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On April 13 2010 12:38 Qatol wrote:Show nested quote +On April 13 2010 12:29 Incognito wrote:On April 13 2010 12:20 flamewheel91 wrote:On April 13 2010 12:19 Qatol wrote:Trust me, assassins should add enough to the game to keep you entertained with the variety Qatol Qatol approves of this then, yes? *fixed Indeed it IS fixed! And of course I like the role. It was my idea. Sort of. I may or may not have taken BC's CK role and messed with it.
Glad to know someone liked my CK role to a degree
Also count me in
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On April 14 2010 05:04 Foolishness wrote: If one of the assassins wins (i.e. all but one assassin are dead) does the game end? Or does it keep playing out until one of mafia/town win?
better question is, does the assassin have to kill the other ones to win, or does it count of the town lynches one.
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Flamewheel use the new 02:25 GMT (+00:00) tags
ie the [time] [/time ] tags
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On April 17 2010 12:58 RebirthOfLeGenD wrote: Awesome, LETS DO ITTT
Your going to get rocked
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On April 17 2010 13:43 d3_crescentia wrote: Didn't see anything in the rules against this, so...
I am announcing my candidacy as Mayor for this game.
After taking a passive role in several of my past games, it is time for me to step up back into the spotlight, not as possible inactive lurking scum, but this time as a full-fledged inactive lurking town officer, with all of the power and glory that entails. Some of my opponents may bring up my past record - namely, my first game of mafia ever. Rest assured, dear fellows, that I will never repeat the same mistake - I will NEVER attempt to actually lead the town whilst in office. Furthermore, I will resolve to bring my posts down to the absolute minimum, so that the town can be assured that I am performing my real duties as a politician: embezzling taxes and hiring strippers. Furthermore, the sudden disappearance of our town's Hooker population has left many a john in need, with nowhere else to turn but violence.
Our town's continual war with mafia families has cost us tens, if not hundreds of lives over the past several years, and yet peace has yet to be brokered. Why should we continue to fight if all it creates is unnecessary bloodshed? My friends, I will say nay to this senseless war and return back to the real issues, and if you will join me in my crusade, I will strive to put a Hooker on every corner of Liquidia!
Elect d3_crescentia, for a return to prostitution!
Im going to lynch you first as well unless something comes up as well, you didn't read the OP.
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Ok, although day post is not up, lets see how this goes.
Basic Strategy
Ok guys and girls (if there are any this game). This is my take on how the game should be done at least in the early stages.
First off. Everything that Ace, Caller, and Myself say this game, all of you heavily analyze and question it relentlessly if you disagree. Why? because we are the "three big names" and as such should take more of a backseat in this game. To do that requires everyone stepping up and not just falling in line with us.
With that said lets move on.
Anyone who is town aligned with a PM ability (if they were given this game). Use this ability to your advantage. People slip up far more quickly in PM's than in thread from my experience. Abuse this.
If you don't have a PM ability. You are in for a fun game. Your job this game is to analyze every post made. This requires work. One thing I recommend to help keep track, make a spreadsheet or a word doc to start tracking players. Everytime someone makes a really really town aligned post, give them a mark (reference post if needed, or at least page number its on). Everytime they make a really mafia aligned post, mark it down and reference. This will help you start your basis of analysis of players.
Everytime sometime dies via lynch and night hits, Mark it down. If any of these names overlap with your analysis list (for better or worse). Go through their posts again. See who they seemed to be agreeing with or who was agreeing with them. See who was against them. Watch for random posters who appear during major arguments, then keep close eye on them. Mafia is very good at randomly appearing to fuel a fire and be fully overlooked.
Play this intelligently, think on everything. Analyze everything. This is the basis for you all.
It may sound self explanatory but it has not been in the past.
Blue roles
Detectives. Read flamewheels last game. That is how you should be operating this game. Take a list of players from the get go, all down. As one person dies, mark down their role, if they were town/mafia, and a tally of how many from each side are left. This is a numbers game. If you find a red player, (hopefully not day 1) mark it down. Hopefully you have been given the right to PM this game. Otherwise you have a very tough job. Do you give yourself up, or do you post your findings. This is something you will have to decide on. Each player has their own idea of whats an acceptable risk. Act accordingly. Hopefully your allowed to PM, otherwise you can risk on other dt's picking up your work.
Medics Protect the obvious townies. WITH ONE MAJOR EXCEPTION. No medic in this game period protect these three people: Ace Caller BloodyC0bbler.
Let us live or die based on actions. Our deaths will take a bit of experience out of the town, but if we are red and survive, we will be caught very very quickly and offed by town from it.
Hatters Bomb efficiently please. For the love of god, please. Your job is very similar to the DT's except you can't confirm your choices. I recommend going on instincts if that works for you. Analysis is very key for you.
Veterans. Make yourself targets for mafia somehow. That is your job.
Mafia Lose please =)
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On April 18 2010 05:02 meeple wrote:Show nested quote +On April 18 2010 04:36 BloodyC0bbler wrote:
Blue roles
Detectives. Read flamewheels last game. That is how you should be operating this game. Take a list of players from the get go, all down. As one person dies, mark down their role, if they were town/mafia, and a tally of how many from each side are left. This is a numbers game. If you find a red player, (hopefully not day 1) mark it down. Hopefully you have been given the right to PM this game. Otherwise you have a very tough job. Do you give yourself up, or do you post your findings. This is something you will have to decide on. Each player has their own idea of whats an acceptable risk. Act accordingly. Hopefully your allowed to PM, otherwise you can risk on other dt's picking up your work.
Medics Protect the obvious townies. WITH ONE MAJOR EXCEPTION. No medic in this game period protect these three people: Ace Caller BloodyC0bbler.
Let us live or die based on actions. Our deaths will take a bit of experience out of the town, but if we are red and survive, we will be caught very very quickly and offed by town from it.
Why would you advocate against the protection of those experienced players? I mean... I agree that they should live/die by their actions... but if they're red doesn't it pose a greater threat to the town. You say that they will be caught very quickly... but doesn't the experience give you an edge in avoiding the gallows? Also... Abenson please stop spamming... it's annoying as fuck
Simple. We are trying to raise the skill level of every one of the players so we have an insanely skill community. Protecting people like ace, myself or caller, leads to town more inclined to follow us around. Would everyone? No, but would a fair number of casuals, most likely. Besides, with 1-2 game days, our deaths would give a ton of info usually
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On April 18 2010 05:09 meeple wrote:Show nested quote +On April 18 2010 05:04 BloodyC0bbler wrote:On April 18 2010 05:02 meeple wrote:On April 18 2010 04:36 BloodyC0bbler wrote:
Blue roles
Detectives. Read flamewheels last game. That is how you should be operating this game. Take a list of players from the get go, all down. As one person dies, mark down their role, if they were town/mafia, and a tally of how many from each side are left. This is a numbers game. If you find a red player, (hopefully not day 1) mark it down. Hopefully you have been given the right to PM this game. Otherwise you have a very tough job. Do you give yourself up, or do you post your findings. This is something you will have to decide on. Each player has their own idea of whats an acceptable risk. Act accordingly. Hopefully your allowed to PM, otherwise you can risk on other dt's picking up your work.
Medics Protect the obvious townies. WITH ONE MAJOR EXCEPTION. No medic in this game period protect these three people: Ace Caller BloodyC0bbler.
Let us live or die based on actions. Our deaths will take a bit of experience out of the town, but if we are red and survive, we will be caught very very quickly and offed by town from it.
Why would you advocate against the protection of those experienced players? I mean... I agree that they should live/die by their actions... but if they're red doesn't it pose a greater threat to the town. You say that they will be caught very quickly... but doesn't the experience give you an edge in avoiding the gallows? Also... Abenson please stop spamming... it's annoying as fuck Simple. We are trying to raise the skill level of every one of the players so we have an insanely skill community. Protecting people like ace, myself or caller, leads to town more inclined to follow us around. Would everyone? No, but would a fair number of casuals, most likely. Besides, with 1-2 game days, our deaths would give a ton of info usually Hmmm... so when you say that you guys will be caught quickly... it's because you're egging to town on to scrutinize your posts?
Town will scrutinize our posts. Mafia won't want such huge names active for long. Most town should auto distrust us.
Besides, even with a RNG the chances of one of the three of us being red are high. In an ideal world, the three of us would just sit back and argue pointlessly with each other while the rest of you play.
