Pick Your Power Mafia 2!
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DarthThienAn
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DarthThienAn
United States2734 Posts
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DarthThienAn
United States2734 Posts
On August 19 2010 10:12 Radfield wrote: Too bad I never actually got to use the Floridian effectively. Damn you Darth! Will the Prince of Darkness have to publically declare the second night, or will it be done secretly? Also, any chance I can request that the days end at either 8 or 9 EST? I'm an hour ahead and any later is tough on me with my early mornings. Given the powers that can take effect after a lynch, it might be important that I can be around. If this doesn't work for you though that's fine. Figured it's worth checking though. lol were you Floridian? I forget what Zona's role was, I thought he had been Floridian. On August 19 2010 12:18 JeeJee wrote: btw i'm shotgunning 1/1 same. | ||
DarthThienAn
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On August 19 2010 13:02 JeeJee wrote: do you not know how shotgun works? once i call it, you can't call it you fool You didn't call no blitz :D | ||
DarthThienAn
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On August 19 2010 13:16 JeeJee wrote: u never said blitz tho so i shotgun 1/1 no blitz gg u + Show Spoiler + p.s. never heard of no blitz before lol. had to urbandictionary it true story. in that case, i'm ignoring you and going 1/1. :D | ||
DarthThienAn
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On August 19 2010 13:58 bumatlarge wrote: Wow DTA, incredibly scummy of you, FoS bro you look scummy every time you post. | ||
DarthThienAn
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jk, where are dem PMs yo | ||
DarthThienAn
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On August 21 2010 00:31 Ace wrote: I had zeks on the signup list twice so I'll replace him out with Bill Murray ...O_O. | ||
DarthThienAn
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@your first post: those are all solid roles to pick. @second post: it's not cheating to organize it so that our numbers overlap, but do we really want to publicly claim our picks? That just makes it easier for mafia to avoid us. Last time, what we did was claim after the draft went through. | ||
DarthThienAn
United States2734 Posts
On August 21 2010 02:40 Pandain wrote: Great post via the spreadsheet, however there are some things that should be kept in mind. Floridan will be incrediablly handy for the mafia. They can say one thing, and even vote for it, and then use the second lynch to vote against it. Or just do two votes for/against something. In addition, the late game this will mean the Floridan will be incredibly useful. For example, the situation in the last PYP(3 people left), the mafia almost certainly would have won as Foolishness would've had an extra vote. Compulsive Vigi: Perhaps the most dangerous role. Incrediablly useful for mafia/SK, and the only way I could see a reason for a townie claiming it is to at least give a chance the CV will hit mafia. * Darkness: Interesting, some ways I could see it being useful for town is that we get two checks/stuff from blue actions. Faster town circles? Idk.... Some Role combos to keep in mind: Town gets Compulsive Vigi, then we roleblock him every day. With that we can even use darkness(much less dangerous with no compulsive vigi.) Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not. Agreed, Floridian is most useful for mafia (or SK, but there are better things for SK) as they can push lynches one way or another (killing a more active/desirable target or saving their own). One thought is that Floridian in town hands could change the LYLO day? For instance, it would force mafia to have an "extra" mafia player before the game auto-ends. So instead of GG at 4 mafia v 4 townies, it would be GG at 4v3. CompVig is a role that will be taken for sure. Obviously, we want it in town hands. Last game, Foolishness had to (for the most part) follow the town's wishes for CV'ing. It didn't hurt us too much (we lost because half our team went AWOL), but it forced us to help out the town by targeting suspicious people rather than big names ie. Qatol/Radfield. Darkness hmm... I think it's definitely anti-town, unless we're late game and know we have several power roles. On August 21 2010 02:45 rastaban wrote: Darkness is a horrible town role, and if taken should never be used. If someone uses it knowingly they should be lynched immediately. The reason is it denies town information and it keeps a lynch from occurring. It is no different than having everyone come in and voting abstain. Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not. This doesn't work as mafia can get this role too, though we can find out if he is insane etc (or is that what you meant). Headed back to work now, I will be back in a few hours hopefully but I will keep tabs and can post on my break if needed. Yay weekend is almost here. Wouldn't that require the Alignment cop and JOAT claiming? Remember that we don't have PMs. Them claiming = ez target next night. On August 21 2010 02:51 Pandain wrote: Elaborate? I agree it should only be used in extreme situations(such as some SK's dead...more blue's not shooting other blue's due to misinformation/guessing) However I do see some potential in such circumstances where we can quickly get vital info. However...if the threat of mafia gets to great or SK's are too rampant or we don't have good roles, than I agree it should never be used. Whoops...that's what I meant. We find out whether he is insane or not. Combine that with darkness(TO BE DECIDED, and if we have compulsive vigi or the such, and even then risky.) and we will have a town circle after the first night. Again, these are ALL ideas. Just commenting on