Interesting chen changes. Can't tell if he will be better or not, depends how good the new talent changes are. The playstyle will at least be more fun than just being a super tank that does no damage, at least now you will have some potential to be a threat with mass aoe slow+more kicks.
Certainly hoping that this will add more viability to the old school warriors without making them super strong again. The changes to Stitches look a little too much, if he takes that health increase talent... that's like 1500 HP by level 20, no?
Not super thrilled that Johanna got hit harder than leo. Happy with the Chen and ETC changes. Stitches changes might be a bit too much but I'll wait and see. Tyrande changes are interesting, but I'm not a fan of the damage nerf for Tass
would have removed the talent that reduces condemn cooldown per target hit, or buffed it and made it hero only. Still glad the wave clear warriors were brought down to normal level.
lol I like the change to aba not getting credit for a death of allied Leoric while using symbiote on him. There was this game my team kept asking me if I had done something to kill our leo (our team had zero kills yet I was listed with 1 after our leoric died the first time T_T)
I really doubt that Chen's gonna be viable after these changes. Somehow I still hope that they revert Chen to his initial state until... let's say march (or when was the patch that completely destroyed Chen?) - with all the additional heroes released since this patch, I really doubt he'd still be too strong in the current meta. He was a good warrior back then, he was fun to play - nowadays he's neither good nor fun.
Morales stim drone: 75% attack speed and 25% move speed for 10 seconds. This is huge, you are not prepared! *wink
And the Tyrande buffs! i secretly love it but im not sure its fair. If new Shadowstalk is as strong as Starfall she will be permanently banned from pro games. They already ban Tyrande a lot.
edit1: "Allied Heroes will no longer tell Leoric to use a Healing Fountain while he is in Undying form." damn, i missed a laugh.
edit2: a lot of complains on b.net about tass archon nerf, but the cd reduction on shield is huge. Maybe down to 60% is too much but i still think people read too much HotsLogs.
On September 27 2015 01:45 Superbanana wrote: Morales stim drone: 75% attack speed and 25% move speed for 10 seconds. This is huge, you are not prepared! *wink
And the Tyrande buffs! i secretly love it but im not sure its fair. If new Shadowstalk is as strong as Starfall she will be permanently banned from pro games. They already ban Tyrande a lot.
Yeah Tyrande was banned 45% of the time at the Americas Championship. Granted I think NA meta favors her a lot more than EU, and especially KR/CN, but with the option for that much healing instead of zoning damage I think you are right and she will see a big increase in pro-play.
Looks like a great patch, lots of great changes and not only in balance.
Zeratul, Leo and Johanna nerf are great. Jaina and Uther missed though but that's not a huge deal. The stitches, ETC, Diablo and Chen buffs are cool. Not sure if they will be good now but we'll see. As a first hunch I guess ETC makes a comeback (he was already the least bad of these imo) and the rest of them stay a little too weak. Leo stays fine I think and Johanna falls out of flavor with Muradin rising to the top again.
The coolest changes are Rexxar, Tyrande and Tassadar though. New Tyrande ult looks interesting, it looks fairly good too. I doubt we'll be seeing solo tyrande but this ult could still be quite nice, global is much more useful than it looks I think.
Tassadar changes are an odd ball, overall I think it's a good buff though. Self shielding 25% less effective but shielding others 12.5% more effective and more importantly shorter cooldown and lower manacost. In the 'E build' that will be great since you practically never need to self shield later on with that and you can shield allies so much better now. Heck the lifesteal talent while shielded at 4 for shield looks great now because you can apply so much more shield and it heals 30% instead of 20% now! I wouldn't be surprised if Tassa+butcher/raynor/hammer really becomes a thing now, having a tassadar with a shield+prescience build backing up you up so you get lifesteal and can't be bursted looks really good for some autoattack heroes. The archon nerf hurts of course but the shield buff more than compensates that I think. Probably a lot of forcewall for tassa now though but that is a pretty sweet ult on some maps.
The most curious i'm about Rexxar's change though. Some simpler control scheme for Misha if you want full control looks great, have to test this. With bigger leash range it could really make Rexxar great though. The bird of prey talent nerf was unneeded I think, the talent wasn't picked that much anyway. I understand them coming down on too easy waveclear though but I had rather seen them replace it then nullify it. And while you're are it they could have nerfed Kael's waveclear from chain bomb if you really want to bring that down.
Finally Nazeebo change was the small blunder here. The hero was seeing almost no pro play at the moment.. I don't mind it though, opens up his builds a bit and if it really is too weak they can buff the basestats later maybe. Possibly a metachange amongst the tanks might bring him back to top though and arguably he was a bit good in soloQ where damage is rarely focussed well so just dishing out a lot even if it's DoT and all over the place is pretty good.
Will we see Lili on top of the hero league stats soon? Who knows.
On September 26 2015 13:46 xDaunt wrote: Why must Blizzard relentlessly sodomize Tassadar's damage? It's not like he's too strong now.
See: Snake vs DK that just happened LOL.
Didn't see the end game stats but it didn't seem like the archon damage was what was so powerful there..
I agree. Regardless of the changes i can't see Tassadar being able to be a solo support.
Though the reason you could get away in instances of being able to use him in a secondary support role, is because you still didn't loose too much up in terms of DPS with Tas.
If though now if Tassadar's dmg output is cut, Idk if he can be used at all.
EDIT: On another note regarding Supports. I bet Rehgar / Tyrande Bloodlust compositions now become a thing. Using the new Shadow Stalk Heal, Regars Basic ability bounce heal to (kind of create a solid healer between the two of them)
While also giving so much offensive support, to the other players.
As a Zeratul main, I think these changes are 100% fair. I don't know if all 3 of these nerfs were needed, but we'll see!
Even with the Tyrande changes, I don't think she can go toe-to-toe with other true healers. Still a support/ specialist imo.
Wow Chen got buffed big time. Too bad he's one of my least favorite heroes to play as... maybe that'll change now.
It's nice to see Diablo and E.T.C. and Stitches get buffed too. More warrior options are always good. I'm not sure if the slight nerfs to Johanna and Leoric will make them less valuable.
Overall, I like the changes; I think they were pretty well thought out.
Morales looks amazing, but as a non-burst healer... will be very interesting to see how she plays. Think I will definitely buy her.
The Nazeebo change is a shame since he hasn't featured much in pro games recently after being pretty commonly picked in high level since the Kharazim patch. But it is only minor so I doubt he will become suddenly useless. I still really like him as a hero.