On August 30 2013 08:50 deathray797 wrote: What's this empowered Rengar q/w bug I've been hearing about?
Your empowered W and E don't actually use up ferocity until after the spell finishes its cast animation, which is somewhat significant. So what you can do is get full fury, mash W+E and then Q really fast. If you do it fast enough, you'll get off an empowered W and E AND have an empowered Q up. This lets you essentially get double Q, W, and E for silly amounts of damage.
Oh shit, maybe that's why people can actually pull off jungle rengar and do so much damage out of stealth.
On August 30 2013 08:50 deathray797 wrote: What's this empowered Rengar q/w bug I've been hearing about?
Your empowered W and E don't actually use up ferocity until after the spell finishes its cast animation, which is somewhat significant. So what you can do is get full fury, mash W+E and then Q really fast. If you do it fast enough, you'll get off an empowered W and E AND have an empowered Q up. This lets you essentially get double Q, W, and E for silly amounts of damage.
Oh shit, maybe that's why people can actually pull off jungle rengar and do so much damage out of stealth.
Not necessarily. Triple Q, which I'm pretty sure isn't a bug unlike what I described in the quote, does insane amounts of damage as well. Heck, Rengar's ratios are pretty insane so Empowered Q-Q does a crapton of damage too if you max it and build damage.
I'm pretty sure most people use Triple Q instead of the double everything bug since that one is easier with a high latency.
On August 30 2013 08:50 deathray797 wrote: What's this empowered Rengar q/w bug I've been hearing about?
Your empowered W and E don't actually use up ferocity until after the spell finishes its cast animation, which is somewhat significant. So what you can do is get full fury, mash W+E and then Q really fast. If you do it fast enough, you'll get off an empowered W and E AND have an empowered Q up. This lets you essentially get double Q, W, and E for silly amounts of damage.
Oh shit, maybe that's why people can actually pull off jungle rengar and do so much damage out of stealth.
Not necessarily. Triple Q, which I'm pretty sure isn't a bug unlike what I described in the quote, does insane amounts of damage as well. Heck, Rengar's ratios are pretty insane so Empowered Q-Q does a crapton of damage too if you max it and build damage.
I'm pretty sure most people use Triple Q instead of the double everything bug since that one is easier with a high latency.
Yeah, as a Rengar main now I've never used the WE bug before afaik. I still do good damage.
On August 30 2013 08:50 deathray797 wrote: What's this empowered Rengar q/w bug I've been hearing about?
Your empowered W and E don't actually use up ferocity until after the spell finishes its cast animation, which is somewhat significant. So what you can do is get full fury, mash W+E and then Q really fast. If you do it fast enough, you'll get off an empowered W and E AND have an empowered Q up. This lets you essentially get double Q, W, and E for silly amounts of damage.
Oh shit, maybe that's why people can actually pull off jungle rengar and do so much damage out of stealth.
Not necessarily. Triple Q, which I'm pretty sure isn't a bug unlike what I described in the quote, does insane amounts of damage as well. Heck, Rengar's ratios are pretty insane so Empowered Q-Q does a crapton of damage too if you max it and build damage.
I'm pretty sure most people use Triple Q instead of the double everything bug since that one is easier with a high latency.
Yeah, as a Rengar main now I've never used the WE bug before afaik. I still do good damage.
Why would you need to if you can just abuse Triple Q for dumb amounts of burst to instagib most lanes?
Hi Guys, Rengar is my main champ, I am not a good player but managed to carry myself to Gold and I did it mostly with my beloved Rango:-). My advantage was that people at these levels actually did not know how to play against him and how strong he can be, additionally no one was picking him. However, season 4 came and fucked me up twice. First Rango got popular and people started to pick/ban him, which was ok lets say, but now with Patch 4.1 I really don't know how to continue.
