Teaser:
What does TL think?
Edit: E3 Trailer, thanks PeZuY!
Edit 2 (Oct 15): New gameplay trailer, thanks Ideas
Forum Index > General Games |
ZeaL.
United States5955 Posts
Teaser: What does TL think? Edit: E3 Trailer, thanks PeZuY! Edit 2 (Oct 15): New gameplay trailer, thanks Ideas | ||
GSaiyan
Canada35 Posts
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Qzy
Denmark1121 Posts
IOInteractive = awesome company. | ||
echO [W]
United States1495 Posts
I'm more of a fan of this series than the Splinter Cell series. | ||
Hoon
Brazil891 Posts
Can't wait for this one to come out. Hitman is the best stealth game series ever. | ||
Liquoid
United Kingdom275 Posts
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stevarius
United States1394 Posts
Blood Money wasn't going to last forever... lol. | ||
ATeddyBear
Canada2843 Posts
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Endymion
United States3701 Posts
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Hesmyrr
Canada5776 Posts
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Gryffindor_us
United States5605 Posts
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Nikopol
New Zealand55 Posts
On May 11 2011 12:37 Endymion wrote: square enix is writing the story for them? Square Enix purchased Eidos a while ago. They are just their publisher. Eidos/IO will most probably still do all their stuff. + Show Spoiler + Glad its not wrote by Square, couldn't think of a worse train wreck | ||
pHelix Equilibria
United States1134 Posts
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dolphen
63 Posts
I love those games, I can't wait for this one - i just hope that its not gonna be, "and we hope to have the game out in something like spring 2013"... I cant wait to play agent 47... Also i might add... I am a bit of a fanboy... so anything would make me happy | ||
Tobberoth
Sweden6375 Posts
I'm very hyped and think it can be amazingly good if they really sit down and go "Okey, blood money was awesome, how can we take it to the next level". | ||
Excessive
Denmark151 Posts
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sc4k
United Kingdom5454 Posts
Hitman Blood Money was MY FAVOURITE GAME since Deus Ex!!!!!1 FUUUUCCCCKKKK. This is the best news in a long fucking time. FUCK!!!!! | ||
Weird
United States832 Posts
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LoLAdriankat
United States4307 Posts
But nope, this is going to be another run and gun shooter if it's not a half-assed "stealth" game like Splinter Cell Conviction.. Modern game industry, if you're reading this, well... hi. | ||
Leporello
United States2845 Posts
I've mentioned in another thread that Blood Money is my favorite single-player game ever made. I've played through it more times than I can count, looking for every gimmick and silent assassin route possible. So I obviously have high-hopes for this one. I just hope they don't neglect the core free-roam stealth gameplay that made the series what it is. | ||
ATeddyBear
Canada2843 Posts
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ZeaL.
United States5955 Posts
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Artifex
Belgium189 Posts
On May 12 2011 02:09 ZeaL. wrote: Lol apparently if you scan the barcode at the end of the teaser you come up with this. (slightly nsfw?) Read the first review . Haha, great find! | ||
PeZuY
935 Posts
Trailer doesn't seem so sneaky/stealth as I would've wished for but it's only trailer though. | ||
ZeaL.
United States5955 Posts
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PeZuY
935 Posts
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PeZuY
935 Posts
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Fruscainte
4596 Posts
On June 14 2011 21:11 PeZuY wrote: And this is really treat for all Hitman fans! Leaked Hitman gameplay video! http://www.youtube.com/watch?v=C0w21Cvuq_A&feature=player_embedded Enjoy <3 Splinter Hitman: Conviction 5 That's what I saw. God damnit, why this series. Of all series to dick up. ;-; | ||
PeZuY
935 Posts
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AT_Tack
Germany435 Posts
what i saw in the trailer was just uncharted 2 with hitman skins... | ||
taldarimAltar
973 Posts
So stoked for hitman 5, loved blood money, i really hope they include alot more variety and incoporate the environment even more, like have more falling/breakable stuff per level instead of just a glass bottomed pool for example. Would be great if you could shoot the ceiling and parts of it would fall down unto the target, that's pretty lame actually but i hope the environment's more interactive | ||
PeZuY
935 Posts
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Hyde
Australia14568 Posts
Too bad they won't be using the newspapers anymore, I really liked that even though it was repetitive (was hoping that they would just right more so you would get a variety). Hoping everything is a little more realistic, it always bothered me that there was a pool of blood and no one notices lol but whatever it's a game I suppose. | ||
ecaesar
Canada106 Posts
btw for the gameplay preview...REALLY?! REALLY?! WTF. Im dissappointed : ( it looks like splinter cell with a change of character. Whered the old changing costumes, piano wire, and huge maps go?! | ||
Corvi
Germany1406 Posts
i really liked the style of the other hitmans, being thrown into a large environment and now go figure how you can kill your target and get away alive. if they dumb this down to linear gameplay and obvious solutions i will be really angry. | ||
Fruscainte
4596 Posts
Here we see one of the first innovations in the game that probably will immediately get a mixed reception from the series' fans. For while Hitman sits in hiding behind a bookcase, the ambient colors suddenly dim, and the ushers will light up in a golden glow, so you can see their entire figure through walls and other obstacles. A bright line in the floor shows the route the nearest cop follows - with a direct path to Hitman. No No NO WHY | ||
Telcontar
United Kingdom16710 Posts
Hitman is one of my favourite series. | ||
legatus legionis
Netherlands559 Posts
On May 11 2011 12:02 echO [W] wrote: Very VERY excited. I really enjoy these type of stealth action games where you can accomplish your mission with varying amounts of stealth, from using only piano wire and poisons, to suppressed weapons to all out fire fights. I'm more of a fan of this series than the Splinter Cell series. I think Splinter Cell wil have a better story, from the books, and maybe more linear gameplay fits it better but I definitely agree. From what I remember, Hitman is one of the few stealthy games where if you fuck up you can still continue, because you aren't limited to a certain way and as soon as you fail it ends the mission. That gave it a really nice and almost real feel to it. | ||
