Path of Exile - Page 298
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Zhiroo
Kosovo2724 Posts
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No.Doubt
Canada202 Posts
8% Life on hit 10% viper strike 9% Blind 15% shield charge 5% Dominating blow Thanks | ||
-Archangel-
Croatia7457 Posts
On February 12 2013 12:29 Zhiroo wrote: Anyone know how much is GMP going for in Default League? Well I sold it for a ilvl57 searing touch unique :D Which was a great deal because now I am owning with my new trap character :D EDIT: BTW, if anyone is interested in such a build, start as Templar. You will be using 2-3 fire traps and 2 bear traps. You must have Searing Touch for this build as it is difference between OK and great. You will need to fit as many fire traps into the staff as possible (which will not be easy as it is Str/Int item and its slots tent to be blue or red). You can link them with whatever (probably fire penetration as it is red gem and increased duration or increased AoE). For bear traps link both with Added fire damage (and added chaos later). You must use Hatred as it boosts bear trap damage a lot. Also it works good with last part of this build. You need only one quality gem for this build, quality Arc (20% arc gives +10% shock chance for a total of 20%). You put that into spell totem attach elemental proliferation and faster casting and get those two passives that give you shock chance. Get Equilibrium now. Now you throw down arc totem, shock stacks of enemies and give them -50% resistance to cold and fire (what you use with fire traps and bear traps). As for curses you got 3 options: Vulnerability (boosts both physical damage of your bear trap and DoT of fire trap), Elemental Weakness (not explanation needed here), Temporal Chains (boosts DoT of fire trap as well as burning effect and gives you more surviveability due to slow enemies) To add more to this, you can boost your crit chance and crit damage for occasional one shot of rares (you will already be one shotting champions). If you decide to do this you can link increased crit chance or damage to your fire/bear traps (I am not sure if these work with bear traps - description of bear trap says spell but in topic on forums they been saying it does not). Another option is to go Eldritch Battery and get more auras then Hatred, auras like Clarity, Discipline (for more mana) and maybe Purity. Get movespeed boots, with this build you move a lot as traps don't require you to stand in one spot. And for your non-trap skill I use Fireball linked with LMP and chance to burn. BTW, don't forget to take increased burn damage passives near templar. | ||
Archers_bane
United States1338 Posts
Rarity: Magic Labyrinthine Dungeon Map of Champions -------- Map Level: 66 Item Quantity: +3% (augmented) Requirements: -------- Area is a Maze 40% more Magic Monsters -------- Travel to this Map by using it in the Eternal Laboratory. Maps can only be used once. | ||
Mattes
Germany1116 Posts
How easy do you farm Docks? How easy is an equal map for you with your normal gear? I farm Docks with relative ease in 3-4 MF-pieces. Just yesterday i did a yellow lvl66 map with burning patches, equilibrium-debuff, double bosses and some aditional fire-resist. Used 2 pieces (head, andvarius-ring) and it was no problem at all. I lost about 400 ES (due to ES-witch i dont care that much about life) and about 30-40 res overall. | ||
nojok
France15837 Posts
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-Dustin-
United States717 Posts
On February 12 2013 20:50 nojok wrote: I've the lvl 9 boots which gives +100% rarity when on low life, will it be effective for a non CI witch later? Could be all you gotta do is use auras with a blood magic gem to take your life to 35% or under. | ||
fleeze
Germany895 Posts
On February 12 2013 21:51 -Dustin- wrote: Could be all you gotta do is use auras with a blood magic gem to take your life to 35% or under. no, it won't have any effect in a CI witch. with CI you are never considered low life, since you can't reach 30% max hp. | ||
-Dustin-
United States717 Posts
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Obstikal
616 Posts
On February 12 2013 09:41 RuskiPanda wrote: If this game ever gets an auction house that's when I'm quitting. Spending hours looking for gear on forums is bad enough without having a Market Spreadsheet simulator in-game to waste even more of my time. That was the tipping point for D3 as well when you had to spend more time on the AH to make money than actually playing the damn game. ruski i have a secret i will tell you soon when you are ready > | ||
Broodwurst
Germany1586 Posts
On February 12 2013 20:50 nojok wrote: I've the lvl 9 boots which gives +100% rarity when on low life, will it be effective for a non CI witch later? I'd guess chaos damage would be a big problem unless you manage to grab as much resist as possible (every passive + gear) and get lots of hp regen. | ||
-Dustin-
United States717 Posts
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HardlyNever
United States1258 Posts
Duelist is pretty much the class that appeals to me the most. I'm kind of interested in the shadow, but that is what my brother is playing, so I want to do something different. The ranger seems meh. I'm not interested at all in the other classes. Has anyone here successfully done a duelist on HC and could give me some advice? I have no problem going slow and using a sword/board and switching to ranged when necessary; I just want to play this class. So any build/playstyle advice would be great, even if I have to build a little tankier than I would on non-HC. Am I retarded for even trying? Should I just play a different class? Honestly, I might just go back to D3 if I can't do a duelist, as that is the only class that really interests me at this point. | ||
fleeze
Germany895 Posts
