Europa Universalis IV - Page 194
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Zaros
United Kingdom3673 Posts
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pfff
Belgium1352 Posts
I played with Random New World for the variety, and this was awesome at the start, as I had some good trade routes to asia and some funny fantasy new world things. I decided to focus on conquering the new world first as I needed to grow more powerful to challenge Ming for the Chinese throne, my goal for this run (I could conquer ryukyu (ming tributary) via naval supremacy + guerilla tactics, but couldnt get anything else as all other countries were ming tributaries vs a ming with 3x my units). I couldve gone for south east asia instead, but wanted to mess around in the new world + malacca is all downstream from Nippon node, didnt want to move trade node for role-playing purposes ;-) However, the moment that western powers started challenging my colonies, something really weird happened. They would declare on my colonial nations, but I would not get a call to arms. This is not normal right? This forced me to enforce peace (and not become war leader) or declare my own war to protect my CN. In the end my truces stopped overlapping with my CNs, leading to the europeans stealing complete 200+ development CNs in single wars that I couldnt even contest ... I stopped this save after that as it was really game-ruining. Anyway: - Is not getting a CtA from a colonial nation being attacked by a major european power (not its colonial nation, the country itself) normal? This seems like a bug - When my CNs were stolen, rebelled against the europeans and broke free they would spawn as random nations (e.g. CN07). They were still correct culture/religion so easy to re-conquer, but there were no cores and the CNs did not re-join me after rebelling. This was very stupid as well :-) - My CNs went bankrupt 4 or 5 times, something I've never seen happen with a European colonizer/playing without random new world. This again seemed really weird, like a CN with 200 development and low authority would have an income of 5 ducats and 20 ducats in costs ... This even happened in fully colonized nations, i.e. nothing with wrong religion or wrong culture or high authority ... Like Japenese Australia went bankrupt with 3 gold provinces ... This really seemed like a bug as well - Are there any new tricks to beating Ming? I had no good allies close by as everyone was a tributary/too small. I thought I would make him explode by getting 100% sea blockade while conquering ryukyu, but this didnt do shit, it hardly moved his war exhaustion even after like a 20 years blockade. The alternative to just outgrowing him (which is boring) is probably beating him a bit after global trade spawns and he has like 225% increased tech costs, but he never really fell behind tech, probably because of getting MP from tributaries. Any ideas/tricks for this to get the throne? | ||
disformation
Germany8352 Posts
(stolen from reddit) if ming has < 50 mandate they get: +50.0% shock damage received +50.0% fire damage received -50.0% goods produced having a bordering country that is not a tributary will decrease their mandate (apparently based on the development of said non tributary country). there is also a special event decreasing mandate by a bunch if they are bordered by a >= 300 dev horde nation. edit: so as japan you have to either grow big enough on your own for their mandate to drop below 50 or make a horde vassal at their border give them 300 dev and release them to force the event. or hope a swole russia comes creeping through sibiria and forms a border with ming. | ||
WindWolf
Sweden11767 Posts
The diplomatic macro builder is awesome! Like, I don't know how I managed to play the game without it | ||
419
Russian Federation3631 Posts
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RvB
Netherlands6077 Posts
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PoulsenB
Poland7686 Posts
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Silvanel
Poland4601 Posts
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Lucumo
6850 Posts
On April 14 2017 18:39 RvB wrote: 419 still playing this? You must be a god at this game by now. This is based on the assumption that he actually improves playing this game. | ||
Dangermousecatdog
United Kingdom7084 Posts
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Archeon
3235 Posts
The only thing I want is for states and building tabs to show autonomy of the province. Also I like the change to estates. Shinto was fairly boring so far though, expected a little more. On April 14 2017 17:06 419 wrote: One of these does not match the others: You started with Spain? WC incoming I guess. | ||
419
Russian Federation3631 Posts
Result is 75% administrative efficiency in 1680s, combine with a 50% cost CB for: Get out of my China. 848 dev in a single war. | ||
pfff
