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Off-topic: Honestly, what does it matter if HotS has a higher skillcap or not? It's fun. People may have forgotten it, but having fun is sort of the purpose of a game.
I personally think HotS' challenge lies elsewhere. Where Dota and LoL focus on mechanics, execution and the ability to farm, HotS requires players to really coordinate their effort and work as a team for optimal results. Some strategies are already kind of being developed.
Yesterday, I played as a 4-man stack, and encountered a 5-man stack on Pirate's Bay. I'm pretty sure they were hoarding the coins until they were able to take out the tier 1 outer towers, so that the cannon would do more significant damage. It seems irrelevant, but doing that in a pub when you're queueing alone or possibly with 1 or 2 friends is pretty damn hard imo. Go and trust a stranger to hold 10 coins and see how it works out.
Each map offers something different, and you always have to make sure you don't put all your eggs in the same basket, so to speak. On Dragon Shire for example, holding both Shires is all well and good, but it requires coordination to actually take the Dragon Knight against a good team, and you also need to make sure you don't neglect the mercenary camps in the process.
Yesterday was my first time as a 4-man stack, and I found it even more fun. We won 2 games and lost 2, and the games we lost were really fun too. I find it much more easy to appreciate a game for its fun value when it only lasts 20-25 mins. A lot of people on Dota and LoL have forgotten that, mostly because after you spend 45 minutes in a game, even if it was amazing, losing still feels a little sour for most.
On-topic: I wonder how they'll manage the tournament. Blizzard is mostly used to doing 1v1 things, so this would be their first time holding a team tournament. I mean, I think that even on WC3, BlizzCon never held a team-based tournament for the likes of MYM and such. With the Obs mode implemented, it could set the trend for HotS tournaments, and we might see more in the near future.
I'm definitely hyped though. I shall be routing for TeamLiquid!
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On October 11 2014 03:18 GMarshal wrote:Show nested quote +On October 11 2014 03:12 slytown wrote: So what's the etiquette on the abbreviation. Is heart of the swarm HoTS and heroes of the storm is HOTS? Generally Heroes of the Storm is just called Heroes. Also hopefully this incentives blizzard to release LotV already to avoid confusion
Oh no, not Heroes, that'll be so confusing to me on forums and casts...
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So this is the next game post Wc3 blizzard will run into the ground?
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I lost to a team of Sheth, Lz, and a couple others whose names escaped me during my talent-gated Lili game Might be them.
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On October 10 2014 17:37 nimdil wrote:Show nested quote +On October 10 2014 17:32 paralleluniverse wrote:On October 10 2014 08:15 Spaylz wrote:On October 10 2014 06:33 maartendq wrote:On October 10 2014 04:52 Capz wrote: Such a sad developement off e-sports that is happening today compared to the early SC2 days were passion was the main part, today e-sports is just plain marketing, I feel the same way. I loved the way SC2 developed. Yes, Blizzard gave it some necessary pushes in the back, but at its core it was a grassroots movement made possible by a few very dedicated people. Viewership numbers might be declining, but I feel genuinely proud of having been part of SC2 esports since the very beginning. I haven't played a ladder game in a very long time but whenever there is a premier tournament going on during the weekend, I'm watching it. I still remember the hype when Fruit Dealer won the first GSL, when Thorzain plowed through Korean player after korean player and ended up winning TSL3... so many memorable moments. Nowadays esports is just another way to milk enthusiastic gamers, together with those ridiculously overpriced gaming peripherals, early access, kickstarter campaigns and preorder dlc. It seems that Blizzard smelled cash in the new Free2Play fad, and I'm quite sure this goes at the cost of Legacy of the Void. I wouldn't be surprised if LOTV didn't come out before 2016. I feel the complete opposite way. To me, SC2 had no passion to it. Well, more so, I didn't feel it. Blizzard tried to make it revolve entirely around e-sports, what with WCS and all, and in my eyes it was a failure. They monopolized the scene so much it felt like it was choking This is untrue. In the first year of WoL, Blizzard was almost completely hands-off in SC2 esports. They only got involved later, because people wanted them to push it along. Strange how they can hold a tournament for HotS at Blizzcon if the game is so easy. I don't think it's easier than Hearthstone 1y ago. Or now. artosis blizzcon winner never4get
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I predict that this game will have a strong pro scene when it releases but a weak casual base, maybe not in the start but in the next few months, which will bring to its demise.