JieXian
Malaysia4677 Posts
On June 14 2011 21:11 PeZuY wrote: And this is really treat for all Hitman fans! Leaked Hitman gameplay video! http://www.youtube.com/watch?v=C0w21Cvuq_A&feature=player_embedded Enjoy <3 That thumbnail made me feel like I lost something important. Here's for hoping for the best though.... please please please | ||
sc4k
United Kingdom5454 Posts
On June 16 2011 20:50 Fruscainte wrote: http://translate.google.dk/translate?js=n&prev=_t&hl=da&ie=UTF-8&layout=2&eotf=1&sl=da&tl=en&u=http://www.gamereactor.dk/previews/84312/Hitman%3A+Absolution/'' Show nested quote + Here we see one of the first innovations in the game that probably will immediately get a mixed reception from the series' fans. For while Hitman sits in hiding behind a bookcase, the ambient colors suddenly dim, and the ushers will light up in a golden glow, so you can see their entire figure through walls and other obstacles. A bright line in the floor shows the route the nearest cop follows - with a direct path to Hitman. No No NO WHY Oh god, I think I'm going to throw up | ||
VIB
Brazil3567 Posts
Are there any other low action high stealth game like hitman you guys would recommend? (I like the stealth parts of batman arkham asylum too, tho not as well implemented as hitman) | ||
AttiiMasteR
Austria60 Posts
i was always a big fan of the series. mostly because its a quite different game. i just hope they dont make an action packed game out of it. but i think they will do the right as always in the hitman series. :D On June 17 2011 01:05 VIB wrote: I'm looking forward to this. Are there any other low action high stealth game like hitman you guys would recommend? (I like the stealth parts of batman arkham asylum too, tho not as well implemented as hitman) what about splinter cell? not the new part but the old ones. they're stealthy (:D) and not too actionpacked. and maybe metal gear solid 4. but only the first 2 missions u can sneak and stuff like that.(because later u fight robots ) | ||
Hoon
Brazil891 Posts
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VIB
Brazil3567 Posts
On June 17 2011 01:52 Hoon wrote: You think so? Judging from the interview, I had the impression that there will be different difficulty levels and only the easy ones will have all this help for the newbies who are not used to it. But the hard levels won't. He specifically says that "deciding where to be and where should be very hard" and "we know the hardcore fans like a very hard game so we wanna keep it very hard". Or something like that.I WAS really looking forward to this game until i watched those gameplays footages and interview. It looks like Hitman became another behind-the-wall-waiting-for-the-enemy-to-get-closer-stealth-game. Hitman series was awesome because of the disguise system, which allowed players to walk around the huge environment planning how to get the kill. Now it's just Splinter Cell. :{ | ||
Hoon
Brazil891 Posts
On June 17 2011 02:06 VIB wrote: I'm not thinking it's a good idea to try splinter cell, everyone in this thread is saying it's crap ^^ Is there any game there is more like hitman kind of stealth? Show nested quote + You think so? Judging from the interview, I had the impression that there will be different difficulty levels and only the easy ones will have all this help for the newbies who are not used to it. But the hard levels won't. He specifically says that "deciding where to be and where should be very hard" and "we know the hardcore fans like a very hard game so we wanna keep it very hard". Or something like that.On June 17 2011 01:52 Hoon wrote: I WAS really looking forward to this game until i watched those gameplays footages and interview. It looks like Hitman became another behind-the-wall-waiting-for-the-enemy-to-get-closer-stealth-game. Hitman series was awesome because of the disguise system, which allowed players to walk around the huge environment planning how to get the kill. Now it's just Splinter Cell. :{ Well, game designers always say how hard but casual at the same time their new game can be on every interview, but what really worries me is that new stealth system. The Hitman series is all about killing a guy, hiding the body and getting his clothes as a disguise so you can have access to places that guy had. In the Splinter Cell -ish style shown in the gameplay and hyped on the interview, it's all about Killing / sneaking past enemies one-by-one, like any standard stealth game. tl;dr I'm worried about disguise system, the trade mark from the Hitman series. | ||
Jontegrisen
Denmark15 Posts
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Am0n3r
United States254 Posts
I know you have been somewhat jerky to us for the past year, by promising awesome things and than pooping on it with DLCs and release of unfinished games that were in the production for 12 years. But could you please make sure that Hitman returns back to it roots and allows us freedom, re-playability and no DLS/preorder bullcrap Thanks, Your Bro Amoner | ||
Voltaire
United States1485 Posts
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hotbreakfest
United States145 Posts
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sjschmidt93
United States2518 Posts
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TKatzurimata
United States17 Posts
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alffla
Hong Kong20321 Posts
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Ideas
United States7960 Posts
IO sorta went really downhill with only making kane and lynch games since 2006, but maybe this will be their redemption lol | ||
InvXXVII
Canada242 Posts
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Nightfly
150 Posts
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Ideas
United States7960 Posts
On June 17 2011 12:52 Nightfly wrote: i hope they go back to the roots. the last few have been pure shoot em ups just like the latest splinter cell. but there have only been 4 other hitman games. so only the 1st one wasnt a "pure shoot em up"? | ||
Gryffindor_us
United States5605 Posts
Honestly, I'd be set for a long time if they added some new locales, new environmental interactions for assassinations/accidents and kept everything else extremely similar. At the very least I'm hoping this "Instinct" is something that pro difficulty eliminates. | ||
ZeaL.
