Age of Empires II HD Edition - Page 4
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shizaep
Canada2920 Posts
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WindWolf
Sweden11767 Posts
It is so good that I don't care what it costs. I'm going to buy this. | ||
Enlave
United States5 Posts
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GinDo
3327 Posts
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eviltomahawk
United States11132 Posts
On March 08 2013 12:35 GinDo wrote: Now if Blizzard would only do this with BW. Except I would welcome some changes such as MBS. UI changes in BW is such a touchy issue considering how many "purists" here prefer the skill required to wrestle with the old UI. | ||
DannyJ
United States5110 Posts
HD BW would be a dream come true, but sadly I don't think it's feasible since it really hasn't held up as well as AoE2, at least in terms of overall playability. As much as I love BW it's certainly a game that would seem abysmally aged to people who didnt grow up playing it. The UI/pathing/mechanics are so horrible or hard that modren gamers would be absolutely offended probably. All those issues are what makes BW what it is though, so there's nothing you can "fix" without completely changing the game. | ||
Sufficiency
Canada23833 Posts
On March 08 2013 12:35 GinDo wrote: Now if Blizzard would only do this with BW. Except I would welcome some changes such as MBS. Doesn't aoe2 have MBS? | ||
Gfire
United States1699 Posts
I think technically you can select multiple buildings but all the commands disappear. But you got like ctrl+B, etc to cycle through production buildings so macro's a little easier than BW. At least iirc. | ||
WindWolf
Sweden11767 Posts
On March 08 2013 13:33 Gfire wrote: I think technically you can select multiple buildings but all the commands disappear. But you got like ctrl+B, etc to cycle through production buildings so macro's a little easier than BW. At least iirc. IIRC, you can select multiple of the same building, but if you select to produce units it fills up the first one's queue before going to the next one | ||
L0L
United States176 Posts
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Sufficiency
Canada23833 Posts
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Kaal
Djibouti2213 Posts
That's all I can say. | ||
thezanursic
5478 Posts
On March 08 2013 12:37 eviltomahawk wrote: UI changes in BW is such a touchy issue considering how many "purists" here prefer the skill required to wrestle with the old UI. ''purists'', hahahaha If BW was remade it would ideally have 2 modes Softcore and hardcore. 1 with the UI how it was and a new SC2 UI | ||
Whalecore
Norway1110 Posts
We still play AoE2 occasionally on lan! Wololo! | ||
Talin
Montenegro10532 Posts
On March 08 2013 12:37 eviltomahawk wrote: UI changes in BW is such a touchy issue considering how many "purists" here prefer the skill required to wrestle with the old UI. It has nothing to do with being a purist and nothing to do even with BW specifically. The level of command interaction a player is given via interface in an RTS game is a deliberate design decision. If decisions like that were solely based on user convenience, all RTS games after 2008 would look like Supreme Commander or Sins of a Solar Empire and have global overviews and navigation panels for easy access. Adding something like MBS isn't changing (let alone improving) the UI, it would be changing a core game mechanic implemented for a reason by the original team. That is generally not something you would want to mess with in an HD remake of the game as the whole purpose of making HD remakes is to keep the gameplay as intact by possible. In general, video games are not application software. In pretty much every (real time) genre, mastering controls and interface is, in fact, part of the challenge. I would argue that most video games would lose their appeal and fun factor if the player was given a more convenient set of tools to execute his decisions. | ||
thezanursic
5478 Posts
On March 08 2013 13:36 WindWolf wrote: IIRC, you can select multiple of the same building, but if you select to produce units it fills up the first one's queue before going to the next one Yeah I found that so annoying when I tried to learn to play AoE2 a little better competatively after playing for years beforehand. At that time I really didn't mind queuing 15 in each xD. | ||
thezanursic
5478 Posts
On March 08 2013 17:32 Talin wrote: It has nothing to do with being a purist and nothing to do even with BW specifically. The level of command interaction a player is given via interface in an RTS game is a deliberate design decision. If decisions like that were solely based on user convenience, all RTS games after 2008 would look like Supreme Commander or Sins of a Solar Empire and have global overviews and navigation panels for easy access. Adding something like MBS isn't changing (let alone improving) the UI, it would be changing a core game mechanic implemented for a reason by the original team. That is generally not something you would want to mess with in an HD remake of the game as the whole purpose of making HD remakes is to keep the gameplay as intact by possible. In general, video games are not application software. In pretty much every (real time) genre, mastering controls and interface is, in fact, part of the challenge. I would argue that most video games would lose their appeal and fun factor if the player was given a more convenient set of tools to execute his decisions. I agree. People don't know this, but the 12 selection in BW was intentional so that army movement would be more difficult... well it worked. And you can actually see that if a unit is being recalled just as you select it, it will disappear from the control group, but still follow your commands as long as you don't change that control group and with this trick you could get an infinite amount of units into a control group. This is really hard to pull of though -.- | ||
blade55555
United States17423 Posts
On March 08 2013 17:14 Kaal wrote: Beta tester here, don't expect much. That's all I can say. I am not expecting a new game I am expecting to play aoe2 that is compatible with windows 7 as well as going higher resolution and with match making as they said. That's all I expect I don't expect better visuals or anything either which I am fine with. | ||
yotis
Czech Republic652 Posts
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fifasnipe2224
United States243 Posts
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