Magic: The Gathering - Page 597
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Doodsmack
United States7224 Posts
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JazVM
Germany1196 Posts
On March 07 2015 00:59 Doodsmack wrote: Any Standard events this weekend? gp miami | ||
Wingblade
United States1806 Posts
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WaveofShadow
Canada31494 Posts
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deth2munkies
United States4051 Posts
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Draconicfire
Canada2562 Posts
I chose Ojutai but my pool wasn't really that good for the first four packs. But then my last Dragons of Tarkir pack had a Sarkhan and my Fate Reforged pack had an Ugin and a red/green fetch. So I kinda just looked at that and was like, well I guess I'm playing red/blue/green haha. | ||
RoieTRS
United States2569 Posts
I've been calling a few LGS but none of them let me preorder cards | ||
Wingblade
United States1806 Posts
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dudeman001
United States2412 Posts
On March 23 2015 13:49 Wingblade wrote: Second prerelease attempt today, finished 3-1 and third place. Actually got to play the Atarka colors I picked this time instead of a crappy Dromoka deck, but I ran both spirit dragon lands from fate and DTK to run 1 arashin sovereign. Yay. And I'm almost halfway to finishing the dragon standard deck I've been working on. I tried running Dromoka and it felt just all bad. Meanwhile mass dash seemed to stomp over everyone at our event. | ||
WaveofShadow
Canada31494 Posts
Short version: Did better than expected with the mediocre pool I got. Only dragon I got was the U/B uncommon, and my rares were absolutely godawful. Ended up with 2x Silumgar Assassin which worked really well in my deck but nothing particularly bomby or valuable overall. Medium version:+ Show Spoiler + Match 1 - Went up against a guy who claimed he had a shit pool, and played W/B/G for some reason. Very clearly worse than me at the game---even I was able to help him out with some rules and stuff during the game. Felt real bad for him when he had to mull to 5 game 1 and 4 game 2, but then we played for fun after and I still trashed him. Also turns out his 'shit pool' contained a fucking Ojutai's Command and Narset Transcendant. Match 2 - Level 1 judge. He told me that and I assumed it was gg already. Actually ended up dispatching him with relative ease surprisingly. He played Kolaghan (B/R) aggro but my removal was no match for his dash. (bwahaha) Something interesting during the match though: at one point he attacked me with a 2/5 deathtouch, I blocked with a 2/2 and gave it +3/0 and regenerate. He told me my guy dies anyway, so I was like wtf, and we called over the level 2 judge. Turns out I was right and my guy doesn't die, but my opponent said that apparently it used to be a thing that deathtouch and damage could kill my guy twice thereby negating the regenerate? Was that ever really a thing? Match 3 - Epic fucking games. A ridiculous bolster deck was what I was up against this time. I took game one, and he took game 2. Game 3 took like 30 min with 80 bolster guys and +1/+1 counters flying all over the place. He had two of the rare Dromoka dragons (W/G and W) AND Daghatar, so ultimately when I lost I wasn't surprised that he ended up 4-0. Match 4 - The only real blowout. Played against a better Silumgar deck than mine. He actually splashed red just for Bathe in Dragonfire and was able to bring it back multiple times with a 3/2 Megamorph card that lets him return noncreature spells to his hand. I also got greedy game 2 with a 2-land hand and suffered a little for it by missing a couple drops. Was only supposed to win 2 packs for a 2-2 but the guy giving them out when I was leaving gave a few people ahead of me with the same record 4 by accident, realized it, and the guy I had just played against told the guy behind the counter he had to do the same for me. So a bunch of free packs when I was expecting nothing! Managed to get slightly better value from the bonus packs---a Zurgo Bellstriker and Dromoka's Command were probably the best. Overall impressions: Yeah, I impressed myself. (Either that or maybe the competition wasn't as ridiculous as I expected.) Very few misplays and when I did it was already pretty much beyond the point of comeback. Stuff I learned: I like U/B control . Exploit is a very solid mechanic, and the synergy built in with the various sacrifices is awesome. Ukud Cobra is batshit crazy. Decklist: http://tappedout.net/mtg-decks/silumgaaaarrrr/ | ||
Wingblade
United States1806 Posts