United States5955 Posts
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gosuMalicE
Canada676 Posts
On June 17 2011 01:05 VIB wrote: I'm looking forward to this. Are there any other low action high stealth game like hitman you guys would recommend? (I like the stealth parts of batman arkham asylum too, tho not as well implemented as hitman) Try out the Thief series (another Eidos gem) if you already haven't | ||
Ideas
United States7960 Posts
http://www.youtube.com/watch?v=NWf3dPKYf1E it looks pretty cool from what they showed, although not too hitman-ish so I can see why people who liked the first few games would be upset. | ||
hiREvel
United States80 Posts
On October 11 2011 04:26 Ideas wrote: the demo from E3 has finally been released online: http://www.youtube.com/watch?v=NWf3dPKYf1E it looks pretty cool from what they showed, although not too hitman-ish so I can see why people who liked the first few games would be upset. goooood demo, I'm a big fan, starting with the 2nd-on. And I can say this looks really good, we understand hes on the run now, but from what the video show's the game still rewards stealth. hopefully they balance it though. | ||
PeZuY
935 Posts
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bored01
Australia119 Posts
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PeZuY
935 Posts
Visit http://www.barcode-society.com/weblog/sniper-challenge-release-date to view the awesome Sniper Challenge trailer and run down to your local shop to pre-order now." from official Facebook site. I thought it might come in the summer or late summer but its gonna be released so late this year.. Well I hope that my personal hype will stay on. | ||
radscorpion9
Canada2252 Posts
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Warlock40
601 Posts
Apparently the latest Hitman Absolution trailer, which features our protagonist taking down a group of bad guys, has been causing some controversy. Not because the bad guys are dressed up in fetishised nun outfits (what with certain anime, Lady Gaga, and all the nunsploitation flicks of the past, when was the last time someone in the mainstream cared about religious sacrilege?), but because the bad guys aren't guys - they're women. http://www.gamefront.com/why-im-glad-the-nun-punching-in-hitman-absolution-upset-people/ http://venturebeat.com/2012/06/04/fear-not-the-privileged-our-reign-will-not-end-with-hitman-absolution/ http://www.gamefront.com/why-im-glad-the-nun-punching-in-hitman-absolution-upset-people/ I think all the outrage, while well-intentioned, is ridiculous. It's a double standard if our society thinks it's OK for a bunch of men to be killed but not women. This is the same kind of 19th century thinking when women's rights groups campaigned for shorter working hours for women. Only decades later, after the new feminist movements of the 1960s, did they realise what a mistake that was. The only outrage I feel is at how bad these "saint" assassins are at, well, assassinating. What with all the Navy SEAL / special ops craze as of late, you'd think the people who made the trailer would have the "saints" use actual professional tactics like stacking up, taking cover, overwatch, whatever. Realism aside, though, it did look pretty cool. Very stylised, but unfortunately not much substance. It was entertaining to watch but does disappoint me because it seems that maybe this game will focus more on action elements than stealth. | ||
LoLAdriankat
United States4307 Posts
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TotalBalanceSC2
Canada475 Posts
Hope this link works first time trying to link something. | ||
Kahzaar
Sweden897 Posts
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Glenn313
United States475 Posts
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Aerisky
United States12128 Posts
Looks like a great game. I like open world games a ton but sometimes the sandbox genre is a little silly. Hitman sort of combines open world with missions to make it exciting/purposeful and this installment looks to be great :D | ||
MrMedic
Canada452 Posts
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{ToT}ColmA
Japan3260 Posts
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Sawamura
Malaysia7602 Posts
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TotalBalanceSC2
Canada475 Posts
DAVID BATESON IS RETURNING AS AGENT 47!!! "After a long search IO Interactive are pleased to unveil that the voice of Agent 47 will once again be acted by David Bateson who has been the voice of Hitman since the year 2000 with the seminal PC release Codename 47. Alongside Bateson, William Mapother (star of hit TV series LOST) has performed the motion capture work for Agent 47 which was recorded at Giant Studios. Speaking about the decision to return to Bateson after the studio earlier declared he wouldn’t be the voice of 47 in Hitman: Absolution, Brand Director Jon Brooke said “IO and Bateson have been bed fellows for over a decade and like all long running relationships sometimes absence makes the heart grow fonder. Looking back I think we were just playing hard to get.” Both Bateson and Mapother now join a long list of talent announced for the game including Marsha Thomason, Keith Carradine, Vivica Fox and Powers Boothe. " I guess IOI finally realized just how much getting rid of Bateson was taking away from the game and decided to bring him back! Video: + Show Spoiler + | ||
Corvi
Germany1406 Posts
first reviews are quite mixed, 7.5 gamespot, 9/10 two ps3 mags i dont know and good ol' pc gamer gave it a devestating 6X/100, calling it linear action game, bad missions goals (like opening doors instead of killing a target) and generally untrue to what made hitman big. also the pc performance is bad they say, often running at <20 fps. so while this is of course concerning, i'm not sure if that's the certain death to hitman absolution (at least on pc), because same reviewer guy gave max payne 3 an even worse 5X/100, and i personally enjoyed that game big time. | ||
radscorpion9
Canada2252 Posts
