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On October 29 2015 02:47 MotherFox wrote:Show nested quote +On October 29 2015 02:44 xDaunt wrote: Heh, Dreadnought should have shortened his Lili video to just the following 5-second script:
"Lili only works against retards." *drops the mic*
EDIT: The problem is that this game is full of retards to who fail to do the most rudimentary things such as stopping channeling ults. So you've noticed that nazeebos doing ravenous spirit frequently don't notice they are being purifier beamed, eh?
It may depend on the team composition you get though. If you don't have a reliable stun available, Li Li and Nazeebo's ults can just wreck face. I've had a team in QM where I was playing Tyrael with a Rehgar, Jaina, Falstad and Valla so we simply had no reliable stuns on the right heroes, almost forcing me to save Judgment just to cancel out Li Li's ult.
As for Nazeebos not paying attention, I remember one game fondly where I was Sylvanas and the only stun we had was on Kael'Thas so not a lot of possibilities to shut down Ravenous other than my silence so I decided to save it a little longer in teamfights to cancel out Ravenous. Sure enough at one point he casts it, I silence it out and Nazeebo just stood there like a statue for like 4-5 seconds not doing anything.
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On October 29 2015 02:44 xDaunt wrote: Heh, Dreadnought should have shortened his Lili video to just the following 5-second script:
"Lili only works against retards." *drops the mic*
EDIT: The problem is that this game is full of retards to who fail to do the most rudimentary things such as stopping channeling ults.
I don't know if I'd even put her in that category. I think she has more potential than even top tier teams give her. The issue is Malf is pretty much universally better and fills a pretty similar role. If you're taking Malf that means the other team has Uther which makes Lili a pretty poor choice due to Uther's reliable stun. But in HL if you're getting into the 4-5 pick range and the opponents are light on reliable CC (eg; they took Kara and Leo) Lili makes a fantastic pick here. It isn't that the opponents are "retards" exactly it is just they made a composition in which Lili can thrive as a support. I've been stuck in many games where our only reliable stuns come int he way of Raynor Q at 16 and Valla's ult. Ever since they made it so simple knockbacks won't stop her cups you pretty much have to have a reliable stun on your team if they haven't selected a support.
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On October 29 2015 04:09 Thezzy wrote:Show nested quote +On October 29 2015 02:47 MotherFox wrote:On October 29 2015 02:44 xDaunt wrote: Heh, Dreadnought should have shortened his Lili video to just the following 5-second script:
"Lili only works against retards." *drops the mic*
EDIT: The problem is that this game is full of retards to who fail to do the most rudimentary things such as stopping channeling ults. So you've noticed that nazeebos doing ravenous spirit frequently don't notice they are being purifier beamed, eh? It may depend on the team composition you get though. If you don't have a reliable stun available, Li Li and Nazeebo's ults can just wreck face. I've had a team in QM where I was playing Tyrael with a Rehgar, Jaina, Falstad and Valla so we simply had no reliable stuns on the right heroes, almost forcing me to save Judgment just to cancel out Li Li's ult. As for Nazeebos not paying attention, I remember one game fondly where I was Sylvanas and the only stun we had was on Kael'Thas so not a lot of possibilities to shut down Ravenous other than my silence so I decided to save it a little longer in teamfights to cancel out Ravenous. Sure enough at one point he casts it, I silence it out and Nazeebo just stood there like a statue for like 4-5 seconds not doing anything.
I had a game where I was also Tyrael. We had no stuns on my team outside of Judgement and they had Lili and Naz. I would just save my R for when Lili would ult and until I got Holy Ground on Tyr we didn't even have a reliable knockback. It was ... rough. But it was a QM game so sometimes that shit happens in QM.
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I do not think uther is a good choice to stun out lili's ult. She frequently does it on the back lines, and going that deep means a dead uther usually.
One thing she does do well that other supports do not is 1v1 in the early game. I've found that this is particularly useful on dragon shire, and she is often my go-to support on that map if it's late in the draft and the other team is cc light.
Also, of course, kung fu hustle is probably one of the most powerful lvl 20s in the game. Getting 250% cooldown reduction for 1 second whenever you takes damage means that you can use your ultimate about as often as kael'thas uses pheonix---as long as you appropriately take damage from minions and mercs in between team fights. This is frequently overlooked, turning the ult into a mana efficient refuel skill as long as a team fight won't break out in the next 30-40 seconds.
...
All that sad though, I would still be very hesitant to draft her in HL unless knew the enemy team had strong autoattack and few stuns. Even then, if it's strong melee auto attack uther is probably better. (and if it's illidan, brightwing is possibly better since she's very strong against him)
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Lili is more straight forward to play than Uther. Honestly when I see Uther picked in HL I get nervous because there are a *lot* of bad Uther players out there. He's probably the most difficult to play support and when played right can make outstanding plays. When played poorly he heals for jack shit and just dies after he DS's himself. I usually prefer an unknown player on my team to draft Lili. At least there is less chance of being catastrophically bad.
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On October 29 2015 04:38 Tenks wrote: Lili is more straight forward to play than Uther. Honestly when I see Uther picked in HL I get nervous because there are a *lot* of bad Uther players out there. He's probably the most difficult to play support and when played right can make outstanding plays. When played poorly he heals for jack shit and just dies after he DS's himself. I usually prefer an unknown player on my team to draft Lili. At least there is less chance of being catastrophically bad.
you forgot where he only dies after the rest of the team does, so his healing ghost is useless.
