Legacy of the Void Beta Patch 2.5.2
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IceBerrY
Germany220 Posts
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lolias
35 Posts
On June 12 2015 05:39 IceBerrY wrote: And people keep saying everything is fine, blizzard is on a good way. This non communication is terrible... No, people just like to make shit up. YOU GUYS DONT DEVELOP THE GAME! THEY DO! | ||
[PkF] Wire
France24184 Posts
On June 12 2015 05:34 Grumbels wrote: There's no rush. Just go play a few games of Heroes in the mean time, it's pretty fun. ^_^ He he . I don't need things to keep me occupied, I've still got a ton of bonus pool to spend so I'm happy to be playing HotS right now. I'll probably try Heroes at some point but the fact that LotV Beta improvement is going so slow makes me worried, since the initial product is, to put it nicely, imperfect. | ||
Grumbels
Netherlands7028 Posts
On June 12 2015 06:26 [PkF] Wire wrote: He he . I don't need things to keep me occupied, I've still got a ton of bonus pool to spend so I'm happy to be playing HotS right now. I'll probably try Heroes at some point but the fact that LotV Beta improvement is going so slow makes me worried, since the initial product is, to put it nicely, imperfect. Starcraft II is already imperfect, the expansion will just add to this legacy while improving on many particulars. I've fallen into this trap myself in the past, but it's rather foolish to expect more of Blizzard than they're capable of delivering. Hope springs eternal, but it's wiser to extrapolate from their track record and engage LotV with an attitude of carefree cynicism. | ||
brickrd
United States4894 Posts
On June 12 2015 05:34 Grumbels wrote: There's no rush. Just go play a few games of Heroes in the mean time, it's pretty fun. ^_^ it's not about a "rush," it's more that people are getting bored of the raw, broken version of lotv. i switched back to hots after a few weeks of legacy because it's just more fun. legacy doesn't feel like i'm testing anything or experiencing a fun new game, it just feels like "hey, play this unfinished thing for a while, love blizzard" i'm not complaining, because it's a beta so whatever, but if their goal is to have a healthy, bustling scene for an extended beta, i dunno if they're going about it the right way | ||
StalkerFang
Australia68 Posts
On June 12 2015 04:04 [PkF] Wire wrote: Does anyone else feel the patches come at too low a pace right now ? In LotV current state, weekly patches or at least discussions would be welcome. Maybe Heroes launch needed them to use the whole team so that not much progress was made on LotV, but I hope to see a big acceleration in changes (and in a positive way) in those holidays. I don't really mind that patches are coming out slowly tbh, I would just love some sort of update at least weekly. Maybe a few paragraphs about what the devs have been looking at, brief thoughts for future changes etc. We're kinda in the dark right now. | ||
Salteador Neo
Andorra5591 Posts
Blizz really need to step up if they want SC2 to stay relevant in the near future. | ||
Phaenoman
568 Posts
On June 12 2015 08:11 brickrd wrote: it's not about a "rush," it's more that people are getting bored of the raw, broken version of lotv. i switched back to hots after a few weeks of legacy because it's just more fun. legacy doesn't feel like i'm testing anything or experiencing a fun new game, it just feels like "hey, play this unfinished thing for a while, love blizzard" i'm not complaining, because it's a beta so whatever, but if their goal is to have a healthy, bustling scene for an extended beta, i dunno if they're going about it the right way On June 12 2015 16:38 Salteador Neo wrote: I feel there's a whole lack of interest for this beta tbh. Many more people provided ideas in threads than streams/players. Blizz really need to step up if they want SC2 to stay relevant in the near future. Yea, I feel the same way. I just hope Blizzard does not waste this last opportunity. Right now: HotS > LotV | ||
Cptn wet pants
Belgium47 Posts
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avilo
United States4100 Posts
The reason they were combined in the first place was because it's too expensive to get air and ground armor/attack upgrades. It simply is not feasible, especially versus protoss. I hope people urge blizzard to revert that immediately. | ||