On November 17 2012 23:23 Corvi wrote: so, getting this back since its only 2 more days first reviews are quite mixed, 7.5 gamespot, 9/10 two ps3 mags i dont know and good ol' pc gamer gave it a devestating 6X/100, calling it linear action game, bad missions goals (like opening doors instead of killing a target) and generally untrue to what made hitman big. also the pc performance is bad they say, often running at <20 fps. so while this is of course concerning, i'm not sure if that's the certain death to hitman absolution (at least on pc), because same reviewer guy gave max payne 3 an even worse 5X/100, and i personally enjoyed that game big time. There is some controversy about that review from other users who have played the game, saying that he misrepresented several things and flat out got many things wrong in the review. From Gameranx: + Show Spoiler + I have reviewed this game, although I would like to remain anonymous. I can honestly say that the comments Mr Francis has made about the game are entirely false. Assassinations are NOT cutscenes any more than they are in Blood Money (IE an animation once the 'accident' is set up or whatever is the way it's always been – it's not a cutscene because you're either choosing to stick around and watch – in full control – or you're already making your escape or whatever, NEVER is control taken away from you). As for checkpoints THEY ONLY EVEN EXIST ON LOW DIFFICULTY. Meaning this reviewer played it through on easy or medium and since he claims to be an experienced Hitman player, he should know that these difficulty levels were not made for him. He has essentially failed to do the job he has been paid to do. The 'pointless' objectives (open a door) refers to exiting the level once the hit has been complete. YOU HAVE ALWAYS HAD TO EXIT THE LEVEL ONCE THE HIT WAS COMPLETE. Some of the levels are small, sure, but THERE ARE FIFTY OF THEM. The AI is fantastic as always. 47 is the catalyst. Mix him with the AI in any way and entertaining (and often unexpected) things happen. Just as they always have, but way, way better than ever before. The story is, admittedly, quite poor, but it's also irrelevant. It ties one playground to the next by a thin thread and that's all that matters. Do not listen to Tom Francis. He has failed to do his job and speaking as a fellow reviewer, in my opinion deserves to be severely scolded for it, both by the general gaming public, who he has failedf, by the developer and publisher of the game, who he has failed, and by the company he works for, who he has failed. Once you lot get to play the game, you will immediately see how FACTUALLY incorrect this review is. It's chock-full of out and out lies. But how much can you read into an anonymous review . I'd say we should just wait till the game comes out. I also enjoyed Max Payne 3, I really don't think it was worth 55%, that's far too low. I feel like Tom Francis has a very strict and specific view of how the game should be, and if its not that, then he grades it very low. | ||
Disengaged
United States6994 Posts
99% of the time reviewers wouldn't know a good game if it bit them in the ass. | ||
HellRoxYa
Sweden1614 Posts
On November 18 2012 01:20 radscorpion9 wrote: Show nested quote + On November 17 2012 23:23 Corvi wrote: so, getting this back since its only 2 more days first reviews are quite mixed, 7.5 gamespot, 9/10 two ps3 mags i dont know and good ol' pc gamer gave it a devestating 6X/100, calling it linear action game, bad missions goals (like opening doors instead of killing a target) and generally untrue to what made hitman big. also the pc performance is bad they say, often running at <20 fps. so while this is of course concerning, i'm not sure if that's the certain death to hitman absolution (at least on pc), because same reviewer guy gave max payne 3 an even worse 5X/100, and i personally enjoyed that game big time. There is some controversy about that review from other users who have played the game, saying that he misrepresented several things and flat out got many things wrong in the review. From Gameranx: + Show Spoiler + I have reviewed this game, although I would like to remain anonymous. I can honestly say that the comments Mr Francis has made about the game are entirely false. Assassinations are NOT cutscenes any more than they are in Blood Money (IE an animation once the 'accident' is set up or whatever is the way it's always been – it's not a cutscene because you're either choosing to stick around and watch – in full control – or you're already making your escape or whatever, NEVER is control taken away from you). As for checkpoints THEY ONLY EVEN EXIST ON LOW DIFFICULTY. Meaning this reviewer played it through on easy or medium and since he claims to be an experienced Hitman player, he should know that these difficulty levels were not made for him. He has essentially failed to do the job he has been paid to do. The 'pointless' objectives (open a door) refers to exiting the level once the hit has been complete. YOU HAVE ALWAYS HAD TO EXIT THE LEVEL ONCE THE HIT WAS COMPLETE. Some of the levels are small, sure, but THERE ARE FIFTY OF THEM. The AI is fantastic as always. 47 is the catalyst. Mix him with the AI in any way and entertaining (and often unexpected) things happen. Just as they always have, but way, way better than ever before. The story is, admittedly, quite poor, but it's also irrelevant. It ties one playground to the next by a thin thread and that's all that matters. Do not listen to Tom Francis. He has failed to do his job and speaking as a fellow reviewer, in my opinion deserves to be severely scolded for it, both by the general gaming public, who he has failedf, by the developer and publisher of the game, who he has failed, and by the company he works for, who he has failed. Once you lot get to play the game, you will immediately see how FACTUALLY incorrect this review is. It's chock-full of out and out lies. But how much can you read into an anonymous review . I'd say we should just wait till the game comes out. I also enjoyed Max Payne 3, I really don't think it was worth 55%, that's far too low. I feel like Tom Francis has a very strict and specific view of how the game should be, and if its not that, then he grades it very low. A guy who gave Max Payne 3 a 55% isn't to be trusted anyway. I'm glad I didn't miss playing that game, a real experience. Probably an 80-85% "play once" game. Have to admit, I'm a bit pumped for some more Hitman action. | ||
