What am i talking about?
Mules were nerfed to bring in less income. Chrono was nerfed. Larva inject was nerfed. The problem?
The above macro mechanics ARE NOT EQUAL AT ALL STAGES IN THE GAME.
The above nerfs that have occurred have made Terran the undisputed weakest race intrinsically, with Protoss in second, and Zerg as god tier again.
The reasons?
Let me explain - the way SC2 works is a player wants to reach their 50-60 worker economy and then can focus on building mostly military units.
Mules have always been essential for Terran to compete with the other two races macro mechanics. That extra income may not seem like a lot, but even early game missing a few hundred minerals is a huge hit to the entire race because it means certain things that were necessary to survive early game, especially versus P/Z all-ins you cannot afford now (such as a simple depot wall). This drastically impacts the game.
MACRO MECHANICS ARE NOT EQUAL I SAY THIS AGAIN TO RE-EMPHASIZE IT.
Protoss took the second biggest hit to macro, because with nerfed chrono it'll take slightly longer to get to their desired worker count. But they are still in better shape than Terran because chrono has late game uses on buildings/production and once you do reach the desired worker count now you are playing versus a handicapped Terran.
Finally, Zerg is now the god tier race again. Nerfing larva inject to 3 does not matter at all because Zerg always have had some extra larva in many situations...but more importantly...Zerg will still reach their 50/60 drone count and now be playing versus both handicapped TErrans/Protosses because nothing changes with Zerg's economy at all. It's the same pre and post patch.
Blizzard needs to, ONCE AGAIN, stop nerfing the macro mechanics or doing anything to them at all arbitrarily and put them back to as they were.
In my games in beta, i am seeing about 80% Zerg players, 15% Protoss, and 5% Terrans. That is just a rough estimate from my own gameplay experiences. There are other things that need to be addressed asap, such as vipers/carriers/liberators, but i'll save that for another thread.
Once again, it's a numbers game when it comes to economy...i hope people will discuss the current macro mechanics and why they agree or disagree with my opinions on them.
I can only hope they are fully reverted back to normal again to restore some semblance of race balance to the game.