On February 12 2013 22:12 -Dustin- wrote: He said a non CI Witch. oh sorry. i just read CI Witch, you're totally right then On February 12 2013 23:05 HardlyNever wrote: So I just started in on this game late last night. I'm trying to do a duelist on HC (being brand new to the game, and my brother is doing HC so... I guess that is what I'm doing). I've read and been told by several people that this is a horrible idea, because duelists are currently terrible at HC, and I'm basically asking for frustration. I played for like 20 min and got killed by the Hellrake thing (I was busy chatting, oh well), and I'm wondering if I should give it a real go or try something else. I'm pretty experienced with Diablo-esque games. Duelist is pretty much the class that appeals to me the most. I'm kind of interested in the shadow, but that is what my brother is playing, so I want to do something different. The ranger seems meh. I'm not interested at all in the other classes. Has anyone here successfully done a duelist on HC and could give me some advice? I have no problem going slow and using a sword/board and switching to ranged when necessary; I just want to play this class. So any build/playstyle advice would be great, even if I have to build a little tankier than I would on non-HC. Am I retarded for even trying? Should I just play a different class? Honestly, I might just go back to D3 if I can't do a duelist, as that is the only class that really interests me at this point. i won't repeat the arguments against going duelist in hardcore. there are more then enough threads about this topic. i just wanna ask: why do you care so much about a "class" in a game where every "class" has access to the same skill tree and skill gems? and which passives are so good for you in the duelist tree that you would do a sword and board duelist, instead of starting on a better position in the passive tree with a different class. | ||
HardlyNever
United States1258 Posts
On February 12 2013 23:28 fleeze wrote: oh sorry. i just read CI Witch, you're totally right then i won't repeat the arguments against going duelist in hardcore. there are more then enough threads about this topic. i just wanna ask: why do you care so much about a "class" in a game where every "class" has access to the same skill tree and skill gems? and which passives are so good for you in the duelist tree that you would do a sword and board duelist, instead of starting on a better position in the passive tree with a different class. I tend to really like the dex melee classes in rpg type games I play. I could do a marauder, but I don't generally like the pure strength characters. As far as what skills I want in particular, I don't know. I'm starting to think this game isn't so much for me as it seems most of the enjoyment is derived from theorycrafting and planning builds, not as much playing the game. The action, from what I've played and seen, is less satisfying to me than D3 (not trying to turn this into a d3 vs poe post), so I'm trying to pick a class that fits closest with the playstyle I like (at least as advertised). The duelist just seems to be the worst class right now, and maybe I should just wait until they polish the game more and make the classes (starting) more balanced. There is no specific build that I'm dying to do, because I haven't even gotten that far. Edit: I should mention I'm not a huge min/maxer. While I enjoy doing solid builds, especially if I can customize them to my preference, I'm not going to spend hours (or even minutes) pouring over spreadsheets and fine tuning builds so I can farm 10% more efficiently. That is just not how I enjoy these types of games. Again, this seems to be geared more to that type of play, so maybe it isn't for me. | ||
-Dustin-
United States717 Posts
On February 12 2013 23:42 HardlyNever wrote: I tend to really like the dex melee classes in rpg type games I play. I could do a marauder, but I don't generally like the pure strength characters. As far as what skills I want in particular, I don't know. I'm starting to think this game isn't so much for me as it seems most of the enjoyment is derived from theorycrafting and planning builds, not as much playing the game. The action, from what I've played and seen, is less satisfying to me than D3 (not trying to turn this into a d3 vs poe post), so I'm trying to pick a class that fits closest with the playstyle I like (at least as advertised). The duelist just seems to be the worst class right now, and maybe I should just wait until they polish the game more and make the classes (starting) more balanced. There is no specific build that I'm dying to do, because I haven't even gotten that far. Someone a few pages back lost a level 70 something duelist so I'd pm them for advice. Found him its Benjamin99 he may be willing to help you out on a build for one. | ||
mTwRINE
Germany318 Posts
Found a chest with 6 sockets, not all linked and would get 7 jeweller orbs for selling to vendor. Is 6 sockets really rare or something? And another question. Found a Chain Gem and how does that differ from Fork when using Split Arrow? It will give a few more "forks", but costs alot more mana and things die fast enough anyway. Does Chain have some other benefits? Thanks. | ||
-Dustin-
United States717 Posts
On February 12 2013 23:50 mTwRINE wrote: Hey guys, sorry for dropping random questions. Found a chest with 6 sockets, not all linked and would get 7 jeweller orbs for selling to vendor. Is 6 sockets really rare or something? And another question. Found a Chain Gem and how does that differ from Fork when using Split Arrow? It will give a few more "forks", but costs alot more mana and things die fast enough anyway. Does Chain have some other benefits? Thanks. Yes 6 sockets are pretty hard to find and some people are willing to pay quite a bit for that. I'm not sure where its not linked but I'd ask around trade chat see what people offer. Looking at trade forum most people are wanting ones that are 5link atleast. | ||
Butcherski
Poland446 Posts
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-Archangel-
Croatia7457 Posts
On February 12 2013 23:50 mTwRINE wrote: Hey guys, sorry for dropping random questions. Found a chest with 6 sockets, not all linked and would get 7 jeweller orbs for selling to vendor. Is 6 sockets really rare or something? And another question. Found a Chain Gem and how does that differ from Fork when using Split Arrow? It will give a few more "forks", but costs alot more mana and things die fast enough anyway. Does Chain have some other benefits? Thanks. I sell 6 socket items for 7 jewelers to vendors. 7 jewelers is almost 2 fusions which is worth 2 alchemy. So unless you can get through trade 2 alchemy or more don't bother. And I am not sure who would pay more for 6 sockets but no links item. Maybe if it as 6 socket and 4L or if it end game base item you could get more. | ||
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