Southlight
United States11743 Posts
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LoLAdriankat
United States4307 Posts
On November 19 2012 03:06 Southlight wrote: I thought TB's one was quite helpful, and I think he was incensed about that review too: + Show Spoiler + http://www.youtube.com/watch?v=dluMZCa5wIk&feature=g-all-u This fucking game. I don't think any other game in history has messed with my emotions about it so much before it's release. At first, I was like "this game is shit" to "this game looks awesome" to "actually it's shit" and so on. | ||
Corvi
Germany1406 Posts
biggest problem: areas are pretty small and there is no real sandbox feeling to it, making it linear and story-driven for the "modern gamer", as tb calls it. no one ever gave a fuck about the hitman story ffs, and what is up with that wallhack and the other stealth action mechanics? its totally out of place. i must say as an oldschool hitman fan i am extremely disappointed. probably still gonna get it, its just an impression after all and i want to make up my own opinion. its the glorious hitman franchise after all, right? :< | ||
Aerisky
United States12128 Posts
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ZeaL.
United States5955 Posts
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Gryffindor_us
United States5605 Posts
I've completed the tutorial on purist. I managed to get to the end without being detected at all, but the last bit there are four guards. Tediously I had to distract each one into the vicinity and then knock them out. Also, there are two gripes I have with the tutorial: the linearity of it. There is a greenhouse that has one entrance, and so that eliminates "suit only" usage. Obviously this is without any instinct, so I can't magic my way in past the guards. The other grip is that the silencer on the silverballer isn't really that silent. I'm still enthusiastic, and it was still fun despite those two gripes. Oh, Absolution differs in a very big way from Blood Money on disguises. In Absolution let's say you have a group of private security. Getting into their uniform is only useful from afar, otherwise close encounters it would be better to disguise as a chef, or something unique. Commonality seems to be detrimental rather than camouflaging. Edit: Purist is... No Interface (Except weapon selection and crosshair) No Instinct No Tips Something else I can't remember. | ||
appletree
Denmark109 Posts
Any more updates as to impressions so far ? Purist sounds like something way out of my league.. | ||
AsnSensation
Germany24009 Posts
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Leimus
72 Posts
Screw HUD's, intuition, etc. No looking through walls, and constantly getting busted/killed. So far enjoying the game. Dunno if it'll ever live up to the earlier games (which I used to absolutely love back in day), but seems good enough entertainment. | ||
appletree
Denmark109 Posts
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NeonFlare
Finland1307 Posts
I'm something like 6/20 according to main menu and so far the game has been pretty nice though a bit too cramped, one part I didn't like at all was with all the police, it felt so forced and un-hitmanlike or maybe I'm just biased due the actual kill missions being so fun. | ||
Spectrechoco
11 Posts
I´d like if you could check it out! Thank you :D LINK IS HERE! | ||
Corvi
Germany1406 Posts
i must say absolution is a major disappointment thus far (4 hours in). kinda expected, so i guess stupid me for still buying that game. | ||
Discarder
Philippines411 Posts
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Slackzftw
Germany361 Posts
And what is instinct for on Expert/Purist? Its completly useless.... I just wasted like 2hrs in this library level without progress at all -_- | ||
NeonFlare
Finland1307 Posts
Tried few what other people had made, some of them are very simplistic and obviously made during the tutorial just to get past it, while most seem to range from decent to interesting. Though I'm not sure if the search system and money system live up to rest of it. I think the downside of the current system to show a contract during menu is, it only shows featured contracts (at least for me so far) and I'd really like a way to hop into random one faster than spamming search. | ||
AnomalySC2
United States2073 Posts
The instinct system has no business being in Hitman. A lot of fans are hating on the check point system and I myself don't particularly have an issue with it but I do understand where everyone is coming from. There are quick time events. Disguises were made useless to fit with the new focus on small, corridor based levels. 5/10 for the impressive graphics and the cool ranking system for single player. That is the only interesting idea they brought to the table with Absolution, everything else is a HUGE step backwards from Blood Money. I blame Call of Duty, everything needs to be simple and dumb for mass market appeal. these days. | ||
GreyKnight
United States4720 Posts
On November 22 2012 11:15 AnomalySC2 wrote: This game is terrible. They made missions tiny, dull, and simple. The characters all act like complete idiots and the story telling in general is amateur, which only makes the fact that they stripped out all the open ended gameplay elements to focus on a more cinematic approach just that much more offensive. The graphics are very pretty but that could also have a lot to do with why everything feels so small and enclosed. The instinct system has no business being in Hitman. A lot of fans are hating on the check point system and I myself don't particularly have an issue with it but I do understand where everyone is coming from. There are quick time events. Disguises were made useless to fit with the new focus on small, corridor based levels. 5/10 for the impressive graphics and the cool ranking system for single player. That is the only interesting idea they brought to the table with Absolution, everything else is a HUGE step backwards from Blood Money. I blame Call of Duty, everything needs to be simple and dumb for mass market appeal. these days. I wouldn't even blame mainstream appeal, this game isn't even a good action game. It just feels clunky and strange. | ||
