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This game is really fun. I can't believe how clunky WoWP is compared to this game.
On March 20 2013 05:26 Roggay wrote:Show nested quote +On March 20 2013 01:08 itsjustatank wrote:the new patch seems to have changed a few things that weren't listed in the announcement video at least: - Ramming no longer gives anyone points, it just counts as a crash.
- The bomb target reticle in third-person mode only appears (for the planes I tested) in straight-and-level flight. This will probably largely eliminate the dive-bombing people have been doing in planes that simply should not be able perform that role.
I was under the impression that ramming already didnt give any point. Show nested quote +On March 20 2013 04:06 Audemed wrote: Been playing this nearly a month now, and I must say, fucking spectacular. I've put nearly 4500 battles in WoT, way more money than I should have, but my god, if they implement the ground units in here as well as they've done the planes, this will usurp WOT so, so, so quickly.
Play this, buy shit, this is WOWP done right. If they do it right yes. But it might be one hell of a task to balance. Nobody wants to play in a tank while bombs are raining down on you from 3000feet.
Thats what fighter planes are for. You know. To prevent bombers. It all balances out.
On April 19 2013 12:19 Marimokkori wrote:Show nested quote +On January 26 2013 03:06 m4inbrain wrote:I find this to be a massive pitfall of many a modern F2P, the fact that an objectively skilled or talented player in the respective genre can be consistently beaten by a mediocre or even bad player simply by virtue of the latter's 200 hours spent on the game, not through experience but through simply better weapons that the 200 hours rewarded him with. (Obviously this logic can't be applied to MMORPGs in which items can be acquired by random drop through grinding dungeons, but that's beside the point) Guess i could have worded it differently. There is no point in grinding a game, if you don't get an advantage. Even in World of Tanks (which is imbalanced as hell), you can kill a bad Tiger-driver with a T-34 or even a M4. Or a Maus with nearly everything from T7 on. If the drivers are bad. On the other hand, on equal "skill-level", the player with more "levels" should win. As i said, there is no point in grinding, if you can achieve everything in the starter-plane. I didn't mean autowin, but if i meet you in the air, you having achieved level whatever the highest is, and i'm in a starter-plane, you should clearly have a noticable advantage. That's actually the point of free to play games. There is no need for premium otherwise, which in World of Tanks just means "getting big things faster". Also, at your time-spent argument, just because you spend more time in the game, does not neccessarily mean that you have a higher level than other players (in a good system). "Skill" should be rewarded, of course. But just to a certain level, i don't know how to word it properly. Like, the max-level player would need to make big (and stupid) mistakes to lose against a starter-plane, something like that. Again, i'm not talking autowin here. And now i'm going to try the game. Edit: is there a way to switch between shooter and classic controls after the initial startup? I really don't like the idea of "My plane is better because I've played longer" kind of games (outside of RPG's of course). IMO If you have a max-level plane, you shouldn't have to make horrible mistakes to lose a fight, you just have to be outplayed by some degree. Flight sims are games of skill, no? It would be like making StarCraft a progressive system where my zealots get +50hp and +2 damage for every 200 games I play. The only system I'm somewhat OK with is something along the lines of what LoL does. Each level you get a VERY MINOR boost up to the max level, 30. It doesn't take very long to hit 30 and start playing on a truly even field, but the advantage of levels is so minor that it only makes a difference among skilled players who are all already 30 anyway. Now that I've typed this out, I guess that's kind of what you were trying to say? Some sort of small edge, but not a game breaking one? Edit: Just realized how old this thread is.
The problem with all of the arguments being made is that you aren't fighting these veteran players with high tier planes using low tier planes. The matches are made even and you have an equal opportunity for success. It's a game of skill across opponents fighting in equally matched planes, and there is a ton of room to be outplayed.
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Do historical battles require complex engine management?