Foxxan
Sweden3427 Posts
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Ramiz1989
12124 Posts
On June 12 2015 23:51 Foxxan wrote: Iam actually expecting the next patch to be huge. Many changes(bold changes) etc Yeah me too, they didn't say anything for quite some time now. I will be quite disappointed if they come up with 4-5 lines for new patch. | ||
eviltomahawk
United States11132 Posts
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Sogetsu
514 Posts
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JCoto
Spain574 Posts
On June 13 2015 00:58 Sogetsu wrote: At least the Armor combined for Vehicule and Ship Mech... like they did a long time ago. That fasion is not THAT bad... Even if it sounds stupid, I think the most utile option for Terran would be to combine Mech Weapons and split Mech armor. | ||
Lexender
Mexico2608 Posts
On June 13 2015 01:02 JCoto wrote: Even if it sounds stupid, I think the most utile option for Terran would be to combine Mech Weapons and split Mech armor. No, that actually makes a lot of sense | ||
Jenia6109
Russian Federation1607 Posts
Some quick thoughts (first feelings - best feelings): Terran - Didn't understood the Cyclone. Kinda strange gameplay. - Liberator is too strong AG while is too weak AA, very likely to be nerfed/buffed - So many upgrades! They added about 3 new upgrades and splitted armory upgrades. And it's all after the reduce of resources on the map... Zerg - Ravagers are so weak. And their ability is too hard to hit a target, so it's like only effective vs static defences. - Lurkers are good! Protoss - Don't understand Adept at all. It's like a new Reaper. - Disruptor is good! Overall - Don't like the reduce of resources at all! We need more resources, not less! - Like the 12 starting workers and increased limit given by Nexus/CC/Hatcheries, just feels better | ||
JCoto
Spain574 Posts
Gameplay-wise, it might. Sure it would be nice since solves a big problem of mech and transitioning: having enough firepower. Mech scales very well with damage upgrades, while armor ones are usually less relevant. However design wise, it seems weird to me. Specially because we could be falling under the same problematic of Mech in HotS TvZ, which is units not being able to scale fast enough to match Mech power. There should be adjustements probably regarding Spire cost and some upgrades in ZvT, but also would demand close attention to PvT, as the matchup is subject to massive transformation with the new changes. Zerg midgame in LotV is subject to a ton of balance though, since Ravagers haven't found their place, there is discussion around Roach upgrading and Hydras need an urgent rework IMAO that gives them more meat/speed (20-30HP, 1 armor). Specially 1 point of armor would help Hydras a ton vs splash damage and units that commonly shredd them, helping it against improved siege tanks. I think splitting Mech Armor only could be worth a try. Also making banshees non light like banelings. Only 2 units benefit from Banshees being light, which are Thors and Phoenixes. Terran has liberators now vs air and Phoenix just counters Banshees by default by having more speed and moving shot. | ||
TheBloodyDwarf
Finland7518 Posts
Then I read what it says: Heroes of the Storm.... I cant even copy paste anymore.. | ||
FabledIntegral
United States9232 Posts
On June 13 2015 01:59 Jenia6109 wrote: Got a beta today and played just 3 matches, one for each race. Some quick thoughts (first feelings - best feelings): Terran - Didn't understood the Cyclone. Kinda strange gameplay. - Liberator is too strong AG while is too weak AA, very likely to be nerfed/buffed - So many upgrades! They added about 3 new upgrades and splitted armory upgrades. And it's all after the reduce of resources on the map... Zerg - Ravagers are so weak. And their ability is too hard to hit a target, so it's like only effective vs static defences. - Lurkers are good! Protoss - Don't understand Adept at all. It's like a new Reaper. - Disruptor is good! Overall - Don't like the reduce of resources at all! We need more resources, not less! - Like the 12 starting workers and increased limit given by Nexus/CC/Hatcheries, just feels better Play more with adepts. They form one of the core units of the toss army currently, they are nothing like a reaper, which has incidental use at best. | ||
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