Slackzftw
Germany361 Posts
The different levels doesn't seem to be balanced perfectly. | ||
Aterons_toss
Romania1275 Posts
Level good be bigger but they are big enough, about as big as blood money and there are more of them. One of the first few games where i have to call totalbiscuit ( which i very much like )between other critics a "complete twat that doesn't understand the game and hasn't played previous games from the series enough". I could see how someone who started with 47 and still thinks of that above BM might think this is only average for hitman but as someone who "grew" with blood money and loves that best i believe this is their best game so far from what iv played. Not to mention the graphics, the sounds and the lighting. Love this game and will happily waste hours upon hours onto it. Don't like the fact that they added "story" and try to make 47 look more human and what not... but story is something I didn't care about much in hitman anyway and as long as 47 stays bad ass i don't have any major complain about that. | ||
MiyaviTeddy
Canada697 Posts
Is this game worth getting? or rather, how much fun is it playing absolution? | ||
AnomalySC2
United States2073 Posts
On November 24 2012 01:08 MiyaviTeddy wrote: I wasn't really a big fan of blood money, but I REALLY love hitman 2. Is this game worth getting? or rather, how much fun is it playing absolution? What was it you liked so much about Hitman 2? The set pieces are still way smaller in Absolution, even compared to Hitman 2. But I found Hitman 2 to play out more like an action game than Blood Money, if that's what you liked then you may enjoy Absolution. It's a waste of money for me, as a stealth fan. | ||
NeonFlare
Finland1307 Posts
On November 24 2012 01:08 MiyaviTeddy wrote: I wasn't really a big fan of blood money, but I REALLY love hitman 2. Is this game worth getting? or rather, how much fun is it playing absolution? It splits opinions pretty hard, it depends what you are looking for, I'll sum some points from my own experience with the game, though I was never that big of hitman fan I did play some of the other games. Maps are often cramped Enemies detect you from quite far and very fast on harder levels if you are not wearing appropriate disguise for the area. When disguised people of the same "faction" recognize you almost as easily as with just wearing your normal suit. Contracts are pretty fun and freeform, though could use more variables (you cannot set single option as any weapon/suit, you either set all or none, or maybe I just don't know how to further tweak them). Also making or completing very tough and/or tricky one feels very rewarding. Controls are pretty responsive aside from occasional corners when dragging bodies or going along the wall. Game is pretty, the crowds especially are very well done and actually work when hiding in plain sight, watching them scatter from kills is also very satisfying (though not something to strive for). Decent amount of location changes, personally would have enjoyed more in looks of the prologue mission. Multiple options to complete the assasinations still remain and map spesific challenges along with scoring system and contracts offers plenty of replayability. Scoring system is also pretty well done when it comes to comparison between players, since you can filter it to show your friends, national scores or world scores. Story is pretty subpar and also forced some missions that are very boring to play, even though the enviroments look decent, at least you can make or play a contract out of those "dodge everyone, go to point X" missions. Point Shooting is pretty useless mechanic aside from about 3 points in game where in 1 you are using it automatically(?), while its movielike chain slaughter can look decent, it encourages the wrong kind of approach. Instinct is hit or miss mechanic, you can't use it on hardest difficulty and it feels bit strangely balanced in comparison/with disguises, since you often combine them for maximum effect but implementing it also forced them to weaken disguises prehaps too much, could use rebalancing IMO and the scaling with difficulty level feels a bit off. From the top of my head. I didn't buy it for full price, so I can't say if it's worth it, but for me it's been plenty of fun despite the downsides. | ||
Incze
Romania2058 Posts
I love the 2nd one, too (except the stupid japan sniper missions ugh) | ||
TotalBiscuit
United Kingdom5437 Posts
On November 24 2012 00:18 Aterons_toss wrote: Purist fells like very close to everything I could have asked to. Level good be bigger but they are big enough, about as big as blood money and there are more of them. One of the first few games where i have to call totalbiscuit ( which i very much like )between other critics a "complete twat that doesn't understand the game and hasn't played previous games from the series enough". I could see how someone who started with 47 and still thinks of that above BM might think this is only average for hitman but as someone who "grew" with blood money and loves that best i believe this is their best game so far from what iv played. Not to mention the graphics, the sounds and the lighting. Love this game and will happily waste hours upon hours onto it. Don't like the fact that they added "story" and try to make 47 look more human and what not... but story is something I didn't care about much in hitman anyway and as long as 47 stays bad ass i don't have any major complain about that. I love being insulted for my opinion. Congratulations, you enjoy the game. Doesn't change the fact that it's lacking in many areas that Hitman 2 and Blood Money did very well. If you like spending hours being "chased by the cops" in tiny levels, then by all means go for it. I'll stick to the previous games. | ||
