On August 13 2015 02:21 TimeSpiral wrote:On August 12 2015 21:45 [PkF] Wire wrote:
SC2 should give up on trying to please casuals and focus on its hardcore fanbase. People won't come back / suddenly become interested just because you cut down injects and MULEs. SC2 won't be the number 1 e-sports, but it can be the best game, and that's what they should focus on instead of trying to please "viewers" and "casuals". Success of the game should be a side effect of its quality.
That being said, I'm totally fine with experimentation on cutting down macro mechanics. That could indeed fit LotV quite well. But I want to stop reading bullshit like "too hard to understand for viewers" or "not obvious enough" in community updates, that really sets my teeth on edge. SC2 is a hard, complex and rewarding game, it should not try to copy other more succesful games. People would be playing soccer with chess pieces nowadays with that mentality.
^ A whole lot of
no.
The term "casual" has become so pejorative in this community, it drives me batty. Try this: every time you want to use the word "casual" use the word "customer", or "fan" instead, or even "viewer". Try it.
"Blizzard should top trying to please their customers." --HA!
"Blizzard should really stop trying to enhance fans' enjoyment of the game." --HA!
"Blizzard should stop trying to entertain their viewers at spectator events." --HA!
Believe me, you really, really need and want the "casuals". It's kinda the whole point of it all.
Or better! Let's do it with "rainbow-puking dragons".
"Blizzard should really stop trying to enhance rainbow-puking dragons' enjoyment of the game."--HA!
"Blizzard should stop trying to entertain their rainbow-puking dragons' enjoyment of the game."--HA!