So this is a more SC2-themed Bloodline Champions-style moba. Wondering what people make of it. As a huge fan of BLC before it died out, I'd love to see another game carry on its legacy. It was great having a game that you didn't need to set aside over one hour to get a match in and still have a relatively high skillcap. The main reason BLC flopped was because of a series of bad decisions by Stunlock, so I feel as though if these developers don't make the same mistakes, then they could finally take this style of moba somewhere, which is great from both a playing and spectators perspective.
Additional Info
+ Show Spoiler [Patch Notes] +
+ Show Spoiler [0.0.24] +
VERSION 0.0.24: ABILITIES RANGE INDICATORS AND NEW ZEROTAUR!
27.12.2013
Zeroton_news
- Ability range indicators added. Hover mouse over ability in the battle interface to see its range & radius;
- Ranges of some abilities corrected;
- New Zerotaur appearance added;
- Some visual improvements added;
- Various bugs fixed;
27.12.2013
Zeroton_news
- Ability range indicators added. Hover mouse over ability in the battle interface to see its range & radius;
- Ranges of some abilities corrected;
- New Zerotaur appearance added;
- Some visual improvements added;
- Various bugs fixed;
+ Show Spoiler [0.0.23] +
VERSION 0.0.23 RELEASED: 1×1 AND 2×2 MODES, BUGFIXES AND MORE!
20.12.2013
Version 0.0.23 changes
- 1×1 and 2×2 modes are added. Now it’s easier to find a company to test the game. These modes are for demonstration purposes only and will be disabled after release.
- Warning not to install XAM to C:\Program files added into Setup wizard (otherwise when you start XAM not as Administrator, installation and updates are unable to complete);
- Changed waiting time for players loading from 5 minutes to 1 minute 30 seconds. Now round will start after 1m 30s after first player established connection to battle server;
- Fixed round start timer to display correct time;
- Fixed bug when Valkyrie “Viral Shell” was missing a target;
- Default skins for Hawk, Legate, Zerotaur and Valkyrie have been changed;
20.12.2013
Version 0.0.23 changes
- 1×1 and 2×2 modes are added. Now it’s easier to find a company to test the game. These modes are for demonstration purposes only and will be disabled after release.
- Warning not to install XAM to C:\Program files added into Setup wizard (otherwise when you start XAM not as Administrator, installation and updates are unable to complete);
- Changed waiting time for players loading from 5 minutes to 1 minute 30 seconds. Now round will start after 1m 30s after first player established connection to battle server;
- Fixed round start timer to display correct time;
- Fixed bug when Valkyrie “Viral Shell” was missing a target;
- Default skins for Hawk, Legate, Zerotaur and Valkyrie have been changed;
XAM is a free-to-play online arena where players fight in short, intensive real-time fights. The player has to take over the control of one of мех agents with its unique weapon and abilities.
Easy to begin, hard to master – ХАМ is the online entertaining game both for casual and hardcore gamers.
In this game only your personal skills and team spirit matter for your victory, and no random events will steal your victory!
Lots of mechagents synergize in different ways, different cards and game modes require various tactics, and good team work is essential for victory.
XAM – is the real-time multi-player online 3D action arena.
Short-time PvP fights guarantee you will not get stuck in a boring game!
There are only you and your opponents skirmishing. You don’t have to farm for ages or donate much to be competitive.
Select your character from a wide array of mechagents and start playing! Any agent gives you a unique play experience!
Sci-fi setting with its own heroes and history makes the XAM’s world absolutely real!
Two languages available for you: Russian and English.
Gameplay basics
3D panoramic views
Basic mode is a real-time fight of two teams, 3 players in each team.
A player is free to select any character: tank, support or fighter.
Each hero has a unique gameplay and six abilities (including ultimate skill).
The majority of skills include mechanics of a shot and a bullet’s flight time. Shots could be and should be dodged, so the result of each ability depends on individual skill.
WASD movement, ground-targeted abilities.
It’s a team game with your friends or random players.
Implants system allows fine-tuning of mechagents.
+ Show Spoiler [Screenshots] +
+ Show Spoiler [Concept Art] ++ Show Spoiler +