On March 25 2017 21:23 Quateras wrote: Neversinks is good until a certain point, then it drops off heavily as you are very very squishy and your damage will start to lack unless you heavily invest.
@ Evo, wouldnt the normal howa - thought and motion dudes version work fine until low/mid tier maps and then later get howas for 20-30C? (if he goes Spectral throw)
Is it just completely going to fuck me at some point or can I make it work after some minor struggling? I'm only lvl 17 so I can probably transition into something else if I'm going to be fucked down the line
On March 26 2017 02:38 Velr wrote: How much ES do you recommend for CI, whiteout Vaal pact/leech. I got chayulas and could get a 5l Xirgils (atm using Wand and 350 Es shield). No unique flask :/.
I do some low maps but getting chaosresist up just to scrap it later anyway for CI seems stupid and the 1800 life feel horroble against everything Chaos (even a pack of snakes in driedlake can take 50% of my life when they hit). I just see myself dieing in a stupid way if i continue like this..
Atm sitting at ~1850 life and close to 7000 shield (probably more with the nodes behind CI).
4-5k ES before CI is totally fine for Dried Lake and low maps, you're finnnne. Not getting CI is riskier than getting it where you're at.
On March 25 2017 21:23 Quateras wrote: Neversinks is good until a certain point, then it drops off heavily as you are very very squishy and your damage will start to lack unless you heavily invest.
@ Evo, wouldnt the normal howa - thought and motion dudes version work fine until low/mid tier maps and then later get howas for 20-30C? (if he goes Spectral throw)
Is it just completely going to fuck me at some point or can I make it work after some minor struggling? I'm only lvl 17 so I can probably transition into something else if I'm going to be fucked down the line
"Fucked" in this regard is a topic for difficult red maps / T16 maps and similar content. That's where you'll genuinely start struggling without heavily investing into a build like that. Basically for a first build I wouldn't worry about it at all.
On March 26 2017 02:38 Velr wrote: How much ES do you recommend for CI, whiteout Vaal pact/leech. I got chayulas and could get a 5l Xirgils (atm using Wand and 350 Es shield). No unique flask :/.
I do some low maps but getting chaosresist up just to scrap it later anyway for CI seems stupid and the 1800 life feel horroble against everything Chaos (even a pack of snakes in driedlake can take 50% of my life when they hit). I just see myself dieing in a stupid way if i continue like this..
Atm sitting at ~1850 life and close to 7000 shield (probably more with the nodes behind CI).
4-5k ES before CI is totally fine for Dried Lake and low maps, you're finnnne. Not getting CI is riskier than getting it where you're at.
Thanks, switched and it does feel much better (8k ES with 1h/shield... Gonna switch to 5l Xirgils once i get the Colours right, witch could take forever (3 blue, 2 green for Blight or 1 red, 2 green, 2 blue for Abyssal Cry). Now i just need to get used to immediatly flask against freeze (and to a lesser extend ignite). Can't really get some freeze Immune legendary because i need the resists atm.
Any recommendation for cheap flasks? I got Speed, Granite and 40% inc DMG with Bleed/Freeze/Ignite removal. Witchfire would be perfect, but its a bit too costly atm.
Freeze/Bleed immune most crucial imo, then it's a bit more personal preference but I almost always run Curse Immunity. Basalt > all, Stibnite is amazing for a lot of spots too.
I would make sure immunity flasks are at least 2 uses. For example, if you are using Basalt Flask of Staunching (usually 40 charges used of 60), you'll want a Chemist's mod on it to change it to 30 of 60. Otherwise you may find yourself unexpectedly not having the flask when you most need it. Led to my death once, never again
No doubt. And maybe also movement speed adjustments. I mean, Skellies and Zombies look pretty decent from these tables, right? But Skelies are slow and dumb and Zombies are dumb. So SRS feels so much better than Zombie builds, not to mention Skeleton builds.
Got the howa raider to 100 in lhc. The 3phase window for ele immunity worked for 99% of ele immunity cases but there was couple of times where i'd see like lone reflect rare or crazy exile - really wished i had silver instead of basalt at those times but other than that it wasn't too bad. Also while entering shocked ground map you really have to be careful.
I really like how the build rewards for attacking right amount of times and planning out your returning projectiles. For example, in strand you can swipe the pack couple of times from front and then go behind the boss so that all earlier projs will alone bring boss to like 50%. The skill feels pretty bad in areas with a lot of trees like ashen woods and I really hated doing courtyards with it compared to my FB totem char.
Whirling blades>bear trap too which saved a log too (got beartrapped next to abaxoth near shrine) and beartrap is in general just fuck you. I didn't even have too much attackspeed to whirl sideways with just general iAS jewels unless I got buffed.
I'd definitely buy dying sun sooner if I did this again because the spread increase is that good.
I'm now wondering what's the strong badass build of the leag. Nova ek maybe for fun mapping? Boss killer but which?