Shivaz
Canada1783 Posts
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Gryffindor_us
United States5605 Posts
Some gripes: There are missions where there aren't any hits, and as such you cannot achieve silent assassin ranking. This is upsetting. If I were the type to engage in hand to hand combat, I would hate the quick time action sequences. But, I don't and therefore I don't. | ||
blug
Australia623 Posts
They fucked up with some of the hitmans, hopefully this one makes up for it. | ||
Drake
Germany6146 Posts
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Leporello
United States2845 Posts
There is a total lack of options in this game. I wouldn't mind an occasional "run away unnoticed" level if they were spread out in between some good, sizable, sandbox, proper Hitman levels, but they aren't. No pre-level load-outs, no map option, etc. They took a sandbox game and made it a linear, story-driven, by-the-rails stealth shooter. It might be fun and challenging, but it isn't the Hitman formula. The Hitman games were unique. This game, however, feels like it's been done many times before. Not totally complaining, I did enjoy my playthrough. But unlike previous Hitman games, I won't be going back to every level, trying to find new, creative ways to complete a perfect rating. I'd probably rather just play Blood Money again. | ||
NeonFlare
Finland1307 Posts
Meanwhile I'm trying to craft up some nasty contracts. | ||
AnomalySC2
United States2073 Posts
On November 25 2012 04:20 NeonFlare wrote: They had pretty good ideas but the outcome could have been better, I hope they will try to combine the best parts of this and previous titles on further ones. Meanwhile I'm trying to craft up some nasty contracts. I hope they don't try to combine anything at all of anything, but rather just make a Blood Money 2. You know, an actual Hitman game, not dumbed down garbage. | ||
Unshapely
140 Posts
On November 24 2012 14:25 TotalBiscuit wrote: Show nested quote + On November 24 2012 00:18 Aterons_toss wrote: Purist fells like very close to everything I could have asked to. Level good be bigger but they are big enough, about as big as blood money and there are more of them. One of the first few games where i have to call totalbiscuit ( which i very much like )between other critics a "complete twat that doesn't understand the game and hasn't played previous games from the series enough". I could see how someone who started with 47 and still thinks of that above BM might think this is only average for hitman but as someone who "grew" with blood money and loves that best i believe this is their best game so far from what iv played. Not to mention the graphics, the sounds and the lighting. Love this game and will happily waste hours upon hours onto it. Don't like the fact that they added "story" and try to make 47 look more human and what not... but story is something I didn't care about much in hitman anyway and as long as 47 stays bad ass i don't have any major complain about that. I love being insulted for my opinion. Congratulations, you enjoy the game. Doesn't change the fact that it's lacking in many areas that Hitman 2 and Blood Money did very well. If you like spending hours being "chased by the cops" in tiny levels, then by all means go for it. I'll stick to the previous games. Man, TB is like a ninja who is compelled to find, think and draft a response to posts where he is demeaned or talked of pejoratively. Take a vacation man, it'll relieve you. Sometimes I feel that the job that you love most is also causing you the most stress. It must be better now that you're with your wife. I like Absolution, it's not the best but it was enough to satisfy me. HM BM was also one of my favorites. | ||
Disengaged
United States6994 Posts
The thing is you shouldn't really try to play it like any other previous Hitman games because some people did and got pissed off such as one of my friends. You should be playing it like an "Hitman:Absolution" game. By that I mean throw out anything you learned and did in the old Hitman games and learn from the new one and use the new abilities to your advantage. Once you learn it you will enjoy it. | ||
AnomalySC2
United States2073 Posts
On November 25 2012 04:54 Disengaged wrote: The game is good and rather fun The thing is you shouldn't really try to play it like any other previous Hitman games because some people did and got pissed off such as one of my friends. You should be playing it like an "Hitman:Absolution" game. By that I mean throw out anything you learned and did in the old Hitman games and learn from the new one and use the new abilities to your advantage. Once you learn it you will enjoy it. There is nothing to learn, it's just a simpler version of blood money. Thats exactly WHY I hate it. Not only is it nothing like Blood Money, but it's nothing like any hitman game, in a bad way. They didn't innovate anything, they just streamlined everything. | ||
LaNague
Germany9118 Posts
is there another hitman that is like 1? By that i mean that the game is focused on preparing the hit and where actual gunfights are a bad thing. For example: Smuggling in a knife into a toilet trough an open window, then go in from the front, pass the body check, get knife, kill the target quickly and then get out. I know 2 was a lot about gunfights, which is why i never looked into the series again. | ||
Incze
Romania2058 Posts
The most elaborate kills are to be found in blood money, then contracts, then silent assassin. My favourite is still silent assassin, despite a few very annoying missions, because it was my first 2 wasn't at all about gunfights. I completed the whole game not using a gun once (except a sniper rifle in that petersburg mission, if I remember right). Fiber wire is your friend. Seriously, give that game one more try | ||
Tobberoth
Sweden6375 Posts
