On April 22 2014 02:44 OdinOfPergo wrote: Mm well I'll dl nvenc and give it a shot.
Maby I'm giving to much stock to the wrong issues. Like higher bpms + jumps always tend to kill me. So I've just been trying to play maps that are a bit out-side my comfort zone to improve speed/ aim..
nvenc is hardware h264 encoder on nvidia kepler/maxwell gpu's (~650ti+)
For aim, i think a lot of it is in settings. In general, it helps to practice from the bottom up, building a solid skill base instead of being mediocre at both fast and slow
What I mean though isn't like I'm trying to keep up with 280 bpm streams or try to fc Scarlett Rose I meant that more in a I have trouble keeping up with some maps that are 170-180 bpm.. Which isn't really fast at all. So my choice or wording was bad. Average bpm, patterns, jumps etc that you find in most insane maps. Maby I'm trying to include to much in the "solid skill base" but I was guessing that these make up it?
100% agree with aim being in the settings.. Which is another issues I've been working with. I've pretty much entirely changed my play-style since I started again.. So I feel like I pretty much started all over. Which is fine, it needed to happen. My old play-style was garbage and I couldn't pass most hards, let alone Insanes. But I am at a loss at how much more I can do other than to practice with them. So I'll take your advice and start watching some replays :D
I meant that more in a I have trouble keeping up with some maps that are 170-180 bpm..
Then play 140-150bpm
When i started Stream Practice, i could not hold longer streams at even 150bpm.
If a map puts a 50-note stream at 180bpm, then hell yea that's fast. It's really damn hard.
I don't like osu replays, they used to be really really bad - they're much better now, but they still seem a bit laggy and slow to respond to cursor movements compared to my own 60/120fps recordings of live gameplay. It feels like the sampling rate is a bit low, which hurts a bit when looking at small intricacies of cursor movement for aim reasons too
On April 22 2014 04:44 Xafnia wrote: I averaged 3k plays/month for like an entire year. It's not that much...
Restarts within the first 30seconds or 30notes, don't count towards playcount btw. (unless it was changed)
How much do you play? I have to play a solid hour or two most days of the week to get to 1k. Are you playing 3-6 hours a day most days or just playing differently to me?
On April 22 2014 06:27 MegaManEXE wrote: osu has replays but it's just a osr file
if you want to make videos for youtube or something you have to either use fraps/camtasia/some other software or use this site http://osurecord.weeaboo.com/ where it takes your osr file and makes a video for you
thanks for the share on the osurecord site.
Does anyone else play with the keyboard on their lap? I prefer it over on a desk (plus there is not always a desk available for me)?
My desk is considerably higher than lap, and stability is important i think
I got some really nice fc's recently:
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better at spinners now:
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^170pp! ^.^
Based on ppv2, i can probably score 40pp higher on certain types of maps than others with the same amount of effort - this is one of those maps
shorter especially, as a 45 second map seems to give the same amount of PP as a 3 minute map.. and holding a combo for 3 minutes is a WHOLE LOT HARDER than holding combo for 45 seconds, either for endurance reasons, or for the inevitability of slipping up (and having a mean time between failure, probably) when you're near the edge of your skill
I'm using 500dpi now and pretty solid with it. I use either 1920x1080 with it (height is the important number for osu, so lets call it 1080 height) which is ~2.16 inches vertical to cross screen (1080/500), and often now for long maps or hard jump maps, use a 1280x800 window in the screen (1.6 inch vertical)
the distance i need to move mouse 5% of the total screen doesn't change, so muscle memory is solid, it's just like looking at a little window with black bars. Since you have to move 800 pixels up @500 per inch, you have to move 1.6 instead of 2.16 (which is ~1.35x further) - I noticed recently after looking at this that it's something that a lot of top players do, and i see the logic in it, as it seems to help a lot, especially on maps where things are too far apart for you to keep track of them. If you're using a 24" 1920x1080 screen that's two feet away, you can't keep much of it in focus at any one time, and that can kill you a lot on jumpy maps, or stuff like 2:35-2:45 on my second vid (cambodia). It helps with both being aware of the map, keeping track of cursor exactly, as well as aim - as you're essentially making everything smaller and closer together.
