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On October 31 2014 10:09 Frolossus wrote:Show nested quote +On October 30 2014 19:39 SixStrings wrote: Any hardcore 'shotgun' crusader here who can do 25+? Getting a bit bored with my current DH. i can go into low-mid 30s atm http://us.battle.net/d3/en/profile/Frolossus-1280/hero/52618775 stuck at a gear wall right now where i'm basically fishing for a finery hellfire, a decent hellskull(i've gone through 20+ this season) and rings w/ cdr
Oh my, sick Crusader!
It doesn't have to be Finery, it 'just' has to be one of the five. So it's a 5:18 chance as opposed to 1:18, which isn't too bad, I suppose.
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I'm getting to the point where my warrior can survive Torment 3, but it's slow work killing mobs. Is there any benefit to playing at higher difficulties? The +gold find and +XP aren't important to me, I'm more interested if the drop rate is affected.
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On October 31 2014 20:58 R1CH wrote: I'm getting to the point where my warrior can survive Torment 3, but it's slow work killing mobs. Is there any benefit to playing at higher difficulties? The +gold find and +XP aren't important to me, I'm more interested if the drop rate is affected. Torment I: 15% increased legendary drop rate Torment II: 32% increased legendary drop rate Torment III: 52% increased legendary drop rate Torment IV: 74% increased legendary drop rate Torment V: 101% increased legendary drop rate Torment VI: 131% increased legendary drop rate
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That can't possibly be true...
I'm getting like 1 legendary per T6 Rift, not counting the keystones...
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Just because you usually get one legendary doesnt mean you get one leg on average. there are certainly runs where you get 4+ legendaries
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I'll probably keep running T2 then. One other thing regarding bounties - do you have to complete the entire act to get the blood shard bonus? Does it stack if you complete both acts with bounties?
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On October 31 2014 21:49 monomo wrote: Just because you usually get one legendary doesnt mean you get one leg on average. there are certainly runs where you get 4+ legendaries
That has literally never happened. I don't think I've ever had a run with two legendaries.
On October 31 2014 22:05 R1CH wrote: I'll probably keep running T2 then. One other thing regarding bounties - do you have to complete the entire act to get the blood shard bonus? Does it stack if you complete both acts with bounties?
You get the bonus shards for every bounty. It's not really noticeable, though.
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run t6 w/ 4 people and you can pretty consistently get ~3 legs a run
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On November 01 2014 00:12 SixStrings wrote:Show nested quote +On October 31 2014 21:49 monomo wrote: Just because you usually get one legendary doesnt mean you get one leg on average. there are certainly runs where you get 4+ legendaries That has literally never happened. I don't think I've ever had a run with two legendaries. Really? I mean, on average I get about 1, but there are certainly runs where they're dropping left and right. In a decent session of T6 rifts there are usually one or two that have 3-4+ legendaries.
It's disappointing killing T6 rift guardians after doing greater rifts lol
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Caldeum1976 Posts
On November 01 2014 01:54 Duka08 wrote:Show nested quote +On November 01 2014 00:12 SixStrings wrote:On October 31 2014 21:49 monomo wrote: Just because you usually get one legendary doesnt mean you get one leg on average. there are certainly runs where you get 4+ legendaries That has literally never happened. I don't think I've ever had a run with two legendaries. Really? I mean, on average I get about 1, but there are certainly runs where they're dropping left and right. In a decent session of T6 rifts there are usually one or two that have 3-4+ legendaries. It's disappointing killing T6 rift guardians after doing greater rifts lol Oh man I'm so tired of killing the guardian only to get that keystone. They really need to remove the sound and star on the minimap. But hey, they removed the beam weeks ago so maybe next patch they'll remove the star and we'll just have the sound...
And yeah for t6 it's probably about 1-2 per run average, but I've also got 7+ before (5 from chests and destructibles lol).
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On October 31 2014 20:58 R1CH wrote: I'm getting to the point where my warrior can survive Torment 3, but it's slow work killing mobs. Is there any benefit to playing at higher difficulties? The +gold find and +XP aren't important to me, I'm more interested if the drop rate is affected. It's also worth knowing that higher Torment greatly increases the chance of finding a legendary in your Cache after you finish an act of bounties. I think it's something like a 50% chance to find one at T2 ramping up to 100% at T6. It's not a big deal outside of farming a1 for RoRG but it is a big deal when you're doing that.
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God I love hardcore. I'm pissed as an Irishman, so I got really reckless, had awareness proc, figured ah fuck it, I'll just keep rampaging, got assraped by those jumping bastards who stun on impact, got killed, adrenaline pumpin' like crazy, because I only just invested 150 souls and my only Ramaladnis into the DH. Haha, Crusader next. At least he can do T1, for what it's worth...
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RIP Friend.
Your deeds of valor will be remembered.
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Which one will I find most often, between furnace and ramahadjalinis gift?
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my ratio is currently something like 1 furnace to ~6 gifts
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ok, thanks!
I ask because I have a crappy furnace (wrong mainstat!) and wanted to know if I should burn a gift on it anyway. But then it seems like I should, as I probably will find another gift before I find a better furnace.
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On November 02 2014 06:26 Frolossus wrote: my ratio is currently something like 1 furnace to ~6 gifts my ratio is something like 16 gifts to 0 furnaces
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On November 02 2014 10:35 Big G wrote:Show nested quote +On November 02 2014 06:26 Frolossus wrote: my ratio is currently something like 1 furnace to ~6 gifts my ratio is something like 16 gifts to 0 furnaces One furnace with wrong mainstat, 0 gifts. >_>
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