So I just installed Baldur's Gate II - Page 36
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theBOOCH
United States832 Posts
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Aquafresh
United States824 Posts
On March 19 2011 07:46 Alaric wrote: I didn't read all of the thread this time, but I think I remember having read previously that "banter" is disrupted by the scripts and that I may have to patch/mod the game to get all of the dialogs? Also, there doesn't seem to be a backstab icon in he skill bar, and my character get out of the shadows as soon as I select a weapon/the attack command during combat, so how do I backstab someone? Attacking from behind is enough (and the hard part), I don't need to be hidden? For the scripts thing you will want to go to the gibberling3 website http://www.gibberlings3.net/ and download and install the BG2 fixpack and tweakpack. These fix MOST bugs with the game, including the misfiring scripts that cause you to miss a lot of the banter. I recommend the atweaks tweak pack (http://www.shsforums.net/topic/38261-atweaks-v350-released/) too as it fixes a nasty bug causing stoneskin to be un-dispellable on some mages as well as a bunch of optional but really nice gameplay tweaks. Their improved demons mod is challenging without being as crazy difficult as SCSII for lower level parties too. Of course (parts of) SCSII is also a recommended mod too, but it focuses on AI/difficulty improvements, and might be a bit much for people who are on their first playthrough. Backstabbing is automatic anytime you attack something from behind from concealment IE invisibility or hide in shadows. Clicking attack cancels hide in shadows mode, but you stay invisible for the remainder of the round, so it is good to use a weapon with a low speed factor to ensure your backstabs will get off precisely when you want them to. Genrerally you should maneuver behind an opponent, pause, attack them, and then un-pause. You get a sizable bonus from attacks made while invisible, so you should hit most of the time with a decent THAC0. Invisibility potions are nice here, as is the cloak of non-detection, though that only makes you non-detectable when you are hidden in shadows not when you have magical invisibility. Also keep in mind some things can't be backstabbed. Usually this immunity is pretty obvious, for example, it makes no sense to backstab an amorphous blob of slime, or something made of pure metal... | ||
Rick Roy
United States59 Posts
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Alaric
France45622 Posts
Thanks for the info, I'm not going to try the improved difficulty for now, as my To-Do piles are huge I'd rather make on playthrough normally, and the others to focus on rp/party/romance variety, so improving the difficulty wouldn't be wise, available leisure time-wise. ^^' Edit: Just thought of it, but since my BG2's in french, shoudln't I try to reinstall it in english before applying banter/text patchs and tweaks? Not that it would matter to me, it's just that I'll need to think of it. | ||
Sadir
Vatican City State1176 Posts
On March 19 2011 07:53 theBOOCH wrote: BG2 is actually the best game ever made. It gave me 500 hours at least of incredible fun gameplay. Just happy theres a thread about it because this game should never die. Best character I ever had, btw, was a prestige class rogue/sorcerer combo. Or maybe it was the monk class that couldn't use magic items but the rogue had a feat where it could and cancelled it out... I can't remember, but it was totally OP. 500 hours of bg 2 and you dont know that prestige classes don't exist in this game and you cant go rogue/sorcerer as well... and you cannot dual a monk | ||
Aquafresh
United States824 Posts
On March 19 2011 08:23 Alaric wrote: Edit: Just thought of it, but since my BG2's in french, shoudln't I try to reinstall it in english before applying banter/text patchs and tweaks? Not that it would matter to me, it's just that I'll need to think of it. I'm pretty sure all the g3 mods have French versions as well as bunch of other languages. Not sure about atweaks though. | ||
Rick Roy
United States59 Posts
edit: Theres also a high res patch for Arcanum which leads me to believe that there could be tweaks for BG2 to improve resolution | ||
Darkren
Canada1841 Posts
On September 19 2010 10:59 kuresuti wrote: The PC Baldur's Gate games are very different from the Baldur's Gate: Dark Alliance games you've been playing. The general gameplay is more difficult, but also more rewarding. All I can say is that you are embarking on an amazing journey. Don't get discouraged if you hit a wall or whatever, it's definitely worth it. Oh, try not to think up a too complicated character for your first playthrough. Im gonna disagree on the difficulty on normal dark alliance is really easy but on the highest difficulty, the one you unlock after running the gauntlet, the game becomes really impossible i still havent beaten the last boss after 5 years and co-op friends who are really good at it | ||
StateSC2
Korea (South)621 Posts