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On April 18 2010 05:16 Zona wrote:Show nested quote +On April 18 2010 04:36 BloodyC0bbler wrote: Why? because we are the "three big names" and as such should take more of a backseat in this game. Wait, what? You claim to be one of the "big names" and you are already giving yourself an excuse for low activity? Seems like a convenient excuse so you produce fewer chances of slipping up and revealing yourself if you were mafia. Show nested quote +On April 18 2010 04:36 BloodyC0bbler wrote: Detectives. Read flamewheels last game. That is how you should be operating this game. Take a list of players from the get go, all down. As one person dies, mark down their role, if they were town/mafia, and a tally of how many from each side are left. This is a numbers game. If you find a red player, (hopefully not day 1) mark it down. Hopefully you have been given the right to PM this game. Are you kidding? You really think that in a game where most players cannot PM, someone would both be able to PM and DT check? As well - all the roles have been revealed in the game, none of the abilities are hidden. Why would you even consider that DTs would be able to PM as well? Detectives need to target players with the aim of finding mafia in a game with no out of thread communications with fellow players. Why? With no out of thread communications with fellow players the usefulness of finding a fellow town player is greatly diminished. It probably isn't a good idea to claim detective early in the game unless you're close to being lynched. If the town already has some suspicion on someone you have checked to be mafia, you should keep up the pressure. However, early in the game it'll be difficult to go after someone you found red if the rest of the town isn't suspicious of them, so keep your result under your hat and pay attention to what this person does, and later on see if you can identify this person's teammates, or go after them once they create more suspicion upon themselves. If the town is getting killed off and is approaching a loss, AT THAT POINT you probably want to claim if you've found some red. You may also want to be more aggressive in going after someone if lynching that person would take mafia numbers from odd to even, which will reduce their KP by one (a big deal in a game such as this). Show nested quote +On April 18 2010 04:36 BloodyC0bbler wrote: Medics Protect the obvious townies. WITH ONE MAJOR EXCEPTION. No medic in this game period protect these three people: Ace Caller BloodyC0bbler. Curious. If medics do what you instruct them to do, then if any of these players are town, it makes them easy to kill at night and easy for the mafia to deprive the town of their ability. But actually from my point of view the only player on this list that I would really try to keep around if town would be Ace. I haven't seen Caller being particularly useful as a town player, nor you, especially in this type of setup. You seem to be strongest in games where PMs are allowed, even your plans contain hopes that DTs are able to PM. The "build a town PM circle and then DT-check/confirm everyone" strategy doesn't work here, and at least from my view that seems to be your strength, rather than people analysis. In fact in past games as a prominent pro-town player you've heavily advocated lynching players who ended up being town when you couldn't rely on DT-checks and other ways to confirm. Show nested quote +On April 18 2010 04:36 BloodyC0bbler wrote: Hatters Bomb efficiently please. For the love of god, please. Your job is very similar to the DT's except you can't confirm your choices. I recommend going on instincts if that works for you. Analysis is very key for you. I can't believe I'm calling you out on so much of your post...but Mad Hatters are similar to vigilantes, except delayed. You say they're like DTs??? What the heck? Anyways - vigilantes, hold your shot until you're really sure a player is mafia, because if you screw up, you contribute to REMOVING AVAILABLE MISLYNCHES from the town!!! That's right. If you screw up your shot, the town could possibly lose an opportunity to screw up a lynch because you killed an extra town-aligned player. And mislynches are more valuable to the town than screwed up vigilante hits because mislynches come with vote counts that include mafia votes, which can be analyzed later on. Also - if early in the game you think you're SURE a player is mafia - YOU ARE WRONG! Look at past games where vigilantes fired early. Especially World at War, considering nukes as daytime vigilante hits. Notice how many town-aligned players with nukes were "SURE" that their nuke targets were mafia - and almost all of them would have hit town! That's why being "sure" early in the game is just a delusion. Mad hatter - since your bombs don't activate until you die, go ahead and place some bombs early - but try not to get killed early either! If you're going to die early you might as well hold back on your bombs, as they will then act as early-game vigilante hits.
Not aiming to give myself a reason for low activity. I'm expecting to die early? get it. However, you mention that I am strongest In pm style games, your right. I specialize in extracting info in areas people are more casual. Caller is insanely skilled at infiltration of town circles and keeping himself alive. Ace specializes in bringing cold brutal logic into a situation and has strong analysis. So yes, keeping him alive of the three of us is the smartest choice.
As for your mention of dts You are incorrect. Ideally the dt could PM, but he most likely can't. My stance is more follow the style of narrow down a list and survive as long as possible. One dt whos able to come out with a list of confirmed townies is much more destructive in this format than a list of "hey heres one red". Town circles are still possible in this game. Just learn to make them. I shouldn't have to argue this point with you AGAIN. Confirming townies is just as strong if not stronger. In a no pm style game or in a pm style game, it does not matter. DT's confirming people is destructive.
And mad hatters should be played purely on analysis. The same style of analysis that DT's use in their checks. They have to spend insane time accurately using their bombs. Gut shotting can work, but as a hatter you have to spend far more time analyzing posts than any other role, as you can't confirm someone except in their death, and you have a 2 shot kp power. Vigi's should hit highly suspected or confirmed reds.
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On April 18 2010 05:32 Zona wrote: Hrm. I've confirmed with flamewheel that nobody has the ability to PM others or talk out of thread except for mafia. I find it highly fishy that so much of BC's proposed plan hinges on an aspect of the game that doesn't exist, and that he didn't himself ask to confirm.
It was listed in the OP as a potential ability, hense as in my general guide? Perhaps you noticed how i listed playing strategies based on not having those ideas as well. Concentrate on more than one area would you.
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On April 18 2010 05:36 Zona wrote: Hah, as I post you I see that you are still making arguments based on the idea DTs can PM. Confirmed townies are somewhat useful in a game without out of thread communications, but are a LOT LESS USEFUL THAN FINDING MAFIA. When a town member has to be publicly confirmed, the value is a lot less.
I would like you to elaborate on your "town circle" idea in this game where no town members have the ability to PM. If you truly believe you are right and I am wrong, you should have no problem explaining how it would work to benefit the town.
If you are unable to figure out how a DT can create a town circle by clearing townies in this format I have no inclination to tell you. IT IS INSANELY EASY. Dropping mafia down to a list of x people is alot easier than sacrificing a DT for one red. As hey, I doubt we have 1 dt for every red. Remember, with millers around a checked red is never a confirmed red. Whereas a checked green or blue is more likely town as only 1 gf is alive to infiltrate. Assassins show up as what they are.
On April 18 2010 04:45 Zona wrote: Wow, 8 mafia vs 30 town members, with some of the 30 not truly pro-town? Looks like a rather tough game, unless town has more power roles than usual.
The town can only afford 5-7 single mislynches if we aren't lucky early in the game and really reduce KP, and we have to lynch/bluekill 8 times successfully. If everything goes wrong for the town without double lynches we lose at the end of Day 5 - so we probably want to highly consider using our first double lynch on Day 3 and likely on the following days as well, unless we do kill off a bunch of mafia and gain ourselves more time, unless we do particularly well in the first day/night cycle. I suggest Day 3 for our first unless a lot of information surfaces earlier in the game, because we don't want to spend our double lynches unless we have good targets to use it on, or until we're desperate, and earlier in the game we're less likely to have good targets.
The day 1 lynch is really a crapshoot as we have very little information, but definitely avoid lynching someone who's participating actively, unless that person does an outrageous scumtell. It's easier to find mafia among active players than among inactives, so don't remove an active player with the day 1 lynch when it could have been an active town member! But for sure don't no lynch. Past vote counts are the most solid information the town gets, and along with the alignment revelation of the lynched player, can often reveal a lot.
(Unless Abenson improves, his posting does NOT count as activity. Since his posts are truly garbage, and he seems proud of the fact with his "The happy spammer/1-line poster of TL Mafia :D" sig, he pretty much counts as an inactive. As his posts give us no clue as to whether or not he's mafia.)
Ill bring this post up as well, why not start here.
Town cannot afford 5-7 mislynches. Period. Your entire count depends on mafia KP being stopped by meds + vet hits. However any of those mis lynches could off a vet or med. With 5 mis lynches and no unstopped hits by red (assume no blue kp used or assassin KP) town loses. 25 of 38 players would be dead, leaving 13 alive, 8 of them red. Game ends.
With Double lynches + vigi's + hatters + assassins. Game will end very quickly unless everyone hits reds accurately. If everything goes wrong for town we lose at end of day 3, as alot of KP will have been used by then.
Day 1 lynch is only a crapshoot based on the activity level of the town. If everyone is as active as you and I are right now, a day 1 lynch gives alot of information.
Finding reds is super important this game and the most instrumental way to do this is via town analyzing posts. This won't be won by blue roles, it will be won by greens. DT's should follow the plan I have laid out as it gives you a late game nail to hit into the mafia coffin. However, in a format with High KP and high mafia number. Greens have to step up and win this game.
However, I really appreciate you coming out and really focusing on one single part of my list, as well as saying my entire idea's hinge on it. It gives alot of information for the town quickly.
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On April 18 2010 06:12 madnessman wrote:Show nested quote +On April 18 2010 05:47 BloodyC0bbler wrote:On April 18 2010 05:36 Zona wrote: Hah, as I post you I see that you are still making arguments based on the idea DTs can PM. Confirmed townies are somewhat useful in a game without out of thread communications, but are a LOT LESS USEFUL THAN FINDING MAFIA. When a town member has to be publicly confirmed, the value is a lot less.
I would like you to elaborate on your "town circle" idea in this game where no town members have the ability to PM. If you truly believe you are right and I am wrong, you should have no problem explaining how it would work to benefit the town. If you are unable to figure out how a DT can create a town circle by clearing townies in this format I have no inclination to tell you. IT IS INSANELY EASY. Dropping mafia down to a list of x people is alot easier than sacrificing a DT for one red. As hey, I doubt we have 1 dt for every red. Remember, with millers around a checked red is never a confirmed red. Whereas a checked green or blue is more likely town as only 1 gf is alive to infiltrate. Assassins show up as what they are. I would have to agree with Zona and say that it seemed pretty clear cut to me that nobody besides mafia are granted the ability to PM. It'd be really complicated and confusing. If you're a special blue role (say DT), and you PM a green role, he/she would be unable to respond. If you PM a red role, is the mafia member allowed to PM you back? Mafia are given the ability to PM, but that's assuming it's for use within their own mafia circle to choose their hits. And then mafia would know you have a special blue role.. If you PM a fellow blue role, you may only start your town circle if he/she has also been granted special PMing abilities. So basically, you'd be PMing people based on a hunch that they are blue, and I suppose there's a decent chance that you end up PMing a fellow blue if you're good at behavioral analysis. But then he/she might not also have the special PM ability. And just by PMing somebody, you're giving away information that you have a special role. So yeah... flamewheel creating special PM abilities just seemed very unlikely and too complicated to moderate. Either way, I think Zona has cleared it up that forming town circles are impossible since town-aligned players don't have PM abilities. So I'm not exactly sure what you're arguing in the quote above o_O.
You do not need PM's to form town circles. Seriously. Only the Dt's can form the circle effectively. I make reference to if they have the ability use it. If not you play without it, its pretty simple. In this game, with 38 players there will be anywhere between 2 and 4 dts most likely, lets for this argument say there are 3. Those 3 are able to form a circle easily. Hell, even greens can form a town circle with a bit of work, but it takes alot more work on their part than dts.
