last time i played was first weeks of beyond
Path of Exile - Page 903
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ramon
Germany4842 Posts
last time i played was first weeks of beyond | ||
HolydaKing
21225 Posts
Would be for the upcoming Torment/Bloodlines HC league. I was also considering trying SRS for my first time, though I have zero experience with it and think the leveling process should be as bad as the old school summoner which I already did as my first builld in Torment and which wasn't quite a fun experience to level. | ||
incinerate_
172 Posts
On March 20 2015 18:23 HolydaKing wrote: Haven't played BM Flametotem yet, but would this BM Flame Totem build be a good? Just created it on my own because I didn't really like the builds I saw. So if anyone here has more experience with it and can tell me if there's something wrong with it, please tell me. I don't really like getting out of the Mara start but I also tried Scion and figured it isn't really better. Would be for the upcoming Torment/Bloodlines HC league. I was also considering trying SRS for my first time, though I have zero experience with it and think the leveling process should be as bad as the old school summoner which I already did as my first builld in Torment and which wasn't quite a fun experience to level. It looks pretty solid to me. Some minor suggestions: Iron Grip only works for attacks not spells. So you probably want to drop that. (Although I think it'd be awesome if it also granted Iron Will) I am not sure whether Iron Wood is worth the 3 point investment. It depends on your supports I guess. If you go for added chaos or something like that it's probably good. (Damage Reduction and Resistance is IMO not really necessary from my experience with shockwave totems and flame totem has the better range). In particular, you might want to switch the nodes for 'Totemic Mastery' around. Depending on how high you value the life (and regen) from 'Combat stamina' you may also go for 'Unyielding'. If you have decent armor to begin with then the crit damage reduction is pretty good since that's what is usually punching through your armor. You can get +10Dex and -10 Str if you connect to the templar starting area via 'Sanctity' instead of going up on the outer most path. | ||
HolydaKing
21225 Posts
Thanks for all the other things, they sound pretty reasonable and I'll think about it. As for the resists, I was thinking having no Purity will make some resistances for the totems necessary. If that isn't so: OK, great. | ||
Blitzkrieg0
United States13132 Posts
On March 21 2015 03:48 HolydaKing wrote: Oh, I thought it would work for Flametotem because it's a projectile. It even says projectile attacks... silly me.. ;( Thanks for all the other things, they sound pretty reasonable and I'll think about it. As for the resists, I was thinking having no Purity will make some resistances for the totems necessary. If that isn't so: OK, great. If your totem dies you just cast another one. Totems dying doesn't matter. | ||
HolydaKing
21225 Posts
On March 21 2015 05:09 Blitzkrieg0 wrote: If your totem dies you just cast another one. Totems dying doesn't matter. I know that, though if your totem dies every second then some more defense might end up bringing your more dps. | ||
Hikari
1914 Posts
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ramon
Germany4842 Posts
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TheFoReveRwaR
United States10657 Posts
On March 20 2015 05:04 ramon wrote: what are the current "op" easy to farm up builds, starting from scratch? last time i played was first weeks of beyond Not ignoring your post. The question is a bit weak though It's too open ended. Should provide some insight on your preferences. It's a bit much to ask someone to detail every good build out there. Non are really "OP" but certainly some are better than others. Some "OP" builds rely on certain gear to make them work. Or are only OP in late game not early game and vice versa. Try putting in a little more effort in your question and I'd be happy to answer in detail For example, lightning tendril with a crafted +1 lightning gems wand is OP early on in the game. But because of range issues isnt as effective in merciless. The reverse of this is a kinetic blast ondars guile/dodge wanderer. Its very weak early on until late game were you can scale crit and use a high phys damage with + base % crit wand. At that point it becomes amazing. There is no such thing as an autowin build in PoE as you probably know. | ||
TheFoReveRwaR
United States10657 Posts
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TheFoReveRwaR
United States10657 Posts
On March 20 2015 18:23 HolydaKing wrote: Haven't played BM Flametotem yet, but would this BM Flame Totem build be a good? Just created it on my own because I didn't really like the builds I saw. So if anyone here has more experience with it and can tell me if there's something wrong with it, please tell me. I don't really like getting out of the Mara start but I also tried Scion and figured it isn't really better. Would be for the upcoming Torment/Bloodlines HC league. I was also considering trying SRS for my first time, though I have zero experience with it and think the leveling process should be as bad as the old school summoner which I already did as my first builld in Torment and which wasn't quite a fun experience to level. The main problems with SRS from my experience are defensive problems. Dps wise SRS can be effective but there will be a period of time(i mean build wise inside the tree, not real time) where you are basically wide open to be killed imo so not the best in a hardcore league. Mainly because you have to stand still for a significant amount of time to get your skull count up without the defensive stats to do so. User was warned for this post | ||