I don't have a list of top players that do or do not do it, but rrtyui uses a 1366x768 window on 1080p and i heard that azer does too. Good aim comes first, it just helps, but when i adjusted like this (and i now use both) it let me snap forward in skill quite a lot
I've started playing on 1366x768 recently still using 800 dpi and my aim took a considerable hit. It's okay now I guess, and it really helps me in a few areas. To be honest I don't like moving the mouse a long distance.
I also tried playing with tablet. First impression is that it's not my thing at all. I probably have shitty settings, might try it again some time.
Mmk. I see your point. Until I can pull my acc/combos to a reasonable state, I should just focus on playing slower/ more intuitive maps. I think that's the gist of what you mean here.
I haven't really noticed any lag from the client replays. But I might just not be paying close enough attention. So I'll sift around and try a 3'd party and see if I see a difference. Also going to have to try that thing you linked. I have been having issues with some songs "stuttering" from time to time. It's really confusing to me because it doesn't happen very often and it seems entirely random.
On April 23 2014 01:45 OdinOfPergo wrote: Until I can pull my acc/combos to a reasonable state, I should just focus on playing slower/ more intuitive maps.
I disagree. Not saying that building consistency is not important, but I wouldn't neglect speed because of it.
On April 23 2014 01:39 maru~ wrote: I've started playing on 1366x768 recently still using 800 dpi and my aim took a considerable hit. It's okay now I guess, and it really helps me in a few areas. To be honest I don't like moving the mouse a long distance.
I also tried playing with tablet. First impression is that it's not my thing at all. I probably have shitty settings, might try it again some time.
That is ~67% or 125% higher sens than me, depending on what resolution i'm using, it's quite a big difference. If you're below 1080 height i'd recommend lowering DPI to compensate for it (and triple check that you're using 1.00x sens in osu, 6/11 in windows, enhanced pointer precision disabled in windows and also no accel/changes in mouse drivers)
On April 23 2014 01:45 OdinOfPergo wrote: @Cyro
Mmk. I see your point. Until I can pull my acc/combos to a reasonable state, I should just focus on playing slower/ more intuitive maps. I think that's the gist of what you mean here.
I haven't really noticed any lag from the client replays. But I might just not be paying close enough attention.
At first, i played mainly relax mod for ages, when i started to focus on it and get somewhat decent i started to do tapping to a beat, not really to song patterns, just clean, consistent and easy beat like Tik Tok (but much easier, because tik tok dt is hard!)
like you see, it's quite spaced, heavy on singles and there is a very clear metronome with hitsounds
top 3 difficulties were very good for me quite a while ago (~5 months) they are ~100bpm singles. It's quite simple and "easy", yet not really slow to the point where it's difficult to follow. I had that problem a lot with more complex maps - either they were too fast to follow patterns properly, or they were slow and i wasn't able to pace myself. Single-focused maps often avoid that problem, just hit them with one finger without trying to alternate unless you are comfortable with it
when i started to really learn streaming, like solid streaming it was with ~150bpm. When i first "got" streams at all it was faster, more like 170 though - but i wasn't at all decent at them until i practiced a bit slower, and it's still unreasonably difficult for me (compared to other skills) to do them in maps that are rated as "challenging" as some other ones
I disagree. Not saying that building consistency is not important, but I wouldn't neglect speed because of it.
Both are extremely important. Speed is near-mandatory, but being proficient at 170bpm is far better than being mediocre at both 150 and 200bpm. I've been told a lot by some very good streamy players to practice from the ground up - there's no use rushing to make your hands faster if they're not even doing the right motions
On April 23 2014 01:39 maru~ wrote: I've started playing on 1366x768 recently still using 800 dpi and my aim took a considerable hit. It's okay now I guess, and it really helps me in a few areas. To be honest I don't like moving the mouse a long distance.