them as we haven't even picked roles yet n.n @Darkness: I mean, anything can be useful in an extreme situation. That doesn't make it any good for general use. Town Circle = targets for mafia. But true, if you're talking about the in-thread style of town circle, what you've been saying makes more sense now. + Show Spoiler [Radfield's post] + On August 21 2010 03:34 Radfield wrote: OK, lets get the ball rolling here. First things first: Roles. I've divided the roles into several categories, first is essential town roles. These are roles that we absolutely have to have. This is a 20 person game, and the mafia have a KP of one. SK also has a KP of 1. CompVig has a KP of 1, Town has lynch power of 1. This means 4 deaths per night, so we get 4 days before we're in trouble. Given this fact, we need as much investigative power as possible. This is how we will win the game. Essential Roles(Investigative) Role Cop - GF Watcher - GF, Mafia, SK Tracker - GF, Mafia, SK Joat - Mafia Bullet Bill - GF, Mafia, SK You may have noticed that Alignment Cop is not on this essential list. This is for two reasons. The sanity of the Alignment Cop is unknown, and the Alignment Cop cannot find either the Godfather, or the Serial Killer. Of those five roles, Watcher, Tracker and Bullet Bill are the most important, due to the fact they can find the Godfather and the Serial Killer. I cannot stress enough that these are the most important pro-town roles in the game. Yes there are a lot of roles that seem cooler or more fun, but these five roles are what will win us the game. Second is the Mafia roles: These are roles that are fantastic in mafia hands, mediocre or downright useless in Town hands: KP roles Comp Vig Bad Santa Vengeful Player Day Vig Other Floridian God Father Role Blocker Pardoner A few of these may stand out as being neutral as opposed to pro-mafia, but don't be fooled. ANYTHING that adds additional KP to the game is bad for the town. Why? Obviously first and foremost because they hasten the end of the game for the town, considering that town players have a very bad track record with extraneous KP. Second, not only does a missed shot eliminate a town player, it also eliminates a Power Role. Every player should be assumed to have a role, which means if a town player uses KP and misses, we may lose a vital role for the town. We have lynches as town, so lets kill players that way. Comp Vig: I've bolded CompVig in that list for a very good reason. I believe that this role is perhaps the most important in the game. In unknown hands (mafia hands) CompVig doubles the Mafia KP. In known hands(Town or Mafia) the CompVig doubles our lynch Power. Each day we vote on who the compvig will hit that night. IE, CompVig: Qatol. In PYP1, the CompVig was held by a mafia, but it didn't matter, because he followed the town direction and killed who we wanted killed. If the CompVig doesn't follow our direction they die. Yes, in PYP1 the CV only hit townies, but he hit scummy townies that were up for lynch, instead of hitting townies who were playing pro-town. This is a huge difference. I propose that whomever gets 1st pick takes CV. To not take CV as first pick is, in my eyes, extremely anti-town. We absolutely MUST know who has this role. Once we know, the power of the role is neutralized. Bad Santa is the other important role on this list, and is the most useful role on the list for town to have because it has a hint of investigative power, and gives information to the town. The other 6 roles are all pro-mafia roles. Some people are saying we as town should try to take these roles so that mafia cannot get them. I disagree with that sentiment. The better route to go, is to have every pro-town player avoid these roles like the plague(with the exception of CV). This means that our Role Cop(already essential for town), becomes a super cop. Because anyone who has any of those 6/7 roles is automatically a mafia member. None of those 6/7 roles are powerful enough to warrant us blocking the mafia from getting them, so we should steer clear of them and give ourselves a bonus on investigation. Also, by leaving DayVig, Bad Santa and Vengeful Player(??) for the mafia to take, it makes Bullet Bill much stronger by him not getting confused by pro-town players with guns. Other Good Roles for Town Alignment Cop Bulletproof Veteran Meth Man Doctor Doctor These roles don't really need any explanation. They are all much more pro-town then pro-mafia. This leaves the last three(unless I missed some): Mason Martyr Copy Cat Mason is powerful in the right hands. Martyr is so-so. Copy Cat is not real important in my eyes, given that we start with a lynch, so the mafia can't snipe the CV and then scoop it up. However, if we lynch someone on Day 1 who is Vanilla, then we run the risk of having mafia take the CV via the Copy Cat, which would be very bad for the town. For this reason, I think we should have whoever is at pick #5 be responsible for taking Copy Cat. Thoughts? If mafia chooses to take the pro-mafia roles, that's great. It gives us more effective investigative powers. If mafia chooses to avoid the pro-mafia roles, that's also great, as it keeps the most effective power roles from the mafia. We should probably have some way of divvying up the 5 essential roles so that we know they all get taken. Possibly divide the first 15 draft picks into 5 groups of 3, and give each group 1 of the essential roles. 