I remember playing this a BUNCH when I was really, really little..Probably only 8 or 9. It's been in the back of my mind since then, but I never thought I'd find it. I'm going to really enjoy playing through this again. The nostalgia! | ||
Alaric
France45622 Posts
On March 19 2011 08:05 Aquafresh wrote: For the scripts thing you will want to go to the gibberling3 website http://www.gibberlings3.net/ and download and install the BG2 fixpack and tweakpack. These fix MOST bugs with the game, including the misfiring scripts that cause you to miss a lot of the banter. I recommend the atweaks tweak pack (http://www.shsforums.net/topic/38261-atweaks-v350-released/) too as it fixes a nasty bug causing stoneskin to be un-dispellable on some mages as well as a bunch of optional but really nice gameplay tweaks. Their improved demons mod is challenging without being as crazy difficult as SCSII for lower level parties too. Of course (parts of) SCSII is also a recommended mod too, but it focuses on AI/difficulty improvements, and might be a bit much for people who are on their first playthrough. It seems that the tweakpack changes a lot of stuff, notably the breakable equipment, some areas revealed earlier, more identification to do... isn't it too much of a change for someone who never played it before, or should I install it anyway if I want the banter/dialog/romance fixed? | ||
BeMannerDuPenner
Germany5638 Posts
i just got myself the baldurs gate compilation.(bg1/2 +addons). the mod that make you play bg1 in bg2 engine should work on that too right? and which should i get? there are 2 big ones. also which other mods are recommended? i played thru bg1/2 but its been a while. so i dont need any super difficulty stuff but a bit cant hurt i guess. but if some improve the game(like the tweak pack recommended above) or add some GOOD (i dont care about random badly written " go here get kewl loot" content) stuff please tell me :> and what is SCS people talk all the time about? and how hard does it make things? and finally someone can recommend a good class combo for a full bg1->tob playthru? i used to always play mages but i remember mages beeing quite boring in bg1 cause of the low level cap and thus few spells with just a few/day. cant wait to get back into a full bg playthrough. :D | ||
Aquafresh
United States824 Posts
On March 19 2011 10:29 Alaric wrote:+ Show Spoiler + On March 19 2011 08:05 Aquafresh wrote: For the scripts thing you will want to go to the gibberling3 website http://www.gibberlings3.net/ and download and install the BG2 fixpack and tweakpack. These fix MOST bugs with the game, including the misfiring scripts that cause you to miss a lot of the banter. I recommend the atweaks tweak pack (http://www.shsforums.net/topic/38261-atweaks-v350-released/) too as it fixes a nasty bug causing stoneskin to be un-dispellable on some mages as well as a bunch of optional but really nice gameplay tweaks. Their improved demons mod is challenging without being as crazy difficult as SCSII for lower level parties too. Of course (parts of) SCSII is also a recommended mod too, but it focuses on AI/difficulty improvements, and might be a bit much for people who are on their first playthrough. It seems that the tweakpack changes a lot of stuff, notably the breakable equipment, some areas revealed earlier, more identification to do... isn't it too much of a change for someone who never played it before, or should I install it anyway if I want the banter/dialog/romance fixed? The nice thing about the mods for BG1/2 is that they're packaged with Weidu. This means they're easy to install, rarely conflict with each other, and fully customizable. When you install you will go through a text program that asks whether you want to install each individual component of the mod. The components are detailed on the website, so you can get a feel for what they will change. On March 20 2011 04:32 BeMannerDuPenner wrote:+ Show Spoiler + got some questions. i just got myself the baldurs gate compilation.(bg1/2 +addons). the mod that make you play bg1 in bg2 engine should work on that too right? and which should i get? there are 2 big ones. also which other mods are recommended? i played thru bg1/2 but its been a while. so i dont need any super difficulty stuff but a bit cant hurt i guess. but if some improve the game(like the tweak pack recommended above) or add some GOOD (i dont care about random badly written " go here get kewl loot" content) stuff please tell me :> and what is SCS people talk all the time about? and how hard does it make things? and finally someone can recommend a good class combo for a full bg1->tob playthru? i used to always play mages but i remember mages beeing quite boring in bg1 cause of the low level cap and thus few spells with just a few/day. cant wait to get back into a full bg playthrough. :D BG compilation should work with both BGT and Easytutu (both BG1 with BG2 engine mods). I prefer Easytutu, but I don't think there are big differences between the two now (used to be a pain to get some mods working on BGT.) BGT does