On November 25 2012 07:39 LaNague wrote: so, i have only played hitman 1. is there another hitman that is like 1? By that i mean that the game is focused on preparing the hit and where actual gunfights are a bad thing. For example: Smuggling in a knife into a toilet trough an open window, then go in from the front, pass the body check, get knife, kill the target quickly and then get out. I know 2 was a lot about gunfights, which is why i never looked into the series again. All Hitman games are like that, you're playing them "wrong" if there's a lot of gunfights, Hitman 2 included. | ||
NeonFlare
Finland1307 Posts
On November 25 2012 04:43 AnomalySC2 wrote: Show nested quote + On November 25 2012 04:20 NeonFlare wrote: They had pretty good ideas but the outcome could have been better, I hope they will try to combine the best parts of this and previous titles on further ones. Meanwhile I'm trying to craft up some nasty contracts. I hope they don't try to combine anything at all of anything, but rather just make a Blood Money 2. You know, an actual Hitman game, not dumbed down garbage. We hoped for BW2 and got SC2, unless it's about straight port or fan project/mod there's not much hope these days. | ||
TotalBalanceSC2
Canada475 Posts
Contracts adds something Hitman has never had before, and I think it will likely be the only thing keeping me playing the game for a while longer. A way for players to compare themselves directly to others and create unique situations for other players to try and beat is something that will add a new layer of challenge to the game. However unless IO releases some new maps players are limited by the mediocre quality of the existing ones. From a purge my mind of all previous Hitman experiences point of view I give the game a rating of 82% But now, so begins the review of it not as a standalone game, but as a member of the Hitman franchise. Immediately upon entering the game I noticed a massive difference in the feel of the game, right off the bat I was rolling from cover to cover and throwing expensive vases around like candy to sneak my way past the guards. Gone are the days of walking through massive opera houses disguised as a workman with my trusty briefcase. And there is the first MAJOR problem I have with the game, magic pockets. supposedly there to encourage sniping it is really the opposite, if you can snipe a target there will be a rifle conveniently waiting there for you, so your not even carrying it around with you anyway. No more W2000, 47's iconic sniper is no more it seems, replaced with the bland looking Kazo TRG, while we are at why not replace the Silverballers with mini-uzis as well. I did basically no sniping in Absolution so on to the other gun play topics. The shooting feels smoother in absolution and the cover system is a major improvement over the strafing in blood money, but therein lies the problem. It is almost as though they put so much effort into the shoot 'em up mechanics because they want players to be shooting away rather than cleverly plotting their foes accidental slip off a balcony. Weapon customization is a shadow of its former self and the upgrades don't feel as "cool" as they did in Blood Money. Point shooting is cool and all but I find myself always lacking the instinct to even use it on higher difficulties. The only true improvement in my opinion is the Instinct vision which I think is more real feeling and fluid than the god-mode map in Blood Money. Of course the big problem is the massive reduction in the creativity allowed to the player, the way Blood Money worked allowed you so many ways to eliminate your targets, the way the game worked even meant their were ways to do things that the devs never even planned to be done. This is no longer present in absolution, gone is Blood Money's "create your own kill" style of play replaced instead with a "choose one of these three options to kill you target" sort of thing that leaves you with nowhere near the same satisfaction a perfectly executed hit did in Blood Money. Example video of non-intended way to kill target in Blood Money: + Show Spoiler + The story itself is an improvement over Blood Money with fun and interesting characters (albeit they tend to die off too quickly) with great acting and cinematics. The story sets up the levels well and despite a few minor inconsistencies here and their was thoroughly enjoyable. The only thing I can fault the story for really would be the fact that it took priority away from the sandbox style kill zones and forced the game to be far too linear for my liking. The game as a whole also feels much less artistic than Blood Money, whose ending to this day remains one of my favorites of all time due to its style and creativity. As a game in the Hitman series I am afraid that I would have to lower Absolution's rating down to a 65%. If you actually read all this good for you, I would recommend that you buy Absolution as it is a good game but just don't go in with Blood Money level expectations or else you will feel very disappointed. | ||
Tobberoth
Sweden6375 Posts
That said, I can imagine this not working so well on higher difficulties, it's often very borderline for me, they are JUST about to notice me when I get far enough etc... and since you have almost no instinct and they notice you very fast on higher difficulties, I can imagine that just going with your regular suit gives the same performance, more or less. My person opinion of the game so far is that it's a great stealth game, it's like a mix of old hitman and spliter cell: conviction. I can understand why people are disappointed, I'm sort of disappointed myself since I loved the old hitmans, but I think it's an amazing game in it's own right, it's a slightly new and innovative take on the stealth genre, and I would have preferred it if this was an "official hitman spinoff" so I could hope for both a true Hitman sequel, and an absolution sequel, because I think there's a lot that could be improved with this kind of gameplay and it could be really fun. | ||
GiggleFairy
Australia331 Posts
so if i ignore it just keeps popping up and i cant play it, and if i move to vault i STILL cant play because of 'corrupt game files'. Anyone else have this problem or know a way to fix it? I have reinstalled, uninstalled and installed. | ||
banatboy
120 Posts
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