Nintendo Switch Thread - Page 39
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DannyJ
United States5110 Posts
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ETisME
12073 Posts
Shovel knight. Some of you probably know it because it's close to a 10/10 game out of all user review on steam. I am not a massive retro action game fan but this game is super fun. Challenging but not cheap tricks to artificial boost the difficulty. Each map feels very refreshing and the story is actually not bad. Highly recommend for switch even over steam version The only downside I can think of is the small buttons on switch. And if you have rage issue, I don't recommend you playing on handheld mode :p | ||
rotta
5560 Posts
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Laurens
Belgium4458 Posts
A short clip showing some of the hilarious stuff you can do in Zelda | ||
Gahlo
United States34964 Posts
On March 10 2017 16:16 Laurens wrote: + Show Spoiler + https://www.youtube.com/watch?v=9EvbqxBUG_c A short clip showing some of the hilarious stuff you can do in Zelda Does it have spoilers? I love that guys videos but they often do so I've been holding off. | ||
Cricketer12
United States13829 Posts
On March 10 2017 21:20 Gahlo wrote: Does it have spoilers? I love that guys videos but they often do so I've been holding off. Depends on your definition of spoiler. I'd say towards the end there is a bit of a kind of spoiler but thats it | ||
ZenithM
France15952 Posts
On March 10 2017 14:28 ETisME wrote: Been playing too much Zelda and went ahead to get my second game: Shovel knight. Some of you probably know it because it's close to a 10/10 game out of all user review on steam. I am not a massive retro action game fan but this game is super fun. Challenging but not cheap tricks to artificial boost the difficulty. Each map feels very refreshing and the story is actually not bad. Highly recommend for switch even over steam version The only downside I can think of is the small buttons on switch. And if you have rage issue, I don't recommend you playing on handheld mode :p I'd assume so but Shovel Knight runs at 60 fps in handheld mode too? If the Switch ends up being solely a Steam-indies + Nintendo exclusives box, that would already be great :D. | ||
Cricketer12
United States13829 Posts
On March 10 2017 22:19 ZenithM wrote: I'd assume so but Shovel Knight runs at 60 fps in handheld mode too? If the Switch ends up being solely a Steam-indies + Nintendo exclusives box, that would already be great :D. Stardew Jackbox and skyrim are all confirmed so it will be that and more | ||
{CC}StealthBlue
United States41074 Posts
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DickMcFanny
Ireland1076 Posts
On March 10 2017 22:19 ZenithM wrote: I'd assume so but Shovel Knight runs at 60 fps in handheld mode too? If the Switch ends up being solely a Steam-indies + Nintendo exclusives box, that would already be great :D. It does run at 60 FPS in handheld mode, and it's a glorious experience. I loved the based game, but the Spectre Knight campaign is on a whole other level. It's absolutely incredible. Honestly, it's difficult to describe, but I think you could finish the game in 25 minutes in a speed run without major skips just because the game is so skill based. I finished the campaign three times, and I think it's a better game than Zelda. | ||
ZenithM
France15952 Posts
(I'm not usually a FPS freak, but I loved playing MK on my Wii U mainly because it was such a smooth experience). | ||
Gahlo
United States34964 Posts
On March 11 2017 11:48 ZenithM wrote: Damn, this sounds delicious :D. I might buy a Switch when Mario Kart comes out after all. Do we know if it's 60 fps in handheld for MK? I've read about every number being reported. (I'm not usually a FPS freak, but I loved playing MK on my Wii U mainly because it was such a smooth experience). They said 60fps for MK8, 720 on handheld, 1080 on docked. | ||
ZenithM
France15952 Posts
On March 11 2017 12:24 Gahlo wrote: They said 60fps for MK8, 720 on handheld, 1080 on docked. That's what I read as well, but some uninformed Nintendo reps were also saying 60 fps for Zelda at some live events. It seems way more likely for MK though. | ||
Tictock
United States6051 Posts
I expected it to be a bit of a rough launch but it's a bit worse than I thought at this point. | ||
Gahlo
United States34964 Posts
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Tictock
United States6051 Posts
A month to re supply a product when pre-orders went immediately is dropping the ball in my book. | ||
sharkie
Austria17990 Posts
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Yurie
11531 Posts
On March 12 2017 05:06 Tictock wrote: I heard promised for the first couple of weeks. A month to re supply a product when pre-orders went immediately is dropping the ball in my book. There is a maximum amount of products they can ship a day without building more plants/lines at both suppliers and final assembly. So they have a few choices: Build up massive stock (binding capital) to handle release and a quick re-stock regardless of volume sold, then sit on them for half a year if release sells badly. Build extra of whatever is the problem with the least capacity and the next and the next and the next until they can build them fast. (Extremely expensive for a short peak in numbers.) Build a stock they think will be enough according to projections, binding the least capital while still having a solid launch. If they sell out it is good publicity and the risk of stock sitting is less. So doing a bit under projections might even be good. | ||
Foxxan
Sweden3427 Posts
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Gahlo
United States34964 Posts
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