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On April 19 2013 15:41 Visas wrote: Do historical battles require complex engine management?
full real battles are basically a flight sim
historical battles still have 3rd person view but no aim help telling you were to shoot
arcade mode has all the helps and your planes cant break apart when you make too tight turns
On April 19 2013 13:53 Daumen wrote: Gonna start playing this game, ill start with Japanese aircraft ;D In WoT I only played Wehrmachttanks but I heard in here the German AirCraft is weak/low range wich I dont like ;x I'd rly like to test out some Bombers ;D
Do you guys have any tips on what country provides the best Planes for specific gamplay? (as in, are the US Fighters especially Fast, the Russian ones especially resilient what have you)
Germans - best energy fighters, bad bombers, fun troll planes with 50mm canons
Brits - very strong dogfighters, best heavy assault planes with the Beaufighter, average bombers
Americans - very good dogfighters, good energy fighters with the Aircobra, strongest bombers in the game on higher levels
Japan - most agile dogfighters, weak defenses, gets bombers with huge bombs very early but crappy bombload
USSR - right now probably still a bit OP dogfighters with the Yak-9T, very well armored ground assault planes and bombers, bombloads are average
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As a guy who played shitloads of IL2 custom campaigns with full realism (zero multiplayer experience) i decided to give a go at this game. Completed tutorials to get a feel, all is k. I've queued for historical battles as i thought lots of IL veterans would be playin at full realism and i didn't want to face em yet. Saw fraking external view and crosshair + dudes with mouse and keyboard flying bf 109's vs biplanes. Got my ass handed. Thought realism would be better than this shit. Average queue time is 5.45 min with 4 ppl in queue + Show Spoiler +
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Nice. Glad to see this thread is still alive after all this time.
For anyone who's interested in giving it a try, or learning more about how to play, I've compiled an index of guide and useful information a little while ago: http://forum.warthunder.com/index.php?/topic/31509-guide-and-information-index/
On April 19 2013 17:06 Skilledblob wrote: Germans - best energy fighters, bad bombers, fun troll planes with 50mm canons
Brits - very strong dogfighters, best heavy assault planes with the Beaufighter, average bombers
Americans - very good dogfighters, good energy fighters with the Aircobra, strongest bombers in the game on higher levels
Japan - most agile dogfighters, weak defenses, gets bombers with huge bombs very early but crappy bombload
USSR - right now probably still a bit OP dogfighters with the Yak-9T, very well armored ground assault planes and bombers, bombloads are average Lolwut?
Let me break it down for you:
Fighters
USA - Fastest; least maneuverable.
Germany - Fast; poor maneuverability.
USSR - Balanced in terms of speed and maneuverability.
Britain - Slow; good maneuverability.
Japan - Slowest; most maneuverable.
Ground-attack planes/heavy fighters/dive bombers
USA - Very small selection ATM. A-20G Havoc is arguably the best ground-attack plane for it tier, though.
Germany - Widest selection of Me 410s and Do 217s. Very good planes in almost all aspects. Ju-87 dive bomber suck ass.
USSR - Small selection of not very well armed but maneuverable Ilyushin attack planes and Peshka dive bombers.
Britain - Three powerful Beaufighter heavy fighters and one underwhelming Mosquito dive bomber available.
Japan - Nothing to speak of.
Low tier bombers
USA - Has two heavily-armed B-25j bombers. Lots of guns in the front.
Germany - A wide selection between the slow but heavily-loaded He 111s and the fast but lightly-loaded S.79s. Also has the extremely efficient Ju-88.
USSR - Has a line of fast but lightly-loaded SB 2M bombers, as weel as an Ar-2 and IL-4.
Britain - Starts off with the very low tier and very solid Blenheim and Beaufort bombers. Continues with the lumbering but heavily-armed Wellingtons.
Japan - Has the H6K4 flying boat, a very slow but extremely heavily armed low tier bomber. Also has a line of fast and heavily armed Ki-49 bombers.
High tier bombers
USA - Has the legendary B-17 and B-24 heavy bombers. Stupidly well-armed and well-armored.