Hikari
1914 Posts
On March 21 2015 07:53 TheFoReveRwaR wrote: I have a question: I could test it myself but hoping someone knows the answer off-hand. Does spell echo count each cast as one attack simular to multistrike? Or does each echoed cast count as a seperate instance of that spell(very crucial for determining freeze duration etc)? I believe it is the latter, at least it felt that way when i swapped to spell echo on my FP guy | ||
Invoker
Belgium686 Posts
On March 21 2015 07:55 TheFoReveRwaR wrote: The main problems with SRS from my experience are defensive problems. Dps wise SRS can be effective but there will be a period of time where you are basically wide open to be killed imo so not the best in a hardcore league. Mainly because you have to stand still for a significant amount of time to get your skull count up. User was warned for this post LOL, why did you get warned for this post? I read it 3 times and couldn't see any reason :D LOL. | ||
HolydaKing
21225 Posts
On March 21 2015 08:17 Invoker wrote: LOL, why did you get warned for this post? I read it 3 times and couldn't see any reason :D LOL. Tripple post instead of editing it all into one post. I doubt he intends to get more posts, but that isn't allowed. | ||
TheFoReveRwaR
United States10657 Posts
On March 21 2015 08:17 Invoker wrote: LOL, why did you get warned for this post? I read it 3 times and couldn't see any reason :D LOL. Yea was for triple posting which I wasn't thinking about at all. They were three separate ideas/topics Would be confusing to edit them all together at least in my slightly obsessive brain. I don't think I deserved that warning but oh well. It is what it is All good though. I could've edited in my question with my reply. My bad. To hikari: So there was no noticeable increase in freeze duration? If it was combined as one instance of dmg the freeze duration would be noticeably longer. PS. Any chance of PoE getting its own forum section? Has over 150k simultaneous users when big new patches come out according to the stats provided by GGG. Which is sure to happen again when act 4 is released. I understand they can't fill up the side bar with every popular game though. Doubting anyone will notice this; just a thought PSS. I realize my request/idea is ridiculous now lol...considering even games like the current wow expansion don't have their own section with wayyyyyy more users than PoE Oh Well. | ||
Hikari
1914 Posts
I rmb running poorjoy's with TL guys and was able to pretty much freeze the whole place making the map quite easy. The only thing which caused me to stop playing my FP guy after 85 is just due to bad luck with maps, and also devourers are a giant pain in the ass (even with MoM and max ranked arctic armor they still pose a big threat). I dont think PoE can get its own section, its pretty much just the same guys poking their heads into this thread once a while. Although I think it might be nice if we get a new thread every league just to keep track of stuff and make it easier for new comers to get around. | ||
Probemicro
3708 Posts
On March 20 2015 05:04 ramon wrote: what are the current "op" easy to farm up builds, starting from scratch? last time i played was first weeks of beyond summoner summoner summoner will never be affected by balance patches and always viable. | ||
ticklishmusic
United States15977 Posts
On March 21 2015 09:44 Probemicro wrote: summoner summoner summoner will never be affected by balance patches and always viable. They feel weak as shit though, except SRS which is ok. | ||
Probemicro
3708 Posts
On March 21 2015 11:55 ticklishmusic wrote: They feel weak as shit though, except SRS which is ok. you realise that is the only build that has tested and true since the beginning of public PoE every other build has come and gone in the meta thanks to balance changes but summoner has always remained cheap and viable for MF/endgame. funny enough i was one of the few that actually tried out SRS way back last year before its buff and every streamer humper start hyping it up. it was already very strong. | ||
HolydaKing
21225 Posts
On March 21 2015 09:44 Probemicro wrote: summoner summoner summoner will never be affected by balance patches and always viable. Lawl, I laughed. I mean, you are right they're strong. My summoner beats any map except Atziri (which might be doable but I don't care). However, they're not easy to farm up, starting from the scratch. They're the most painful leveling experience I had. I'm sure you could avoid that by going something like Flameblast or Searing Bond on normal, though. Since starting like mid Cruel, Zombies are getting pretty strong if you happen to find Melee Splash. If not, your AoE won't be very fun because imo there are no truely good Spectres in Act 1 or Act 2. Regarding my idea of playing BM Flametotem, I'm starting to think going BM has no real advantages. If you go EB, which isn't a big point investment, then mana should not be a problem at all. Plus you should be able to run Purity (yes I'm worried about the survivability of the totems before lvl 19-20 and/or high quality, knowing minions are snacks without it) and maybe a herald. So I'm kinda torn whether to do it for the first time or not. | ||
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