Belgium1352 Posts
- Issues with CNs not giving a CtA when they are being attacked - support heir losing all progress when you load your save after quitting - demand unlawful territory often doesnt create a dead nation but instead removes their core and gives me a core instead + gives me the territory (I would re-release but their core is dead ...) It seems they really fucked something up with vassals in general | ||
pfff
Belgium1352 Posts
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zulu_nation8
China26351 Posts
Haven't tried supporting heir or demanding unlawful territory on 1.20 but that sucks. I just finished my first game on 1.20 with Portugal, barely got mare nostrum and disbanded HRE. Most of the age abilities are useless, but the last few from age of revolution are ridiculously OP. Ignore coring cost distance, +3 siege bonus, permanent -20 something liberty desire for vassals. I've not noticed anything different with the absolutism mechanic. Never used the state edicts either, they only last 1-2 years and none of them are particularly useful in the short term with the exception of lowered unrest if you're overextended. Also tried GH for the Gold Rush achievement, got it after multiple tries but I've no idea how to recover from my debts save for declaring bankruptcy. Great Khan seems very difficult with GH's shitty economy. Any other interesting/moderately difficult achievements to try for? Preferably a run where multiple achievements are possible. I've done basileus and big blue blob, no WC yet. | ||
PoulsenB
Poland7686 Posts
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zulu_nation8
China26351 Posts
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LetaBot
Netherlands557 Posts
On April 18 2017 14:30 zulu_nation8 wrote: I've noticed that about CNs. South/Central America tribes would attack my colonies and all I could do was declare myself to save them. I've not tried to enforce peace which may work. Not a huge issue since I'd have to ferry troops over either way but it is strange. Haven't tried supporting heir or demanding unlawful territory on 1.20 but that sucks. I just finished my first game on 1.20 with Portugal, barely got mare nostrum and disbanded HRE. Most of the age abilities are useless, but the last few from age of revolution are ridiculously OP. Ignore coring cost distance, +3 siege bonus, permanent -20 something liberty desire for vassals. I've not noticed anything different with the absolutism mechanic. Never used the state edicts either, they only last 1-2 years and none of them are particularly useful in the short term with the exception of lowered unrest if you're overextended. Also tried GH for the Gold Rush achievement, got it after multiple tries but I've no idea how to recover from my debts save for declaring bankruptcy. Great Khan seems very difficult with GH's shitty economy. Any other interesting/moderately difficult achievements to try for? Preferably a run where multiple achievements are possible. I've done basileus and big blue blob, no WC yet. Poland has several achievements you can do in 1 run. | ||
arb
Noobville17915 Posts
On April 18 2017 14:30 zulu_nation8 wrote: I've noticed that about CNs. South/Central America tribes would attack my colonies and all I could do was declare myself to save them. I've not tried to enforce peace which may work. Not a huge issue since I'd have to ferry troops over either way but it is strange. Haven't tried supporting heir or demanding unlawful territory on 1.20 but that sucks. I just finished my first game on 1.20 with Portugal, barely got mare nostrum and disbanded HRE. Most of the age abilities are useless, but the last few from age of revolution are ridiculously OP. Ignore coring cost distance, +3 siege bonus, permanent -20 something liberty desire for vassals. I've not noticed anything different with the absolutism mechanic. Never used the state edicts either, they only last 1-2 years and none of them are particularly useful in the short term with the exception of lowered unrest if you're overextended. Also tried GH for the Gold Rush achievement, got it after multiple tries but I've no idea how to recover from my debts save for declaring bankruptcy. Great Khan seems very difficult with GH's shitty economy. Any other interesting/moderately difficult achievements to try for? Preferably a run where multiple achievements are possible. I've done basileus and big blue blob, no WC yet. Better than Napoleon is pretty interesting, i've never managed Great Khan cause its a piece of shit to do, Mongolia is ass to do it as too | ||
Velr
Switzerland10415 Posts
Or the Persia one i don't exactly remember what you Need to do, but starting with Qara, forming Persia and finally going head to head with the Ottomans/Muscovy/Commonwealth (if it forms) and before that the Mamluks and TImurids is pretty challenging. | ||
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