Germany - Has the fastest high tier bombers in the game, in the form of the Do 218 night bombers and the Arado 234 jet bomber.
USSR - Very fast and very heavily-loaded Yer-2 and Tu-2S bombers.
Britain - Lancaster heavy bomber. Basically a high tier Wellington. Kinda shit.
Japan - G5N1 and G8N1 heavy bombers. Very well armed.
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So I love IL-2 Sturmovik 1946 but never could convince my friends to play with me and now they're all playing this game... so I installed it as well.
I have played for 3 hours and managed unlock just a couple of german planes and unless I'm missing something you need play for an absurd amount of time to get to the better planes. Do the other modes (have been playing arcade till I get a bit better) give more points or something? This is just ridiculous, I'm in the top 3 almost every game and I'm progressing sooooooooooo slowly. I can't even start on the campaign because I'm not high enough.
All I want to do is just a variety of missions, like bomb something or throw a torpedo and try land on a carrier, without having to spend hour after hour in multiplayer grinding out the planes.
I was hoping for a better looking, better multiplayer IL-2 1946 with more planes and more variety, but I guess this just the wrong game.
Oh and is it true that german planes suck at the lower tiers?
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United States5162 Posts
You're going to have to do some grinding or buy premium currency(golden eagles). I've spent about 100 hours playing the game and have Tier 9,7,5,9,0, but that is over a number of patches that changed costs/rewards. Personally I hated the tier 1-2 planes, but started really enjoying battles when I got to tier 3-4.
My experience is that German planes suck until tier 6 when they unlock the bf-109, but it's comparable to Americans and Japanese. The Russian and British tier 3-5 planes seem a bit better than average.
And Historical Battles gives a lot more rewards, but you only get one plane and you don't get placed straight into battle. I personally find the combat in historical way more rewarding, but the downtime between actual combat is a lot longer than in arcade.
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hmm, I guess I'll give it another try and grind out the bf 109, need 55k silver and a level.
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The German's kinda suck if that's what you want to start with. You can learn the ropes with Germany and then switch to a nation that is better and kick the crap out of low level players. Seems like USSR has the best low tier dogfighters. Though my favorite so far has been the airacobra for USA, that things nose cannon tear planes apart.
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On April 19 2013 17:06 Skilledblob wrote:Show nested quote +On April 19 2013 15:41 Visas wrote: Do historical battles require complex engine management? full real battles are basically a flight sim historical battles still have 3rd person view but no aim help telling you were to shoot arcade mode has all the helps and your planes cant break apart when you make too tight turns Show nested quote +On April 19 2013 13:53 Daumen wrote: Gonna start playing this game, ill start with Japanese aircraft ;D In WoT I only played Wehrmachttanks but I heard in here the German AirCraft is weak/low range wich I dont like ;x I'd rly like to test out some Bombers ;D
Do you guys have any tips on what country provides the best Planes for specific gamplay? (as in, are the US Fighters especially Fast, the Russian ones especially resilient what have you) Germans - best energy fighters, bad bombers, fun troll planes with 50mm canonsBrits - very strong dogfighters, best heavy assault planes with the Beaufighter, average bombers Americans - very good dogfighters, good energy fighters with the Aircobra, strongest bombers in the game on higher levels Japan - most agile dogfighters, weak defenses, gets bombers with huge bombs very early but crappy bombload USSR - right now probably still a bit OP dogfighters with the Yak-9T, very well armored ground assault planes and bombers, bombloads are average Germans have some of the best bombers. The Do217's, the He111H16, and the Ju88 are all incredible. And they even have exceptional, albeit low-tier turnfighters, the He112 series. Especially my favorite plane in the game, the He112A-0. They do mostly have energy fighters though.
All my info is for Historical Battles, I don't play arcade at all now.
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On May 23 2013 06:08 Millitron wrote: All my info is for Historical Battles, I don't play arcade at all now. As is proper.
