I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork.
[Guide] Montegomery's Super Serious Guide to ARAMs - Page 17
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ticklishmusic
United States15977 Posts
I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork. | ||
Solarsail
United Kingdom538 Posts
I find LS quints to be enough LS, and Sanguine Blade is only cost efficient on sustained fire anyway, so I therefore always go IE first. Can't wait for the remaining guides to be put up, they're invaluable when one randoms a new champ. | ||
Slusher
United States19143 Posts
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rhs408
United States904 Posts
Are there any champs worth getting the Kitae's Bloodrazor item on? Botrk and Wits End both seem like better buys in pretty much all situations... | ||
commandchild
38 Posts
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FaCE_1
Canada6117 Posts
On June 17 2013 01:58 ticklishmusic wrote: I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well. I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork. ahhh don't waste a Fiddle roll on AD QQ . His ult is like the best thing in aram and you fear the other team carry 24/7 (ok.. fear still work even if you're ad but still :o) | ||
Thetan
240 Posts
With the defensive mastery, you can shave 25% off your death timer. In ARAM, not only are you dying a lot, but and a good push involves taking a tower, dying, and hoping to be up fast enough to defend your own towers. Thoughts? | ||
commandchild
38 Posts
On June 21 2013 11:16 Thetan wrote: Random thought: What do you guys think of the Reduced Death Timer Quints on ARAM (-5% death timer per quint)? With the defensive mastery, you can shave 25% off your death timer. In ARAM, not only are you dying a lot, but and a good push involves taking a tower, dying, and hoping to be up fast enough to defend your own towers. Thoughts? I think it's significantly less powerful if you are the only one on your team doing this. Also, those games that go to 45-50min the respawn on a wiped team will still be long enough for the other team to take nexus. I dont have anything else to spend IP on though so I will give it a shot and report back. | ||
ticklishmusic
United States15977 Posts
On June 20 2013 23:17 FaCE_1 wrote: ahhh don't waste a Fiddle roll on AD QQ . His ult is like the best thing in aram and you fear the other team carry 24/7 (ok.. fear still work even if you're ad but still :o) AP Fiddle is really good, but you need some help from your team. AD Fiddle definitely isn't as strong, but its incredibly self-dependent. You can still spam E all day, and you can ult in and kite backwards while doing double-massive damage. You can't be 1v1'd ever. | ||
zer0das
United States8519 Posts
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FaCE_1
Canada6117 Posts
(edit.. yeah 5000 post ) | ||
ShaLLoW[baY]
Canada12499 Posts
On June 17 2013 01:58 ticklishmusic wrote: I think ADC is definitely the best way to carry a game, unless you're an AP that happens to be incredibly suited to ARAM. I even went AD on Fiddle once, it still worked pretty well. I've always started Grez's Spectral Lantern (its pretty cost effective, feels strong, and the active reveal is good even if there's no stealth champs on the enemy team). Then I just get Bilgewater/boots, IE/PD, Bork. I do exactly the same as you. AD champ -> Grez, ranged AP champ -> Grez and build AD since everyone else is going to build AP 100% guaranteed I've carried hard with AD janna, annie, fiddle, and zilean LOL edit: zyra too | ||
commandchild
38 Posts
Also, Bloodrazor deals a % of the target's MAXIMUM health, and Bork deals a % of the targets CURRENT health, a difference that is powerful and often overlooked. | ||
DiracMonopole
United States1555 Posts
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rhs408
United States904 Posts
They do draft with bans like a normal game. Should be interesting. | ||
rhs408
United States904 Posts
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VashTS
United States1675 Posts
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TheHumanSensation
Canada1210 Posts
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rhs408
United States904 Posts
Monte, where art thou? I think he may have gotten writer's block when he saw that Lissandra is next in the mini-guide list... | ||
commandchild
38 Posts
The issue is that it is a "win-more" item. If you are in a position where buying it wont set you back, you are either winning or doing very well. This items NEEDS a few on hit or dmg items first to make it worth buying. But I do think it is a good item if you are ahead. On a side note, does it work on Thresh? | ||
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