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On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Indeed, the roles are pretty much reversed
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On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP.
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My guess is singleplayer is exactly what they wanted it to be.
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On March 26 2012 21:34 -Archangel- wrote:Show nested quote +On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Bioware claimed that there were different teams for SP and MP, so it's unlikely that it affected too much
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On March 26 2012 21:34 -Archangel- wrote:Show nested quote +On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Doubt they spend alot of time with the MP, they just used the maps from single player and added a few objectives in them
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On March 26 2012 21:34 -Archangel- wrote:Show nested quote +On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher.
Anyway the budget for the multi player part should be quite insignificant in relation to the single player.
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On March 26 2012 21:49 Redox wrote:Show nested quote +On March 26 2012 21:34 -Archangel- wrote:On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher. Anyway the budget for the multi player part should be quite insignificant in relation to the single player.
Evesdropping a random conversation and scanning a random planet does not constitute a "good" sidequest, which is the majority of sidequests in ME3.
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Some of the sidequests were pretty good, Grissom academy and Samara's sidequest come to mind.
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On March 26 2012 21:49 Redox wrote:Show nested quote +On March 26 2012 21:34 -Archangel- wrote:On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher. Anyway the budget for the multi player part should be quite insignificant in relation to the single player. As you said, they spent money and time on motion capture when it should have been spent on things to do in the game. Although side quests were worse then best sidequests of ME3 (which is to be expected) average sidequests in ME3 were really bad and felt more like MP mission but with only you. And companion sidequests (and most others) were much better in ME2.
And seperate teams for MP and SP doesn't mean SP was not sacrificed. I am sure the MP team was payed the same amount of money for their work and worked same hours. Those X developers and coordinators could have been used to make SP better.
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I just miss the old bioware that made Kotor. There in addition to free exploring of couple of planets and million quests you also had card game and racing minigames. The game also had awesome story and great companions. ME1 kind of felt like that game, but ME2 and especially ME3 lost that greatness.
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On March 26 2012 21:34 -Archangel- wrote:Show nested quote +On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP.
Well the ME3 story was probably stronger than ME2's with a lot of really strong arcs and good story telling (Mordin FTW). Its just the ending really, rest is quite good.
I kinda like the MP-like open levels for the side missions. They actually contrasted with the linear story missions quite well. It would have been nice if there was more attention to detail in those though. They were kinda more barren than they should have been and it didn't help that EVERY SINGLE ONE was Cerberus.
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I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games.
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On March 26 2012 22:46 Gnosis wrote:Show nested quote +On March 26 2012 21:49 Redox wrote:On March 26 2012 21:34 -Archangel- wrote:On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher. Anyway the budget for the multi player part should be quite insignificant in relation to the single player. Evesdropping a random conversation and scanning a random planet does not constitute a "good" sidequest, which is the majority of sidequests in ME3. It's ridiculous to call that sidequests. Sidequests are the stuff like saving Samaras daughters, grissom academy etc. I don't know what to call those war asset "assignments" other than complete failiures, they could just as well have given you X military power when you finished a scan so you didn't have to run around the citadel constantly.
In conclusion, those assignments should not be counted as sidequests, they should be ignored as a flaw of the game.
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On March 26 2012 23:43 Tobberoth wrote:Show nested quote +On March 26 2012 22:46 Gnosis wrote:On March 26 2012 21:49 Redox wrote:On March 26 2012 21:34 -Archangel- wrote:On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher. Anyway the budget for the multi player part should be quite insignificant in relation to the single player. Evesdropping a random conversation and scanning a random planet does not constitute a "good" sidequest, which is the majority of sidequests in ME3. It's ridiculous to call that sidequests. Sidequests are the stuff like saving Samaras daughters, grissom academy etc. I don't know what to call those war asset "assignments" other than complete failiures, they could just as well have given you X military power when you finished a scan so you didn't have to run around the citadel constantly. In conclusion, those assignments should not be counted as sidequests, they should be ignored as a flaw of the game.