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On April 18 2010 06:29 KF91 wrote:Show nested quote +On April 18 2010 06:17 Radfield wrote:+ Show Spoiler +On April 18 2010 06:09 iNfuNdiBuLuM wrote:Show nested quote +On April 18 2010 05:47 BloodyC0bbler wrote: Ill bring this post up as well, why not start here.
Town cannot afford 5-7 mislynches. Period. Your entire count depends on mafia KP being stopped by meds + vet hits. However any of those mis lynches could off a vet or med. With 5 mis lynches and no unstopped hits by red (assume no blue kp used or assassin KP) town loses. 25 of 38 players would be dead, leaving 13 alive, 8 of them red. Game ends.
With Double lynches + vigi's + hatters + assassins. Game will end very quickly unless everyone hits reds accurately. If everything goes wrong for town we lose at end of day 3, as alot of KP will have been used by then. Yeah, we should plan for worst case scenarios - but we all know that the game will 95% not be over on day 3. This plays into the timing of double lynch. I think we should wait no longer than Day 4 to do it (meaning we vote for double lynch on Day 3). However this is all dependent on the events of the previous days. If we're in a hole, might want to start it on Day 3; or if we catch some reds via DT or they scumtell. Often i find these time limits for town are a useful thought experiment but rarely if ever do the games actually play out that way Day four seems like a long time to wait to use our first double lynch. We get three of them this game, and if people are talking about town possibly being in trouble by day 4 or 5 we may not get to use them all. That would be unfortunate. I'm not necessarily saying we should use them super early, but we should at least think about it. The danger would be trimming down our numbers even more if we're wrong, but that danger always exists with lynching. If we did vote for the double lynch, and then were unsure of who to take out, the option also exists to avoid a majority vote and not lynch a second person(although i'm not sure that makes sense to waste it like that). Also, is that even allowed? Can we vote for the double lynch and then end up only lynching one person? I think Radfield is right; we should use our double lynch earlier. Although people might argue that we have less of a chance to hit one mafia with the double lynch, it also lowers the chances of hitting a blue role if we do it on day one or two, instead of waiting until day 3 or 4.
Sadly the first day its usable is day 3. :p reading is fun
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On April 18 2010 06:37 Radfield wrote:Show nested quote +On April 18 2010 06:32 BloodyC0bbler wrote:On April 18 2010 06:29 KF91 wrote:On April 18 2010 06:17 Radfield wrote:+ Show Spoiler +On April 18 2010 06:09 iNfuNdiBuLuM wrote:Show nested quote +On April 18 2010 05:47 BloodyC0bbler wrote: Ill bring this post up as well, why not start here.
Town cannot afford 5-7 mislynches. Period. Your entire count depends on mafia KP being stopped by meds + vet hits. However any of those mis lynches could off a vet or med. With 5 mis lynches and no unstopped hits by red (assume no blue kp used or assassin KP) town loses. 25 of 38 players would be dead, leaving 13 alive, 8 of them red. Game ends.
With Double lynches + vigi's + hatters + assassins. Game will end very quickly unless everyone hits reds accurately. If everything goes wrong for town we lose at end of day 3, as alot of KP will have been used by then. Yeah, we should plan for worst case scenarios - but we all know that the game will 95% not be over on day 3. This plays into the timing of double lynch. I think we should wait no longer than Day 4 to do it (meaning we vote for double lynch on Day 3). However this is all dependent on the events of the previous days. If we're in a hole, might want to start it on Day 3; or if we catch some reds via DT or they scumtell. Often i find these time limits for town are a useful thought experiment but rarely if ever do the games actually play out that way Day four seems like a long time to wait to use our first double lynch. We get three of them this game, and if people are talking about town possibly being in trouble by day 4 or 5 we may not get to use them all. That would be unfortunate. I'm not necessarily saying we should use them super early, but we should at least think about it. The danger would be trimming down our numbers even more if we're wrong, but that danger always exists with lynching. If we did vote for the double lynch, and then were unsure of who to take out, the option also exists to avoid a majority vote and not lynch a second person(although i'm not sure that makes sense to waste it like that). Also, is that even allowed? Can we vote for the double lynch and then end up only lynching one person? I think Radfield is right; we should use our double lynch earlier. Although people might argue that we have less of a chance to hit one mafia with the double lynch, it also lowers the chances of hitting a blue role if we do it on day one or two, instead of waiting until day 3 or 4. Sadly the first day its usable is day 3. :p reading is fun Whoops. Don't I feel smart. Anyways, does it make sense for use to vote for the double lynch at the earliest opportunity? If people think we could be in trouble early, then increasing the KP of the town early seems like a good strat.
Double lynch works as a vote we can Vote for day 2 to activate day 3. By day 3, it is actually insanely intelligent to use.
I was more arguing zona's statement that we can afford 5 - 7 miss lynches. This is only feasible if we have already hit reds in some sort. But even then, it requires hitting at least 2 reds in the first 5 days, or meds (who traditionally suck at making saves) never do anything productive. Town has to play insanely well till day 3, then after day 3 lynch voting, we can calculate how we have to play from there. DT's by day 3 can create a circle (this is why they don't just look for reds). Day 3, we can double lynch based off DT findings. You can also confirm dts via this method in a day or so, you can also force mafia to choose their targets on where they hit, and meds also have a list to make saves from. etc....
Day 3 is where the game really starts. Anything before then will be done purely through analysis from townies.
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On April 18 2010 06:58 [NyC]HoBbes wrote: I also disagree with using the double lynch on day 3. Wait until we actually know what we're doing with it, don't throw it away at the earliest possible opportunity
there are 3 double lynches. The longer the game gets, the less likely they get used based on how many mafia are remaining alive. Unless the town does really well early on, the double lynches are needed. Using all 3 are very unlikely, and by day 3 the amount of information garnered is more than enough to lynch two people.
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On April 18 2010 07:08 Osmoses wrote: I'm a total newbie but wouldn't it make more sense to save double lynches as late as possible, when you have solid info to go on?
In theory it does make sense to save them. The problem however is everyone gets to vote on to use them. The longer the game goes on the less people their are in the town. Now, that is good in the sense there is a smaller pool to kill from, it is bad however because the mafia get a much more controlling stake in the double lynch use.
Day 3 usually will have a few very solid suspects to lynch from. Even if they flip town their death gives alot of information. That information could be in the form of giving town a lead on reds based on who was strongly accusing said member, a list of names that person believed was red, etc...
Every death gives information. Every post gives information. Ever discussion gives it.
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On April 18 2010 07:24 meeple wrote: Its a pretty big game... I don't think we'll have too much trouble using up the double lynches. It's better that it be unused than we use it as a scattershot in the hopes of nailing red. Just because we have them... doesn't mean we absolutely have to use them.
@BC... Every death gives information, but it might not be entirely useful information, and I would rather get information from discussion then an innocent townie's death.
As would I. However I will take any information given. There have already been a few tells in the last few pages on players, so keep it coming.
As a note (although foolishness will post nobody cares) Ill be back in around 6 hours after I'm home from work.
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On April 18 2010 08:18 Ace wrote: BC your idea of medics not protecting yourself, Caller or me is pretty bad. If all of us are town, or 1 of the 3 is Mafia then it gives that one scummy person leeway to explain later on why they weren't hit if they are such a good player. Medics should protect who they feel is worth living based on what happens in this game and not based on reputation.
As for Double Lynches - don't use them until you have to. "Killing for information" is one of the dumbest and frankly most scummy excuses players come up with to off Townies. There are other ways to get information besides lynching. Only use double lynches where we have situations such as Player A or B have to be scum due to conflicting role claims/investigations. This obviously also applies to role claimed Hatters with bombs on scum or 2 scum caught in a crossfire. We don't lynch people for the sake of information we lynch them because we think they are scum.
It also doesn't matter if there are only 20 people left in the game to vote on a double lynch. If 2 people are found to be scum and some players are seriously arguing we shouldn't vote on a Double Lynch well then that just kind of tells you what their motives are doesn't it? Stupid scum are pretty cool to play against.
So BC I really need to have you explain why leaving any of us 3 to die would be wise? You've even said the 3 of us should take a backseat and let everyone else play as if that would somehow help the Town win in the long run. I'm actually kind of laughing you'd acknowledge Caller as more useful than Zona too.
as much as I believe we would be a great people to have protection Ace. I truely do think we should let the newer players live longer than us. Most medics prob won't listen to me anyway.
As for taking a back seat to the game. We typically take a far too active role in a game. Use flamewheels last game as an example. Using the game mechanics, three "vet" players took full control and made it pretty unenjoyable for most other players. We should let the new players have a shot over just taking over.
As for why I believe caller is more useful than Zona is purely because Zona reminds me too much of L. Thats never a good thing in my book.
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On April 18 2010 16:10 Jugan wrote:Show nested quote +On April 18 2010 16:03 flamewheel91 wrote:On April 18 2010 15:11 Qatol wrote:On April 18 2010 15:03 nAi.PrOtOsS wrote: Does anyone know how the roles are given out? If the roles are specifically selected by the narrator then it seems likely that more difficult roles such as mafia, and assassin would be given out a majority of mafia veteran players. I would guess that the percentage of mafia veterans that are mafia as opposed to newer players(there are 6 new players) would be significantly higher. Letting newer players have an easier roles allows them to learn the game, and not mess it up for others. Trade secret. It varies from game to game. Some hosts rig things more, some use totally random setups. I used a sorting hat! No wonder. He always puts me in miller house =/
Millers don't know they are millers though, so you might be lucky this game unless you like the colour red so much.
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On April 19 2010 13:44 tree.hugger wrote:Show nested quote +On April 19 2010 12:32 Scamp wrote: Fun note: Tree.Hugger didn't read the rules! Oh dammit. I thought they had been put back in for some reason. I double checked, of course. Obviously.
Fun note, we had already discussed this earlier in the thread via my own major post. So you failed on two counts. Reading is fun.