On March 23 2015 14:19 dudeman001 wrote: 1-4 for prerelease dear God I suck so horrendously at sealed hahaha. But on the plus side I got a promo Anafenza, Flooded Strand, Dragonlord Atarka and Narset so it was whatever, gogo lucky pulls I tried running Dromoka and it felt just all bad. Meanwhile mass dash seemed to stomp over everyone at our event. My Dromoka deck was made even worse by the fact that I picked Atarka for that prerelease too... There must have been some really strong Kolaghan pools then. My LGS didn't have hardly anyone going Kolaghan. I got stomped hard today by an insane Silumgar deck. | ||
Wegandi
United States2455 Posts
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Whole
United States6046 Posts
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Uranium
United States1077 Posts
Or any sort of decent library manipulation/draw would be nice... they gave us TC/DTT and then immediately banned them. I'm pretty sure we could get Ponder, Preordain, or Ancestral Visions without breaking anything. But then again, maybe not. Combo is still alive, and we all know Wizards hates combo and wants it to be kind of weak in modern. | ||
amazingxkcd
GRAND OLD AMERICA16375 Posts
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Whole
United States6046 Posts
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Judicator
United States7269 Posts
On March 27 2015 05:26 Whole wrote: I dont think Ancestral Visions would be too bad. Nope, no way, that card is stupidly good. Turn 1 Visions is pretty strong and very mana efficient. Also Mana Leak isn't coming back in standard, Wizards is on record saying that they don't think they would print that card in today's game. Personally I think the concept is fine in control decks, but stupidly awful in tempo decks where it functions effectively as counterspell most of the time. | ||
MoonBear
Straight outta Johto18973 Posts
There is also the odd amusement that Standard is now the most powerful format because it's the only place you can play 4x Treasure Cruise (banned in Modern + Legacy, and restricted in Vintage). Or that they printed Tasigur after saying that GBx was a problem in Modern since it had too many efficient cards and card advantage engines. But that's a discussion for another time... The knock-on effect from the fact that GBx is the yardstick that all other decks are measured against is that it encourages very linear deck building. (Especially since the power of something like Thoughtseize is not that it trades 1-for-1 but that it trades for your best card, and gives the other player perfect information.) Having your hand shredded before being made to deal with efficient creatures doesn't matter too much if: (1) all the cards in your deck essentially do the same thing anyway and don't care about 1-for-1 (such as Burn) or (2) go over the top so 1-for-1 and top-decks don't matter (such as Amulet, or Twin) or (3) have so much raw or virtual card advantage and card selection it doesn't matter (Tron maybe?). Which has not exactly been great for diversity if you use the "12% of the format" metric Wizards uses (I think it's 12%?). I don't really have a conclusion here since I don't actually know what would help the format and this was a stream of consciousness anyway. On the topic of Jace, the Wallet Sculptor (although Liliana of the Veil is becoming more expensive now...) I'm tempted to say it's not the end-all-be-all in Modern? Like, at 3 loyalty you're somewhat forced to immediately +2 in a lot of matchups or risk playing a very expensive Sorcery speed Brainstorm given the number of Lightning Bolts flying around. It competes with Cryptic Command in the 4-drop slot for a lot of decks. It's probably also dead in a few matchups. Like, I can't see Jace mattering against say Burn or something. Against Twin tapping out Turn 4 is asking to lose. Although it is one of the best bombs you can play, and it's the ultimate top-deck card. Still, I can understand if WotC wants to keep this banned since it is a really, really good card. | ||
DEN1ED
United States1087 Posts
On March 27 2015 08:54 Judicator wrote: Nope, no way, that card is stupidly good. Turn 1 Visions is pretty strong and very mana efficient. So a card that IF played turn 1 is "pretty strong and very mana efficient" is too good for modern? That's the definition of pretty much every 1-drop played in the format. Many games will just be over before it becomes unsuspended. That or you will be far behind since you spent your first turn and a card doing nothing. The cards eventually drawn MIGHT be able to get you back in the game but it is definitely a risk. It's a good card but not ban-worthy compared to the other insane cards in modern. Preordain and Ponder on the other hand definitely ban-worthy as they make combo decks insanely consistent, and they are already consistent enough. | ||
mr_tolkien
France8631 Posts
What won the last PT ? A blue deck. The last GP ? A blue deck. Blue is in a fine state. Meanwhile, I'll be casting some Life from the Loam as I like drawing 3 cards a turn a bit too much... | ||
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