I think I'm just being stupid but maybe when I finish another full playthrough there will be some positive news on that front.
Mass Effect 3 - Page 94
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CobaltBlu
United States919 Posts
I think I'm just being stupid but maybe when I finish another full playthrough there will be some positive news on that front. | ||
Millitron
United States2611 Posts
On March 15 2012 06:03 CobaltBlu wrote: The Mass Effect devs have been putting out such cryptic tweets over the past couple days and that screen shot have given me some illogical hope that they have something up their sleeves. The only reason I could think of them doing something like that is as a sort of don't return your game instantly because we withheld game content from you tactic. I think I'm just being stupid but maybe when I finish another full playthrough there will be some positive news on that front. It'll be 20$ DLC, won't be affected by your previous decisions, and it will suck. EA cannot be expected to be anything but horrible. | ||
CeriseCherries
6170 Posts
On March 15 2012 05:11 HaXXspetten wrote: Just go to all the uncharted systems and keep scanning the space until you're at 100%, repeat for all the systems, eventually you'll have found everything, all very simple really. No need to Google it, just keep playing as normal and you'll find it before long. Also: http://masseffect.wikia.com/wiki/Romance#Mass_Effect_3 You can romance both Ashley and Miranda. I've only played through the game once yet, and that was as FemShep, so I havn't experienced a romance with either in the third installment myself yet, but I know both are definately doable. lol it turns out you play chess with Traynor as male shepard -_- i was like wtf. | ||
Auru
United Kingdom75 Posts
The main thing for me was the fact the blue choice (the paragon colour all through mass effect) had you follow in the footsteps of the illusive man.. the red had you doing what in my mind was the correct choice.. and the green seemed very close to what eventually happened to Saren in the first game.. and the reapers controlled him. The only time Shepard even tries to question whats going on is when the child is telling him that the created will rise up anyway and destroy the creators, the other options shep just seems to let slide. The small vid of him/her waking up in the rubble of london is kinda important too.. Overall I enjoyed how the game ended, it made me mull over the meaning for days.. posed questions and didn't just lay it all out bare, I know alot of people have issues with it.. guess i'm just not one of them. | ||
Miyoshino
314 Posts
The reapers were taken from the Revelation Space books where they are called inhibitors. Both have been created by one of the first type 3 or 4 civilization ever to solve a certain problem. The problem is type 1.5 to 2 and higher civilizations. The solution is to whipe out all the very advanced civilizations every once in a while. I can kind of see how in a SF universe, one type 4 of artificial life civilization can dominate the entire universe. They might decide to destroy other civilizations that emerge. But the reapers don't really make sense because they are exactly that. A type 4 destroying intelligent life. How is the cure not worse than the disease? Without the reapers, the universe would be a better space for intelligent life. There is kind of the argument that reapers harvest civilizations and preserve them in some way. But that was presented very flimsily. Why don't the reapers just inhibit artificial life civilizations? Just destroy the Geth and that's it. Also, in a more refined SF setting, for a type 3 or 4 civilization the difference between artificial and normal intelligent life would blur. If a very dominant tytpe 3.5 or 4 civilization is a problem, what does it matter if it is artificial or evolved? The chaos line doesn't make sense in itself and wasn't explained. I'd say main plot has a plothole. But then again, it was made up after the reapers were already there. And it couldn't be exactly the same as the book the idea was taken from. I didn't like TIM or the deus ex plotlines. I don't know why movies and games don't have better writing with less plot holes. But then again, SC2 was way worse. Why don't they anticipate their game is going to be succesful and that thus there is going to be a sequal? Why don't they think out a story to it's conclusion before they start it? You actually start a story by writing the ending first. Bad writing is just as unacceptable as bad programming or bad art design, etc. | ||
LunArMerlin
Germany119 Posts
