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On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters?
People care about Alexei Stukov?
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On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters?
As long as his abilities bring something good to the game it's fine but in my opinion there was still a strong handful of actual nostalgic characters who would have been way better additions.
He's Brazillian, no?
But tbh more supports and main tanks should be priority #1 for hero releases to spice up the 'Malf or Rehgar/ETC or Diablo' meta that exists at the moment. Stukov seems likely to be the next release and I'll imagine he's going to be a specialist...
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On February 10 2017 09:09 Fanatic-Templar wrote:Show nested quote +On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters? People care about Alexei Stukov? Well there was a "find Valeera" picture posted on official heroes of the storm twitter page that consisted of large amount of heroes and infested eggs thrown all around them. People figured out that it was an easter egg that suggested Stukov being added to the game as next hero and they were all pretty hyped about it, and then they got disappointed when they heard that Lucio is going to be next.
When you think about it, Infested Stukov can be a really nice hero, specialist I guess, so I am looking forward to his playstyle, abilities and infestation that he brings(if we get him anytime soon that is).
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On February 10 2017 09:09 Fanatic-Templar wrote:Show nested quote +On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters? People care about Alexei Stukov?
Yeeea you're right fuck him, I'm just butt hurt that theres no Dragoon Fenix T__T
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On February 10 2017 10:38 jpg06051992 wrote:Show nested quote +On February 10 2017 09:09 Fanatic-Templar wrote:On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters? People care about Alexei Stukov? Yeeea you're right fuck him, I'm just butt hurt that theres no Dragoon Fenix T__T
That I'll cosign . I think Fenix has been the most requested hero in the game actually, but now I'm worried they'll just put in Talandar.
I'd actually like him if he had a death trait that made him switch between Zealot and Dragoon, kinda like Greymane, so you could talent him to either be 'deathless', being stronger as a Zealot but weak as a Dragoon, or talent the Dragoon so that he'd turn around losing fights.
On February 10 2017 10:12 Ramiz1989 wrote:Show nested quote +On February 10 2017 09:09 Fanatic-Templar wrote:On February 10 2017 06:35 jpg06051992 wrote: Lol, steam punk Rasta man on futuristic roller skates wielding a microphone weapon, and here I thought that Mephesto, Bhaal, Fenix or Stukov would have been the next additions to this game because people actually, I don't know, care about those characters? People care about Alexei Stukov? Well there was a "find Valeera" picture posted on official heroes of the storm twitter page that consisted of large amount of heroes and infested eggs thrown all around them. People figured out that it was an easter egg that suggested Stukov being added to the game as next hero and they were all pretty hyped about it, and then they got disappointed when they heard that Lucio is going to be next. When you think about it, Infested Stukov can be a really nice hero, specialist I guess, so I am looking forward to his playstyle, abilities and infestation that he brings(if we get him anytime soon that is).
Yeah, I don't have any issues with him, he's just not one of the StarCraft heroes I'd be most excited about. Granted, I may be the only person in the world who really, really wants to see Aldaris in the game, but there's still some big names like Fenix, Arcturus Mengsk, the Overmind or Samir Duran out there.
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Yeeea you're right fuck him, I'm just butt hurt that theres no Dragoon Fenix T__T
That I'll cosign . I think Fenix has been the most requested hero in the game actually, but now I'm worried they'll just put in Talandar.
I'd actually like him if he had a death trait that made him switch between Zealot and Dragoon, kinda like Greymane, so you could talent him to either be 'deathless', being stronger as a Zealot but weak as a Dragoon, or talent the Dragoon so that he'd turn around losing fights
What about giving him a double life trait, respawning as a dragoon (after some protoss beam/warp animation) when dying as a zealot?
Should make some cool decicions where not killing him off could benefit the team. The talents could buff just one of the forms, so suiciding into dragoon form could be a viable strategy.
Would also fit very well lore-wise, and qualify for the multi-class tag (warrior/ranged assasin)
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On February 10 2017 17:44 Slydie wrote:Show nested quote +Yeeea you're right fuck him, I'm just butt hurt that theres no Dragoon Fenix T__T
That I'll cosign . I think Fenix has been the most requested hero in the game actually, but now I'm worried they'll just put in Talandar.
I'd actually like him if he had a death trait that made him switch between Zealot and Dragoon, kinda like Greymane, so you could talent him to either be 'deathless', being stronger as a Zealot but weak as a Dragoon, or talent the Dragoon so that he'd turn around losing fights What about giving him a double life trait, respawning as a dragoon (after some protoss beam/warp animation) when dying as a zealot? Should make some cool decicions where not killing him off could benefit the team. The talents could buff just one of the forms, so suiciding into dragoon form could be a viable strategy. Would also fit very well lore-wise, and qualify for the multi-class tag (warrior/ranged assasin)
Would be hard to balance and make viable but if possible i would instantly buy him. I loved him in SC/BW and love the idea of multi class / class change after death and respawn!
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On February 10 2017 17:44 Slydie wrote:Show nested quote +Yeeea you're right fuck him, I'm just butt hurt that theres no Dragoon Fenix T__T
That I'll cosign . I think Fenix has been the most requested hero in the game actually, but now I'm worried they'll just put in Talandar.
I'd actually like him if he had a death trait that made him switch between Zealot and Dragoon, kinda like Greymane, so you could talent him to either be 'deathless', being stronger as a Zealot but weak as a Dragoon, or talent the Dragoon so that he'd turn around losing fights What about giving him a double life trait, respawning as a dragoon (after some protoss beam/warp animation) when dying as a zealot? Should make some cool decicions where not killing him off could benefit the team. The talents could buff just one of the forms, so suiciding into dragoon form could be a viable strategy. Would also fit very well lore-wise, and qualify for the multi-class tag (warrior/ranged assasin)
Sure, but I imagine you'd need to compensate by extending his death timer, since he basically gets two lives. Something like Gul'dan's Dark Bargain.
