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On September 27 2010 21:22 Sanguinarius wrote: So, with all the interest in BG2 from this thread, I borrowed the game from a friend.
Do I need to read this huge freaking manual to play this game or if I just boot it up and start will I do ok.
I am not really interested in min/maxing but do want to have fun in the game and not get rocked. You should do fine just starting off if you leave the difficulty at normal.
You'll probably want to look up some stuff like how spell memorization works, but you can figure it out pretty fast on your own. The game isn't that complex for normal playthroughs, but will still give you challenge in some places on the first try.
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On September 27 2010 20:58 StukA wrote: So I am in the process of "getting" this game and planning to play this for my first time. After reading through this thread it seems really overwhelming. I am planning to play all the games and use the mod where you can play all the games as if it was one seamless game. I don't know what class to use and also the "rerolling" stats thing I see in youtube videos has me confused. What is the point of that? Also if I want to have a character like a rogue in WoW what is the best combo and what initial stats should I shoot for?
You reroll your stats basically to get new ones, so once you decide what class and race you will be playing, you can roll the dice (thats how you did it in the PnP version of the game, but here the game rolls for you) and get new stats for all your atributes, if you roll enough times you can max out at least 3 atributes that are important to your class (like charisma strength and constitution for a paladin) and still have enough left over not to be screwed on the other ones. If you have any specific class questions il try to answer those too, im also in the process of playing BGT now, ive been over iwd 1 and 2, and neverwinter nights a million times, not really sure how I kept skipping over BG
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Russian Federation132 Posts
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On September 27 2010 21:24 Dfgj wrote:Show nested quote +On September 27 2010 21:22 Sanguinarius wrote: So, with all the interest in BG2 from this thread, I borrowed the game from a friend.
Do I need to read this huge freaking manual to play this game or if I just boot it up and start will I do ok.
I am not really interested in min/maxing but do want to have fun in the game and not get rocked. You should do fine just starting off if you leave the difficulty at normal. You'll probably want to look up some stuff like how spell memorization works, but you can figure it out pretty fast on your own. The game isn't that complex for normal playthroughs, but will still give you challenge in some places on the first try.
Any recommendations for classes. I do like spell casters. (played a wow mage, d2 sorce)
And what do I want to max with the stat rolling.
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If you want to be a spell caster, a arcane spell caster is the best bet, mage or sorcerer, if you are a sorcerer you get your spells as you level up, and once you pick them you cant change them so be careful, they work in such a way that if for instance you pick 2 level 1 spells, and have 5 castings, you can cast any of them 5 times, so 1-4, 2-3, and such, you can cast any spell you have learned as many times as you have casts if that makes sense (for instance you have 5 spells to cast, and you have learned burning hands and armor, you can either cast one of those spells 5 times, or any combination, but you only get 5 casts before you must rest, and as you level up you get more casts, up to 6 per spell level, 6 lvl1 casts, 6 lvl2 , and so on)
If you are a mage you get a certain number of spell slots per level in which you can put all the spells you learned, you learn the spells by reading scrolls, there are a lot of mage kinds, and every specialist mage has a opposite school of magic from which he cannot learn spells, so keep that in mind. So the mage can switch his spells around depending on the situation, but he has to rest each time after he changes his spells, the mage is a more versatile spellcaster suited to more situations, but a sorcerer is in my mind better for mass destruction and offensive spells.
As for stats, if you are a mage max out your inteligence for sure, the level of spells you can cast is directly influenced by yout inteligence, I belive its 10 inteligence + 1 for every level of spell you want to cast (so if you want to cast level 5 spells you need 15 inteligence, and so on) unless you are the party leader you can dump charisma, strength also wont do much for you so keep it low, but not so low that you cant carry aything, my mages usually float around 8 strength, get a decent constitiution (for your hit points), around 15 16, as far as I know non fighter characters wont benefit from a higher constitution, and since you will be unarmored a high dexterity will help with your AC. You dont need wisdom for anything, but dont make it a dump stat or your saving throws fill suffer, if you roll properly you can get atleast 3 stats up to 18/19 and still have the others at a decent level, the rolling might take some time though.
