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On December 07 2012 08:29 ZasZ. wrote:Show nested quote +On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though.
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On December 07 2012 08:31 Impervious wrote:Show nested quote +On December 07 2012 08:29 ZasZ. wrote:On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though.
Sorry, that's not what I meant. I know that the insurance is transferable between players for a particular ship, but I am under the impression that the insurance you get from supporter packs is only for the 1+ ships you get with that supporter pack. Any ships you buy or otherwise obtain in-game will probably require their own insurance, which may be difficult to get and/or cost-prohibitive if you want to constantly kamikaze a fleet of them.
Again, this is all speculation, but something that they could do to minimize the advantage of suiciding a large fleet of ships in order to get them back through insurance.
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On December 07 2012 08:38 ZasZ. wrote:Show nested quote +On December 07 2012 08:31 Impervious wrote:On December 07 2012 08:29 ZasZ. wrote:On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though. Sorry, that's not what I meant. I know that the insurance is transferable between players for a particular ship, but I am under the impression that the insurance you get from supporter packs is only for the 1+ ships you get with that supporter pack. Any ships you buy or otherwise obtain in-game will probably require their own insurance, which may be difficult to get and/or cost-prohibitive if you want to constantly kamikaze a fleet of them. Again, this is all speculation, but something that they could do to minimize the advantage of suiciding a large fleet of ships in order to get them back through insurance. That'll depend on the risk/reward factor though. In EVE, when I'm using a ridiculously cheap ship and the entire purpose of that ship is to potentially suicide itself so we can guarantee a kill of a significantly more valuable ship which we would otherwise not be able to kill (which will drop loot worth much more than the value of the suicide ship), then it is economical for us to suicide ships intelligently, even though the "insurance" in EVE is fucking terrible. I'm sure the same principle will apply, even if the mechanics involved are drastically different.
EDIT - also, when you get better at the game, you tend to lose less of these suicidal ships. I've gone through many engagements where I end up tackling several ships that should be able to kill me, but I am able to keep myself alive long enough for friendlies to kill them first. I don't see this being any different in SC than it is in EVE.
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On December 07 2012 08:44 Impervious wrote:Show nested quote +On December 07 2012 08:38 ZasZ. wrote:On December 07 2012 08:31 Impervious wrote:On December 07 2012 08:29 ZasZ. wrote:On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though. Sorry, that's not what I meant. I know that the insurance is transferable between players for a particular ship, but I am under the impression that the insurance you get from supporter packs is only for the 1+ ships you get with that supporter pack. Any ships you buy or otherwise obtain in-game will probably require their own insurance, which may be difficult to get and/or cost-prohibitive if you want to constantly kamikaze a fleet of them. Again, this is all speculation, but something that they could do to minimize the advantage of suiciding a large fleet of ships in order to get them back through insurance. That'll depend on the risk/reward factor though. In EVE, when I'm using a ridiculously cheap ship and the entire purpose of that ship is to potentially suicide itself so we can guarantee a kill of a significantly more valuable ship which we would otherwise not be able to kill (which will drop loot worth much more than the value of the suicide ship), then it is economical for us to suicide ships intelligently, even though the "insurance" in EVE is fucking terrible. I'm sure the same principle will apply, even if the mechanics involved are drastically different. EDIT - also, when you get better at the game, you tend to lose less of these suicidal ships. I've gone through many engagements where I end up tackling several ships that should be able to kill me, but I am able to keep myself alive long enough for friendlies to kill them first. I don't see this being any different in SC than it is in EVE.
Well the first thing that comes to mind is that by ramming them, possibly causing an explosion or hull breach, you may lose all the cargo you are trying to get. Again, that's subject to how they design the game, but I would think you would get better returns by disabling a ship and its crew and then boarding it for the cargo, not destroying it. Obviously salvage is still possible, but they could easily make it not cost-effective to suicide a ship when the end result is salvage.
I guess what it comes down to is that if they want suicidal ships to be as important as they are in EVE, they can design the game that way. If not, there are plenty of ways to discourage that kind of behavior.
