallout games. Fallout 3, on the other hand, seemed to focus on the action part of action RPG at the expense of everything else.Again? When did they fail us the first time? Anyway, Obsidian seems at the very least well placed to fix one of the biggest faults of Fallout 3--which is the relatively poor writing quality. Certainly, they have the means to at least. Some issues I had with Fallout 3:
All that said, I am cautiously optimistic about this game. I look forward to executing more Plan C. | ||
ghermination
United States2851 Posts
On February 16 2010 16:07 Spazer wrote: Compared to Fallout 2, Fallout 3 just felt kinda lacking. Most of this has to do with the fantastic setting created in the original Fallout games. Fallout 3, on the other hand, seemed to focus on the action part of action RPG at the expense of everything else. Some issues I had with Fallout 3:
All that said, I am cautiously optimistic about this game. I look forward to executing more Plan C. And the sad part is that you can blame most of the problems with the game on Australia. | ||
ejac
United States1195 Posts
On February 16 2010 11:34 TheYango wrote: Again? When did they fail us the first time? When did they not fail us? All they've ever done at best is make okish bug ridden sequels to totally awesome original games. | ||
Athos
United States2484 Posts
| ||
omgbnetsux
United States3749 Posts
On February 16 2010 11:34 TheYango wrote: Again? When did they fail us the first time? Anyway, Obsidian seems at the very least well placed to fix one of the biggest faults of Fallout 3--which is the relatively poor writing quality. Certainly, they have the means to at least. All I have to say is KotOR2. | ||
Spazer
Canada8025 Posts
On February 16 2010 16:12 ghermination wrote: Seriously? I thought all that Bethesda had to change for the game to be released in Australia was something related to "drug references" or something.And the sad part is that you can blame most of the problems with the game on Australia. | ||
Disarray
United States1164 Posts
you CANNOT blame kotr2 on them, they had a ton more content planned out, and the publisher made them push whatever they had out the door, really sucked. they had a whole droid planet and other npcs and shit | ||
Disarray
United States1164 Posts
http://forums.obsidian.net/index.php?showtopic=29764&st=0 | ||
georgir
Bulgaria253 Posts
| ||
zerglingsfolife
United States1694 Posts
| ||
TheYango
United States47024 Posts
On February 16 2010 16:07 Spazer wrote: Compared to Fallout 2, Fallout 3 just felt kinda lacking. Most of this has to do with the fantastic setting created in the original Fallout games. Fallout 3, on the other hand, seemed to focus on the action part of action RPG at the expense of everything else. lol, as much as I agree with your rant, Bethesda made Fallout 3. Obsidian is making this. On February 16 2010 16:23 ejac wrote: When did they not fail us? All they've ever done at best is make okish bug ridden sequels to totally awesome original games. Uh, no. 1) Mask of the Betrayer, while an expansion, is still the best-written RPG since Planescape Torment. And being second to Torment is nothing to scoff at. 2) NWN's main campaign was tripe--the game was entirely driven by the mod community, and the fact that Obsidian has less fanboys to make good mods for it has nothing to do with the actual game quality. The two original campaigns were of similar quality, but the two expansions made by Obsidian were vastly better the two expansions made by Bioware. 3) KotOR 2 comes out even with KotOR 1 at worst. What it loses in polish is greatly made up for in terms of writing quality, character development, plot depth, and superior game mechanics, especially since bugs can be fixed and modded while poor writing/story is much harder. 4) Did you just call Bioware games original? Every Bioware game since BG2 has rehashed more and more elements from previous games. Maybe they were original at some point, but the titles that Obsidian decided to leapfrog off of were hardly original in their own right. At worst, we can say that Obsidian needs better QA before release. In terms of design, it's hard to fault Obsidian, particularly given the background many of their devs have had in the classics of the industry. On February 16 2010 16:26 omgbnetsux wrote: All I have to say is KotOR2. In all aspects other than general polish, KotOR 2 wins over KotOR 1, especially with the above-linked restoration mod (which phenomenally restores the ending to be decently satisfying). | ||
FaCE_1
Canada6114 Posts
| ||
LordWeird
United States3411 Posts
| ||
stalemate
United Kingdom24 Posts
Small things like this let down Fallout 3 for me, which while I thought it was a good game, it could have been so much better. | ||
omgbnetsux
United States3749 Posts
On February 16 2010 17:14 Disarray wrote: you CANNOT blame kotr2 on them, they had a ton more content planned out, and the publisher made them push whatever they had out the door, really sucked. they had a whole droid planet and other npcs and shit Regardless of timelines and ambitions, I felt the game was vastly inferior to KotoR in every respect. Its been a while, but I don't remember the writing being better at all. Playing it on the Xbox did not give me the luxury of patches/players fixing the buggy game. I heard NWN2 was terrible too. Anyways on topic, New Vegas was the most awesome area in Fallout 2 so I have high hopes on the environment for this expansion. | ||
TheYango
United States47024 Posts
On February 17 2010 02:09 omgbnetsux wrote: Its been a while, but I don't remember the writing being better at all. This speaks more to how terrible the writing in KotOR 1 was, especially with respect to certain characters. Example: play a female PC and see the first few Carth romance dialogues. For a character supposedly ~30 years and formerly married, his lines sound like something out of a sappy high school romance. Plus, there's just the fact that the story is just more interesting in KotOR 2. The story in KotOR 1 is mostly a bunch of cliches and rehashes from BG2 duct-taped together--from the beginning of the game, you know exactly how it's going to play out. Become Jedi, kill BBEG, save/conquer universe, get girl/guy. KotOR 2, on the other hand, at least attempted to examine some of the deeper mysteries of Star Wars lore at the time, and how your actions (and the actions of your influence-guided companions) will eventually affect the crippled Jedi Order remains unclear until the end (in fact, they remain unclear until the game is played through with the restoration mod ). With some exploration, it becomes clear that even the lines of good/evil with regard to the main characters becomes blurred. Even the much-lauded plot twist of KotOR 1 is poorly used, as it's hardly original, and fails to affect the story in any meaningful way. It doesn't play into the outcome of the story, and is not used to introduce any moral or philosophical quandary. On all levels, it's just fluff for cheap shock value. On February 17 2010 02:09 omgbnetsux wrote: I heard NWN2 was terrible too. Only the main game, and in comparison to NWN1 it wasn't much worse. The first expansion outshines most RPGs since Planescape Torment, as mentioned, at least in the story department. | ||
eMbrace
United States1300 Posts
| ||
| ||