The idea that's spinning in my head is: Drop the DPS of the lurker, raise the move speed of the brood lord, because right now, lurkers just seem like better brood lords.
Thoughts?
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InfCereal
Canada1734 Posts
The idea that's spinning in my head is: Drop the DPS of the lurker, raise the move speed of the brood lord, because right now, lurkers just seem like better brood lords. Thoughts? | ||
LHK
204 Posts
I do agree they should get some love in some way, but the problem is because broodlings are free they may be too broken, and honestly nobody wants to return to the BL/INF days. Honestly I wish they'd just do a complete rework, maybe instead of spawning broodlings literally they shoot like a Guardian and generate some DoT on the target with the "broodlings" attacking it, instead of free units that mess up pathings in a huge way. | ||
PinheadXXXXXX
United States897 Posts
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InfCereal
Canada1734 Posts
On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? | ||
Pontius Pirate
United States1557 Posts
On October 05 2015 10:52 InfCereal wrote: Show nested quote + On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? From 8.5 to 10. | ||
varsovie
Canada326 Posts
On October 05 2015 10:54 Pontius Pirate wrote: Show nested quote + On October 05 2015 10:52 InfCereal wrote: On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? From 8.5 to 10. Is it still 14 with micro (and more with rally)? | ||
FLuE
United States1012 Posts
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DilemaH
Canada402 Posts
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InfCereal
Canada1734 Posts
On October 05 2015 10:54 Pontius Pirate wrote: Show nested quote + On October 05 2015 10:52 InfCereal wrote: On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? From 8.5 to 10. I didn't realize. That's a pretty huge buff. | ||
jinjin5000
Korea (South)1251 Posts
Guardians did that purpose but it didnt have the ground unit blockers. | ||
PinheadXXXXXX
United States897 Posts
On October 05 2015 12:16 jinjin5000 wrote: broodlord with viper and other air support is incredibly hard to deal with already. Maybe if the broodlings were gone, they could be the siege air to ground unit with decent mobility, but as of now, you can't. Guardians did that purpose but it didnt have the ground unit blockers. Long-range Air to Ground units still have inherent problems in that they must be countered from the air. The tempest is similarly required to be extremely slow. Broodwar had units like the goliath that could actually respond to such units from the ground. We currently don't really have any. | ||
DilemaH
Canada402 Posts
On October 05 2015 12:22 PinheadXXXXXX wrote: Show nested quote + On October 05 2015 12:16 jinjin5000 wrote: broodlord with viper and other air support is incredibly hard to deal with already. Maybe if the broodlings were gone, they could be the siege air to ground unit with decent mobility, but as of now, you can't. Guardians did that purpose but it didnt have the ground unit blockers. Long-range Air to Ground units still have inherent problems in that they must be countered from the air. The tempest is similarly required to be extremely slow. Broodwar had units like the goliath that could actually respond to such units from the ground. We currently don't really have any. Blink stalker and, in theory, the cyclone are the best things to deal with the long-range siege air units. Zerg has the viper, but thats an air unit I guess. Its a struggle using hydras vs BLs: you have to flank with hydras | ||
TelecoM
United States10583 Posts
The only way that it would even be possible to buff the Brood Lord was if they nerfed the Ultralisk. | ||
Daizer
69 Posts
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Pontius Pirate
United States1557 Posts
On October 05 2015 11:07 varsovie wrote: Show nested quote + On October 05 2015 10:54 Pontius Pirate wrote: On October 05 2015 10:52 InfCereal wrote: On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? From 8.5 to 10. Is it still 14 with micro (and more with rally)? I know that it's 12.5 at the very least, but I haven't practiced getting it to its full extent in LotV. I'm strangely bad with BL control, even though I love to see people using it well in pro games. | ||
TheWinks
United States572 Posts
On October 05 2015 12:46 DilemaH wrote: Show nested quote + On October 05 2015 12:22 PinheadXXXXXX wrote: On October 05 2015 12:16 jinjin5000 wrote: broodlord with viper and other air support is incredibly hard to deal with already. Maybe if the broodlings were gone, they could be the siege air to ground unit with decent mobility, but as of now, you can't. Guardians did that purpose but it didnt have the ground unit blockers. Long-range Air to Ground units still have inherent problems in that they must be countered from the air. The tempest is similarly required to be extremely slow. Broodwar had units like the goliath that could actually respond to such units from the ground. We currently don't really have any. Blink stalker and, in theory, the cyclone are the best things to deal with the long-range siege air units. Zerg has the viper, but thats an air unit I guess. Its a struggle using hydras vs BLs: you have to flank with hydras Cyclones can't get close enough to deal with broodlords. The only real option in engagements is vikings and ravens, though the efficiency of ravens has been drastically reduced. | ||
CrazyBread92
United States53 Posts
Broodlings get in the way of cyclone pathing so that doesn't work | ||
Cascade
Australia5405 Posts
On October 19 2015 05:13 Pontius Pirate wrote: Show nested quote + On October 05 2015 11:07 varsovie wrote: On October 05 2015 10:54 Pontius Pirate wrote: On October 05 2015 10:52 InfCereal wrote: On October 05 2015 10:48 PinheadXXXXXX wrote: They already got their range buffed; Broodlords did? From 8.5 to 10. Is it still 14 with micro (and more with rally)? I know that it's 12.5 at the very least, but I haven't practiced getting it to its full extent in LotV. I'm strangely bad with BL control, even though I love to see people using it well in pro games. Wait, how do you get more range with micro? | ||
ROOTFayth
Canada3351 Posts
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jinjin5000
Korea (South)1251 Posts
On October 19 2015 06:20 ROOTFayth wrote: he probably figures that since he backs while the broodlings are traveling from air to ground it counts as more range but it actually doesn't Yea this is it. Broodlord has slight delay before firing, so it can back off after it fires instead of remaining static. | ||
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