As for the Sorcerer, it says that charisma infulences his spell casting levels, but from what ive read around the internet thats not the case in BG since it uses a earlier set of DnD rules, so the sorcerer has no stat that is a must for him, yet again if you roll properly you can get 18s and 19s, but in the case of the sorcerer your inteligence does not influence the level of spells you can cast.
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On September 27 2010 21:58 Sanguinarius wrote:Show nested quote +On September 27 2010 21:24 Dfgj wrote:On September 27 2010 21:22 Sanguinarius wrote: So, with all the interest in BG2 from this thread, I borrowed the game from a friend.
Do I need to read this huge freaking manual to play this game or if I just boot it up and start will I do ok.
I am not really interested in min/maxing but do want to have fun in the game and not get rocked. You should do fine just starting off if you leave the difficulty at normal. You'll probably want to look up some stuff like how spell memorization works, but you can figure it out pretty fast on your own. The game isn't that complex for normal playthroughs, but will still give you challenge in some places on the first try. Any recommendations for classes. I do like spell casters. (played a wow mage, d2 sorce) And what do I want to max with the stat rolling. Play a Wizard or a Sorcerer, then. Wizard is a little more versatile and complex, sorcerer is 1a2a3a kaboom.
Look to get high in your casting stat (Int for wizard, cha for sorcerer I think), and good scores in dex/con (the former for defense, the latter for hp).
If you want to look at a manual at all, using it to look at classes can be good, because there are a ton of options available to you.
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A sidething about stats, for someone who isnt a warrior type (fighter, ranger, paladin etc), you only benefit from 16 constitution, not any more.
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And have some thought into how you form your party - have at least 1 combat type (fighter/barbarian/ranger/paladin/monk), 1 cleric or druid, 1 mage, 1 thief. Those don't have to be all separate guys, a dual/multiclasser to take care of several things is fine.
You don't need to have such composition to survive, but it makes it much simpler. And find out what "Breach" spell does, and use it! And if your weapon does no damage, it either doesn't have strong enough magic bonus, wrong damage type, or enemy has good protection spell. Figuring out how to damage some enemy can be tricky sometimes when you don't have detailed understanding of game mechanics but otherwise it's mostly somewhat straightforward.
And besiger, Iirc you need Wisdom for casting limited wish with good results.
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ah yeah the wish spells, they can be useful if used properly, but I dont think someone who is playing through for the first time should dump too many stats in favor of a high wisdom as a mage, but of course if you feel like rerolling a lot, go for it, the higher all the stats the better, and you can do some fun stuff with that spell.
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What about a thief for my first character? what stats do i need for the reroll thing and what race? sorry im noob but this game sounds awesome from the multitude of comments in this thread lol. sounds like it is worth every second you spend on the game.
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As a thief you want your dexterity to be as high as possible, and I believe Halflings make the best thieves, elves can also be good. Keep in mind that there are several thief kits, the assasin, the swashbuckler and the bounty hunter. Now you probably dont wanna play as the bounty hunter if its your first time playing, he can set more traps than the other thieves, but the game does not really give you a description of how to use them and what they do, you also get less points each level to spend on your thieving skills. A a swashbuckler is the most decent fighter of the thieves, but still dont expect him to roll through the game, and the assasin is very nice if you want to play with sneaking around and backstabbing since he gets a 7x multiplier on the backstabs where the other thieves get x5, he can also coat his weapons with poison but he gets even less points to spend on his thieving skills, if you play as a assassin you can do a lot of fun things, but you wont be able to open locks, detect traps, and pick pockets, because you will use what little of the points you get for hide in shadows and move silently.
So if you just want a regular thief that can open locked doors, find and disarm traps and pick pockets, id say a normal thief is the best one, he still gets decent backstabs, but since all thieves have a small weapon proficiency dont expect him to do much damage without backstabbing. If you are going to have someone else in your party take care of the usual thief stuff, you can go as the assassin and have some good old backstabbing fun, but you also wont last long in a straight up fight, you want to sneak in, find the enemy spell caster or cleric, and get him in one clean hit, then run away and hide again, or try your luck with ranged weapons.
max out your dexterity, constitution on 16, you can dump most of your charisma, you can also lower your wisdom, but dont go below 10 or you will have weak will saving throws and charm dominate hold and such spells will mess you up. you will most likely have points left over so you can get a high strenght too.