combine the games though, whereas tutu keeps them separate. I like running tutu, acesnsion, atweaks, BG2 fixpack, tweakpack, and SCSI and SCSII. SCS is mainly an AI mod that raises difficulty with minimal cheating in the form of stat boosts or illegal abilities and such. It is possible to just install a few components of SCS to give enemies more intelligent potion use, targeting, and spell selection if you want a slight increase in difficulty. It is also harmless to uninstall if you don't like it. I'm not crazy about mods that change the story or add characters, mostly because the quality of writing tends to stick out like a sore thumb to me. Even the offical mod Ascension barely changes the story, but it trends toward the bad side of BioWare writing and kind of stands out. Solaufein, Turnabout, and Redemption fan mods are pretty popular with just about everybody though so you could give them a try. If you want a cool class try a Kensai/Theif dualed into a thief at level 9 or 13 depending on whether an extra 1/2 attack and use of kai is worth it to you. | ||
Alaric
France45622 Posts
On March 20 2011 05:11 Aquafresh wrote: The nice thing about the mods for BG1/2 is that they're packaged with Weidu. This means they're easy to install, rarely conflict with each other, and fully customizable. When you install you will go through a text program that asks whether you want to install each individual component of the mod. The components are detailed on the website, so you can get a feel for what they will change. Yup, I installed the fixpack, I was just not sure about the tweak pack, since some of its content seem(s?) to differ from the original game, so I wasn't sure about it. Guess I'll give it a try, then. | ||
vyyye
Sweden3917 Posts
On March 20 2011 04:32 BeMannerDuPenner wrote: got some questions. i just got myself the baldurs gate compilation.(bg1/2 +addons). the mod that make you play bg1 in bg2 engine should work on that too right? and which should i get? there are 2 big ones. also which other mods are recommended? i played thru bg1/2 but its been a while. so i dont need any super difficulty stuff but a bit cant hurt i guess. but if some improve the game(like the tweak pack recommended above) or add some GOOD (i dont care about random badly written " go here get kewl loot" content) stuff please tell me :> and what is SCS people talk all the time about? and how hard does it make things? and finally someone can recommend a good class combo for a full bg1->tob playthru? i used to always play mages but i remember mages beeing quite boring in bg1 cause of the low level cap and thus few spells with just a few/day. cant wait to get back into a full bg playthrough. :D Pretty much in the same boat as you, just recently started playing BG1 with Tutu and the NPC Banter mod to keep the experience as true as possible to the original game (didn't want 2 million quest mods and shit), worked out quite well. The NPC banter mod is really good, I played a bit of BG2 and it stays true to the spirit of the characters and the quests added don't seem out of place at all. Highly recommend it. If you play with Tutu you want to download the Beregost crash fix though, some weird bug in Beregost which will corrupt saves. The fix essentially heals the saves. I've had it crash about 5 times and I'm halfway through, so I'd say it's almost a necessity. As for a party I went with a fighter along with Imoen as thief, Jaheira as damage/healing druid thing, Khalid and Minsc both providing DPS alongside me and finally Dynaheira as the mage. Reason being it makes sense lorewise once you get into BG2 if you used these characters. Won't spoil why but to have the most logical progression this party makes the most sense. My main character (fighter) could really have been anything though, archers are better in the beginning but it balances out later (they suck in BG2). And yeah, mages are pretty bleh early on. You'll start with about 5hp and get one shotted by everything, so a lot of quick saving and loading is necessary. I can imagine it being super painful (was a bit tricky as a fighter even). At level 5ish mages just kill everything though so yeah. Then again you can take my advice on characters and shit with a grain of salt, it's just what has worked for me and how I see the game. After a while the game is almost too easy on normal as well, some bosses aside. I'm hardly a BG vet though. | ||
BeMannerDuPenner
Germany5638 Posts
vyyye i couldnt find a beregost fix. i just found some tips how to avoid it or repair broken saves but nothing that just fixes it. but got a question again! how does the multiplayer work? can you only start a playthru together or can you jump in? if yes how does it deal with different progression levels? got my lil brother hooked (hes 19 now so barely missed the good years of PC gaming ~) and would be fun if we could play together without beeing limited to it. | ||
lifecanwait
96 Posts