+ Show Spoiler + I'm amazed how much hate this game gets. I don't know about the rest of you but except the ending this was one of the best games I ever played. The decisions made in the past two game, even the small one mattered. Or did you not read the ANN Reports? The Letters? The Shadowbroker Data? Even if something wasn't shown in person you heard about it. Examples? - Kal'Reegars Marine Squad was the only unit brave enough to come to the help of some Turians and was victorious, but giving their lives due to infections. You hear that through the ANN Messsages - You only hear about Morinth in a letter at the start of the game and 3 letters to her sisters in the shadowbroker data. But she can be seen in the game: She is the Reaperbanshee that attacks you after you destroyed the hades cannon on earth. Look at the nameplate. - Mordin can survive! If you killed Wrex his brother Wreave leads the Urdnots. If you didn't save the data, Eve dies and Mordin refers to that as "problematic" resulting in a reputation option to convince him not to cure the genophage and join the Cruicible. - The trusty Reporter with the unbearable name learned selfdefense after 2 games of getting her face punched. - Squadmembers get lots and lots of extra comments based on their experience in past missions of the game or the previous ones. If you Tali as a Specialist in the Collector base she will complain about heat vents and nearly getting fried. - and so on. And there are many Details that make Mass Effect 3 great. Remember the gun Shep uses to shoot Mordin in the Back? Yeah its the Carnifex, the gun Mordin gives Shep in Mass Effect 2 as a Symbol of trust and good will. Even the Fish and Models you got in Mass Effect 2 are in Mass Effect 3 and the fish only if you convinced Kelly Chambers in 2 to feed them. The Crewmembers interacting with each other and switching positions in the ship, Hearing from People you met along the way, like Verner and Jenna on the Citadell or the Asari in Mass Effect 1 who got possed now leading a resistence troop on the same colony ... The Combat is excelent, the nervecosting things like Bypassing and Scanning are automated or really intense with Reapers chasing you. The game deserves much more Credit than it gets. The only problem is the ending. And I really don't mind an ending that says: Well sorry, but the choices you made DON'T matter because these 3 are the only way for you to survive. I don't mind that. it's kind of realistic when you think about it. BUT in that case I want an option to simple DON'T choose. Just let the fleets battle each other and watch how it goes on. With enough Strength maybe even win. In any Case a Cutscene of the fighting representing the choices you made. Geth protecting a Quarian, Krogan charging alongside Turians, Salarian STG telling a Asari Biotic Squad where to strike and things like that. The Normandy Escape makes even sense in a way ... at least it is said, that the technology you use gets destroyed to and you even see Alliance Cruisers getting destroyed by the blast even with max Strength ( I got 6,7k ) so Joker trying to escape that makes sense ... what doesn't is that he got any Squadmembers on Board. P.S: Oh and one more thing. I saw videos and heard of cases in which the squadmembers you took with you on erath lying dead on your way to the Citadell Beam. Is that based on your Readiness? Because even in a save with below 2,8k I just got random alliance soldiers there. | ||
Millitron
United States2611 Posts
On March 15 2012 06:54 LunArMerlin wrote: My thoughts on the game: + Show Spoiler + I'm amazed how much hate this game gets. I don't know about the rest of you but except the ending this was one of the best games I ever played. The decisions made in the past two game, even the small one mattered. Or did you not read the ANN Reports? The Letters? The Shadowbroker Data? Even if something wasn't shown in person you heard about it. Examples? - Kal'Reegars Marine Squad was the only unit brave enough to come to the help of some Turians and was victorious, but giving their lives due to infections. You hear that through the ANN Messsages - You only hear about Morinth in a letter at the start of the game and 3 letters to her sisters in the shadowbroker data. But she can be seen in the game: She is the Reaperbanshee that attacks you after you destroyed the hades cannon on earth. Look at the nameplate. - Mordin can survive! If you killed Wrex his brother Wreave leads the Urdnots. If you didn't save the data, Eve dies and Mordin refers to that as "problematic" resulting in a reputation option to convince him not to cure the genophage and join the Cruicible. - The trusty Reporter with the unbearable name learned selfdefense after 2 games of getting her face punched. - Squadmembers get lots and lots of extra comments based on their experience in past missions of the game or the previous ones. If you Tali as a Specialist in the Collector base she will complain about heat vents and nearly getting fried. - and so on. And there are many Details that make Mass Effect 3 great. Remember