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Has anybody with access to the beta been able to experiment with Caustic Spray? Does it offer any interesting harassment opportunity, or is it still a novelty? On numbers, it seems relatively good - say, 4 corruptors should be able to kill a Nexus in 18 seconds. How does it interact with missile turrets? Is it good enough to kill them even with SCVs repairing them?
Does it make corruptors a threat in ZvZ? If the range of the ability is long enough, I imagine that sniping gases despite spore crawlers might be a possibility - as long as ravagers are not close by.
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Fenn3r was using it against terran sniping CCs. But terrans weren't expecting it, and getting 8 corruptors is still big investment. It's hard to judge how good it's. I haven't seen it used against anything else. It isn't good against static defence.
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Yeah, Fenner used it against me in a bunch of games so far, it seemed pretty strong. But I think he could've beaten me with just about anything, so it might be Fenner, not the corrupter.
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I think that the intention of the ability is that if you are to win a battle and are left with 5+corruptors, then you can do something useful with them, instead of them being a paperweight waiting for enemy to build more air units.
The 4.3 second charge up time is pretty long if you compare what other harassment units can do in that time. Remember that corruptors are expensive units. They can kill turrets even with SCVs repairing them easily, but that is not a strong enough reason to build corruptors vs terran IMO. Although if you go mutas vs mech, enemy will likely try to counter it with thors. The ability should be really good vs thors.
So yeah if you are going to build corruptors, use it. Its a very strong addition compared to their old ability that was useless. But its not strong enough that you should build corruptors only for the purpose of that ability.
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On April 29 2015 01:31 NasusAndDraven wrote: Although if you go mutas vs mech, enemy will likely try to counter it with thors. The ability should be really good vs thors.
The ability only targets buildings since beta was released.
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On April 29 2015 01:43 Para199x wrote:Show nested quote +On April 29 2015 01:31 NasusAndDraven wrote: Although if you go mutas vs mech, enemy will likely try to counter it with thors. The ability should be really good vs thors. The ability only targets buildings since beta was released. Shit. Ok then dont build this crap vs terran. Find other ways to kill those missile turrets.
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From what I have seen, a big number of corruptors can snipe buildings like it was nothing. It's just broken. This is particularly true in ZvP where often you want to have a healthy number of corruptors anyway, against sky-toss or collosi.
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On April 29 2015 03:42 BlackLilium wrote: From what I have seen, a big number of corruptors can snipe buildings like it was nothing. It's just broken. This is particularly true in ZvP where often you want to have a healthy number of corruptors anyway, against sky-toss or collosi. are corruptors meta against colossi in the beta? in hots corruptors were basically only part of swarm host turtle style and i heard colossi were not as good against z in lotv
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First off, there is no meta, especially in PvZ, because till the newest patch, Roach/Ravanger won anyway.
Corrupter where used by some people in a roach hydra corrupter style.
In small amount of games i saw, most people used the disrupter and not the nerfed colossi. Storm does not kill a roach or a ravanger, the colossi needs to much time, dirupter was the key unit. Skytoss is also not really viable, because either you get rekt by roach/ravager early, or the new viper spell will kill clumped skytoss.
So atm there is no enemy in PvZ, where corrupter is the key unit. For just sniping buildings, you can use parts of your army.
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From what I've seen, the Corruptor caustic spray is mostly used to throw away corruptors while also inflicting some damage.
For example: Protoss stupidly builds Colossi. You build Corruptors and kill all the colossi. Protoss remaxes on Archon/Zealot and you don't have greater spire yet. You need to free up supply quick, so you send the Corruptors to a Toss expo and channel caustic spray on the Nexus.
As far as I can tell, there is no situation where using a Corruptor for Caustic Spray is actually more effective than spending the 100 gas on a Muta instead. It's just a way to get a small amount of value on a unit once its main goal (ATA) has been exhausted.
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On April 29 2015 07:13 Piousflea84 wrote: From what I've seen, the Corruptor caustic spray is mostly used to throw away corruptors while also inflicting some damage.
For example: Protoss stupidly builds Colossi. You build Corruptors and kill all the colossi. Protoss remaxes on Archon/Zealot and you don't have greater spire yet. You need to free up supply quick, so you send the Corruptors to a Toss expo and channel caustic spray on the Nexus.
As far as I can tell, there is no situation where using a Corruptor for Caustic Spray is actually more effective than spending the 100 gas on a Muta instead. It's just a way to get a small amount of value on a unit once its main goal (ATA) has been exhausted.
In fact, that's the point, giving some mechanic to do something with Corruptors once their AA job has ended. It's not like "hey, I go corruptors over mutas now". They have different uses than mutas.
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yeah i've seen fenner use them to good success, particularly against protoss. he'd use them to snipe a base while using a ground force to split up the opponent. and then he could actually use the corrupters in the in the fight. I think once people learn how to properly defend against it it won't be as strong
i dont see a place for it zvz no.
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Yeah I have used it. I don't think it's a good ability. It should be removed from the game. One problem with Blizzard is that they keep trying to add abilities into the game. They are usually very useless like this one. Actually, Blizzard keep this spell in or remove and it wouldn't matter cause nobody would use it
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I think this ability is similar to Corruption on Overseers. It allows your Overseers to have an extra use, but not the reason you build them.
I think with some tweaking, like reducing the Cool Down by 1-2 seconds, it could easily become viable, so I don't think you can write it off yet, give it some time.
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