My graphics are about as low as low goes so is it maybe tied to something else?
The Witcher 3! - Page 86
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Bannt
United States73 Posts
My graphics are about as low as low goes so is it maybe tied to something else? | ||
LaNague
Germany9118 Posts
On May 28 2015 06:39 Bannt wrote: I am trying to turn my game brightness up but moving the gamma slider doesn't seem to do anything. Has anyone experienced this? My graphics are about as low as low goes so is it maybe tied to something else? are you fullscreen? It doesnt work with windowed modes and should even show up there. | ||
ZenithM
France15952 Posts
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LaNague
Germany9118 Posts
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Kaethis
Netherlands112 Posts
On May 28 2015 07:36 LaNague wrote: press space when landing guys yeah. Geralt does a fancy roll and comes up fine. Had to learn this the hard way when I got to the + Show Spoiler + Wild Hunt Warrior at the end of Wandering in the Dark on just below the amount of hp where the drop off of that ledge would kill me. With no food. Or potions. That was one loooooong fight. | ||
MyrMindservant
695 Posts
On May 27 2015 08:45 Clegane wrote: Either having a questmarker pointing you exactly on the spot where you need to be or have a crude description and running around for ten minutes because you can't figure out where to go? I'd take my Witcher Senses every time. I would choose descriptions and written directions over quest markers/arrows any day. They are not crude or hard to follow if developer is at least semi-competent and will greatly enrich the immersion. They also encourage you to explore the world and learn its lore and geography. On May 27 2015 18:05 hfglgg wrote: that morrowind didnt have quest marker was one of the biggest reason why i couldnt play it for very long. that and the terrible story. Terrible story? You really shouldn't talk about something you didn't experience or understand, like you just confessed. Morrowind has excellent story/setting, one of the better ones you can find in games of all genres. But it is not served to the player on a silver platter, you have to read books, notes and pay attention to what other characters are saying. The game is not for impatient or those who lack reading comprehension, you have to gather information yourself and then use that information to complete the picture. | ||
Faruko
Chile34157 Posts
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MrCon
France29748 Posts
On May 28 2015 02:43 Bannt wrote: There was a game, was it morrowind? i don't remember for sure it's been so long, but the repair system was set up so that as your weapons/armor were slowly damaged they would get less and less effective. I actually really liked that system because the longer you fought and wandered around you would get kind of wartorn and it was a challenge to make it through a marathon adventure. But the feeling you got when you repaired everything up at a town and were all fresh and ready to go was awesome, it really made you feel powerful. This is what happen in witcher 3 right ? the red number in your sword status is the damage loss from durability loss. | ||
MyrMindservant
695 Posts
On May 28 2015 09:10 Faruko wrote: I found the witcher sense to be really really cool, the mistery, Geralt deduction and stuff really makes you feel intrigued Witcher Sense is a decent middle ground I think. It may not have all of the advantages of written descriptions/directions, but it is still superior to the shallow hand-holding of direct quest markers. | ||
Kipsate
Netherlands45349 Posts
Also, + Show Spoiler + It was mentioned in this thread before that you can find the ''real'' culprit behind Prisilla nd that it was the coroner(he was shady as fuck anyway). Did I miss something and make the wrong choice or? Quest ended to me when I killed that religious dude. | ||
ZenithM
France15952 Posts
On May 28 2015 09:23 MyrMindservant wrote: Witcher Sense is a decent middle ground I think. It may not have all of the advantages of written descriptions/directions, but it is still superior to the shallow hand-holding of direct quest markers. I agree with you, gameplay-wise, it's not ideal. But I see the gathering of clues with witcher senses as a full part of the story telling. It's obviously not hard, not challenging, and it's pretty much a given that you'll find all the clues, so I think you can just enjoy listening to Geralt's comments about them. I'm fully with Faruko there, I love these phases of the game, for what they bring to the narration alone. | ||
caelym
United States6421 Posts
On May 28 2015 09:36 Kipsate wrote: Thing is, there is story and then there is storytelling, for example I found SC/1BW's storyline and campaign to be quite good despite the fact that it was a rather standard one, its also about music, art, voiceacting etc. Also, + Show Spoiler + It was mentioned in this thread before that you can find the ''real'' culprit behind Prisilla nd that it was the coroner(he was shady as fuck anyway). Did I miss something and make the wrong choice or? Quest ended to me when I killed that religious dude. + Show Spoiler + you have to talk to him a little and he'll tell you where the coroner went off to (a warehouse on the docks), then you can kill him | ||
bo1b
Australia12814 Posts
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ZenithM
France15952 Posts
On May 28 2015 13:13 bo1b wrote: Just completed the game, found it pretty over hyped tbph. The control system and camera views were annoying as hell, and the questmarkers/witcher senses were lame. The storyline itself featured an interesting mix of cheesy fantasy mixed with gritty cheesy fantasy. The open world that's advertised is farcicle, when I play a game that features "open world" I expect something like Morrowind, not something like this. Though to be fair morrowind is better in almost every way that matters for replay ability. Damn, you must be pretty disappointed in gaming nowadays. I can understand your points though, it's just that they're all really overstated imo. | ||
bo1b
Australia12814 Posts
On May 28 2015 13:20 ZenithM wrote: Damn, you must be pretty disappointed in gaming nowadays. How could you possibly guess? | ||
trifecta
United States6795 Posts
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Geisterkarle
Germany3256 Posts
But just out of curiosity: Are you playing with controller or keyboard+mouse!? Maybe we get a "bad camera" pattern for controllers or such things... | ||
synapse
China13814 Posts
On May 28 2015 13:25 trifecta wrote: 10 hrs in and didn't realize you had to equip abilities to use them... derp. yeah i didn't realize that either until i tried the +500 hp ability and did not get 500 hp.... massive facepalm | ||
hfglgg
Germany5372 Posts
On May 28 2015 08:30 MyrMindservant wrote: Terrible story? You really shouldn't talk about something you didn't experience or understand, like you just confessed. Morrowind has excellent story/setting, one of the better ones you can find in games of all genres. But it is not served to the player on a silver platter, you have to read books, notes and pay attention to what other characters are saying. The game is not for impatient or those who lack reading comprehension, you have to gather information yourself and then use that information to complete the picture. i think you are mixing up story and setting / lore. the latter is top notch, no doubt about it, but the story? i really couldnt care less about it and just started to do whatever i wanted pretty much from the beginning. the same for the other elder scroll games. they are really good when you just do whatever you want to do, but the story of the them is super forgetable and terribly presented. | ||
WolfintheSheep
Canada14127 Posts
On May 28 2015 15:36 hfglgg wrote: i think you are mixing up story and setting / lore. the latter is top notch, no doubt about it, but the story? i really couldnt care less about it and just started to do whatever i wanted pretty much from the beginning. the same for the other elder scroll games. they are really good when you just do whatever you want to do, but the story of the them is super forgetable and terribly presented. I'm pretty sure that everyone who played through the main quest of Morrowind will remember that you're + Show Spoiler + the Nerevarine | ||
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