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On October 29 2015 03:31 SC2John wrote:Show nested quote +On October 29 2015 03:13 MotherFox wrote: oh hey I just noticed I finally made gold heroleague on hotslogs. It's been a long road from the 700 mmr I started at back in may. Holy shit.
Yeah, I was pretty bad. I think my lowest was actually in the low 500's, but the hotslogs mmr milestones graph graciously doesn't show that.
The period between 8/15 and 10/15 is where I entered a slump and couldn't seem to improve at all. At that mmr/ranking, the only solution seems to be to always take assassins and aggressively carry the team by ganking overextended enemies. Silly me was trying to play a great support every game and just couldn't figure out how to reliable get victories.
Also note that I've had an 70% winrate over my last 50 games, but because I have so many games on the books my mmr is growing very slowly at this point. It's going to be a real grind to get to plat, assuming I am skilled enough to get there. If I continue at this winrate, I calculate it will take 50-60 more games.
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My biggest issue is I don't have a main. I constantly play different heroes. Fuck the only hero that is actually level 10 for me is Tychus. Who I did "main" when I had my highest MMR of 3200. I now cruise around 2800 but I've kind of stopped playing the game very much also.
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Yeah, consistency is key for my recent growth. I've been restricting myself to a small pool of heroes, complete with specific picks for specific maps and roles. I actually keep a pen and paper playbook next to my computer where I record drafting order too, so I can review whether I'm straying from my overall strategy.
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I just try and get too cute. Instead of playing my best hero I try and select the best counter to the enemy team. So even if the hero is 5% better against the comp if I'm 40% worse at playing it then I've actually fucked my team over instead of helping. Like I'm a really good Muradin and Johanna. Good ETC. Decent Leo. Suck at all the other. But by god if I see an opportunity to take Tyrael you know my ass is taking him despite being objectively worse at him than my other warriors.
I also generally give up assassins since everyone, EVERYONE, in HL considers themselves an assassin main. So despite me thinking I'm objectively a better player than my team if I'm stuck on Malf I can't really make too many plays to help my team outside of appropriate Tranq timings and root follow-ups.
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Thought there was gonna be HotS BlizzCon today? Or is it not streamed on Twitch? Getting kind of late here.
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It's scheduled to start in 15 minutes
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On October 29 2015 04:48 Tenks wrote: My biggest issue is I don't have a main. I constantly play different heroes. Fuck the only hero that is actually level 10 for me is Tychus. Who I did "main" when I had my highest MMR of 3200. I now cruise around 2800 but I've kind of stopped playing the game very much also.
I have the same problem. Minus Vikings and some of the newer heroes I've played every toon up to lvl 5.
My HL results were pretty middling until I decided I'm just going to stick with Muradin and Valla (and give up on pre-buff Tassadar).
If I have to support (and so far once you're out of the 40's people actually play support!) I think I'm passable on Monk (plus there's always Lili).
If I need to tank and can't pick Muradin, then I'll go over to ETC (4 for 4 so far, but it's been a while since I've had Muradin taken from me). If I can't take Valla I ask if the team's ok with me going double warrior =p.
I'll expand my hero pool eventually, but so far this has been working for me, although I still got a way to go before I reach 2800 (currently ~2200).
Also, hype, Blizzcon starting now.
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why is rehgar so disfavored right now?
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On October 30 2015 01:46 MotherFox wrote: why is rehgar so disfavored right now? He's devastatingly mana-hungry, lacks utilty, and is inferior to Kharazim as a pure healer support.
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I really hate what they did with Rehgar. He used to be a really fun fairly high skill healer. Now all you can really do is stand in the back and spam Qs until you need to R someone.
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On October 30 2015 01:55 Tenks wrote: I really hate what they did with Rehgar. He used to be a really fun fairly high skill healer. Now all you can really do is stand in the back and spam Qs until you need to R someone.
It's the case with too many supports. They are healbot first and utility second which makes them boring to play. Rehgar is just the epitome of that as his Q is by far his best spell and the 'best' talent build just forces you to play almost purely that. When the feral lunge and B4B build was good on him that was at least more fun to play.
They need to return him, remove the 'lets take all healing talents' build and give him some more fun play by making the other talents the best with maybe 1 or 2 healing talents just utility.
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On October 30 2015 01:55 Tenks wrote: I really hate what they did with Rehgar. He used to be a really fun fairly high skill healer. Now all you can really do is stand in the back and spam Qs until you need to R someone.
Did he get any balance changes? I don't recall at all. He just always seemed lackluster other than healing and now that there are more healers with better utility, why bother with a no-damage low-utility healer (I know this is describing Monk too, but he has better healing imo).
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Thinking about Rehgar I do wonder if there is a maximum on attack speed with all the attack speed ultimates/talents we have now.
Imagine:
Tyrande with her 40% attack speed talent + Blood Lust + Stim Drone + Inspire (from Raynor) + Trait from ETC or Abathur hat
Would at some point the damage just increase rather than the attack speed? I can only imagine how Battle Momentum would work with such speeds.
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Caldeum1976 Posts
Tychus can get up to like 7.12 attacks per second with just his own stuff (Didn't do math, trying to remember number from a long time ago), so if you use all that on him.....
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