Actually, they ought to be called "sidetasks", because they take less than a minute to complete and give you a small benefit. Thy exist in every RPG ever, so I don't see why some people are complaining.
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On March 27 2012 00:37 Praetorial wrote:Show nested quote +On March 26 2012 23:43 Tobberoth wrote:On March 26 2012 22:46 Gnosis wrote:On March 26 2012 21:49 Redox wrote:On March 26 2012 21:34 -Archangel- wrote:On March 26 2012 20:59 Doppelganger wrote: Looking at what is discussed here atm and the fact that the first post was along the lines of "NOOOOOOOOO MULTIPLAYER, NOOOOOOOO"
I can only laugh. So much Irony. Now the question is if they didn't waste time and money on MP would SP be better. Considering ME3 is the weakest of the 3 games in story and quality sidequests and general things to do my guess is MP screwed up SP. Quality of sidequests was better in ME1 than ME3? Really? lol One could even argue that the sidequests in ME2 were worse than in ME3, because they were just about solving some crew members daddy issues that had no relation whatsoever to the main plot. Also in ME3 there was much more motion capturing done for all the animations compared to ME1 and ME2. So I am pretty sure that the budget for the single player in ME3 was considerably higher. Anyway the budget for the multi player part should be quite insignificant in relation to the single player. Evesdropping a random conversation and scanning a random planet does not constitute a "good" sidequest, which is the majority of sidequests in ME3. It's ridiculous to call that sidequests. Sidequests are the stuff like saving Samaras daughters, grissom academy etc. I don't know what to call those war asset "assignments" other than complete failiures, they could just as well have given you X military power when you finished a scan so you didn't have to run around the citadel constantly. In conclusion, those assignments should not be counted as sidequests, they should be ignored as a flaw of the game. Actually, they ought to be called "sidetasks", because they take less than a minute to complete and give you a small benefit. Thy exist in every RPG ever, so I don't see why some people are complaining.
It is just the way that you pick them up is retarded. Makes you look like the total creeper listening in on people. That is enough for some to dislike the mechanic. Considering that it would only take 2 or 3 lines of different dialogue to change that, it is pretty lazy.
On March 26 2012 23:33 AntiGrav1ty wrote: I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games.
Don't tell me you accept that abomination of an forced stop as any form of satisfying ending? Besides the number of people who aggressively voiced their displeasure goes in the tens of thousands so "some" is just a total understatement.
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On March 27 2012 00:57 Doppelganger wrote:Show nested quote +On March 26 2012 23:33 AntiGrav1ty wrote: I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games. Don't tell me you accept that abomination of an forced stop as any form of satisfying ending? Besides the number of people who aggressively voiced their displeasure goes in the tens of thousands so "some" is just a total understatement.
Can you really say that the game was bad before you saw the last 10 minutes ?
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On March 27 2012 01:01 Noocta wrote:Show nested quote +On March 27 2012 00:57 Doppelganger wrote:On March 26 2012 23:33 AntiGrav1ty wrote: I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games. Don't tell me you accept that abomination of an forced stop as any form of satisfying ending? Besides the number of people who aggressively voiced their displeasure goes in the tens of thousands so "some" is just a total understatement. Can you really say that the game was bad before you saw the last 10 minutes ? I agree. People's opinions are swayed too much by the ending. The game is really great, the amount of detail in some animations and certain quests is astonishing. I especially liked the geth/quarian story, and the sad stories of Mordin&Legion.
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On March 27 2012 01:01 Noocta wrote:Show nested quote +On March 27 2012 00:57 Doppelganger wrote:On March 26 2012 23:33 AntiGrav1ty wrote: I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games. Don't tell me you accept that abomination of an forced stop as any form of satisfying ending? Besides the number of people who aggressively voiced their displeasure goes in the tens of thousands so "some" is just a total understatement. Can you really say that the game was bad before you saw the last 10 minutes ?