the gun Shep uses to shoot Mordin in the Back? Yeah its the Carnifex, the gun Mordin gives Shep in Mass Effect 2 as a Symbol of trust and good will. Even the Fish and Models you got in Mass Effect 2 are in Mass Effect 3 and the fish only if you convinced Kelly Chambers in 2 to feed them. The Crewmembers interacting with each other and switching positions in the ship, Hearing from People you met along the way, like Verner and Jenna on the Citadell or the Asari in Mass Effect 1 who got possed now leading a resistence troop on the same colony ... The Combat is excelent, the nervecosting things like Bypassing and Scanning are automated or really intense with Reapers chasing you. The game deserves much more Credit than it gets. The only problem is the ending. And I really don't mind an ending that says: Well sorry, but the choices you made DON'T matter because these 3 are the only way for you to survive. I don't mind that. it's kind of realistic when you think about it. BUT in that case I want an option to simple DON'T choose. Just let the fleets battle each other and watch how it goes on. With enough Strength maybe even win. In any Case a Cutscene of the fighting representing the choices you made. Geth protecting a Quarian, Krogan charging alongside Turians, Salarian STG telling a Asari Biotic Squad where to strike and things like that. The Normandy Escape makes even sense in a way ... at least it is said, that the technology you use gets destroyed to and you even see Alliance Cruisers getting destroyed by the blast even with max Strength ( I got 6,7k ) so Joker trying to escape that makes sense ... what doesn't is that he got any Squadmembers on Board. P.S: Oh and one more thing. I saw videos and heard of cases in which the squadmembers you took with you on erath lying dead on your way to the Citadell Beam. Is that based on your Readiness? Because even in a save with below 2,8k I just got random alliance soldiers there. They might mention some little choices, but they completely ignore the big events. + Show Spoiler + In ME2, I told the Quarians to not attack the Geth, and that I'd need their help against the reapers. Yet in ME3, they do the exact thing I told them not to. And they even do a bad job. Sure doesn't seem like my choice made a difference there. I've spent the last two games bringing the galaxy together, and they all STILL want EVEN MORE stuff from me, and STILL try to screw me over. I'm nowhere near done with the game yet, and I already hate practically everyone in the galaxy. Shooting Udina was great though; I've wanted to do that since ME1. After all this BS I honestly want the reapers to win, at least then all these horrible dicks will die. Especially the Salarian Dalatrass. | ||
CrazyBirdman
Germany3509 Posts
+ Show Spoiler + the Mass Relays being destroyed, but now, a few days later I think I understand it and would even if I would be able to choose diffrently take this option because with the elimination of the Reaper-threat and with that Reaper-control of the galaxy the Mass Relays which are the main part of this control has been taken out. With this ending you give the galaxy finally freedom. With that in mind your choices did matter because now every species you rescued now have this freedom. (Krogan can rebuild their culture, Quarians their homeworld...) It may take centuries to retake the galaxy but now they can truly earn their place in the galaxy and fight or not fight the battle against pure chaos on their own. They get the freedom of choice which is the main purpose of series. Of course things like the fleets being stranded on earth etc is sad but it is a small price to pay for ultimate freedom. I only got mad at the cutscene after the ending, such a damn excuse for have me buying DLC but whatever... I am not saying everyone should think this way but this is my view and so I am completly satisfied with the ending. And holy shit, I never put so much thought in a video game, film or book. Well done BioWare, well done. | ||
procyonlotor
Italy473 Posts
On March 15 2012 06:54 LunArMerlin wrote: My thoughts on the game: + Show Spoiler + I'm amazed how much hate this game gets. I don't know about the rest of you but except the ending this was one of the best games I ever played. The decisions made in the past two game, even the small one mattered. Or did you not read the ANN Reports? The Letters? The Shadowbroker Data? Even if something wasn't shown in person you heard about it. Examples? - Kal'Reegars Marine Squad was the only unit brave enough to come to the help of some Turians and was victorious, but giving their lives due to infections. You hear that through the ANN Messsages - You only hear about Morinth in a letter at the start of the game and 3 letters to her sisters in the shadowbroker data. But she can be seen in the game: She is the Reaperbanshee that