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On December 07 2012 08:58 ZasZ. wrote:Show nested quote +On December 07 2012 08:44 Impervious wrote:On December 07 2012 08:38 ZasZ. wrote:On December 07 2012 08:31 Impervious wrote:On December 07 2012 08:29 ZasZ. wrote:On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though. Sorry, that's not what I meant. I know that the insurance is transferable between players for a particular ship, but I am under the impression that the insurance you get from supporter packs is only for the 1+ ships you get with that supporter pack. Any ships you buy or otherwise obtain in-game will probably require their own insurance, which may be difficult to get and/or cost-prohibitive if you want to constantly kamikaze a fleet of them. Again, this is all speculation, but something that they could do to minimize the advantage of suiciding a large fleet of ships in order to get them back through insurance. That'll depend on the risk/reward factor though. In EVE, when I'm using a ridiculously cheap ship and the entire purpose of that ship is to potentially suicide itself so we can guarantee a kill of a significantly more valuable ship which we would otherwise not be able to kill (which will drop loot worth much more than the value of the suicide ship), then it is economical for us to suicide ships intelligently, even though the "insurance" in EVE is fucking terrible. I'm sure the same principle will apply, even if the mechanics involved are drastically different. EDIT - also, when you get better at the game, you tend to lose less of these suicidal ships. I've gone through many engagements where I end up tackling several ships that should be able to kill me, but I am able to keep myself alive long enough for friendlies to kill them first. I don't see this being any different in SC than it is in EVE. Well the first thing that comes to mind is that by ramming them, possibly causing an explosion or hull breach, you may lose all the cargo you are trying to get. Again, that's subject to how they design the game, but I would think you would get better returns by disabling a ship and its crew and then boarding it for the cargo, not destroying it. Obviously salvage is still possible, but they could easily make it not cost-effective to suicide a ship when the end result is salvage. I guess what it comes down to is that if they want suicidal ships to be as important as they are in EVE, they can design the game that way. If not, there are plenty of ways to discourage that kind of behavior. EVE is a terrible game though, I really hope they stay away from a lot what makes it what it is.....
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Hyrule18767 Posts
On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. wow talk about punishing pvp....sounds pretty carebear
don't know if I care anymore :|
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Hyrule18767 Posts
On December 07 2012 08:58 ZasZ. wrote:Show nested quote +On December 07 2012 08:44 Impervious wrote:On December 07 2012 08:38 ZasZ. wrote:On December 07 2012 08:31 Impervious wrote:On December 07 2012 08:29 ZasZ. wrote:On December 07 2012 08:11 Impervious wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. I'm not sure if that will actually accomplish anything..... In EVE, I could just buy 100 ships if I had the cash, and when I start running low, I just buy 100 more and ship them where I'm expecting to need them, so I can reship in minutes. If I can just get my ship back in SC, then why not just have 10 or so available for someone in a suicidal role, and cycle through them... Because all 10 of them would need insurance in order to replace them? I'm not sure what the process of getting insurance in game is, but I was under the impression that when you get a supporter pack the insurance is only for the ships included in that pack. From what I read, the insurance was transferable between players as long as the ship was transferred through a legal means (properly bought from another player). I may be wrong though. Sorry, that's not what I meant. I know that the insurance is transferable between players for a particular ship, but I am under the impression that the insurance you get from supporter packs is only for the 1+ ships you get with that supporter pack. Any ships you buy or otherwise obtain in-game will probably require their own insurance, which may be difficult to get and/or cost-prohibitive if you want to constantly kamikaze a fleet of them. Again, this is all speculation, but something that they could do to minimize the advantage of suiciding a large fleet of ships in order to get them back through insurance. That'll depend on the risk/reward factor though. In EVE, when I'm using a ridiculously cheap ship and the entire purpose of that ship is to potentially suicide itself so we can guarantee a kill of a significantly more valuable ship which we would otherwise not be able to kill (which will drop loot worth much more than the value of the suicide ship), then it is economical for us to suicide ships intelligently, even though the "insurance" in EVE is fucking terrible. I'm sure the same principle will apply, even if the mechanics involved are drastically different. EDIT - also, when you get better at the game, you tend to lose less of these suicidal ships. I've gone through many engagements where I end up tackling several ships that should be able to kill me, but I am able to keep myself alive long enough for friendlies to kill them first. I don't see this being any different in SC than it is in EVE. Well the first thing that comes to mind is that by ramming them, possibly causing an explosion or hull breach, you may lose all the cargo you are trying to get. Again, that's subject to how they design the game, but I would think you would get better returns by disabling a ship and its crew and then boarding it for the cargo, not destroying it. Obviously salvage is still possible, but they could easily make it not cost-effective to suicide a ship when the end result is salvage. I guess what it comes down to is that if they want suicidal ships to be as important as they are in EVE, they can design the game that way. If not, there are plenty of ways to discourage that kind of behavior. but I don't want their cargo
I want their tears
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Yeah the insurance thing as a whole sounds pretty stupid :/.