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On April 19 2010 13:51 Jugan wrote:Show nested quote +On April 19 2010 13:45 BloodyC0bbler wrote:On April 19 2010 13:44 tree.hugger wrote:On April 19 2010 12:32 Scamp wrote: Fun note: Tree.Hugger didn't read the rules! Oh dammit. I thought they had been put back in for some reason. I double checked, of course. Obviously. Fun note, we had already discussed this earlier in the thread via my own major post. So you failed on two counts. Reading is fun. I'm sure he understands that he made a mistake now, so let's leave it at that and open the discussion to something that will help steer us in the correct direction. Show nested quote +On April 19 2010 13:07 [NyC]HoBbes wrote: Quick defense of inactivity- was at a friend's weekend house since Friday, only checking TL on a mobile phone. Am going to sleep now, will be active on the thread tomorrow starting around 4-5 PM
As I stated earlier in the thread (not picking on you, just using this as an example), a person being less active than other people in the game at this stage is normal. It's only the first night, taking a tally of those who appear to be either lurking or inactive will help none. The mods will deal with those who are inactive (i.e. reminders/modkills). For those of you who don't know, people have things in real life to do: Go to school Socialize Take care of animals Set houses on fire Which means that they will be unable to devote as much time to the game as others will. Additionally, newer players will, understandably, want to get a feel for the game before putting themselves out there. While it is entirely possible that a person's seeming "inactivity" can be an indicator of a mafia member, please take great care in jumping to conclusions and making assumptions. I hope this serves as a reality call and a reminder for some players, IntoTheWow.
Its always good to note how someone has "misread" multiple times. It is sometimes a good indicator of being mafia.
Also, mafia in the past have opted to play "inactive". Alot of people who are truely busy with things normally will post it ahead of time. If someone appears to say "sorry had x y and z, ill be doing x again now then sleeping, ill try to play tommorrow" then only appear to vote, are typically either useless townies, or mafia. Also good to keep tabs on.
Real life does come up, but so does faked inactivity.
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On April 19 2010 13:53 Incognito wrote:Ok. Time for some stuff. First of all, theres a lot of people moaning that we should just lynch an inactive because we don't have enough information. These people should step it up. There is actually quite a bit of information out here to analyze. So instead of waiting for one of us to come up and hand you the information on a plate, please try to go through and look through posts organized by user. First off, innocents. A few people have caught my attention as very likely innocents. These people are: Zona BC d3_crescentia Caller All the people on this list have been posting rationally. (Ace would probably disagree with me on this about Caller, but from what I remember from Caller's previous games, he didn't post like this as mafia). Time to pull out the accusation gun. Osmoses: Show nested quote +On April 18 2010 07:08 Osmoses wrote: I'm a total newbie but wouldn't it make more sense to save double lynches as late as possible, when you have solid info to go on? This is his first real post. He plays the I'm a newbie card, and proceeds to ask a question that is already being discussed. No contribution here. He also makes preemptive excuses for his posting, emphasizing that he is a newbie, but...you get the picture. Check out TL Mafia V for an example of Tricode pulling the same stunt. From experience, new pro-town players would not try to emphasize their newbiness, as it adds a burden for the town. On the other hand, new mafia players tend to use this to excuse their useless behavior. Panic usually sets in and they try to play the im confused card. Show nested quote +On April 19 2010 05:58 Osmoses wrote: Assassins will influence politics, trying to gear lynches in their favor against the ones they suspect to be assassins... Basically they will be the very annoying players that you can't really pin as scum or townie because they have double agendas. They may just appear confused or stupid, I mean they'd have to cook up some pretty elaborate schemes to sway the votes in the favor of someone they want killed if that person doesn't act like scum.
Its really pretty tiring trying to figure out who's what and who and why with such little information, and no clues -_- The only effect assassins have on the town is their votes and their influence, but lynching the right guy seems hard enough already, so if they do sway the vote we might just get a scum anyway... Should we really even be worrying about them? Their night kills, having only 2, will surely be spent on someone they truly believe to be an assassin, so as not to waste them, and the longer the game goes the closer the odds get to 50%. Those seems like good odds. More confusion. How ironic. Anyway...Ok...So its tiring trying to find out who is who...but you haven't said anything yet about what you HAVE found out. Oh you also say there's little information to go on? Yeah I'm sure its very tiring to look for information that's not there...in which case you might as well just have given up. Oops! Well, if you're so tired trying to information, surely you must have found at least something. Spit it out. We want to hear it. Anyway, thats the one person who stuck out in my mind. Everyone should be looking for information instead of lying around and complaining how there is no information. Some information is there. And some of it we have to bring out so we get more information. From experience, mafia games are usually more stagnant when theres no pms. You can't call people out as effectively as you can in pmland, partially because of spam, and partially because people don't feel inclined to respond when theres more than one accusation out there. So for now, I'm going to switch strategies and only try to focus on one suspect at a time. I expect responses.
Welcome to the front lines Incog. Glad to see a familiar face whos semi friendly in these unfamiliar times.
I personally would add Bill Murray to your list of innocents. His current play style is extremely hilarious, and based on the reactions garnered has been one of the best fishing hooks I've seen. Deff town or insanely ballsy red. I find him more green however.
I am going to go back over osmosis' posts personally now to see if I have the same reaction to him you do.
However, I personally find RoL, and abenson to be fan favorite's at the moment
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Also, Scara, RoL (if your not an inactive prick, har har), fishyball, incog. Once you all read this, start posting. We need to talk yo, and if open is where its going to happen. Lets get the fun times rolllllling.
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On April 19 2010 14:12 Jugan wrote:Show nested quote +On April 19 2010 13:54 BloodyC0bbler wrote: Also, mafia in the past have opted to play "inactive". Alot of people who are truely busy with things normally will post it ahead of time. If someone appears to say "sorry had x y and z, ill be doing x again now then sleeping, ill try to play tommorrow" then only appear to vote, are typically either useless townies, or mafia. Also good to keep tabs on.
Real life does come up, but so does faked inactivity. I understand exactly what you are saying and where you are coming from. However, as I stated earlier, we should not worry about the people that appear to be inactive as of this moment - we are only on night 1. Additionally, I mentioned it is not only easy to keep tabs on people that are "faking" inactivity, but it is helpful as well. My reasoning about the inactive people is because IntoTheWow was attempting to accuse people based on 1) His interpretation on who was active. 2) How people posted. While I believe interpreting how people post goes extremely far in determining who may or may not be mafia, IntoTheWow, great guy that he is, made blatantly false statements about SEVERAL players and thus comes off as 1) Suspicious 2) Misguided 3) Forceful (as he tries so hard to garner support for his idea, he blatantly leaves out important details). Show nested quote +On April 19 2010 14:02 IntoTheWow wrote: Well, that's why beside listing inactives I also wrote more or less what they posted. I opened the thread on "all" pages and CTRL+F every nickname on the player list.
Yours came out to be mostly 1-2 liners, without actually saying nothing in most of them, hence why you were on the list.
About your attitude, it was not me who pointed it out, but a mod, you can ask them for an apology. I like how you change your story here. You didn't word it: "Yours came out to be mostly 1-2 liners", You said: And said that the town should lynch somebody on the list. I would also like to note that you were blatantly incorrect about several other people on that list. You completely disregarded the fact that I gave several insightful posts that were IMPOSSIBLE to miss, as you would have to go through my name several times through them. Additionally, the mods did not tell me "Jugan, you have a dirty mouth." You, and you alone were the only person to claim that. You claim to have actually read discussions on this board. However, if you had done this, you would have came across the board discussion between me and a couple of the mods where we not only discussed things in general, but rectified all issues currently at hand. Your posting and change of story seems extremely suspicious, and you have now been put #1 on my suspect list. I also still await your apology.
I was in no way trying to make it out to be "lets lynch all the inactives" more as a point in his inept defense. As well, he did have a point that he was making badly on the subject, I figured what I posted was it.
However, I am so far impressed with your ability, good job sir!
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On April 19 2010 14:11 Incognito wrote: Hmm. At first, I thought Bill wasn't spammy enough for me to be comfortable. But after thinking about it, he has been a catalyst for some pretty stupid responses. Won't mention names yet until (someone) responds to my accusation, but you guys know who you are. Get productive or we're going to have to bring down the hammer on you.
Updated innocent list:
Zona BC d3_crescentia Caller Bill Murray
If he responds to your accusation, I will be impressed, he seems to be an "inactive" har har
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On April 19 2010 14:23 Ace wrote: The fact that you guys are discussing people as "most likely innocent" just shows you have no clue wtf to do.
The fact that you are breaking your promise of afking till intelligent conversation came out means you agree with it, hurr durr.
how's it going ace?
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On April 19 2010 14:26 Ace wrote: I actually saw one intelligent post. But still you guys are useless. I'm just gonna chill until I die.
thanks for conforming.
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On April 19 2010 14:27 Incognito wrote:Show nested quote +On April 19 2010 14:23 Ace wrote: The fact that you guys are discussing people as "most likely innocent" just shows you have no clue wtf to do. Uh...then why didn't you say this previously when I did it in Red Army II? Is it because this time you don't agree with my list? Hmm??
He be jealous he ain't on it.
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On April 19 2010 14:28 IntoTheWow wrote:Show nested quote +On April 19 2010 14:12 Jugan wrote: Your posting and change of story seems extremely suspicious, and you have now been put #1 on my suspect list. Show nested quote +On April 19 2010 10:11 Jugan wrote:On April 19 2010 07:21 Caller wrote: I'm not entirely sure if you're trying to be ironic or what, but you just put yourself on my suspect list. OH NOES!!! ANYTHING BUT THAT!!1!111!1!!!ONE!!11!
If you compare his start to the game (one liners) to now, you would see the difference already, and wouldn't need to draw it out. I would even excuse most of his one liners as well, don't need much for the point or b) lack of real posting so far.
