jca and BWchart - Page 8
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Nuttie
Poland302 Posts
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TeCh)PsylO
United States3552 Posts
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Nuttie
Poland302 Posts
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TeCh)PsylO
United States3552 Posts
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4.Aiur
United States995 Posts
Get another hobby. | ||
TeCh)PsylO
United States3552 Posts
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Ceril
Sweden1343 Posts
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FridayLove
United States1478 Posts
If it's not to much trouble, my AIM is AmUtoPia. ^^ thanks a million and keep up the amazing work. | ||
FridayLove
United States1478 Posts
jca I would like to have your children. | ||
HurtnTime
United States296 Posts
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FridayLove
United States1478 Posts
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MPXMX
Canada4309 Posts
But this is nice | ||
XGs_oNeiLL
Philippines20 Posts
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titanium_marine
United States6 Posts
For instance, Boxer stimmed his marines, but that action didn't show up on the timeline for a whole 10 seconds after he did it. I thought that I might have just missed him stim a different group of marines, but the other actions in the vicinity (Boxer was unloading a dropship around the same time) indicate that this is not the case. BTW, this program rules the earth and the sea. I haven't lost this much sleep willingly since finals. | ||
jca
France273 Posts
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NoNameLoser
United States1508 Posts
Jca, could you tell me how BWchart creates replay and how it deletes it. Like before BW loads or after you quit it(?)... Also if the "time to wait after BWstarts" has anything to do with replay creation/deletion. Thnx. P.S. the minimap thingy just blowed my mind. I wonder if letting bwchart extract map of replay will be a good option or it will let people to abuse stuff... | ||
jca
France273 Posts
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animal
South Africa168 Posts
Only issue is maybe on the speed of the game changing these values or some other internal mechanism we're unaware of. To test the time: make a sp game vs 1 pc, use power overwhelming and have your probes destroy his. Leave the PC cc and then the game for an hour or so. Then do a specific action, e.g. build 1 gateway you can check up on in the rep. Finish up and save the rep... Then simply match the time index on the rep to the real time time you built the gateway. This should give an accurate enough value for anything up to the time you played the game for. If you want I'll do it and post the results, for both standard sp speed (fast i think) and switching to fastest asap. Should give an accurate idea of what's going on. | ||
jca
France273 Posts
On May 18 2003 17:58 NoNameLoser wrote: jca, my further exeriments show that the "replay version" is auto changable and it depends on the year+month when the replay was saved. Thanks for your help NoNameLoser. You gave me a good hint here and I finally found what the field was in the header. It's actually the exact time/date when the game took place. That information was unknown in Superview too. We're making progress :-) | ||
NoNameLoser
United States1508 Posts
Perhaps the last idea i have for this thingy: make your screen follow players actions while watching rep in bw...... | ||
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