Sid Meier's Civilization VI - Page 47
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FaCE_1
Canada6117 Posts
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Chairman Ray
United States11903 Posts
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andrewlt
United States7645 Posts
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Chairman Ray
United States11903 Posts
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bITt.mAN
Switzerland3687 Posts
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FaCE_1
Canada6117 Posts
On January 25 2018 20:04 bITt.mAN wrote: Having lived on Scotland for 7yr, I feel they really should have gotten a Scottish voice actor to do the video's voiceover. Why ? no one would understand a word. I went there 3 months in 2 different trip and I couldn't understand well everyone in there. | ||
{CC}StealthBlue
United States41092 Posts
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{CC}StealthBlue
United States41092 Posts
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xDaunt
United States17988 Posts
But I have to say -- the extent to which Firaxis is going dig up all of these weird ass civilizations to stick into the game is really amusing. | ||
Titusmaster6
United States5932 Posts
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xDaunt
United States17988 Posts
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Titusmaster6
United States5932 Posts
On January 31 2018 01:53 xDaunt wrote: Glancing over at civfanatics, it looks like Civ VI plays far differently now than it did a year ago. When I played, warmongering was king and peaceful victories were difficult to achieve. Apparently, people have figured out to consistently get sub-200 turn science victories using peaceful builds. Holy crap I gotta check it out! | ||
xDaunt
United States17988 Posts
I gotta say, this is a greedy as shit build. I'm shocked that he wasn't punished for it by barbs or even the AI. | ||
andrewlt
United States7645 Posts
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Titusmaster6
United States5932 Posts
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xDaunt
United States17988 Posts
On February 01 2018 08:10 Titusmaster6 wrote: Ya 10 cities and no army? One DoW from the average AI at any point and it's gg. Definitely cool what people have figured out though. I learned a lot about the mechanics of the game from watching. Civlopedia is never clear on diplomacy and districts mechanics. Players have always been able to manipulate the AI through diplomacy so as to optimize their defense costs. It's been a part of pretty much every civ game. Frankly, I always have enjoyed warmongering in civ games, so fuck that diplomacy bullshit. | ||
Titusmaster6
United States5932 Posts
On February 01 2018 10:19 xDaunt wrote: Players have always been able to manipulate the AI through diplomacy so as to optimize their defense costs. It's been a part of pretty much every civ game. Frankly, I always have enjoyed warmongering in civ games, so fuck that diplomacy bullshit. Yep I agree. Except in civ 4. I couldnt get open borders or working relations with toku for the life of me Xp | ||
Glueburn
United States496 Posts
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sharkie
Austria18001 Posts
On February 01 2018 14:52 Galtath wrote: Alright guys, Civ has always been confusing for me. Someone tell me what mindset I should have to enjoy this game. I've never had a knack for grand strategy. If you don't like grand strategy then Civ is nothing for you. | ||
Valiver
Caldeum1976 Posts
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