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i need help with kat builds..
I just tried going reginald's build which is haunting guise>sorc>abyssal>GA and it felt like i did zero damage, I guess I like rabadons a bit quicker. thoughts on..:
>hextech revolver/sorc boots (i rush hextech for the sustain in lane/while farming. personal preference thing) >HG (if ahead) / Rabadons >abyssal or zhonya's depending on team comp >GA >void staff
not sure if this is good and i'm still not sure if i should go rylai's as it really helps you be a bit tankier in team fights
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I have been trying to go back the Gunblade. I can't really tell if it's working out for me though, because the two games I've played with Gunblade so far have been stomps.
As far as her R is concerned, having Gunblade is equivalent to having ~140 AP. However her AD ratio on W is lower and none at all for her Q and E. The active provides additional burst, which is nice.
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the problem with gunblade currently is that it doesn't help anything but her ult really, before you could actually use the AD from the pickaxe on your Q to poke people down but then they removed that. they also removed any single target E damage that she had so shes not gonna get crazy heals once your passive procs a few times and her ult doesn't really do enough damage to heal you massively either now
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On October 29 2012 16:45 -Exalt- wrote: i need help with kat builds..
I just tried going reginald's build which is haunting guise>sorc>abyssal>GA and it felt like i did zero damage, I guess I like rabadons a bit quicker. thoughts on..:
>hextech revolver/sorc boots (i rush hextech for the sustain in lane/while farming. personal preference thing) >HG (if ahead) / Rabadons >abyssal or zhonya's depending on team comp >GA >void staff
not sure if this is good and i'm still not sure if i should go rylai's as it really helps you be a bit tankier in team fights
??
HG+Sorc+Abyssal is a very damaging build...maybe your farm just wasn't up to par?
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What's a good Kat build assuming infinite money? Or an ideal build that you should strive to?
I was playing a 60-minute game and pretty much had enough money to throw at any item in the end, game was evenly balanced maybe a bit in my favor.
I had sorc boots, 3 deathcaps and 2 warmogs which gave me that high AP but still enough health to either tank some shots or run away as needed. Two rylais would net 26 extra AP (incl. 30% from another deathcap) and that nice unique passive but a warmog and deathcap would net 250 hp and the extra hp regen after a few minutes of farm.
I'm not a big fan of the gunblade because I feel the added damage to the R is offset a bit by the reduction in E and Q damage. And as someone who loves getting the deathcap reasonably early all that AD is going to waste.
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well for starters don't stack deathcaps and warmogs rylais is bad,
you need some sort of spell pen late game whether it comes from flat pen(sorcs/guise/abyssal) or % pen from void staff you need deathcap you need at least 1 survivability item, i prefer GA. warmogs is kinda bad cause raw health is the least effective stat for tanking you need boots obviously
then you can have either 2 damage items or 1 damage item + 1 other survivability item
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I like to go:
1-Boots of swiftness (for positioning) 2-deathcap 3-voidstaff 4-zhonya's 5-GA 6-abyssal
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There seems to be a few builds floating around the internet at the moment, but these two are the ones I think are the most commonly used.
Magic Penetration Build (Reginald, etc):
Haunting Guise -> Sorcerer's Shoes -> Abyssal -> Guardian Angel
It obviously has its benefits in magic resistance against your AP mid (unless your against a lane swap, an AD carry or a Talon for example) and provides you with magic penetration, but I find it lacks that 'damage' behind it compared to the much more riskier, but in my opinion more rewarding strategy:
Full AP Damage Build (Tiensi, etc):
Boots of Swiftness & 3 Health Potions, then grab Kage's Lucky Pick & Sorcerer's Shoes (also pick up a ward and/or elixir of fortitude if necessary). Rush Rabadon's Deathcap. Get a defensive item (such as Zhonya's hourglass). Now depending on what you need, build a Deathfire Grasp (for Damage) or a Guardian's Angel (for Defense).
I generally run Katarina 21/9/0 and Magic Pen Reds, Health Seals, Ability Power Glypths and MS Quints.
Just my opinion!
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I don't think the Regi build is good for soloQ play. GA does not bring any damage whatsoever.