attacks you after you destroyed the hades cannon on earth. Look at the nameplate. - Mordin can survive! If you killed Wrex his brother Wreave leads the Urdnots. If you didn't save the data, Eve dies and Mordin refers to that as "problematic" resulting in a reputation option to convince him not to cure the genophage and join the Cruicible. - The trusty Reporter with the unbearable name learned selfdefense after 2 games of getting her face punched. - Squadmembers get lots and lots of extra comments based on their experience in past missions of the game or the previous ones. If you Tali as a Specialist in the Collector base she will complain about heat vents and nearly getting fried. - and so on. And there are many Details that make Mass Effect 3 great. Remember the gun Shep uses to shoot Mordin in the Back? Yeah its the Carnifex, the gun Mordin gives Shep in Mass Effect 2 as a Symbol of trust and good will. Even the Fish and Models you got in Mass Effect 2 are in Mass Effect 3 and the fish only if you convinced Kelly Chambers in 2 to feed them. The Crewmembers interacting with each other and switching positions in the ship, Hearing from People you met along the way, like Verner and Jenna on the Citadell or the Asari in Mass Effect 1 who got possed now leading a resistence troop on the same colony ... The Combat is excelent, the nervecosting things like Bypassing and Scanning are automated or really intense with Reapers chasing you. The game deserves much more Credit than it gets. The only problem is the ending. And I really don't mind an ending that says: Well sorry, but the choices you made DON'T matter because these 3 are the only way for you to survive. I don't mind that. it's kind of realistic when you think about it. BUT in that case I want an option to simple DON'T choose. Just let the fleets battle each other and watch how it goes on. With enough Strength maybe even win. In any Case a Cutscene of the fighting representing the choices you made. Geth protecting a Quarian, Krogan charging alongside Turians, Salarian STG telling a Asari Biotic Squad where to strike and things like that. The Normandy Escape makes even sense in a way ... at least it is said, that the technology you use gets destroyed to and you even see Alliance Cruisers getting destroyed by the blast even with max Strength ( I got 6,7k ) so Joker trying to escape that makes sense ... what doesn't is that he got any Squadmembers on Board. P.S: Oh and one more thing. I saw videos and heard of cases in which the squadmembers you took with you on erath lying dead on your way to the Citadell Beam. Is that based on your Readiness? Because even in a save with below 2,8k I just got random alliance soldiers there. I think that except for the odd fellow here and there people absolutely love the game up to the ending, which is the actual object most of the hate is directed against. I really, really liked 99% of my time with it. It was just the ending that undermines everything. | ||
Iyerbeth
England2410 Posts
No solid info in the spoiler though, just Twtter comments. + Show Spoiler + GimmeDaGun wrote: Some twittering with the devs - are we trolled or they are up to something that will blow us all away? User 1: "I still want to believe you guys are sneaky trolls and have something going on you don't tell us yet. Can I get a cryptic reply?" @masseffect: "The sun, it shines. www.youtube.com/watch" User 2: "You are either a massive sadist or a beacon of hope." @masseffect: "Can't it be both?" User 3: "I kinda feel lost after that ending...not what I expected and left me feeling everything done was for nothing." @masseffect: "We know it's a lot to take in! But hang in there. Your decisions matter." User 4: "Are you holding something back, that could quell the large amount of frustration from the community, a tiny hint would be enough." @masseffect: "Mike Gamble already said on his twitter, if the fans knew what was in store, the reaction would be different." User 5: "I loved 98% of ME3..but something has to be up w/ ending..too much talent at BW for that business. Keep my saves?" @masseffect: "We're keeping our saves, that's for sure." User 6: "Fans are people too. Playing with their minds isn't that nice as it may look like to people from Bioware." @masseffect: "We're not playing with anyone's minds, we are answering what questions we can and recording what feedback we receive." User 7: "Its not that the ending was taken in the wrong direction its that it makes NO SENSE. Ashley was on the Normandy? she [was] with me." @masseffect: "Probably a good thing to be cautious of." User 8: "Do y'all have any ETA when more news will be released? Dying for news on a new ending/DLC." @masseffect: "No ETA yet, but you will be updated via Facebook and Twitter when the news is available ." And some more: User 1 -Well, i think i'll stop naggin you and trying to get you to talk about the indoctrination theory. Good game though! Merizan - I want people to make up their own minds right now, then when more people have played we'll talk User 2 - then I want to SEE that he was lying. I want to get up and finish the fight with Commander Shepard. Then retire. Merizan - augh. want. to. discuss! Staying spoiler free for now User 3 - But should've confronted the kid instead. Shep went meekly into the night. Merizan - are you sure he went meekly into the night? | ||