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On April 19 2010 14:39 Jugan wrote: I was truly excited to play a mafia game with someone as prestigious as IntoTheWow. You were a community member that I respected and looked up to. However, I am truly disappointed in not only your faulty logic, but your approach to the game when people ask you to open up to a discussion you yourself began. I am not sure if it is because you are incapable of having an intelligent discussion, or because you really area mafia member, or are just not the person I (and others) look up to.
Whatever the case may be, you have been a sore disappointment thusfar.
Peoples ability to be a good TL member doesn't translate into mafia skill. Mafia skill translates into mafia skill.
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On April 19 2010 14:59 IntoTheWow wrote: Where is the line drawn for modkilling? voting?
Total inactivity, caught cheating, refusing to listen to a mod, castrating baby flamewheels, the list goes on.
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On April 19 2010 14:47 Fishball wrote:Voted RoL for now. Show nested quote +On April 19 2010 10:13 RebirthOfLeGenD wrote: Well it is sure good I didn't get gang raped early for inactivity.
fishhhhballllll. Where art thou
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On April 19 2010 15:07 tree.hugger wrote:Show nested quote +On April 19 2010 13:45 BloodyC0bbler wrote:On April 19 2010 13:44 tree.hugger wrote:On April 19 2010 12:32 Scamp wrote: Fun note: Tree.Hugger didn't read the rules! Oh dammit. I thought they had been put back in for some reason. I double checked, of course. Obviously. Fun note, we had already discussed this earlier in the thread via my own major post. So you failed on two counts. Reading is fun. Yeah, I found that discussion too.
But ignored it, forgot it? interesting...
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just curious ITW, what was the reason for your RoL vote?
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On April 19 2010 15:51 IntoTheWow wrote:Show nested quote +On April 19 2010 15:42 BloodyC0bbler wrote: just curious ITW, what was the reason for your RoL vote? Just an inactive vote placeholder.
Fair enough, it just looked like some random bandwagon was starting, looked off.
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On April 17 2010 00:00 jpak wrote: Signing up.
On April 18 2010 09:00 jpak wrote: Well I'm excited for this game! this is my first Mafia game, and let's have fun.
On April 18 2010 09:17 jpak wrote: See you on day 1.
On April 19 2010 23:03 jpak wrote: Uh, What did I miss?
The only 4 posts he has made this thread (two of which were before game start, 2 after).
You have just been auto flagged for worst townie slot. Someone who is excited to play, then a) hasn't posted anything and b) has failed to read the thread either makes you an uncaring/bad townie or obvious Mafia. Your now my vote.
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On April 20 2010 03:38 Fishball wrote:Show nested quote +On April 19 2010 15:53 BloodyC0bbler wrote:On April 19 2010 15:51 IntoTheWow wrote:On April 19 2010 15:42 BloodyC0bbler wrote: just curious ITW, what was the reason for your RoL vote? Just an inactive vote placeholder. Fair enough, it just looked like some random bandwagon was starting, looked off. Too late. The bandwagon has grown.
Yeah, sadly, I don't like the justification for it. Had Rage proposed what he did earlier, it wouldn't look so bad. But when someone is really inactive then hops out of the shadows to point at someone and say "lynch him" seems off to me.
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On April 20 2010 03:38 Bill Murray wrote:Show nested quote +On April 20 2010 02:59 RaGe wrote: We really need a change of attitude here imo.
I propose a town-wide ban (with lynching if not lived by) on accusations/analysis of previous posts until Day 2, and a lynch of the currently least active, most voted person RebirthOfLegend
Because let's face it, we're not going to be able to have enough of us agree on an already suspicious person to be able to lynch him on day 1, and we're only helping mafia decide which townies to snipe atm.
This would help us focus on getting a decent plan together for the rest of the game. you are so red
So is motbob. hurr durr
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D3 posted a fairly decent list of "inactive" posters on the previous page. I am stealing said list for use of this post.
Alright, quick morning post before I go to work. I'm glad Jugan is starting to speak up. Here's the list of semi-inactives again, stolen from IntotheWow from some pages ago with some modifications - + Show Spoiler + RebirthOfLegend Scaramanga RaGe [NyC]HoBbes Fulgrim krndandaman nbtnbt5 love1another jpak motbob
Now, of that list.
Rage has just started posting as of last page, to jump out of no where and point at RoL. This seems to me a very scummy sort of move.
Krndandaman has made no useful posts so far in this game. Hes don't a random one liner that didn't contribute.
Jpak I have already covered in a post above
scara has posted slightly more than a few others on the list, so i would give him a clear on a lynch target for the day.
RoL is really inactive, very off since hes normally really active.
Fulgrim is surprisingly inactive. He really needs to come out to justify it as well, not excusable based on his experience.
Motbob is being "inactive" really scummy at the moment.
The rest are all names that haven't raised red flags yet, but are stupidly inactive. Motbob and Jpak are the two most suspicious names off the list, followed by rage and RoL. Jpak is a more logical vote as he has given no real contribution nor appears too where as the other three might.
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On April 20 2010 04:41 Bill Murray wrote:Show nested quote +On April 20 2010 04:36 CynanMachae wrote: Oh I also forgot to point out that I'm hesitating putting my vote on RoL right now because 3 of those voting for him are among the players I find likely red (IntoTheWow, Rage and TheLardyLooser) Show nested quote +On April 20 2010 04:21 Bill Murray wrote:On April 20 2010 04:20 Caller wrote:I propose that we lynch all players that have a tag: Reasoning: RebirthOfLegend (4)
BloodyC0bbler Fishball RaGe IntoTheWow Falcynn
Judging from the past few mafia games, either the third person or fourth person on a bandwagon is scum. Just pointing this out. I do feel like the RoL wagon probably has scum on it looks like we're agreeing
Makes sense, your making sense this game.
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On April 20 2010 15:24 meeple wrote: I see that there's been good use of the Zbot already... huge props to Zona for getting that up and running. It makes a ton of sense.
Now... to aid medics in making some decisions:
High Risk of Dying
- BC - Caller - Incog
All are pretty high profile and have been relatively helpfulish... On that note remember BC's plan of letting them live/die by their play. Not a suggestion either way, just something to think about.
Medium Risk
Examples are but definitely not limited to:
- INfund - tree.hugger - hobbes - foolishness
Basically anyone with some experience that's been posting somewhat regularly
The rest are basically low risk... but I'm sure the mafia will pick off some. Also please before you protect someone go over their post history very carefully... we definitely don't want to be protecting reds and for sure there are some reds in the people I listed as perceived high/med risk. Any hints in their post history of scummy behavior and you should think twice about protecting them.
Medics, don't worry protecting me, I can take care of myself =)
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On April 20 2010 15:50 Bill Murray wrote: if i was a medic i would protect you or ace tbh
I need to use my money for ace to one shot someone, hes sooo not a dt, but a hatterassassin, an assassin who has the powers of a hatter and a veteran.
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On April 20 2010 15:58 Bill Murray wrote: i had him written off as town before he did that, now i'm not sure if he's scummy or not.
I have ace written down as extremely bored. He doesn't even care about starting anything this game, but then again, the activity level overall is really low, and he doesn't want to start things. Fair method overall, just boring.
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On April 20 2010 16:04 meeple wrote: He might very well be a bored dt... but I wouldn't say the activity level is so low... we've had much worse games. 40 pages by Night 1 is alright.
yea, but actual content posting is low. There is alot of filler posting by a ton of us. Anyone wanting a serious game like Ace seems to want would get bored.
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I should also toss out as a general note. Ace is typically super against day 1 claims (not sure why not ones really brought this up yet). So the fact he is openly roleclaiming to me is insanely odd. Even bored, purposely jumping out to add random confusion to the game doesn't seem like his regular style, as he enjoy's being the voice of reason in games.
just a little something for those to think on.
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On April 20 2010 16:10 Bill Murray wrote:Show nested quote +On April 20 2010 16:07 BloodyC0bbler wrote:I should also toss out as a general note. Ace is typically super against day 1 claims (not sure why not ones really brought this up yet). So the fact he is openly roleclaiming to me is insanely odd. Even bored, purposely jumping out to add random confusion to the game doesn't seem like his regular style, as he enjoy's being the voice of reason in games. just a little something for those to think on. yeah i remember a game where someone day 1 roleclaimed as a medic and ace let them have it.... judge? something like that. do you know what i'm talkin about?
First game that comes to mind would be folca vs ace in mafia III where folca claimed dt and checked ace claiming ace was red.
Ace then argued how day 1 you always lynch the accuser. He has advocated this stance many many many times. He has also gone after people for day 1 roleclaims. Anyone who roleclaims day 1 should be strongly argued with, as they can't get away scott free with their claim so on and so forth.
If it helps, I don't truely believe hes a dt, and instead enjoy reading his post for subtle hints.
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On April 20 2010 16:20 Bill Murray wrote: mini mafia 2
Just read up on it, both Ace, L and RoL went after judge for the play
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You know, whenever caller makes a semi amount of sense that I think I might agree with him, I have to rethink that he can do such a thing. Bad caller, you should stick to your nonsensical ways so i can write you off everygame.
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On April 21 2010 05:58 IntoTheWow wrote:Show nested quote +On April 21 2010 04:00 Jugan wrote: Looks like I get to find out if I'm the miller tonight. How so?
he thinks hes dying.
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On April 21 2010 06:21 Jugan wrote:Show nested quote +On April 21 2010 05:58 IntoTheWow wrote:On April 21 2010 04:00 Jugan wrote: Looks like I get to find out if I'm the miller tonight. How so? i'm getting modkilled tonight lol
dude, dont get yourself modkilled. That leads to mafia game bans.
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On April 21 2010 11:16 Bill Murray wrote: This just means we have to work harder to win, but i'm worried that there's no town circle forming. veterans like ace and bc need to get off their asses and actually do something instead of appearing bored and letting the town go to shit.
since you guys aren't stepping it up, i'll have to. since i know i'm green, we can create a town circle around me. I'm not asking you to roleclaim to me, but if you are a member of this town, and want to contribute and win then u need to listen to me.