This char is so much fun, unbelievable. At the beginning, you might cast Triple fireball instead of 1, or double damage. But there are also a lot of negative possible, random effects. In the end you can control the magic very well (by using 2 custom Wild Mage spells) and this char will get very, very strong. You can cast spells which you don't have to memorize, like 4 x time stop in a row etc. Last time I finished TOB with main char Wild Mage + Sarevok only (brothers united), this was so much fun Also go for the Watcher's Keep, still the best dungeon (with cool puzzles included) I have ever seen in any rpg. Remember, the strongest enemy in BG2 is by far not Irenicus. No, there is hiding a bad tough evil shadow corpse somewhere in the Docks...if you beat this one, only then you have finished the game for real. But prepare for many reloads - you will need them. You have to clearly understand Baldurs Gate to make it. (besides, he drops the most powerful reward in the whole game) And 1 last tip if you have never seen it, check out: http://www.baldurdash.org/journal.html | ||
vyyye
Sweden3917 Posts
On March 22 2011 02:23 BeMannerDuPenner wrote: vyyye i couldnt find a beregost fix. i just found some tips how to avoid it or repair broken saves but nothing that just fixes it. Yeah, that's what I was referring to (the repair tool). There's no fix that prevents the crashes as far as I know, but the repair tool fixes the save in a click. Crashes with corrupt saves are still annoying, but at least there won't be any cases of losing more than a minute of progress. | ||
abominare
United States1216 Posts
You can solo vanilla with a sorc but damn kensai mages are way easier. | ||
abominare
United States1216 Posts
On March 22 2011 02:23 BeMannerDuPenner wrote: got tutu installed, most of the aquafresh mods and am happy playing. outside of some bugs(xzar sometimes only has 4/4 hp oO, npcs from the training in the tut were stuck in my group etc) and few crashes its working fine so far. thx for helping me ~ vyyye i couldnt find a beregost fix. i just found some tips how to avoid it or repair broken saves but nothing that just fixes it. but got a question again! how does the multiplayer work? can you only start a playthru together or can you jump in? if yes how does it deal with different progression levels? got my lil brother hooked (hes 19 now so barely missed the good years of PC gaming ~) and would be fun if we could play together without beeing limited to it. You can jump in it the host/party leader handles all the quest checks and travel. Its a lot of fun to have a buddy in it though I remember some amazing trolling to rp players back in the day. | ||
Aquafresh
United States824 Posts
On March 22 2011 02:23 BeMannerDuPenner wrote: got tutu installed, most of the aquafresh mods and am happy playing. outside of some bugs(xzar sometimes only has 4/4 hp oO, npcs from the training in the tut were stuck in my group etc) and few crashes its working fine so far. thx for helping me ~ vyyye i couldnt find a beregost fix. i just found some tips how to avoid it or repair broken saves but nothing that just fixes it. but got a question again! how does the multiplayer work? can you only start a playthru together or can you jump in? if yes how does it deal with different progression levels? got my lil brother hooked (hes 19 now so barely missed the good years of PC gaming ~) and would be fun if we could play together without beeing limited to it. You are able to control all 6 party member slots and swap in characters at will. Any character you have exported or have a save file for can be imported into a multiplayer game at any point without breaking anything, though there will be differences in levels obviously, which can screw the difficulty. As long as you stay away from importing level 1 characters to fight Irenicus or a level 30+ mage to solo BG1 (though I can see this being fun) you should be alright. You can use the CLUAConsole codes to level up underpowered characters to where they would be if they'd have been with you the whole time if it becomes a problem. I don't have much experience playing a full multiplayer game though, so I don't know what happens if you try and swap out NPC characters for player created characters. It might be possible to lose them forever that way so I'd set aside the first two party slots for player controlled characters and only ever swap characters into those spots. Multiplayer was usually used for people who wanted full control over their party and didn't mind ignoring NPCs, though in theory it would probably be pretty awesome for actual multiplayer use. Getting a bunch of people to play through an in depth game that is like 200+ hours long is probably the main challenge, especially with the story and role playing choices being such a huge part of the game. I've thought about getting a TL multiplayer game for BG1/2 started but I couldn't really see how it would work. There was a succession game started for Dwarf Fortress awhile back, and when I saw that kind of fizzle due to lack of interest I figured a multiplayer TL BG playthrough would probably suffer similar problems. | ||
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