[Champion] Veigar - Page 13
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Schnake
Germany2819 Posts
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Ryalnos
United States1946 Posts
On December 23 2011 22:44 Carnivorous Sheep wrote: DFG is at all points of the game more burst damage for lower cost than deathcap. If you have hat but no DFG you can burst someone down to like 40% health and then they live and you won't get another chance to kill them if they just run to the back without you running through all their bruisers to try to get to them. The point was on DFG vs. Deathcap. If you need more AP after DFG by all means get the hat. If anything you get Sorcs early game and then sell for Mercs, you never gets Mercs then sell for Sorcs. Well, i never do anyways @@ Spellblade is a very cost inefficient item, and also slot inefficient since you're going to be limited by slots later on anyways. Don't really like the item. Mercs give more tenacity anyways and the added bonus of some MR. Spellblade is probably one of the worst items in the game lol. Er. All the tenacity items give 35 now, for the record. | ||
Carnivorous Sheep
Baa?21242 Posts
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turdburgler
England6749 Posts
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Juddas
768 Posts
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SlyPanda
United States25 Posts
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Juddas
768 Posts
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FieryBalrog
United States1381 Posts
granted he could only pull off the full full combo every 1 minute but even a single Q-W thrown into the mix would nearly destroy a squishy dat burst is too incredible. Also taunt + circle-stun is too good, whichever way you do it. | ||
Zergneedsfood
United States10671 Posts
On December 23 2011 20:36 Carnivorous Sheep wrote: Ideal Veigar end game items: Core (4): DFG, Void Staff, Deathcap, Merc Treads Choose 2: Hourglass, QSS, Banshee Veil, Guardian Angel (roughly in order of prevalence, though obviously depends on situation each game) Order of importance: Red Pot, Oracles, Blue Pot, Green Pot(lol) With masteries/Blue/DFG, you should be max CDR anyways, and Blue pot adds minimal additional AP to what should be massive AP in the full item situation we're describing here. Earlier in the game usually Blue Pot is preferable, but again, depends. End game 200 HP > 40 AP for Veigar tbh. Oracles is good if you're maxed, relieves some burden for Support so they can build aura items. Notice that Sheep doesn't even buy wards. | ||
SlyPanda
United States25 Posts
On December 25 2011 02:30 FieryBalrog wrote: Was playing a normal 5-man premade yesterday, and after carrying through the mid-game as jungle Rammus, our Veigar just took over late game and with DFG people were dropping like flies. He even full combo'd the enemy Shen 100-0 when he had FoN Warmogs and Mercs boots o_0 granted he could only pull off the full full combo every 1 minute but even a single Q-W thrown into the mix would nearly destroy a squishy dat burst is too incredible. Also taunt + circle-stun is too good, whichever way you do it. I agree with Fiery Balrog, DFG has always been a viable option for Veigar. I typically grab it for a beefy opposing team, I would just advise using DFG as your opener or else the affect is not nearly as great. | ||
Hyren
United States817 Posts
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HAL9OOO
United States176 Posts
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Dark_Chill
Canada3353 Posts
Then I faced a kennen mid (this was the like the first time in a couple months strangely enough) and I felt completely useless. I couldn't harrass him because he would just outrange me and do more damage than I could do before I could even get my bale on him. Once he got his ult he could tower dive me+ignite+other skills and kill me while still being able to get away if I didn't have my ult. I really had no idea what to do vs him and ended up underfarmed for most of the game, never reaching deathcap. Is there any advice as to what opening I should do against him or how I should play against him? Would be much appreciated | ||
MindBreaker
United States574 Posts
On March 03 2012 01:16 Dark_Chill wrote: Okay, I was pretty confident in my veigar skills until yesterday. Usually, I'd be able to beat down most mids easily, farm well, keep myself from getting ganked and get some kills/assists in other lanes too. Then I faced a kennen mid (this was the like the first time in a couple months strangely enough) and I felt completely useless. I couldn't harrass him because he would just outrange me and do more damage than I could do before I could even get my bale on him. Once he got his ult he could tower dive me+ignite+other skills and kill me while still being able to get away if I didn't have my ult. I really had no idea what to do vs him and ended up underfarmed for most of the game, never reaching deathcap. Is there any advice as to what opening I should do against him or how I should play against him? Would be much appreciated Don't vs kennen. He is a douche. Lol but realistically I find kennen mid to be really hard to lane against. My best advice is to keep moving and avoid as many of his skillshot as possible if you do that you should be able to beat him | ||
ODKStevez
Ireland1225 Posts
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Synthesis
Canada167 Posts
I just finished a little highlight for him: | ||
turdburgler
England6749 Posts
On March 03 2012 02:03 ODKStevez wrote: One thing that annoys me about veigar is that late game no matter how bad he plays he still does amazing damage on AP champions that do well because of his ultimate. Hard champion to play though. And btw, he IS evil xDD i find that late game he is so strong mostly because of aoe stun such a strong ability in team fights, although it is true, no matter how bad you laned you can still 1 shot enemy aps | ||
obesechicken13
United States10467 Posts
The lack of escapes really sucks so I ward and stay on the side of the ward. I really have to be careful that I know I can one shot my enemy, since veig's sustained damage is quite low, but when the enemy team is very squishy, veigar just shines. | ||
juked
United States691 Posts
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obesechicken13
United States10467 Posts
On May 07 2012 17:56 juked wrote: You should Max your Q because you use it the most. Then I get like to get Stun to lvl 2-3 before i get 1 pt in W. W isn't any good if you can't land stun and also when you get W at lvl 8 you'll have alot of AP so it hurts with the 1:1 ratio to start. I know. But Q has such a short range that I often doubt I can use it to trade effectively (in that sense it's just as reliant on the stun) and it can't push as well as w. Just using it on creeps uses a lot of mana, but it's fine if the enemy lets me farm due to veigar's passive. | ||
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