I also tried playing with tablet. First impression is that it's not my thing at all. I probably have shitty settings, might try it again some time.
That is ~67% or 125% higher sens than me, depending on what resolution i'm using, it's quite a big difference. If you're below 1080 height i'd recommend lowering DPI to compensate for it (and triple check that you're using 1.00x sens in osu, 6/11 in windows, enhanced pointer precision disabled in windows and also no accel/changes in mouse drivers)
Yeah I thought about lowering it, but I actually like it now. Besides I can only choose 400 or 800, and I don't like 400 so I would have to fuck with windows settings etc.
On April 23 2014 01:59 Cyro wrote: Both are extremely important. Speed is near-mandatory, but being proficient at 170bpm is far better than being mediocre at both 150 and 200bpm. I've been told a lot by some very good streamy players to practice from the ground up - there's no use rushing to make your hands faster if they're not even doing the right motions
That's probably true for streams, but I don't think streams are that important in the beginning anyway. It's really more about being able to keep up and aim properly on fast songs imo. But I'm just a noob anyway.
On that note, I still haven't practiced streaming, I feel like I should improve some more in the general areas first (aim, speed, consistency, accuracy) before I bother with that.
On April 23 2014 01:39 maru~ wrote: I've started playing on 1366x768 recently still using 800 dpi and my aim took a considerable hit. It's okay now I guess, and it really helps me in a few areas. To be honest I don't like moving the mouse a long distance.
I also tried playing with tablet. First impression is that it's not my thing at all. I probably have shitty settings, might try it again some time.
That is ~67% or 125% higher sens than me, depending on what resolution i'm using, it's quite a big difference. If you're below 1080 height i'd recommend lowering DPI to compensate for it (and triple check that you're using 1.00x sens in osu, 6/11 in windows, enhanced pointer precision disabled in windows and also no accel/changes in mouse drivers)
Yeah I thought about lowering it, but I actually like it now. Besides I can only choose 400 or 800, and I don't like 400 so I would have to fuck with windows settings etc.
On April 23 2014 01:59 Cyro wrote: Both are extremely important. Speed is near-mandatory, but being proficient at 170bpm is far better than being mediocre at both 150 and 200bpm. I've been told a lot by some very good streamy players to practice from the ground up - there's no use rushing to make your hands faster if they're not even doing the right motions
That's probably true for streams, but I don't think streams are that important in the beginning anyway. It's really more about being able to keep up and aim properly on fast songs imo. But I'm just a noob anyway.
Single speed is very important, but you can practice that seperately. If you can read, aim and handle medium-sized bursts of ~130bpm singles, you're automatically getting these 150-200pp scores like the one i just showed. It's harder than that, though, and a lot of it in technique for pressing the key. I used to hit really hard to gain speed, but that makes you kind of awkwardly bounce off the switch, hurts your hand more and makes it very difficult to maintain speed for 5-10 keystrokes, like demanded of in that aurora fc
On that note, I still haven't practiced streaming, I feel like I should improve some more in the general areas first (aim, speed, consistency, accuracy) before I bother with that.
