Both BG1 & 2 are very manageable on the hardest setting, and I know the BG1 speedrun is a joke once you abuse lightning physics.
So I just installed Baldur's Gate II - Page 53
Forum Index > General Games |
mmp
United States2130 Posts
Both BG1 & 2 are very manageable on the hardest setting, and I know the BG1 speedrun is a joke once you abuse lightning physics. | ||
Irratonalys
Germany902 Posts
| ||
ELA
Denmark4608 Posts
| ||
Irratonalys
Germany902 Posts
any tips, you can i reach level 10 as a mage fast without despairing? , is it even possible to solo ToB? | ||
Velr
Switzerland10414 Posts
On September 28 2011 08:55 Brett wrote: Well, if you don't consider standing at a doorway with a weapon that allows you to outrange a mob dumb enough to stand there til its death (thus avoiding all it's abilities), cheese, then that's your prerogative. I don't feel clever doing that as you seem to. I've been gaming since I was 4. I'm 27. I've done my fair share of AI abuse. I just don't find it compelling. In any event, I was responding to the other poster's comments re my train of thought. I think the game is great and I continued playing despite what I consider a flaw in the game (shocking I know!) as I realised shortly after the fight is not critical to proceeding at that point in the game. I'm just going to ignore pretty much the rest of your comments because they're obnoxious. I think your answering me. Depending on what you did before going to the D'Aernis hold (and a variety of other factors ) you won't be able to beat the big Golem straight up AND you can't return later because the Items are gone once you freed the d'Aernis hold. So your options are: Smack it down like a badass (which is hard if the d'Aernis hold is one of the very first things you do after leaving Iernicus dungeon - which is likely due to Nalias "offensive" nature - but even then, it's entirely possible... At worst your lacking a weapon and then you can return with a 2/3 flail of ages which should suffice... And reload the fight until the dices favour you ?). Trick it with a door (which for me is perfectly fine, who said Golems are smart? It would be something different for Dragons or Demons ). Cheese it really hard with Traps or something similar. Abandon the Quest to free the castle because you can't kill a Golem that does not even belong to your quest (that’s pretty retarded no matter how to put it ). I mean I get your logic of it being "cheese" to use the Door... But well, BG2 whiteout cheese is really fucking hard, just try to play it whiteout any prebuffing and your in for a really rough run . What really is a no go for me: Death-Clouds on enemies you don't even see yet to kill them (easy dragonkills). Lay Traps/Rest/Lay Traps..... Instagib... On September 28 2011 18:26 Irratonalys wrote: Ok , i want to Solo character the game as a Kensai/mage , i am planning to dualclass with a change at Kensai level 9 any tips, you can i reach level 10 as a mage fast without despairing? , is it even possible to solo ToB? Just save/buy all scrolls you can find... This should give you plenty of levels. The "Thieve-Quest" seems also a good thing to do because it has less fights than most other "big" Quests (the second step is kinda nasty tho (house of that cowled wizard iirc). | ||
bgx
Poland6595 Posts
because of you i now have an urge to install BG/Planescape Torment (luckily i played my dose of Fallout 2 months ago) problem? not enough time grrrrrrrr question: i played BG2 so many years ago, but i really never played in evil way, i always thought that you are getting best exp by doing good deeds also quests gives you +rep which is making you a good party isnt it? AFAIR not every side quests have an evil option. So whats the first decisions for starters for evil partys ? To the discussion about companions, i always felt that mixing good characters with bad was always the most fun, dialogs were always funny. I remember some guys can stay with each other even they technically hate each other. | ||
Billy_
461 Posts
On September 28 2011 18:26 Irratonalys wrote: Ok , i want to Solo character the game as a Kensai/mage , i am planning to dualclass with a change at Kensai level 9 any tips, you can i reach level 10 as a mage fast without despairing? , is it even possible to solo ToB? Save your quest bonus rewards until after you dual class. That is, do complete the quests, but don't make your successful completion of the quests official by returning to the quest giver until you've made the switch to mage. For the record, I believe that kensai/mage is the most boring way to solo the game and I'd rather a more crafty style like multi class fighter/cleric/mage, or any kind of mage/thief | ||
Bobbias
Canada1373 Posts
I'm out of the prison, trying to do quests to save Imoen, but this game is making it a real headache. I don't mind the fact that you can accidentally stumble upon a Lich who basically instantly rapes your party unless you know what your doing, but these random encounters are a bit painful for being a random encounter. How do I deal with the Slavers and Orogs that spawn as random encounters? There just seems to be too many of them at once and my characters all seem pretty squishy right now :/ | ||
nttea
Sweden4353 Posts
On September 28 2011 21:18 Bobbias wrote: Ok, so thanks to this thread I've downloaded and installed BG2 (along with the widescreen mod, and the fixpack). I'm out of the prison, trying to do quests to save Imoen, but this game is making it a real headache. I don't mind the fact that you can accidentally stumble upon a Lich who basically instantly rapes your party unless you know what your doing, but these random encounters are a bit painful for being a random encounter. How do I deal with the Slavers and Orogs that spawn as random encounters? There just seems to be too many of them at once and my characters all seem pretty squishy right now :/ some nice aoe spells perhaps? your strategy must totally depend on what party you have, but haste is a must. | ||
Bobbias
Canada1373 Posts