No. But I didn't claim that the overall game was bad, it was in fact great. Gameplay is very good and extremely fun and the story moments for themselves stand out as masterpieces when you experience them. I only think that the last ten minutes just ruin everything in the story that has come before, because it makes all your efforts completely pointless and irrelevant. I honestly think compared to the quality of what has come before the ending is the worst ending I have ever experienced in any medium. It just destroys the entire franchise forever.
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Been playing around with ME1 and 2 for the lulz, and it's really helped me hate the ending all the more. Aside from that they simply had more to offer content wise (I still think ME3 is tons of fun mind you), there's so much building up to a huge revelation and grand finale, and then it's all thrown out the window and replaced with a an afterthought, knee jerk ending.
What happened to all those creational theories they touched upon? Like the hints dropped when you unlocked the hidden prothean artifact in ME1? And then we've got the whole dark energy fluff they seemingly forgot about. It's like The Matrix Reloaded but ten times worse. :<
Bleh, after all choices you were given throughout the series, Shepards fate was forced upon you. Don't need a classic "happily efter after"-ending, but seriously?
And about sidequests..what I miss is the exploration and those tiny little tasks you'd run into. Like finding the coordinates for a random merc base in ME2, or exploring a drifting freighter in ME1. I feel it wouldn't have taken a monumental effort to add some more fluff along those lines.
Done venting and spewing BS. Oh joy.
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On March 27 2012 01:07 Andr3 wrote:Show nested quote +On March 27 2012 01:01 Noocta wrote:On March 27 2012 00:57 Doppelganger wrote:On March 26 2012 23:33 AntiGrav1ty wrote: I don't know what you people are talking about. Mass Effect 3 is a freakin great game and the best of the series if you really reflect upon the whole game. People just dont like a particular part of the game (in most cases the ending) and they let that ruin the whole experience. Objectively Mass Effect 3 definitely belongs to the toplist of recent games. Don't tell me you accept that abomination of an forced stop as any form of satisfying ending? Besides the number of people who aggressively voiced their displeasure goes in the tens of thousands so "some" is just a total understatement. Can you really say that the game was bad before you saw the last 10 minutes ? I agree. People's opinions are swayed too much by the ending. The game is really great, the amount of detail in some animations and certain quests is astonishing. I especially liked the geth/quarian story, and the sad stories of Mordin&Legion. I think all three games were (9-10)/10 for me, easily in my top 5 game series of all time. As far as ME3 goes, the game itself is brilliant in just about every way, I found nothing whatsoever to complain about throughout the entire game, and I thought it was probably the best one in the trilogy if you compare it to to 1.0 of the others. (ME2 + all DLC still better though)
...then came the final 10 mins... and everything went to hell >.> However, that being said, the game was still 10/10 up until that point, and that's how I'll remember it. Besides: Bioware is going to provide additional content for closure, so hope isn't lost yet. I really think people are overreacting towards the ending, not because the ending itself is bad (which it absolutely is) but because the game was so amazing up until that point. I've seen people say that they changed their opinion from 10/10 to like 6/10 solely because of the ending... and that makes no sense whatsoever: if the first 30 hours or whatever are 10/10, and the final 10 mins are 2/10... yeah well, you need to work on your math to get it that low, the game itself is still top notch, plus that the multiplayer, which everyone had just been seeing as a risk factor or perhaps a free bonus to the real deal, ended up being a million times better than I could have ever expected, and now I have a hard time forcing myself to replay the single player, not because of hesitation to do so, it was amazing after all, but just because of how addictive and positively surprising the MP is.
All-in-all, I think people need to chill out. Yes, we all know what happened in the end, and we know it was disappointing. It's been discussed to death, and I don't think there's anything more to be said about it until we get some DLC to clear it up, so let's cut the negative debating, eh? Cheer up, and focus on the positive, regardless of whether that means the other 99,9% of the SP or the entire brilliance of the MP.
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