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On December 07 2012 09:05 tofucake wrote:Show nested quote +On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. wow talk about punishing pvp....sounds pretty carebear don't know if I care anymore :|
How is it carebear to punish people for being stupid and losing their ships? Blast all the ships you want, as long as you are good enough to get away unscathed.
Having ramming be the best way to take down a ship is a dumb implementation, there's really no arguing that fact.
EDIT: Unless you're arguing that ship insurance shouldn't exist...in which case yeah I guess it's "carebear" and this isn't the game for you.
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On December 07 2012 09:19 ZasZ. wrote:Show nested quote +On December 07 2012 09:05 tofucake wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. wow talk about punishing pvp....sounds pretty carebear don't know if I care anymore :| How is it carebear to punish people for being stupid and losing their ships? Blast all the ships you want, as long as you are good enough to get away unscathed. Having ramming be the best way to take down a ship is a dumb implementation, there's really no arguing that fact. EDIT: Unless you're arguing that ship insurance shouldn't exist...in which case yeah I guess it's "carebear" and this isn't the game for you. Tofu is still bitter, that's all.
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Hyrule18767 Posts
On December 07 2012 09:19 ZasZ. wrote:Show nested quote +On December 07 2012 09:05 tofucake wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. wow talk about punishing pvp....sounds pretty carebear don't know if I care anymore :| How is it carebear to punish people for being stupid and losing their ships? Blast all the ships you want, as long as you are good enough to get away unscathed. Having ramming be the best way to take down a ship is a dumb implementation, there's really no arguing that fact. EDIT: Unless you're arguing that ship insurance shouldn't exist...in which case yeah I guess it's "carebear" and this isn't the game for you. people will be like "oh i might lose my ship and then it'll take longer to replace next time better not pvp in case i die"
we see it all the time in eve and replacing ships in eve is easy as fuck, so "it gets harder to replace ships" built into the system discourages pvp
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Also don't forget the life time insurance is just for folks in the kickstarter those who start when the game goes live will not have insurance unless they buy it.
The time penalty has been designed to discourage insurance fraud and to prevent the KS people from having a huge advantage in using their ships as torpedos.
Also from what they say lifetime insurance is on the hull and orig equipment does not include addons.
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You can easily buy throw away ships and choose not to insure them. Although depending on how much it costs, might be still a good idea to insure. Who knows. Time will tell =]
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I wish their new forums would come out. It's starting to get ridiculous the amount of crap that is popping up over there.
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On December 07 2012 10:56 tofucake wrote:Show nested quote +On December 07 2012 09:19 ZasZ. wrote:On December 07 2012 09:05 tofucake wrote:On December 07 2012 07:55 Psyonic_Reaver wrote: From the FAQ
Can I use my insurance as an excuse to simply ram other ships to death knowing I will get my ship back?
You can, but this will be a very bad idea as it is inconvenient and time consuming in getting your replacement ship ready to go again. Additionally there will be an increasing delay in replacing your ship every time you make a claim within a certain period of time. wow talk about punishing pvp....sounds pretty carebear don't know if I care anymore :| How is it carebear to punish people for being stupid and losing their ships? Blast all the ships you want, as long as you are good enough to get away unscathed. Having ramming be the best way to take down a ship is a dumb implementation, there's really no arguing that fact. EDIT: Unless you're arguing that ship insurance shouldn't exist...in which case yeah I guess it's "carebear" and this isn't the game for you. people will be like "oh i might lose my ship and then it'll take longer to replace next time better not pvp in case i die" we see it all the time in eve and replacing ships in eve is easy as fuck, so "it gets harder to replace ships" built into the system discourages pvp
So bitter :<
This is why we channel our inner Kwark and have 50+ accounts. Ramming speed, Captain!
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They released a 3d concept of the freelancer. Looks pretty good to me. Could look a tad more streamlined and less bubbly
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New jump point information released. I hope they are kidding with that half hour navigating the point bullshit. 5 min seems too long as well...
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Spectrum dispatch is usually lore more than gameplay. I don't think they'll make it so you have to wait half an hour everytime you make a jump. No one will ever want to play a game where the watch the screen for half an hour every 5 mins.
EDIT : Btw I think I'm going to get a constellation by paying small amounts over the year. It'll be useful for everyone in TL and man I want a mannable ship with a fighter inside :D
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