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On April 22 2012 09:42 Lightswarm wrote: If you are going Lulu mid, u need your top/jungler to do alot of damage (ie vlad top/shyv jungle). her main role to me seems more on the side of keeping her allies alive while providing a lot of cc. You can think of her as a support version of Morgana
Except stronger. ha ha. but yeah. She seriously needs a small tweak of her stats. She's a bit too strong in lane it seems.
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On April 22 2012 09:44 xoFlower wrote:Show nested quote +On April 22 2012 09:42 Lightswarm wrote: If you are going Lulu mid, u need your top/jungler to do alot of damage (ie vlad top/shyv jungle). her main role to me seems more on the side of keeping her allies alive while providing a lot of cc. You can think of her as a support version of Morgana
I'd think of her more of a AP Caster Morgana. She's very good at catching people in the jungle in Solo Queue, but the problem is this doesn't really work too well in competitive play. Unless some top streamer makes her catch on for her ability to catch people in the jungle (Which is unlikely since higher elo players are less likely to get caught, thus people are less likely to play her), then I doubt we'll be seeing much of her unless they fix her Ratios.
Honestly, her E/Q combo poke is so strong that it is hard for people to exchange with you unless they have a lot better poke (ie: Cassiopeia). She really does not do enough damage to consider her a carry, but her ult and E are just too good in my opinion. I like to think of her like Zilean (utility with some damage spells)
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Im having some trouble against blitz/naut supports as lulu. Typically I play really aggressively popping in and out of brush for auto+E harass to try to give my carry more room to CS. I feel against these champions, however, they can just grab me and I lose all trades. Is there a way to be aggressive against "grab" supports, or do I just need to play passively and not harass?
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First of all, her efficiency with E-max is not that great (20 more mana cost each rank compared with Q). The range is not good enough against the blitz/nautilus pulls (650). Blitz and Nautilus want to move into you guys so glitterlance's 925 range is much better (and more mana efficient) to stop them from trying to pull. Lulu has a much better time than others because of glitterlance just be wary of the creep positioning and knowledge around the map if you can afford baiting them with ulti (later on) for a nice jungle gank. The cooldown is also better 7(Q) 10(E). They won't waste their times trying to harass you down (one or two ranks on E is good enough for the small autoattack trades) and you have to harass them down to stop the aggression.
EDIT: The CC effect on glitterlance also increases with level.
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On August 15 2012 06:18 Milestone wrote: First of all, her efficiency with E-max is not that great (20 more mana cost each rank compared with Q). The range is not good enough against the blitz/nautilus pulls (650). Blitz and Nautilus want to move into you guys so glitterlance's 925 range is much better (and more mana efficient) to stop them from trying to pull. Lulu has a much better time than others because of glitterlance just be wary of the creep positioning and knowledge around the map if you can afford baiting them with ulti (later on) for a nice jungle gank. The cooldown is also better 7(Q) 10(E). They won't waste their times trying to harass you down (one or two ranks on E is good enough for the small autoattack trades) and you have to harass them down to stop the aggression.
EDIT: The CC effect on glitterlance also increases with level.
Im going to disagree with you on your first statement. The E max is what makes lulu support so clutch. The scaling on maxing Q is just not worth it. Besides, laning against blitz/naut isnt about being mana efficient (you really shouldnt be blowing mana anyway), its about trying to survive at all costs while keeping your ad carry able to farm/harrass their adc. Try starting 4 wards/1 pot + faerie charm, so you have the ward control over the bushes.
What I really wanted to add though, is that there is a simple, albeit cheesy, trick to win lulu vs blitz. Press W, wait to get hooked (dodge if possible), cast W on blitz/naut, then E-->Q. You can actually sheep someone before they knock you up if you have quick fingers, and its really embaressing when blitz hooks you into a sheep of himself
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On August 15 2012 07:21 RoyGBiv_13 wrote:Show nested quote +On August 15 2012 06:18 Milestone wrote: First of all, her efficiency with E-max is not that great (20 more mana cost each rank compared with Q). The range is not good enough against the blitz/nautilus pulls (650). Blitz and Nautilus want to move into you guys so glitterlance's 925 range is much better (and more mana efficient) to stop them from trying to pull. Lulu has a much better time than others because of glitterlance just be wary of the creep positioning and knowledge around the map if you can afford baiting them with ulti (later on) for a nice jungle gank. The cooldown is also better 7(Q) 10(E). They won't waste their times trying to harass you down (one or two ranks on E is good enough for the small autoattack trades) and you have to harass them down to stop the aggression.
EDIT: The CC effect on glitterlance also increases with level. Im going to disagree with you on your first statement. The E max is what makes lulu support so clutch. The scaling on maxing Q is just not worth it. Besides, laning against blitz/naut isnt about being mana efficient (you really shouldnt be blowing mana anyway), its about trying to survive at all costs while keeping your ad carry able to farm/harrass their adc. Try starting 4 wards/1 pot + faerie charm, so you have the ward control over the bushes. What I really wanted to add though, is that there is a simple, albeit cheesy, trick to win lulu vs blitz. Press W, wait to get hooked (dodge if possible), cast W on blitz/naut, then E-->Q. You can actually sheep someone before they knock you up if you have quick fingers, and its really embaressing when blitz hooks you into a sheep of himself
Lulu counters Blitzcrank by the same manner that Janna counters Blitzcrank. Lulu's range on E is really, really sad though... especially when she has a base 300 speed
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Does anyone have a good explanation of how Pix's bolts get blocked? Like what is their "hitbox"? Is it just latency that makes them seem to get blocked randomly?
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My Mid Lulu Setup
Runes: MS Quints/Mpen Red/Armor Yellow/MR Blue Masteries: 21/0/9 Skill progression: EQQWQR. R -> Q -> E -> W against champs with short cd or melee. Use the autoattack early. EQWQQR. R > Q > E > W against long ranged champs like Lux, Ziggs, Orianna. Just shield minion + Q if you want to harass. However, if these champs ever miss a Q or use it to farm, go Vroom Vroom -> EQ on their ass. Don't forget to auto them until they are out of range after they are slowed, but don't take too many minion hits. Build: Dring -> Dring -> Boot -> Chalice or Morellomicon -> Lichbane -> Deathcap -> Void Staff -> Zhonya's
Why the early Lichbane but late Void staff? Because Lulu, like TF, needs something that scales with all that AP she built due to her low ratio. She can reach the enemy backline by shielding her front line and using Q anyway. Play like a support in teamfight, never overextend for kills.
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Isn't it preferable in some matchups to level up E over W? If you have a hypercarry for example or are against alot of poke/all in, or is the W speed/poly duration just that much better than the stronger shield?
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Honestly, you should probably make a new Lulu thread, the OP is over 3 years old. =]
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