*dammit bottom page trolling me
[Guide] Montegomery's Super Serious Guide to ARAMs - Page 10
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Anakko
France1934 Posts
*dammit bottom page trolling me | ||
NeoIllusions
United States37500 Posts
The great thing about Grail and Morello is the max CDR and increased mana regen. | ||
Complete
United States1864 Posts
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kmillz
United States1548 Posts
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Anakko
France1934 Posts
On May 14 2013 13:14 Complete wrote: ...why? you get more than enough mana from grail alone, dfg can get you the rest of the cdr if you really want it morello is cheaper, i like to get it fast. But that's just me, i guess deathfire grasp is fun to get too | ||
Holcan
Canada2593 Posts
I tend to get 4% CDR on my masteries anyways, so theres no point in going above that with grail, you can hit 39% with masteries, boots and any 20% item. Of course, champs like Anivia who will always be super low on mana should be looking at a chalice for after level 6 when your mana will be sucked away. With the lack of a warmogs in the game, the rod of ages is just way to powerful, its the highest HP for any item a AP champ would get, and it has synergy with tear/seraphs embrace. With the exp being given over time, you can sit behind your tower and heal up without touching a health globe. | ||
Seuss
United States10536 Posts
RoA is a decent item, but a lot of its value is depreciated in ARAMs unless you can guarantee you'll enter fights with full or near-full Health. In Summoner's Rift this is easy because of the fountain, but in ARAMs it is not. It's not useless, just less useful. | ||
Complete
United States1864 Posts
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mordek
United States12704 Posts
Also Singed great candidate for RoA too. | ||
Holcan
Canada2593 Posts
On May 15 2013 03:29 Seuss wrote: Catalyst doesn't provide enough mana regen on its own to sustain heavy mana users, particularly once the first 5-10 minutes of the game have passed and levels begin to come more slowly. It is strong as an opener, but only situationally. I like it on champions such as Maokai, Swain, or Anivia because early on their mana costs aren't particularly bad and they either have sustain or some form of synergy with Health. However, I'd never start Catalyst on Nidalee, Ziggs, or Zilean because they lack that synergy and devour mana faster than Catalyst can handle. RoA is a decent item, but a lot of its value is depreciated in ARAMs unless you can guarantee you'll enter fights with full or near-full Health. In Summoner's Rift this is easy because of the fountain, but in ARAMs it is not. It's not useless, just less useful. who cares about mana sustain 5 or 10 minutes in, you should be engaging and dying rather regularly by this point, and if not dying taking the health and mana globes which will refill your pool quite quickly. I also wouldn't start catalyst on AP champs that can stack a tear efficiently like nidalee or singed, as the seraphs embrace is one of the best items in the game. | ||
Ryuu314
United States12679 Posts
On May 14 2013 13:14 Complete wrote: ...why? you get more than enough mana from grail alone, dfg can get you the rest of the cdr if you really want it DFG isn't always ideal especially if you're playing a champ that likes to poke and will probably never use the active. | ||
Seuss
United States10536 Posts
On May 15 2013 05:27 Holcan wrote: who cares about mana sustain 5 or 10 minutes in, you should be engaging and dying rather regularly by this point, and if not dying taking the health and mana globes which will refill your pool quite quickly. I also wouldn't start catalyst on AP champs that can stack a tear efficiently like nidalee or singed, as the seraphs embrace is one of the best items in the game. I just usually see Cassiopeia players and other extremely mana hungry champions grab Tear and then run themselves down to 1/4th mana before using Seraph's, even late in the game when you're just dying constantly in back to back teamfights. That seems extremely inefficient when you have to commit to at least two mana items to really make Seraph's impressive, and I see the players who don't do that end up being more effective more often than not. | ||
Holcan
Canada2593 Posts
Cost Analysis Base Gold Value 1000 mana = 2000g 60 + 30 ability power = 1958g 10 mana regeneration = 600g Total Gold Value = 4558g Passive Gold Value 30 ability power (for every 1000 mana) = 653g Gold Efficiency Seraph's Embrace is gold efficient even without the activate. add in a Rod of ages and thats another 15 AP, etc. Seraphs on a champ like ryze is unmatched in terms of the AP it provides. | ||
Seuss
United States10536 Posts
The problem being that the Mana/Mp5 isn't sufficient for a significant number of champions, especially during the first 10-15 minutes when towers are still standing and fights are less decisive. You can use the Healing Relics to try and make up the difference, but that's extremely selfish when you could have built a Chalice and left the Healing Relics to others who have less flexible itemization or actually need to heal. I'm not saying Seraph's is a bad item, but I very frequently see it being bought not because of the AP but because of the Mana/Mp5, when Chalice does a better job and costs one third as much. | ||
nyxnyxnyx
Indonesia2978 Posts
which champs would you purchase on a fresh account for optimal steamrolling in ARAMs? | ||
1godless
United States247 Posts
Tanky frontline---> Mundo Ali Blitz ADC---> lulu Kog Supp-->Janna Sona Rammus for zoom zoom and Rengar for bush abuse | ||
DragoonTT
3398 Posts
On May 15 2013 18:47 nyxnyxnyx wrote: here's one for the theorycrafters which champs would you purchase on a fresh account for optimal steamrolling in ARAMs? IP limitations, or just getting the strongest champ package for easy steamrolling? I'd always buy Ashe first, dirt cheap and insanely good at ARAM. Can handle bruisers diving her better than most, as the small map and the lack of Flash on most champions makes kiting more desirable than escape abilities. Also pokes very well between Volley and her passive, Hawkshot is a lifesaver and ECA one of the most powerful initiation spells on HA. If IP is not a factor, Jayce would be next. He's not as widely owned as Lux or Nidalee, making it rare for other players in the game to random him instead of you. Insane poke, can clean up fights in hammer form and even double as a front liner if your teamcomp requires it. Sona is another great champion. Versatile - build support stuff if needed, AP if not - and offers great sustain as well as huge teamfighting benefits (Auras, boosts, Crescendo, passive debuffs). Follow this up with one of Lux and Nidalee, then a good frontliner (Blitz, Nasus, Renekton, Mundo, Alistar, Soraka), get the second poke queen. Finish with another frontliner or two, Kog'Maw (versatile: can go pure AD if needed, shred down bruiser lineups with a %damage build - Kitae's Bloodrazor still exists - or supplement poke for a team) and your back-up AD carry of choice (MF, Cait and Varus are all great, Tristana needs some experience but offers more versatility). If you don't like ADs, round out your lineup with supports instead - Taric, Soraka, Alistar, Janna and Lulu are all very good and can take on multiple roles on a team. If you're more into teamfight control, pick one or two of Morgana, Zilean, Gragas or Orianna. | ||
rhs408
United States904 Posts
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wei2coolman
United States60033 Posts
On May 16 2013 01:08 rhs408 wrote: How come people play AD lulu so much in ARAMs? O_o She still has same amount of utility as AP lulu; she doesn't gain that much utility with more AP. So if your team is short on ADC's, lulu does alright as a substitute. | ||
mordek
United States12704 Posts
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