The AOE spells I've used so far have ended up causing a lot of trouble for me since these encounters usually start with my party directly on top of the enemy with little space to actually move around... I discovered rather early on the Fireball is rather dangerous if anyone in my party happens to me relatively close to my target. I also don't know much about party management. Currently my main character is a berserker dual-wielding long sword+1/short sword+1, and I've got Minsc, Jaheira, Yoshimo, Aerie, and Anomen in my party. I usually have the PC and Anomen in the front, Jaheira and Aerie casting, and Minsc and Yoshimo using their bows (though I sometimes have Yoshimo in melee range)... I don't really have that much in the way of AOE damage and none of it seems praticularly safe to use when the encounter drops the mobs directly on top of my party. EDIT: Also, how does turn undead work? | ||
Billy_
461 Posts
| ||
AntiGrav1ty
Germany2310 Posts
Assuming ur not playing with difficulty mods: If your mage dies too quickly use stoneskin. Try to position urself properly right from the start. Pull back squishy party members. Focus the enemy mage first. Interrupt his spellcasting with archers or with magic missiles as soon as the battle starts and then focus him down. Use Anomen or Aerie to cast a couple of Evil Smites. It's a pretty good lvl 3 aoe spell. It only damages evil-aligned creatures. Since you are not running with an evil aligned party it doesnt cause any friendly fire. Hold person (lvl3 arcane or lvl2 divine) is pretty nice for crowd control and useful against any humanoids. Fear can be good too but i find it very annoying :D Other than that just use any spells that you have available. All the lower level buffs and damage spells. Bless, Chant, prayer, magic missiles, acid arrows. Pause often to reposition and cast spells or focus the right enemies. As for your party: I dont think you need 2 Archer-NPCs and Yoshimo is not particularly good as an archer. Also you dont have a lot of arcane casting. Personally i would swap Yoshimo for Jan and get rid of Minsc.But as i have said before in this thread you can probably roll with any party as long as it's decently balanced. As for turn undead: you have to stand in range of an undead and keep it on for it to have an effect. It can either do nothing at all, make them flee or it can destroy them instantly depending on their power and the level of your priest. With a highlevel priest you can just walk thru waves of undeads and kill them instantly with turn undead. If your priest is evil-aligned turning undead doesnt destroy them but convert them to fight for you instead. | ||
Velr
Switzerland10414 Posts
On September 28 2011 21:51 Bobbias wrote: The encounters I'm talking about by the way, or travel random encounters between districts. The AOE spells I've used so far have ended up causing a lot of trouble for me since these encounters usually start with my party directly on top of the enemy with little space to actually move around... I discovered rather early on the Fireball is rather dangerous if anyone in my party happens to me relatively close to my target. I also don't know much about party management. Currently my main character is a berserker dual-wielding long sword+1/short sword+1, and I've got Minsc, Jaheira, Yoshimo, Aerie, and Anomen in my party. I usually have the PC and Anomen in the front, Jaheira and Aerie casting, and Minsc and Yoshimo using their bows (though I sometimes have Yoshimo in melee range)... I don't really have that much in the way of AOE damage and none of it seems praticularly safe to use when the encounter drops the mobs directly on top of my party. EDIT: Also, how does turn undead work? To make these encounters a total joke --> 1 spells: Fear (Area)... Half (at least) of the enemies will just run around (depends on their save... But normally nearly all of them run ) Check if your HC has this spell in his "special skills" (if your evil alligment you get it), if not Aerie should also be able to cast it (but might has to learn it from a scroll first). | ||
-Archangel-
Croatia7457 Posts
Try to run away with all characters and put fighters in a half circle with weaker members behind them. If enemy moves to attack weaker members kite them. Use pause often. This is a tactical wargame, use tactics. | ||
zeru
8156 Posts
| ||
Bobbias
Canada1373 Posts
I've been trying to get buffs off as much as possible, but even when buffed it feels like everybody takes massive amounts of damage when they get hit, and I don't exactly have enough casts to just spam improved invisibility, lol. | ||
AntiGrav1ty
Germany2310 Posts
On September 28 2011 22:46 Bobbias wrote: Thanks for the quick replies. I've already gotten used to pausing all the time I have it set to auto-pause on certain events as well. I've been trying to get buffs off as much as possible, but even when buffed it feels like everybody takes massive amounts of damage when they get hit, and I don't exactly have enough casts to just spam improved invisibility, lol. Potions and healing spells are crucial throughout the game. You will be using a lot of those | ||
Dfgj
Singapore5922 Posts
On September 28 2011 19:33 Billy_ wrote: What is the optimal party size if I wanted to power game by the numbers? I'm guessing that 4 would be ideal. Lets me level up fast without sacrificing too much magic/melee or utility. Save your quest bonus rewards until after you dual class. That is, do complete the quests, but don't make your successful completion of the quests official by returning to the quest giver until you've made the switch to mage. For the record, I believe that kensai/mage is the most boring way to solo the game and I'd rather a more crafty style like multi class fighter/cleric/mage, or any kind of mage/thief After a suggestion by someone in this thread I tried soloing with a Blade. You get mage spells, physical power, and traps/Use any Item. Glorious. | ||
Velr
Switzerland10414 Posts
On September 28 2011 23:04 Dfgj wrote: After a suggestion by someone in this thread I tried soloing with a Blade. You get mage spells, physical power, and traps/Use any Item. Glorious. I wonder... IF you solo.. Why Blade and not K/M/D ? | ||
Billy_
461 Posts
| ||
| ||