Nintendo Switch Thread - Page 52
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{CC}StealthBlue
United States41088 Posts
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Twinkle Toes
United States3605 Posts
On October 20 2016 23:13 skindzer wrote: This ad is more like a rundown of the features and not the modern hype ad. Works as well. | ||
{CC}StealthBlue
United States41088 Posts
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Gahlo
United States34966 Posts
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TMG26
Portugal2017 Posts
Basically the first room is just a pool filled with water, with balls there and a place to put the balls behind bars. I simply took a ball out of the water and played golf. Easy. Then the next room is pretty similar, but now the place to put the ball is also covered from the top and there is a button to press underwater, but I don't know how to reach it. | ||
Gahlo
United States34966 Posts
On July 04 2017 17:05 TMG26 wrote: In BotW I just found a shrine that I couldn't figure it out. Normaly the only problem I have with the shrines is just the way to the hard chest. But I failed to even reach the end of this shrine: Basically the first room is just a pool filled with water, with balls there and a place to put the balls behind bars. I simply took a ball out of the water and played golf. Easy. Then the next room is pretty similar, but now the place to put the ball is also covered from the top and there is a button to press underwater, but I don't know how to reach it. You put the ball on top of the cage and then put the scoop onto the button at the bottom of the tank, if I'm remembering correctly. If you're having trouble getting the ball ontop of the cage, you can push the button down with the scoop, stasis the button and then dump the ball in with the scoop. | ||
TMG26
Portugal2017 Posts
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VaultD
Finland85 Posts
On July 04 2017 23:42 TMG26 wrote: Scoop? What scoop? There is a scoop? First room, bottom of the pool, needs magneto skills. This puzzle had me wondering for a while too before I figured it out. Only bought the Switch last week and on my first playthrough of Zelda atm. Quite a ride so far. | ||
Cricketer12
United States13831 Posts
On July 05 2017 00:52 VaultD wrote: First room, bottom of the pool, needs magneto skills. This puzzle had me wondering for a while too before I figured it out. Only bought the Switch last week and on my first playthrough of Zelda atm. Quite a ride so far. If thats the puzzle I think it is, dont forget to use ice to get bonus chest near the end | ||
Gahlo
United States34966 Posts
On July 05 2017 02:56 Cricketer12 wrote: If thats the puzzle I think it is, dont forget to use ice to get bonus chest near the end It's a different one. The chest it has is down a path that opens in the first room's pool after you drain the water from the second one. | ||
Cricketer12
United States13831 Posts
On July 05 2017 02:58 Gahlo wrote: It's a different one. The chest it has is down a path that opens in the first room's pool after you drain the water from the second one. Oh the nook in the wall, gotcha | ||
Unleashing
Denmark14977 Posts
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andrewlt
United States7645 Posts
Some 3DS games are included as well. I think I'm going to take this opportunity to snag the Radiant Historia and SMT: Strange Journey remakes. I'm still unsure on which Pokemon Ultra I'm getting so I might order both and just cancel one once I've made up my mind. Nintendo and Atlus games seem to hold up in price more so I'm more willing to pre-order if it comes with a discount. | ||
Gahlo
United States34966 Posts
With a coupon I got for joining up, I was able to buy arms for $44 and Odyssey will effectively cost me $40. | ||
{CC}StealthBlue
United States41088 Posts
Let's get the nice stuff out of the way. Splatnet, which has just sneaked out onto iOS and Android devices as part of the Nintendo Switch Online app, is just lovely - a joyous, colourful, varied and detailed breakdown of all that you've been up to in Splatoon 2, complete with rundowns of what maps are up next in rotation and what weapons you prefer. You can even order a fancy pair of new trousers in it to pick up next time you log onto the game. That all works wonderfully - which is a good thing, as the rest of the app is a bit of a disaster right now. Ever since it was first announced that a majority of the Switch's online services would be delivered via a companion app - key features to online gaming such as voice chat - there have been some concerns about how exactly it'd all work. And I'm sorry to report that, right now, it's a convoluted mess. Splatoon 2 is currently the only game to support the app, and here's how you go about setting up a room for you and your friends. First, you'll need to head to the Online Lounge in Splatoon 2's multiplayer area. From there, you'll be prompted to create a room, and you can push a notification out to your phone. It's on your phone - and only on your phone, it would seem - that you can then invite friends into a room. It's something of a faff, and it doesn't look like it'll be worth it - at present, you can only take part in private battles, and the voice chat itself seems extremely limited. Unlike with Skype, if you flick aside to another app on your phone, you'll lose the ability to talk to your friend. So, if you need to head to an IM client as I did, to figure out with a friend exactly how to make sense of it all, you're fresh out of luck. You'll also need your phone screen on for that voice chat to remain connected - meaning it guzzles battery in the process. It's an almost aggressively limited service, and this is before we get into the mess of cables you'll need if you're going to want to play online with headphones in the Switch's handheld mode - something which it would seem is only possible with a separate splitter available elsewhere. We knew it was going to be limited, of course, and in its defence it's not even early days yet for the app - the official release date is still set for this coming Friday, and even then new features are to be rolled in over the course of time. First impressions count for a lot, though, and unless something dramatic happens over the next couple of days they're going to be ghastly for a number of people. Right now there's just not enough there to justify downloading the Switch companion app, and beyond the stat-tracking of Splatnet it's more of a fuss using its voice chat than heading to an external alternative such as Discord. It's worse than I'd feared, essentially, and I'm sure I'm not going to be the only dissenting voice when it gets into more hands alongside Splatoon 2 later this week. Why exactly has Nintendo chosen this path? The answer, most likely and somewhat understandably, is to help keep its console a safe space for younger players by adding a certain barrier of entry for online voice chat. Last generation, the Miiverse performed a similar trick in its gentle imitation of online message boards, but the Switch companion app - despite a couple of cute touches - has no way near the same amount of charm, or the deftness of execution. There's a long way to go, of course, before Nintendo starts charging for the service in 2018, but judging from our very first glimpse there's an awful lot of work to be done before it can in good conscience put a price on this. Source | ||
andrewlt
United States7645 Posts
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B.I.G.
3251 Posts
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Gahlo
United States34966 Posts
On July 23 2017 20:06 B.I.G. wrote: Breath of the wild is cool. So far I miss the real dungeons though. Did the elephant and I don't think it or it's final boss were particularly memorable though. I also think that the overly dramatized goodbye of the Zora princess was way too much. There was no build up to that overly emotional goodbye. In OoT you had already been through some shit with most characters as kid Link so seeing them turn sage was way more touching. That's because your knowledge of Link's past life is the same as his, forgotten. When you finish the game, go back and watch all the memories in order. | ||
TMG26
Portugal2017 Posts
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B.I.G.
3251 Posts
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