I base my predictio on what I saw from the alpha and from the stream numbers. I wonder how it will really play out though.
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I base my predictio on what I saw from the alpha and from the stream numbers. I wonder how it will really play out though.
Eh, are your basing your premise on streaming numbers from a game people can't play becasue its in alpha? I don't think that makes sense.
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On October 11 2014 22:03 Hider wrote:Show nested quote + I base my predictio on what I saw from the alpha and from the stream numbers. I wonder how it will really play out though.
Eh, are your basing your premise on streaming numbers from a game people can't play becasue its in alpha? I don't think that makes sense.
Hearthstone had pretty big viewer numbers even early on closed beta.
You can argue closed beta wider than alpha, but still ...
Edit: I guess the point isn't even just viewers, HS was much more hyped even when people couldn't play it, probably because there was no other clear option, while HotS people just keep playing LoL or Dota if they can't play it.
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Streamers were handing keys for HS.
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HS had big stream numbers because every streamer had a bunch of keys to give away while blizzard wasn't doing waves of invites. They realized that was a bit silly eventually and started doing mass waves.
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On October 11 2014 22:03 Hider wrote:Show nested quote + I base my predictio on what I saw from the alpha and from the stream numbers. I wonder how it will really play out though.
Eh, are your basing your premise on streaming numbers from a game people can't play becasue its in alpha? I don't think that makes sense. Actually I wrote that because I wanted to show that I have poor sources for my prediction, not as proof that it is going to be that way. Hence why I am wondering how it is going to play out on release.
I guess I needed to elaborate a bit more in my previous post, my bad.
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Liquid`IdrA
yes, it seems very possible, because he has a regular team with Sheth, afaik
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They are on different teams now.
Sheth is on team GGBB (Zuna, Sheth, KingCaffiene, Bicep, Can'tremember5th) Idra is still on Snowflake.
I actually assume Idra is going back to EG.
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wonder how hard it would be playing a bunch of HotS every day to catch up to the good players snce the games fairly new and not figured out
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On October 13 2014 10:10 Kurisu wrote: They are on different teams now.
Sheth is on team GGBB (Zuna, Sheth, KingCaffiene, Bicep, Can'tremember5th) Idra is still on Snowflake.
I actually assume Idra is going back to EG.
No way EG wants Idra back. I think he has prooved with his Sc2 that he actually isn't good enough to be competitive when other people take it seriously as well. He will have a head-start early on, but after a couple of months after release, he will be a non-factor. Moreover, he is a also a full-time student.
On top of that, Alex Garfield isn't too big of a fan of his attitude.
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On October 13 2014 12:07 KDot2 wrote: wonder how hard it would be playing a bunch of HotS every day to catch up to the good players snce the games fairly new and not figured out
I've probably dumped around 100 or so hours into HotS and I feel like my technical play is almost there, but the game is about 75% decision making on a team level, so there's only so much you can do practicing without a team.
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On October 13 2014 21:24 deth2munkies wrote:Show nested quote +On October 13 2014 12:07 KDot2 wrote: wonder how hard it would be playing a bunch of HotS every day to catch up to the good players snce the games fairly new and not figured out I've probably dumped around 100 or so hours into HotS and I feel like my technical play is almost there, but the game is about 75% decision making on a team level, so there's only so much you can do practicing without a team.
This is pretty accurate. While you will just have to hammer out a bunch of games at 1st to get the feel and learn the Heroes, after that a lot of improvement comes in working as a 5 man unit. Many more things come into play.
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Did EG announce its team yet?
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So who else thinks this "the return" or whatever video on EG's site implies Idra/LZgamer being back on an EG Heroes team in the pickup of Snowflake?
Ohhh man, blizzcon's gonna be so good.
http://thereturn.evilgeniuses.gg/ I'm confident the pickup of snowflake is imminent.
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