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Regi's build is only good if you can farm up those items really fast. It relies on hitting that timing where your magic pen is going through so much of their MR you're basically doing true damage or near true damage and essentially out-dpsing AP builds.
The big problem tho is that Regi is really really good at taking Wraiths and Wolves w/out ever missing lane cs so he can get those items super fast. It also works because in the case that he misses that timing, he can rely on his team to do damage while he makes the switch to more AP-centric builds.
In other words, it's not very good for solo q.
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Question about sustain.. I start with boots & 3 pots > HG > sorc boots
After that, do I keep buying pots as I need them while I save up directly to deathcap? Or do I get some defensive items to help?
(this is soloQ)
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On November 01 2012 04:11 temps wrote: Question about sustain.. I start with boots & 3 pots > HG > sorc boots
After that, do I keep buying pots as I need them while I save up directly to deathcap? Or do I get some defensive items to help?
(this is soloQ) Sometimes DShield, but always pots. Pots are still pretty damn awesome, even after the 25% nerf.
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yea, pots are typically worth it instead of wasting money on revolver before going for gunblade.
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I'm level 15. Just played a game where I bought Doran's Shield at the beginning and two people on my team flipped out. One said that we'd already lost and started intentionally feeding after a while. What is going on...
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Just ignore them. Typically that sort of thing is to excuse their own badness. The best way to prove them wrong is crap on your lane and laugh at them inside when they cry that you lost the game because kat fed, oh wait she only died once, but she didn't kill... oh she did, well, she didn't build for the te- oh she assisted every kill... and they went 0/45/2.
That said, sometimes (often) Dshield isn't a great starting item, so listen to them if they're vaguely rational and polite... Not sure if you're smurfing or actually level 15. If the latter, then you have a lot to learn, get it from anywhere you can.
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On November 11 2012 19:43 GolemMadness wrote: I'm level 15. Just played a game where I bought Doran's Shield at the beginning and two people on my team flipped out. One said that we'd already lost and started intentionally feeding after a while. What is going on... It's true that starting DShield is rather bad for Kat. You need the movespeed of Boots1. It's no reason to flip and assume the game is lost, at least not if you're not playing at 1500+ elo, which you obviously aren't when you're lvl 15. But there will always be people who think they know the one and only way to play every single champ in this game. You can't do much about that. Don't let it bother you too much.
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Don't look at the recommended items. They suck.
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I replaced my opening item of Haunting Guise with Twin Shadows and it's slow is just exceptional + the ghosts on the proc will reveal ganks if you are overextending with the purpose of pushing the turret after a kill.
Open with Tome and potion and upgrade asap for the bonus gold, then get boots first to enjoy the bonus gold a little bit more - trust me this opening beats the 'recommended' trash the shop tells you.
However, I am by no means a pro and I have no clue what my elo is since I stopped ranked games since half a year ago (stopped at 1300 elo due to too much BM in the games, unranked is much more peaceful) so don't take my word for it if you're playing high ranked
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The obvious problem I see with that opening is that Tome + 1 pot seems extremely vulnerable for a champ that has no choice but to eat harass early game. I can see twin shadows being a reasonable buy, but guise just adds SO much damage to both trades AND all-ins and is incredibly cost-efficient that it's hard to justify skipping.
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On December 18 2012 00:31 Callynn wrote:I replaced my opening item of Haunting Guise with Twin Shadows and it's slow is just exceptional + the ghosts on the proc will reveal ganks if you are overextending with the purpose of pushing the turret after a kill. Open with Tome and potion and upgrade asap for the bonus gold, then get boots first to enjoy the bonus gold a little bit more - trust me this opening beats the 'recommended' trash the shop tells you. However, I am by no means a pro and I have no clue what my elo is since I stopped ranked games since half a year ago (stopped at 1300 elo due to too much BM in the games, unranked is much more peaceful) so don't take my word for it if you're playing high ranked
ms is one of kats most important stats so a no-boots opening is a no-go atm. twin shadows looks kinda nice but gives less damage/gold than the other openings ppl use, especially guise is far more powerful in that regard. I would only build it when I need the reveal active for example against akali. the slow should not really be a huge thing as kat is one of the most mobile champions in the game.
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