We need to get rid of people who aren't stepping up to the plate. these players are supposed to be good and helpful players but instead they are not helping or are just posting garbage: Tree.Hugger, Ace, BC, Infundibulum,
There are also people who have scummy suspicious posts or are strangely quiet like meeple, Zona, abenson, or KF91
Hi BM.
This post is the first one of a series I get to analyze because I'm suddenly getting jumped in the time I was at work. Now everyone, lets start the game of fun.
Notice the bolded part of the post of BM's. He wants a town circle going (yay circles) but he specifically mentions creating the circle around him.....HOW. Without the use of private messaging, no circle can form around any specific member, as he can't be their voice. In a game with post in thread only information, a circle is formed via public roleclaims (which would have to be proven). The only real way to accomplish this is for DT's to publically announce their checks, then you have to prove the dt. THey die their info is legit, etc...
Lets carry on.
On April 21 2010 10:13 Caller wrote: obvious blue snipers are obvious who's capable of blue sniping?
Zona Ace BloodyCobbler (he's REALLY good at it) me Incognito
Hi caller.
Let me educate you on something. I am by far the worst blue sniper on that list in this format. My entire style is based around manipulation of people via out of thread communication. Anyone who has talked to me previous would also know my style of hitting people as mafia is killing key contributors, not blue sniping. Thanks for playing though.
On April 21 2010 13:57 DarthThienAn wrote:Show nested quote +On April 21 2010 13:27 RebirthOfLeGenD wrote: Great, so I have to nail a mafia every day or you will kill me?
Fine, BC is mafia.
Rolecheck confirmed it. In light of this, and Ace's alleged RC on Caller, would it be appropriate to double lynch today (Day 2)? In doing so, we catch either of them if they are lying, or else we kill two scum, which seems like a great result to me. + Show Spoiler +On April 21 2010 13:43 iNfuNdiBuLuM wrote:Show nested quote +On April 21 2010 12:12 KF91 wrote:Alright, I'm going to go along with Incognito and do my part: iNfuNdiBuLuMImportant post summaries:- Urges people to vote to prevent a no lynch On April 18 2010 04:43 iNfuNdiBuLuM wrote: I want to remind you guys that this game is running the "majority lynch" rule. This means that if no majority is reached, there won't be a lynch.
No lynch is bad for the town. It's like giving a time walk to the mafia (mtg reference nerd lol). This also means abstaining is bad! So please pay attention during votes as they operate a bit differently in this game than most TL mafias.
- Talks about the timing of the double lynch On April 18 2010 06:34 iNfuNdiBuLuM wrote: @ KF91 and radfield
I have never liked double lynching early. Most of the time there just isn't a good amount of information at this time and at least 1 townie gets lynched.
One thing fw needs to clean up is whether we can have a double lynch but then only lynch 1 player. I myself doubt it.However, if we can back out, then double lynching is a little less risky since we won't be forced to do a lynch on bad info. - Supplies the inactive list On April 19 2010 02:11 iNfuNdiBuLuM wrote: These people have not posted yet since the game started or have made about one post with only a few lines in it of little substance:
Roffles nbtnbt5 krndandaman Fishball Elemenope tree.hugger rebirth of legend (but he posted a lot pregame too) RaGe Jadefist TheLardyGooser Caller (wtf mate) love1another jpak
Now this is a rather large list (let me know if i missed anybody). One reason could be that the game started on the weekend, so don't think this is some end all be all declaration of scum/inactivity.
However, two things:
1. if we want to lynch an inactive Day 1 this is where we start 2. if you are new and not posting but are here, you should probably start! we don't bite.
- Defends Caller saying that he wouldn't pull of the same mafia act twice in a row On April 19 2010 02:19 iNfuNdiBuLuM wrote:On April 19 2010 02:17 TheLardyGooser wrote: I still think BMs plan makes the most sense if I understand it right. I feel like it would put the mafia at a much bigger disadvantage but I am still new at this? The problem is that we have guarantee that everyone will comply, especially the Assns. As i posted before, the plan basically runs contrary to the victory condition of an assassin, so it makes no sense for them to comply. If i was an assassin i'd spend the first couple nights rolechecking people anyway, since you have so few kills. On April 19 2010 02:20 iNfuNdiBuLuM wrote: edit: NO guarantee. On April 19 2010 05:58 iNfuNdiBuLuM wrote:On April 19 2010 05:56 Ace wrote: We can just lynch Caller since it's been shown when he doesn't post he's scum. I dont know. do you really think he'd expect to get away with the same thing for 2 games in a row? - Medic and DT list On April 20 2010 13:20 iNfuNdiBuLuM wrote:Guys remember to check out the ZBOT thread, it will be a very useful tool in the near future. I wonder where Zona is though? Busy programming/making love to the robot? I'm sure he'll turn up. Anyway some suggestions from little old me - DT list: Anyone suspicious and/or semi active. From my POV this includes motbob, tree.hugger, BM, TheLardyGooser. Maybe rage because of Day 1? Use your best judgment. Medic List: The obvious - Ace (even though he's not helping ... yet, he actually might be a DT), Zona, BC, Incognito, myself (lol ) What makes me really suspicious about infun is the fact that he is looking very pro-town by stating is facts clearly and not getting accused that much, but at the same time, he hasn't been giving any ideas as to what the town should do. He's been giving little nudges here and there to guide the town, but he hasn't really put out a plan we should look at. He doesn't make any type of accusations about anybody and I believe that he doesn't even have suspicions against others. He really hasn't contributed much after the Ace/Caller/nAi incident, and his last few posts have been mostly one-liners (But I guess I can't really blame him, because the thread post-Night 1 has been getting... spammy.), but it is quite noticeable how his long-drawn posts have recently turned into short one-liners. Random trivia:- Infun made the most interaction with Caller in his posts. - He has made 27 posts since the beginning of the game (Using the archive, so I may be wrong) - Voted for jpak during Day 1 Final Conclusions:I personally believe that Infun could be a mafia. His non-aggressive posting style and his recent inactivity (Or lack of posts with content) makes me want to believe that he is mafia pretending to be a "helpful" townie member. He might have had something come up in real life, so we'll have to hear what he has to say. Of course, these are just my thoughts, so feel free to criticize me about what I think about him, and Infun can bash on me if he wants to as well. :D Well I can't hate on you for getting analysis out there, since it's what everyone needs to be doing instead of posting useless garbage. So props. But some things you said about me simply are, well, factually incorrect or misguided. I already explained my inactivity in another post. Real life shit; I am a busy man. Here I am posting and making up for lost time though. I'm not sure why you think it's suspicious that I'm contributing to the town. Look at all the players that aren't contributing anything. It sounds like your concerned that I'm contributing, but not contributing enough. That's fine, I'll try to be more direct in my posts. I never bothered posting any sort of town plan in this game, largely since this game is not about specific town plans - e.g. Bodyguard plans or Assassin plans - but largely about town activity and discussion, which is why i was trying to post helpful information and thoughts about general playing strategy that will best benefit the town. Additionally, why do I have to post aggressively to be town? I have never been a particularly aggressive player, except that one time in Mini Mafia I where the town lynched me and I was the medic and I got really mad (jerks). You say I was never suspicious of anybody..., right after a quote of my DT list of people I thought were suspicious. I'll add a couple more: Caller Abenson (strangely quiet) meeple - same as others RoL - based on my previous analysis Scaramanga - probably pretending to be useless anyway i ask people to continue the incog idea of player-beneath-you analysis. hopefully this will get some inactives out of the woodworks when they see their name in the thread. When I was going through Osmoses's posts, I noticed that too... Abenson hasn't really done anything since the beginning of the game.. pretty suspicious.
It has been mentioned multiple times in this thread we can vote on double lynch and it then is able to be used the following day.
Also, with one dt dead, and ace and RoL claiming dt(or assassin). The chances of having any more than the three is slim (possibly 1 more?) plus however remaining assassins. Heres the issue. Why would two veteran players publicly claim that they are assassin/DT day 2. Ace claimed day 1 and spent the day being a complete tard, and RoL was completely inactive. Suddenly both are saviours day 2? hardly. One if not both are completely full of it.
This game is hilarious. In the span of 6 hours, two people who were fully inactive have jumped out to "save our town" and bring us to victory. Both know the flaws of this sort of play.
However, lets start with the fun and excitement of it all.
RebirthofLegend. RoL is typically insanely active of a player. Hiding in the shadows could be explained if he was a DT, as he would want to avoid being hit. However, with a record of activity then suddenly none at all, this would stand out to any player who has played with him, and most likely led to his death. Sudden change of behaviour like this is something someone would zero in on. Next, as a random note. While he was posting his incriminating facts against me here he forgot one vital key. When your suddenly posting insanely actively in a thread against someone you talk to daily, blocking them or appearing offline on a messenger client, not the smartest idea (no this isn't a rule break already clarified with flamewheel that it is a legitimate). GG mate.
Motbob. Don't let this man fool you. He has been active on TL. While he has been ignoring things like mafia, he has been streaming, being heavily active on irc, etc... Again. A player with a history of activity vanishing into thin air but still active elsewhere shows fishyness. GG again.
Zona Hi buddy, Your on a list of suspects because of one key issue. YOUR NOT POSTING. I don't care if the excuse will be "sorry guys, was building an archiving bot to make our lives glorious". It serves no purpose as you have contributed nothing to this thread. You were initially active then faded for days, while proving you were still around but not posting. Get off your ass and help or get shot like your mafia pals.
Caller You put me on a list knowing full well where my speciality in this game lies. Then emphasized me over Ace who is much better at behaviourally linking roles in thread. Pushing for my lynch is clever, but sadly with Ace's RC of you, your red. But don't let that stop you, your buddy RoL came in to save your by pointing a RC at me. The days of glory are upon you. A few pages and some countless spam and even you could be saved in a hilarious way yet again!
