Closest game you'll ever see :P
Forum Index > Heroes of the Storm |
Khaldor
Germany861 Posts
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sM.Zik
Canada2542 Posts
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Alucard1766
Switzerland4 Posts
Is the blue core really destroyed before the other? | ||
sM.Zik
Canada2542 Posts
http://wiki.teamliquid.net/starcraft/MiStrZZZ | ||
Savant.GL
Germany502 Posts
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Nizaris
Belgium2230 Posts
On June 03 2015 14:55 Alucard1766 wrote: TIL: Khaldor is into HotS. Love it. Is the blue core really destroyed before the other? no, according to Khaldor it's random, which is kinda stupid i think. | ||
FeyFey
Germany10114 Posts
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Nizaris
Belgium2230 Posts
On June 03 2015 19:54 FeyFey wrote: a draw or an advantage for one side would be more stupid though xD. i think it should be a draw, but that would be too much pain for tournaments so i can see why they did it. not gonna happen that often so not really an issue. | ||
Alucard1766
Switzerland4 Posts
On June 03 2015 18:52 Nizaris wrote: no, according to Khaldor it's random, which is kinda stupid i think. Sorry, could not watch with sound I'd say: When both cores are destroyed at the same time, there should be a last man standing teamfight. Of course with deactivated home base where you can't engage. | ||
Sei Shin Casios
Germany13 Posts
in that case it would be rewarding the tf composition, because they will win the 5on5 for sure.. nice game, was fun to watch. and it was fun to see you again after such a long time khaldor, i used to watch you a lot in the beginning of sc2 | ||
Ansinjunger
United States2451 Posts
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Khaldor
Germany861 Posts
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Piousflea84
17 Posts
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SpiriTx13
Lithuania36 Posts
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Khaldor
Germany861 Posts
On June 05 2015 13:29 Piousflea84 wrote: That's absurd. If two cores die at the same time they should either allow a Draw, or use team EXP as a tiebreaker. Well as I mentioned: I'm pretty sure they already said it's only a temporary solution. I just can't find the post anymore. I don't really think it happens often enough to be a priority but it would of course be quite an annoyance if something like that happens during the final of a big event | ||
DarkPlasmaBall
United States42211 Posts
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Nizaris
Belgium2230 Posts
On June 06 2015 16:06 DarkPlasmaBall wrote: RNG ending is bullshit... there should be a sudden death option or something... like a super small, one-lane map (like in the practice/ tryout hero level). no need for that. if both cores at 0 take whoever has most kills then whoever has most xp if still a tie. | ||
DarkPlasmaBall
United States42211 Posts
On June 07 2015 03:04 Nizaris wrote: no need for that. if both cores at 0 take whoever has most kills then whoever has most xp if still a tie. That works too | ||
Heyoka
Katowice25012 Posts
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Khaldor
Germany861 Posts
I actually think it's not a good idea to take kills to decide who wins. If one team plays a composition that is designed to have a strong push but weak teamfight they'd lose the comparison even though they might be ahead in EXP because they killed more structures. That's why I think the game should use EXP instead. Then it does not matter if you focus on destroying buildings or winning teamfights, if you played the better game you'll have the lead in EXP and will therefore win the comparison. | ||
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