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Or design him sort of like Diablo, where if you gain enough stacks, you instantly respawn as a Dragoon. Die again and come back as zealot with a normal death timer until you rebuild your stacks.
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Meh wished it was D.va instead of lucio
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On February 11 2017 13:31 ETisME wrote: Meh wished it was D.va instead of lucio
No need to be such a...
D.va about it.
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I've never played Overwatch and don't know anything about Lucio except what they've shown in Hots-related videos.
I am still very excited for this guy. Looks like a lot of fun to play.
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On February 11 2017 18:38 Ctesias wrote: I've never played Overwatch and don't know anything about Lucio except what they've shown in Hots-related videos.
I am still very excited for this guy. Looks like a lot of fun to play. Yeah, I think that his design is on point, quite unique and still very true to the Overwatch(just like Valeera feels very much like Rogue from WoW). I am looking forward to him being played at top level, it feels like that he enables a lot of immobile heroes and have great potential for juking/outplaying opponents with his Wall Ride.
HOTS definitely needs more supports like this, that have high skill cap and aren't just heal bots.
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Lucio will be super chill like in Overwatch though, so perfect shotcaller and watch the map hero. While being mechanically really easy. Pretty much a BW and Lili Hybrid heh. His Voicelines feel a bit lower quality, then in Overwatch for some reason o.o.
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Just realized that with Valeera's addition you could troll QM going Nova, Zeratul, Samuro, Valeera and Abathur. Effectively everything in the field is cloaked. Whether it's effective though...
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On February 14 2017 02:09 Thezzy wrote: Just realized that with Valeera's addition you could troll QM going Nova, Zeratul, Samuro, Valeera and Abathur. Effectively everything in the field is cloaked. Whether it's effective though... Now I want a cloaked warrior. Full on cloak comp.
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On February 14 2017 03:09 Garbels wrote: Dehaka has stealth. Yeah, but not at the levels I need.
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Hammer too with that ambush talent and it becomes mobile with hover siege.
If you fully spec her into dealing high alpha damage she can get a first AA of over 1k.
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Updated Patch notes Documented Changes from PTR: Design
Minions Minion leash range decreased from 10 to 9.
The Butcher + Show Spoiler + Abilities
Butcher's Brand (W) Casting animation has been sped up by roughly 33%. This should reduce instances of canceling this ability by rapidly issuing other commands.
Valeera + Show Spoiler + Cheap Shot (W)
Stun duration reduced from 1.5 to 1.25 seconds
Murky + Show Spoiler +New Talent: A Fishy Deal (Active) Killing an enemy Minion with Pufferfish grants 1 stack of Bribe. Use 5 Bribe stacks to capture a single Mercenary. Maximum of 20 stacks - Stacks required to gain a charge of Bribe increased from 5 to 7
- Maximum charge count increased from 20 to 30
New Talent: Slime Time (Q) This damage does not scale with level. New Talent: Time to Krill (Passive) Basic Attacks against Heroes deal an additional 8 damage per second and Slow the target’s Movement Speed by 10% for 5 seconds. This effect can stack up to 5 times - Damage per second reduced from 8 to 7
- Duration reduced from 5 to 4 seconds
- Slow amount reduced from 10% to 8% per stack
Lúcio + Show Spoiler + Stats
Basic Attack damage increased from 23 to 24
Abilities
Sound Barrier (R) Cooldown increased from 70 to 80 seconds Reverse Amp (R) Cooldown reduced from 50 to 40 seconds Damage increased from 12.5 to 14
Tassadar + Show Spoiler + Stats
Basic Attack range increased from 5.5 to 6.5
Abilities
Psionic Storm (W) Ramp to maximum damage reduced from 8 to 5 stacks Archon (R) Basic Attack slow reduced from 40 to 30% Force Wall (R) Cooldown reduced from 12 to 10 seconds Mana cost reduced from 35 to 30 Duration of Force Wall reduced from 2.5 to 2 seconds
Talents
Level 1 Templar’s Will (Passive) Mana returned from attacking Heroes increased from 4 to 8 per second New Functionality: Reward for first quest unlock changed from +1 Basic Attack range to +150% Distortion Beam damage. Level 4 Khala’s Light (Q) Armor on expiration reduced from 25 to 15 Level 7 Resonation (W) Slow amount increased from 40 to 50% Level 13 Nullification (Active) Duration increased from 3 to 4 seconds Level 16 Psionic Echo (W) Window between casts increased from 1.5 to 2 seconds Level 20 Twilight Archon (R) The cooldown for Archon will no longer tick down while the Archon effect is active Force Barrier (R) Cooldown reduction on Force Wall reduced from 6 to 5 seconds
Rexxar + Show Spoiler + Talents
Level 1 Flare (Active) Cooldown reduced from 30 to 25 seconds Level 4 Hungry Bear (Passive) Heal amount increased from 4 to 4.5% of Misha’s Maximum Health Level 7 Aspect of the Beast (W) Cooldown reduction decreased from 1.5 to 1.25 seconds Level 13 Aspect of the Hawk (Q) Duration is now refreshed if Rexxar hits an enemy Hero with Spirit Swoop while the Aspect of the Hawk effect is active Rexxar attack speed bonus increased from 100 to 125% Misha Bonus attack duration increased from .5 to .75 seconds
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