Bill Murray and DarthThienAn and ITW for all posting stupid crap regarding PM usage, and use of Double lynch that we can only vote on but not use today, are on the derailer list.
I will have more thoughts as i go back and re read. Stop making me play, I was happy relaxing.
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On April 21 2010 14:44 meeple wrote:Blanalysisnbtnbt5 - His very few posts in the thread have just to say he supports BM's assasin plan, and the plan to lynch an inactive. Moreover, the feel of his posts give me a hint of mafia with no idea how to act green. Still needs more posting and information to confirm. Voted for himself, then a fairly random vote on Falcynn... The self-vote gives me further suspicion that he's red and struggling with the role. Abenson - Lots of crap posting... saying alot and remaining active but not actually contributing very much at all - He might be implicated if Caller really does turn up red, by this post: Show nested quote +On April 19 2010 07:05 Abenson wrote: Hmm... Caller is always interesting. I propose we keep him for a bit. He is a veteran, after all. If he's not mafia he'll benefit us. And he prefaced this game by saying he's well known for being useless, which is somewhat of a cop-out so that he doesn't need to answer for what he says. And Elemenope I'm still waiting for your trademark few but lengthy posts...
Hi meeple. You just confirmed yourself red.
You have pointed the FoS at almost everyone, but hey, your trying to live. Thats not where the confirmation lies.
If you had noticed oh say, days ago. Incognito replaced Elemenope as a player. You have spent most of this game not really contributing, and pointing your finger everywhere. Your initial play this game came as logical, and founded. Quickly it however turned for the worse. You dropped to one liners very quickly. Pointed the FoS at many players. You then make a random med list, where two of the people on said list are dead. (seems slightly odd that people in the spotlight would die. Also a few of the names on there make very little sense to be protected). You come back to jump on the kill caller wagon with the promise of more suspects to come.
Those suspects include such small amounts of information its odd. With the amount of crapstorm posts we have, you could have easily narrowed down more than 2 people in an hour.
Combine all this with the dead people who were suspicious of you. You have alooot to make up for. shape up.
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On April 21 2010 14:55 Ace wrote: BC where is your vote? Don't worry about Rol and your post to discredit him. I've already got a solution to this madness. But first put your vote down.
Oh I just read your solution. here I will even quote it for you
On April 21 2010 14:52 Ace wrote:Show nested quote +On April 21 2010 14:39 IntoTheWow wrote: Can we use the double lynch right now? I mean, if you are so sure of him, it does make sense to read on other people based on that (who argued in favor of Caller, who against) to double lynch. nope dont even debate it. People will use that as an excuse to be confused and let Caller slide. Lynch him now, the BC/Rol situation will be resolved by Vigilantes tonight (because ALL of them should shoot either RoL or BC) and then we move on. The only 2 things that should be talked about now: voting for Caller or why you don't trust my rolecheck and who to rape between RoL/BC. No need to bring up suspicions on other people or talk about a double lynch.
Keep one simple fact here folks. He is advocating vigi's killing me and RoL to confirm us both. He however makes no such basis on himself. He is using a light move on killing a DT roleclaimer who can't be confirmed, while not applying it to himself.
I would however gladly die to flip RoL as red. My death would confirm/deny him and give an auto red at night. That is much simpler than killing him outright if he is a dt. Besides, it means mafia would have to kill him then.
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Also ace, I don't believe your a dt (maybe assassing), so you can get everyone else to do your dirty work.
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On April 21 2010 15:06 Ace wrote: so if I was an assassin and found out Caller was an Assassin I'd claim he was Mafia, get him lynched, he'd show up as an Assassin and I'd get myself shot by any other assassins remaining in the game? Brilliant.
And if Caller was the last Assassin besides myself I'd like, NOT just you know wait till tonight and shoot him to end the game myself?
Man scum just aren't as smart as they used to be. Then again most of you aren't anyway.
You rc'd day 1, I even pointed out to people to discount it due to your general stance of kill all day 1 roleclaimers. I could care less. The moment you pulled an act you would kill anyone else for was the moment you went from afking troll to pulling the same crap caller was.
Where he used statistics you discredited to prove his points Your playing a style you completely disagree with.
Hell, of the players in this game. Caller, incog and zona should have jumped you the moment you claimed, as should have foolishness (but as hatter he tried to hide? or he did his regular strat of not posting till later in the game. Zona was just swapped out but at the time he was still in it.
Caller and Incog did nothing to jump you. Seriously. The fact the town is letting you get away with the exact same thing I did last game is hilarious. I will give you that its ballsy, but hilarious none the less.
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On April 21 2010 15:08 Ace wrote: you know whats funny is the only thing BC had going to save his neck is that RoL waited till I said my RC to say he RC'd BC. Of course BC isn't exactly a shining beacon of Scum win so he opens his mouth and makes himself look even more scummy by trying to discredit the person who has nothing to do with his lynch. Amazing. All Vigis should pop you tonight even if RoL is lying.
Actually ace, I just offered to let town lynch me and 100% confirm RoL as a RC user. As the only way I will appear red is if im miller. So realisticallly, lynching me a) confirms RoL as dt/assassin (or extremely lucky guesser and id drop my hat to him). Where as you just said up above to vigi us both. Sorry bud, advocating killing of one potential DT and not yourself because "your RC is obviously legit" is total crock.
We both know your full of it, and the town seriously has to learn or it will constantly fall for it. Seriously, stop your hypocrital BS.
You always play kill day 1 RCer, then you basically pulled a folca on caller. The guy is fishy as hell, but so are you. He can flip red all you want, but it does nothing to clear you.
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On April 21 2010 15:14 Caller wrote:This entire thread is lols. I'm not even going to bother trying to defend myself here because it's patently obvious that I'm getting bandwagoned and nobody's listening to me. Here's what you do need to know once you find out that I'm a townie. A) Ace still has not accepted my bet with him to have nai.protoss lynched to determine my and possibly his affiliation. More importantly, nai.protoss has jumped out of nowhere to proceed to attack me, because Show nested quote +I would just like to point out that since Caller is now proven to be mafia and he tried to take me out near the start when he was under risk of being lynched, I am clearly not mafia. Although I am also proving your point that I only post to defend myself and I am semi-inactive. But until I find time to sift through all these posts and come up with a good arguement for why somone is mafia I don't have anything to post. I think it should be fairly obvious that with an idiotic comment like that, once I flip town it should be apparent that nai.protoss is just a stupid townie. No mafia member would ever say something like that EVER. In fact, mafia would be sure to leave a "assuming Ace isn't bullshitting" remark. Someone like... Show nested quote +Rolechecked red, and has been making some pretty loose intuition-based attacks on ppl. No strong solid evidence here, so nothing of redeeming value. I guess the rolecheck does it for me. The only reason I could see for Ace lying like that was if he was mafia. I don't think he's that "L"ish to sabotage his own team, so he's probably telling the truth if town. Since its not exactly the best time to sac a mafia member (a mafia death would mean a KP drop), its highly unlikely that Ace really is mafia in this situation imo. I'll let you figure out who that is. But is Ace a DT? Quite likely. Did he check me? Quite likely. Is he playing rationally? No. It should be fairly obvious that he's trying to spite town here. Look at his attitude change. While it is true that I grossly misrepresented several random pieces of mafiascum terminology, it should also be apparent that the people I attacked were already suspect. RaGe has gone silent since Ace arrived with his high and mighty RC (the one that I personally asked for, twice, I might add). B) I'm not the only one playing for the metagame here. I hope that when I die you look back on my posts that you notice that I was imitating a very certain someone who isn't in this game C) IntotheWow is appearing to know too much. Look at this post. Show nested quote +First, he gave BloodyC0bbler the most bidding power, even thought he has hardly participated so far. Point? Please don't say it's random.
Then he says he gave Caller the most bidding power to make him fall for his trap. Makes sense with meeple riding 120$ and BC as well, but then again there's other suspicious people Foolishness no money? Did you know he was going to die?
You could be an Assassin and then this game would make zero sense at all, since all it's doing is keeping you in the spotlish, either to be lynched or in Mafia eyes to take you down if they feel you are a threat.
If you were a real detective, I don't think this helps too much, you are just instantly rallying people into what you want to do.
You could very well make up whatever answer it fits you best as mafia. If somebody rolechecks anyone, you can make up whatever is the general idea of that person's role. Then again, with one detective down, it's hard to really know what you are up to. If somebody asks for a self-role check (like Jugan did) you can make up whatever you like, Townie would have a high % of nailing it. If you feel your plan might fall that way, you can just kill him during the night before revealing the role check and hence, knowing what the person's role was.
I'm not sure why you are trying to pull this little game, it doesn't help the town at all in my opinion. At the same time I haven't played other Mafia games here, so I don't know if this is your general playstyle, or something you have done before.
I will post more on other people soon, just want to stop some bandwagon that makes no sense. I suspect of Ace as much as I suspect of Caller. Someone that wants to stop a "no sense" bandwagon, even though it's fairly obvious that he firstly joined one (RoL Day 1) and suspects Ace heavily, yet failed to mention the primary hilarious part, which was quite frankly that I was the one that asked for my own rolecheck. No mafia player ever would do something as risky as that. Why would I go out of my way to do that when I could have instead picked RaGe or meeple, people that were high on my suspect list? It's because it was patently obvious to me that Ace was going the "fuck y'all i'm a boss" strategy. It's an admirable strategy but clearly I either didn't anticipate I was miller or that Ace would be willing to go to such extremes In other words, ITW is playing too intelligently for someone who's a newbie to TL mafia. Either he is a super mafia genius that will sweep town to victory, or he's scum. D) BC is a liar. You were pissed at me in Ace's Mafia World because I had pardoned you (and guaranteed your death by mafia the next day) and as a result you were unable to tell us the 6 or so mafia that you pinned by Day 2. Don't give me that "I'm bad at behavior" bullshit. This man is scum.E) I'm terrible at this game. Don't ever listen to my advice. Seriously. This game is meant to show you how bad I am at this game. Veteran =/= good. By the same token, since I played just like a certain "veteran" player, you should get the implication. Summary: -Once I flip town, you know this means: -Ace is innocent. Nai.Protoss is innocent. -ITW and BC are scum. Meeple is also highly likely scum. Motbob is also likely scum because of his complete uselessness and this: -I'm bad zizi-yo
Hi caller, I also caught those people via clues. GG NO RE. Do remember that I had no experience behaviourally analyzing anyone till you guys began removing clues from the games, as thats all I spent time on. Thanks for playing.
