Black Chantry Productions has acquired all the necessary rights to revive the game killed by Wizards of the Coast along with Netrunner as competitors for Magic: The Gathering (all 3 games were designed by the same person).
The game has gone into a bit of hiatus since over the years 5 (or more) different entities acquired different rights to different parts of it, making it a nightmare to keep going. Nevertheless players didn't abandon it and kept playing the game even when it was officially out of print for years.
About the game
Vampire: The Eternal Struggle is a multiplayer collectible card game set in the World of Darkness. The game was first published in 1994. The same year Inquest Gamer Magazine picked V:tES as the all-time best multiplayer collectible card game.
In the game two or more players take on the roles of ancient vampires known as Methuselahs. Methuselahs are considered mere legend by younger vampires. Younger vampires think that they pursue their own ends... Even as they are being used by one Methuselah to undercut the influence of another. Throughout the world, Methuselahs manipulate their minions to frustrate the designs of the other Methuselahs, just as they have for as long as they can remember. These eternal struggles, sometimes covert and subtle, sometimes open and spectacular, are collectively known as the Jyhad.
What makes it unique among other CCG's is that it's truly a multiplayer game. Optimally you want 5 players at the table. It is pretty complex but also extremely well-balanced (out of 3600 card designs only 15 are not tournament legal). There are no "arcs" in it either, so any card printed since 1994 can be used. Deck-building is also super interesting since you don't have a limit on the number of copies of a card you can use (and you draw a card immediately after you've played a card, which can lead to cool combos) and you have to build 2 decks (crypt for vampires - which are put on the table, and library for your hand). Even after 24 years people are still coming up with new decks at the tournaments and there's a very healthy player pool.
Gameplay basics
For gameplay you're sitting in a circle. Person on your left is considered your prey and on your right your predator. The goal is to oust your prey before your predator can do it to you - then the next person to your left becomes your prey.
Win condition: The game lasts until the time limit is reached (usually 2 hours) or there is only one person left. If the game ends on timer the person with the most points wins (you get 1 point for each ousted prey - doesn't matter who ousted them, you always get points for your prey) and extra 0.5 points if you are still alive. You need at least 2 points to win a game (it's a game without winner if no one has 2+ points). You can also get a full point for yourself if you decide to get out of the game (which is super hard because for a turn you can't do anything and you're only successful if no one did anything to you for a turn).
The fun thing about this game is that with 5 players at the table, who can communicate freely (making and breaking deals is even in the rulebook) it's a blast. There is also a very cool balancing mechanic regarding the vampires. Big bad-ass vampires can do a lot more stuff but cost more to put into play - this means it takes longer to get them onto the field and you're paying with your life for them. And you can't really do anything without them since almost all of the actions in your hand must be performed by one.
I definitely recommend everyone interested in CCGs to check this title out. I've been playing it for 10 years now and every other card game just feels inferior.
More info:
https://www.blackchantry.com/faq/
http://www.vekn.net/ (rules, news, community)