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On May 23 2013 05:58 Craze wrote: The German's kinda suck if that's what you want to start with. You can learn the ropes with Germany and then switch to a nation that is better and kick the crap out of low level players. Seems like USSR has the best low tier dogfighters. Though my favorite so far has been the airacobra for USA, that things nose cannon tear planes apart.
T_T so everything I unlocked so far is pretty much wasted? should I continue untill I have the bf 109 or just start on a new country?
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On May 23 2013 08:20 10734 wrote:Show nested quote +On May 23 2013 05:58 Craze wrote: The German's kinda suck if that's what you want to start with. You can learn the ropes with Germany and then switch to a nation that is better and kick the crap out of low level players. Seems like USSR has the best low tier dogfighters. Though my favorite so far has been the airacobra for USA, that things nose cannon tear planes apart. T_T so everything I unlocked so far is pretty much wasted? should I continue untill I have the bf 109 or just start on a new country?
nah just keep playing. you dont have to stick to a specific country. In the beginning it helps a lot to play every country a bit to get a feel for the planes and what they are able to do. And you get good money too because of the 10 free repairs you get on every new plane
and keep in mind russian planes will always do everything better than you do
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On May 23 2013 05:58 Craze wrote: The German's kinda suck if that's what you want to start with. You can learn the ropes with Germany and then switch to a nation that is better and kick the crap out of low level players. Seems like USSR has the best low tier dogfighters. Though my favorite so far has been the airacobra for USA, that things nose cannon tear planes apart.
You don't play Historical, do you? Germans absolutely dominate there.
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Nah I don't play historical. Not yet at least, i want to get a joystick and go cockpit only in realistic mode.
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Anyone still play this game? I just downloaded and installed? Im having huge trouble with the controls mainly because there are so many (I'm playing simplified) and it just doesn't feel as comfortable as I am hoping.
Essentially, I want to control my aircraft with WASD QE etc, but I want to utilize the mouse to help orient aim, what would be the optimal settings for this?
There are also a lot of settings I don't quite get their purpose such as the following (can you guys explain and suggest what is best?):
- Hold Throttle for WEP
- Mouse Usage
- Invert Y-Axis (gunner) [Gunner as in someone else drives and I shoot?]
- Flaps [What do these do? useful?
- Toggle airbrake
- Left/Right Brakes
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United States5162 Posts
I use simplified controls with mouse aim and WASDQE to supplement. Point the mouse where you want to go and it generally works pretty well, but certain situations require some manual control like turning over in a dive or pulling a loop/Immelmann.
WEP is for more engine power. Don't hold it too long or you'll burn it up. Like above, I use mouse to tell my plane where to go, and if you hold C you can look around without changing direction. I don't know about invert y-axis, but if you hit V you toggle through you views, one of which is you gunner, and then you can aim while the plane flies straight and level. Combat flaps help turning, landing flaps help landing, takeoff flaps help takeoff. Airbrake slows you down; most useful in a dive. Don't know anything about left/right brakes.
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I really don't want to fly with the mouse.
Does WEP Regen?
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On May 24 2013 11:44 Torte de Lini wrote: I really don't want to fly with the mouse.
Does WEP Regen?
if yo udont want to fly with the mouse then get a joystick or gamepad. trying to fly using the keyboard is bound to let you fail because a keyboard only knows on and off and cant be as delicate.
WEP does regenerate in arcade mode but takes a while
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On May 24 2013 15:25 Skilledblob wrote:Show nested quote +On May 24 2013 11:44 Torte de Lini wrote: I really don't want to fly with the mouse.
Does WEP Regen?
if yo udont want to fly with the mouse then get a joystick or gamepad. trying to fly using the keyboard is bound to let you fail because a keyboard only knows on and off and cant be as delicate. WEP does regenerate in arcade mode but takes a while
Xbox controller work? Would I be hindered in your opinion? If I am using an Xbox controller, what do you suggest the controls should be?
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