Miyoshino
314 Posts
Or maybe it does... The twitter messages are odd for sure. Very unprofessional. | ||
s3rp
Germany3192 Posts
On March 15 2012 08:10 Miyoshino wrote: It doesn't make sense for Bioware to put out a fake ending and then have all the fans rage and sell a new one with DLC. Or maybe it does... The twitter messages are odd for sure. Very unprofessional. If they make people pay to get the real endings it'll not just create a giant shitstorm but also set a bad example and is flat out bad buisness. Yeah it'll probably work but they'll lose the trust of just about anybody that paid money for the Mass Effect Series. Yes i would pay for the endings and then tell Bioware/EA to fuck off after that and never invest a single buck into another game they make. Now if they release a Free DLC that clears the mess up that the current endings are most people will forgive and forget this incident. People that play on consoles and don't have an internet connection available though are kinda screwed... | ||
Telcontar
United Kingdom16710 Posts
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Miyoshino
314 Posts
My advice. Don't pay for games. | ||
Millitron
United States2611 Posts
On March 15 2012 08:59 Miyoshino wrote: Well trust doesn't really matter anymore. Look at Blizzard. Best business strategy is to do what makes the most money. There's plenty of people that hate the devs of the games they buy. My advice. Don't pay for games. Don't pay for EA/Activision games that should be. There are still good companies out there, and they need our help now more than ever. Don't let Maxis and WestWood's sacrifices be in vain. Don't let EA do this to any more companies. | ||
askTeivospy
1525 Posts
On March 15 2012 08:59 Miyoshino wrote: My advice. Don't pay for games. this is the exact reason why developers have become assholes to the community | ||
lynx.oblige
Sierra Leone2268 Posts
On March 15 2012 09:09 askTeivospy wrote: this is the exact reason why developers have become assholes to the community Exactly. | ||
CobaltBlu
United States919 Posts
On March 15 2012 08:59 Miyoshino wrote: My advice. Don't pay for games. Bad advice I think. Best to support the developers who make good games with lots of content. I DLd the PC version of Mass Effect but only because I had bought the Xbox 360 version already and didn't want to pay twice for the same game. Otherwise I've gotten a great deal of worth out of the money I've put into these games. | ||
Torrnado
United States36 Posts
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Miyoshino
314 Posts
On March 15 2012 09:09 askTeivospy wrote: this is the exact reason why developers have become assholes to the community What a nonsense. That's what they say. You believe them? It makes no sense. There are people willing to pay money for games. From those people they try to take as much money as possible. Piracy or not, that doesn't change that. If making DLC is the right strategy with piracy, it also is without it. Making a bad game is never the right strategy. Making a game cheap that people will buy anyway is always the right strategy. There's too many fanboys that will buy AAA titles no matter what. They are being exploited because their 'strategy' at buying games is flawed and developers exploit that. But apart from it being too casual, I don't think Mass Effect games are low production or cheap. Rushing games has been endemic in gaming for about a decade. Before that AAA titles used to be the exception to thos. Releasing games only when they were perfect and you have to go back to games like Dungeon Keeper and Starcraft. Maybe some of you remember how long those games were delayed. After that, big games were all released with a tight schedule. Just look at Diablo 2, act 4. It only has 3 waypoints where all other acts have 9. Game wasn't finished. Ending was rushed. For the last 10 years it has really been impossible to delay a game for a year because a AAA title with 1 year dated graphics isn't going to sell and then a huge investment is ruined. Yes, with Mass Effect 3 it was kind of obvious. But really one should have gotten used to it. Maybe it is more striking because the two earlier reaper battles were quite good and many players expected the ending to be a real climax epic battle wise. | ||
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