So I have few questions, hoping people with better understanding of the game will help me decide:
Is Rango still viable? Should I abandon him as main and change with someone else? If he is viable: 1) Is he viable as offensive tank? 2) Is he viable as assassin? 3) both? depends on the case. ( I was playing both tank and assassin Rango until now, depending on our team composition)
On January 18 2014 14:42 SagaZ wrote: Hey, with the new patch reducing your Q onhit time to 2 secs, is it still possible to pull off the triple Q combo?
Fade time for Thrill of the Hunt is 1 second (assuming you take no damage) and the new patch makes it so you have 2 seconds to attack after Q cast but I think the cooldown of the third q won't be up yet, if I'm thinking through this correctly.
On January 18 2014 14:42 SagaZ wrote: Hey, with the new patch reducing your Q onhit time to 2 secs, is it still possible to pull off the triple Q combo?
You can but its very hard now. Watch that video:
you cannot start the ulti far away from your victim, you have to be close but unseen and then when you have 2 stacks you have half a second to jump on your victim before the empowered Q goes down, so the only option is for you to manage to start the ulti close to him and wait for exactly two stacks before jump (1 stack won't do it, 3 stacks will fuck the empowered Q)
On April 06 2014 23:19 Basaest wrote: Any thoughts on the new Rengar? Felt really clunky and strange playing him, seemed to be more of a nerf on the way i have played him.
1) Assassin Rengar too hard to pull of now, actually close to impossible. Assassin Rango - dead 2) Bruiser Rengar viable, but he have hard time laning due to skill shot E, you can't harass, you cant all in, but you can farm fairly safe with W maxed in a way Mundo is played, but after that you are not as useful as Mundo. Still Ulti mechanics is unique though 3) Hard to pick separated targets with Ulti now, still you can use it in team fights to reach back lines and to reveal enemies for your team 4) Jungle Rango somehow works better, coz you may succeed to gank pre 6 with E. if you are getting counter jungled you run, you can't defend from counter jungling if it happens. Clearing slower due to no attack speed on Q. but you are a bit more durable so kind of evens up. 5) Quest with Kha zix - you are fucked up, you only do it not to allow zix winning it. You can get your reward with or without the quest 6) split pushing? I think even annie can split push faster now with tibbers working on the turrets xD
Overall, Rengar is decent at its state now, he does not excel in anything but is decent, playable if you are a fan.
as a top laner he is strong early, but falls off pretty hard later on. He has high base damages and a ton of free tank stats. Also his empowered W scales with level and with missing health, so all you need is 1 point in it and you're good to go for laning phase.
His W seems to encourage jumping into the middle of the enemy team, but the rest of his kit is for assassinating someone...not good IMO.
Also now his ult doesn't generate ferocity until after you exit stealth...so make sure you are at full ferocity before you ult.
No AS on his Q, no Q on towers...so split-pushing rengar is no more.
Also with no AS bonus on Q and no double-Q, you can't really assassinate anyone either.
While he's more balanced, he definitely seems pretty weak overall.
so why was he nerfed again? A. he wasn't very popular and B. you could pretty much tell 100% of the time when rango was gonna pop out of stealth and delete someone.
On April 08 2014 21:12 skunk_works wrote: so why was he nerfed again? A. he wasn't very popular and B. you could pretty much tell 100% of the time when rango was gonna pop out of stealth and delete someone.
He didn't have a skillshot. Riot saw this incredible design failure and fixed it the only way they knew how.
On April 08 2014 21:12 skunk_works wrote: so why was he nerfed again? A. he wasn't very popular and B. you could pretty much tell 100% of the time when rango was gonna pop out of stealth and delete someone.
Because unless you were surrounded by pink wards he'd walk in, triple Q a squishy and kill him in around ~1.5s. Didn't really have much counterplay with oracle removed.
Rengar jungle what do you pick for red and quint runes? I mean both AD or one of the them AS? before I was using only AD but now Q no longer gives AS, so I kind of think AS runes may enhance his experience in the jungle, but wanted to check out opinions.