That's what i did, it's good to throw a little bit of effort at it sometimes though
I'm too tired today, went to bed, slept midnight through 10am and was yawning by 3pm. Not sure wtf is up there cause it happens semi-regularly to me but looks like i'l be missing 2 days of playing because i don't have the ability to FC this map that i was one twitch away from first-try-SS on like half an hour ago
I was going to try to SS with 1080 height, 500dpi but it's a pain lol (relax mod)
1:20 - 1:26 amazingly awesome to play
I'm not really sure what to do ATM, i need stuff to do for a while in osu. I got a big leap in skill, but as a result of that i'm just throwing myself at maps that were way beyond my level but are still a little out of reach, and doing myself little good playing for 15 minute windows and ending exhausted due to adrenaline rushes etc
I was >really< close to shotgun senorita insane FC with like 99.8% accuracy, messed up the last quarter of it
The heartbreaking thing about this is that i can split it into first and second half and score 99% FC on each. Not sure why aside from loss of focus :/ I don't feel physically fatigued, maybe somewhat on mouse. I think it's just mental side and if i can't fix it, i can score 1.5x or more PP on maps with a lengh of ~45 - 90 seconds (depending on complexity) compared to those that go on for 2-4x longer
edit: I can do better! That map is actually significantly harder on the second half. I want this one, but it might take a while
approach rate and some other stuff with that map tripped me up, had to do a liiiiiiiiiittle repetition to learn how to handle it and do some things better, plus improve aim and timing (must have been 100 or so restarts with several azer misses on second to last circle, the purple 6)
*collapses until tommorow*
edit: I absolutely should have adjusted that offset, it was way off but i was just not paying attention. I was deliberately hitting a bit early but -29, +6.5 seems too much off timing and maybe map fault
I found a really cool site that shows you the amount of pp a song is expected to give you in comparison to the total pp worth of the song. It's got a ton of songs on it, and you can sort by things like BPM, star difficulty, pp, and so on. Its helped me a ton so far. http://www.ppaddict.com/index.php?startrow=0
Swim I'm going to be super happy if you start to play this :D You should add me! I don't honestly know if you remember me so as to not be a totes creeper We use to play a lot together on LoL
I am SitrikEcho on LoL (Though I hardly ever play anymore) You can add me on osu! as DismalRayne if you do though
@Cyro; How are you getting 1080 res through 1366x768? The only way I can can even imagine is forcing the resize through fullscreen. (Which ashamed to admit I actually did try for a while. promtly decided that was a terrible idea!)
I've been experimenting with the smaller res myself recently and I've had some minor success at it. I dropped to 1366x768 from 1920x1080, and lowered my dpi to 600 from 800. I've seen as a whole my acc is a little higher but my combo breaks/misses are also a little up. I think that not being very comfortable with the smaller circles/etc yet is attributing to that. But I have managed to pull out a few really nice scores (fc or almost fc) out of some of the maps I've previously had only a a/b on. I find it really helps that I don't really get any surprises anymore with windowed mode. Diffidently nice to be able to be able to clearly see what's going on over the entire map.
On April 27 2014 07:39 OdinOfPergo wrote: Swim I'm going to be super happy if you start to play this :D You should add me! I don't honestly know if you remember me so as to not be a totes creeper We use to play a lot together on LoL
I am SitrikEcho on LoL (Though I hardly ever play anymore) You can add me on osu! as DismalRayne if you do though
@Cyro; How are you getting 1080 res through 1366x768? The only way I can can even imagine is forcing the resize through fullscreen. (Which ashamed to admit I actually did try for a while. promtly decided that was a terrible idea!)
I've been experimenting with the smaller res myself recently and I've had some minor success at it. I dropped to 1366x768 from 1920x1080, and lowered my dpi to 600 from 800. I've seen as a whole my acc is a little higher but my combo breaks/misses are also a little up. I think that not being very comfortable with the smaller circles/etc yet is attributing to that. But I have managed to pull out a few really nice scores (fc or almost fc) out of some of the maps I've previously had only a a/b on. I find it really helps that I don't really get any surprises anymore with windowed mode. Diffidently nice to be able to be able to clearly see what's going on over the entire map.
I play in 1024x600 on a 1080p screen. I want notes to be visually close enough that I don't need to move my eyes to see them, but I play with the screen really close to my face when I play osu.
On April 27 2014 08:02 Xafnia wrote: I play in 1024x600 on a 1080p screen. I want notes to be visually close enough that I don't need to move my eyes to see them, but I play with the screen really close to my face when I play osu.
okok I was confused then. I was thinking people were forcing the smaller res to higher ones while still in windowed. My mistake. That makes more sense then. I play 1366x768 on a 1080 display. I just keep it windowed centered on the screen. Gosh I feel like such a shame now ;p
Thanks for clearing that up!
Also, I'm so happy you remember my baddie self Swim! You were one of my favor people to play LoL with back in the day (It helped that you were a cool headed encyclopedia that I could use as reference and you never raged how retarded my thinking was) Hope we can game together again soon