The most fun with thieves I belive is later when you get epic feats, with evade and greater evade you will be dodging most area effect spells with no problem, also you get the Use all items abillity that removes restrictions on class and alignment for any items you use, you can basically use any item in the game and that's awesome.
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so I should get dex as much as possible, dump all int and char, 10 on wisdom and what about strength? I think I am going to do assassin route, is that fun on the first run?
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Id probably roll till I could get stats like these or higher, wont be too hard, and if you have leftovers id put them in wisdom.
STR - 18 (-1 for Halflings, +1 for Half-Orcs) CON - 16 (+1 for Dwarves, -1 for Elves) DEX - 18 (+1 for Elves, +1 for Halflings) INT - 10 WIS - 11 CHA - 10
As for playing with the assassin, it can be a lot of fun for sure, just keep in mind you cant backstab all the creatures in the game, and a few of them will detect you when you hide no matter what, poisoning your weapons wont do much damage in the long run, but since when you poison someone they take damage every second, and if you poison a spell caster, he wont be able to cast a spell because he will be disrupted by the damage every time the poison hits, so its a good mage killer. Just keep investing in dexterity when you can, raise your hide in shadows and move silently. Hide in shadows, walk up behind an enemy, preferably the spellcasters and clerics since they can cause a lot of trouble, and stab, then run away and hide again, you will have more trouble hiding in brightly lit areas so keep that in mind. Also using hide in shadows you can be a good scout for your party and check out a room or a area before you move in with the rest of your party and can plan ahead.
In mass fights just try to stay out of the way and use a ranged weapon, if you pick a halfling you get a +1 on your slingshot chance to hit, so use a good slingshot and fire from a safe distance, also if you are going to slingshot get a high strenght score since it affects slingshot damage afaik, in general try to get 18 strenght (17 if you are a halfling)
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This thread is making me want to install BG2 again, such an epic game. I love the fact that once you know what you're doing you basically become an unstoppable force, but the playthroughs before then you barely manage to scrape by. I envy all you just starting out, it's a great experience.
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Strength can be buffed by items and spells, and often they are such buffs that your initial strenght doesn't matter while it's on. So it's not as crucial to get it maxed as dexterity/constitution.
If you want your guy to be more smart, wise or charismatic then don't feel bad to put some points in there too, you don't necessarily need to min/max very hard to get along :D
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ok I have easytutu but is that the one where you can play all the 3 games seamlessly? what is the difference between easytutu and bigworld mod or w/e that one was called? and is it recommended to install these since this is my first time playing?
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I dont really know how tutu and big world work, but im using Baldurs gate trilogy now and its easy to install and run, so maybe you should look into that, there was a nice list of what to install for maximum enjoyment on one of the first few pages I think, so you can look that up if you want.
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amazing there must be 300 hours + of gameplay there
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On September 27 2010 22:10 besiger wrote:
As for stats, if you are a mage max out your inteligence for sure, the level of spells you can cast is directly influenced by yout inteligence, I belive its 10 inteligence + 1 for every level of spell you want to cast (so if you want to cast level 5 spells you need 15 inteligence, and so on) unless you are the party leader you can dump charisma, strength also wont do much for you so keep it low, but not so low that you cant carry aything, my mages usually float around 8 strength, get a decent constitiution (for your hit points), around 15 16, as far as I know non fighter characters wont benefit from a higher constitution, and since you will be unarmored a high dexterity will help with your AC. You dont need wisdom for anything, but dont make it a dump stat or your saving throws fill suffer, if you roll properly you can get atleast 3 stats up to 18/19 and still have the others at a decent level, the rolling might take some time though.
As for the Sorcerer, it says that charisma infulences his spell casting levels, but from what ive read around the internet thats not the case in BG since it uses a earlier set of DnD rules, so the sorcerer has no stat that is a must for him, yet again if you roll properly you can get 18s and 19s, but in the case of the sorcerer your inteligence does not influence the level of spells you can cast. pretty sure wisdom makes you memorise scrolls when you read them? unless you enjoy constantly reloading every time you read a scroll i say get high wisdom
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Is it not intelligence for scroll memorisation ?
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