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On April 21 2010 15:18 Ace wrote:Oh you didn't notice I was TRYING TO DIE NIGHT 1? Hey not my fault you guys left me alive. Caller didn't even use statistics - lol. Yo seriously are you dudes reading from the same Scum bible because that shit sucks. The difference between me and you is that when I do things they end up in rape (like what Caller is about to get). When you do it you get posts like this which make 0 sense: Show nested quote + Where he used statistics you discredited to prove his points Your playing a style you completely disagree with.
Hell, of the players in this game. Caller, incog and zona should have jumped you the moment you claimed, as should have foolishness (but as hatter he tried to hide? or he did his regular strat of not posting till later in the game. Zona was just swapped out but at the time he was still in it.
Actually the difference is. Your style of play is very similar to L's except you can't create bandwagons the same way. Don't give me this hole bit of "your fault for leaving me alive" crap. If we did I would use the same reference as I said "hey don't prot me, i want to die" excuse to prove my innocence. Sadly neither is acceptable. You can push all you want, but the thing is ace, your full of the same bullshit your accusing others of touting.
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On April 21 2010 15:22 Ace wrote: lol wow Caller and BC are both just terrible scum. Caller's last post is full of nonsense like him flipping town means I'm obviously town and nai.protoss is town too when the guy has nothing to do with Caller.
BC keeps trying to bullshit the town into thinking I asked to Vigi 2 players when I said just one of you. BC even said it's ok to lynch him, when I said I'd have a Vigi shoot him but he throws a fit.
Scum logic go go go go go!
No, i actually volunteered for a lynch? Wow. I'd willingly get lynched this day to clear a dt. Thing is, YOUR NO CLEARABLE. You are playing insanely scummy. Knock it off.
On April 21 2010 14:52 Ace wrote:Show nested quote +On April 21 2010 14:39 IntoTheWow wrote: Can we use the double lynch right now? I mean, if you are so sure of him, it does make sense to read on other people based on that (who argued in favor of Caller, who against) to double lynch. nope dont even debate it. People will use that as an excuse to be confused and let Caller slide. Lynch him now, the BC/Rol situation will be resolved by Vigilantes tonight (because ALL of them should shoot either RoL or BC) and then we move on. The only 2 things that should be talked about now: voting for Caller or why you don't trust my rolecheck and who to rape between RoL/BC. No need to bring up suspicions on other people or talk about a double lynch.
Seriously duder. that bolded area just shows how naive you are. Both of us would lead to getting hit with night hits vigi's will take their chances and not listen to you because like meds, they act usually like tards. Had you been playing more pro town you would have mentioned something like "caller flips green you off me tonight, then off one of those two"
In fact you never even point out that if he flips anything but red you could be lying. You are pushing to kill off two of the game vets, kudo's to you. However the fact you have already been playing a style you've advocated against leaves it already open to your own death. Offer to step up to the hangmans board with me ace. Then maybe i'll take you seriously. TIll then your playing just as badly as caller.
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On April 21 2010 15:31 Caller wrote: once again it should be painfully obvious that
BC is scum Ace couldn't give a flying L what his role is
Care to stake money on your read of me caller?
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On April 21 2010 15:32 Caller wrote:Show nested quote +On April 21 2010 15:31 BloodyC0bbler wrote:On April 21 2010 15:31 Caller wrote: once again it should be painfully obvious that
BC is scum Ace couldn't give a flying L what his role is Care to stake money on your read of me caller? how much are you willing to bet on your read of me i like to hedge my bets
I would do 1:1 ratio on it. I'd give you a more favourable bet but well, with two of my major resources this game cut, im 1/3rd of a bc.
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On April 21 2010 15:34 Caller wrote:Show nested quote +On April 21 2010 15:33 BloodyC0bbler wrote:On April 21 2010 15:32 Caller wrote:On April 21 2010 15:31 BloodyC0bbler wrote:On April 21 2010 15:31 Caller wrote: once again it should be painfully obvious that
BC is scum Ace couldn't give a flying L what his role is Care to stake money on your read of me caller? how much are you willing to bet on your read of me i like to hedge my bets I would do 1:1 ratio on it. I'd give you a more favourable bet but well, with two of my major resources this game cut, im 1/3rd of a bc. yeah well i'm terrible so i'll give you .8:1 odds because of simple probability.
If your insanely terrible, I guess I am as well, our list of suspects mesh up somewhat lul
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On April 21 2010 15:34 Ace wrote: *yawn*
BC you need to go get lessons from some good scum players on how to play scum. If Caller flipped green obviously I'd be killed. Dur? Do I even need to say it?
Then you try for the pity route - lol. Pathetic. I love watching you squirm. So now you realize that after I posted twice that only one of you has to be shot, you've moved away from your old argument of blatantly lying about what I said to a new one - that Vigilantes like Medics are tards and won't listen to me. So you admit that if they listened to me it would be the wise thing to do right?
Good. So we agree that you getting rocked by all the Vigilante shots tonight is the good move. If you flip town we get rid of RoL. Good idea sir, I knew you'd come around. Now go vote. Sucker.
I already am voting for an obvious red. Sorry Ace. Should have given us the option of voting me or RoL and id have jumped on it. Or would you like me to swap my vote to the next most obvious scum player in you?
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On April 21 2010 15:40 Caller wrote:Show nested quote +On April 21 2010 15:35 BloodyC0bbler wrote:On April 21 2010 15:34 Caller wrote:On April 21 2010 15:33 BloodyC0bbler wrote:On April 21 2010 15:32 Caller wrote:On April 21 2010 15:31 BloodyC0bbler wrote:On April 21 2010 15:31 Caller wrote: once again it should be painfully obvious that
BC is scum Ace couldn't give a flying L what his role is Care to stake money on your read of me caller? how much are you willing to bet on your read of me i like to hedge my bets I would do 1:1 ratio on it. I'd give you a more favourable bet but well, with two of my major resources this game cut, im 1/3rd of a bc. yeah well i'm terrible so i'll give you .8:1 odds because of simple probability. If your insanely terrible, I guess I am as well, our list of suspects mesh up somewhat lul When you get out BC, promise me this: go to a town called Baxton, up in Maine. There's a long rock wall with a big oak tree at the north end. It's like something out of a Robert Frost poem. It's where I asked my wife to marry me. We went there for a picnic and made love under that oak and I asked and she said yes. Promise me, BC. If you ever get out... find that spot. At the base of that wall, you'll find a rock that has no earthly business in a Maine hayfield. Piece of black, volcanic glass. There's something buried under it I want you to have.
ROFL ROFL
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On April 21 2010 16:23 Bill Murray wrote: ace looked pretty legit
Actually he looked pretty scum rofl. Go read mafia III and his stance against folca. This is pretty well the same situation.
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On April 22 2010 00:21 Ace wrote: You can rule out me being an Assassin as I've already illustrated how ridiculous that would be.
@Everyone else: Look at BC's recent post. He said this is the same thing as the Folca situation in Mafia 3. Once again blatant Mafia misinformation because he doesn't know how to read.
In Mafia 3 DTs had bs Day checks ala it was possible to get results within the Day. That didn't happen this game. Notice where as Folca sent out a blind Role Check Day 1, I TOLD you guys Caller was scum before my Role Check.
Too ez.
I've actually pointed out your swapping your playstyle to something similar to folca, and to a style that you are blatantly against. Thanks for not talking about using a style you normally lynch people off on principle.
Keep dodging it ace. Just means you can dig a nice grave for yourself.
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On April 22 2010 00:59 RebirthOfLeGenD wrote: James, you know I love you. Even if you are a red. Its a shame I would of loved to have been on your mafia team for at least a game.
Instead your mafia team is settling to kill me Joe. That makes me a sad panda =(
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On April 22 2010 01:13 RebirthOfLeGenD wrote: Listen, I am tired of mafia propaganda. GTFO. Knew you were scum ever since you started that dumb wagon on me.
Lul, bud when I flip town your going to die very quickly. Better think of your defense now!
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On April 22 2010 01:13 RebirthOfLeGenD wrote: Listen, I am tired of mafia propaganda. GTFO. Knew you were scum ever since you started that dumb wagon on me.
Also, stop using appear offline or just not logging onto Aim, obvious scum tell
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On April 22 2010 01:19 RebirthOfLeGenD wrote: lol shut up madness.
and james, I am kicked out of my house and can barely get online. I am on a school computer right now.
Plus we can't even talk on aim during this game which gives me no reason to dodge you.
also your behavior analysis sucks. I fear not you.
pff, you signed up for this game after you got kicked out of your place, knowing full well of the issues it would create. Plus you were dodging me last night while you were online. Don't be hiding Joe. I gladly offered to be lynched to avoid wasting vig hits purely to save you the off chance of getting sniped tonight. Go blame Ace when you end up dead.
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On April 22 2010 01:29 RebirthOfLeGenD wrote: I just jumped the gun and meant to write how that proves you are mafia.
Man, when I flip town aligned, I will have so much fun mocking your behavioural analysis for agggggessss
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On April 22 2010 11:09 iNfuNdiBuLuM wrote: BC, why did you vote against double lynch?
When you watch the town lynch someone based on really retarded logic, and have already seen them continue it. I'll vote because I have to, but till you smarten up, I'm not helping, simple really.
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On April 22 2010 11:23 madnessman wrote: What do you mean really retarded logic? We have a claimed DT who rolechecked Caller and found him to be red...
One day you will figure it out.
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