1-3 Role Cop, 4-6 Tracker, 7-9 Watcher, etc. Then whichever player wants an investigative role knows which one they can pick. IE, the 7th player wants an investigative role, so he knows that his option is watcher. Something like that. Thoughts? To recap: We prioritize the essential 5 roles for town and make sure they get taken, no town players take any of the pro-mafia roles, first draft pick takes CV, 5th draft pick takes Copy Cat. The town has the advantage in this set-up, we just have to be smart enough to use it. Please address as many points here as you can. Agree or Disagree. This is when we make our plan for the entire game. Agreed, Alignment Cop is suxor. Keep in mind that Bullet Bill also finds the CV and JOAT. Actually, Day Vig isn't necessarily bad for the town. It's basically a double-lynch, though technically, one person does all the deciding. If you remember last game, I actually helped the town (though also the mafia) by taking you out, the SK. xD. Day Vig and Vengeful player are basically the same, except Vengeful player requires you to get lynched, lol. Both are still 1kp though. Floridian is mediocre, but what do you think about what I said above? (LYLO situation extended by 1) GF obviously useless. On August 17 2010 21:28 Ace wrote: KP is shared amongst the mafia, so a roleblocker wont stop the kill from going through unless it happens to be the last mafia left that gets blocked. However, the role that scum picked would be affected by a roleblock. I don't think RB is useless/mediocre... Probably a little better than average. Sure, it's more likely that you block a townie at first, but blocking a hit (SK) or preventing mafia from using whatever they have could be huge. Pardoner obviously useless for town. If anyone ever rolechecks that, I would suggest that they push to lynch that person/claim+lynch. @Copycat: I agree that it is a powerful role, and one we should watch. I also agree that we should designate NOW the person who takes it (based on their draft order). However, #5 seems high to me. I'd go for 8-10 for copycat though. | ||
DarthThienAn
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On August 21 2010 04:58 SouthRawrea wrote: What if mafia deliberately takes pro-town roles away from us? We do NOT want mafia taking away roles such as Role Cop, Bullet Bill, Alignment Cop and Jack of All Trades. Anything that adds KP to the mafia is deadly like the Compulsive Vigilante. An especially dangerous role is Day Vigilante as a mafia might just suicide to get rid of an open town circle just before the day ends. Basically, as town we have to take all the good roles first. Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone. Also, just because a role is good for town, doesn't mean it can't be good for mafia/sk... keep that in mind. On August 21 2010 05:08 Radfield wrote: MORE CONTENT FROM RADFIELD! A potential flaw in avoiding the red roles and leaving them for mafia is if the mafia end up swiping the role cop or Bullet Bill, depriving us of our most important investigative roles. The key to leaving the red roles for mafia is that we have the role cop and Bullet Bill to sniff them out. Therefore I propose we prioritize getting these roles quite highly: #1 Takes Comp Vig #2 Takes Copy Cat #3 Takes 50% Role Cop, 50% Bulletproof #4 Takes 50% Role Cop, 50% Bulletproof #5 Takes 33% Role Cop, 33% Bulletproof, 33% other pro-town non investigative role(AC or Doc) We prioritize taking the role cop, and mix in the Bulletproof to try to ward off the easy mafia snipes Next most important Town role is Bullet Bill in my eyes. #6 Takes 50% Bullet Bill, 50% Veteran #7 Takes 50% Bullet Bill, 50% Veteran #8 Takes 33% Bullet Bill, 33% Veteran, 33% AC or Doc Next is Tracker #9 takes 50% Tracker, 50% Meth Man #10 Takes 50% Tracker, 50% Meth Man #11 Takes 33% Tracker, 33% Meth Man, 33% AC or Doc Something like this, maybe joat should be mixed in with the 33%. General idea being that we prioritize having good town roles with possibly some people turning out vanilla, than having lots of mediocre town roles, but possibly not getting the really important ones. We would also have the last 4(?) drafting players pick investigative roles, just to make sure they actually get taken, and that the odds don't screw us. I still disagree about the copycat. Why so high? I guess it lets us confirm who has that role, but we're technically doing that with your list right now (#1 CV, #2 CC). I'd put JOAT/Role cop at #2 - need to look over the roles again though, so don't quote me on that. Please if your going to argue with this, argue the concept, not the specifics. Is this a good general idea, is there a better plan out there we could use. Or, if you want to amend the specifics please do, but be constructive: what are better percentages, more important roles, etc. Thoughts? lol. I should read in entirety before arguing. I like the concept. | ||
DarthThienAn
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On August 21 2010 05:53 bumatlarge wrote: Wouldnt watcher be really strong in red hands? Saying not to pick it is a free invite for mafia tto have really useful blue hunting prowess? Im still kinda confused, do we know the order in which people pick roles? How is the watcher useful to anyone at all? lol. Read the OP about the draft. Based on everyone's number choice, Ace will create the role-picking order. Then, we PM him what role we want. That's the basics, OP has more. | ||
DarthThienAn
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On August 21 2010 06:09 chaoser wrote: How do you know mafia's got only 4 people...it's not listed in OP how many there are... 20 player game, it's pretty standard to have 4 mafia. Not to mention last game there were 4 mafia, and the setup is the same +- a few roles. But I'm also mafia in PYP again ^^. | ||
DarthThienAn
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On August 21 2010 06:20 SouthRawrea wrote: It's very possible he switched up the types of town power roles to better variants (ex: Sane cops) which would give slight advantages to town. We also have 1 more player than the last PYP. However, this is nothing to jump on as it is most likely that you just considered the chances of that happening negligible. Hm. But he said that he was rolling the sanities after, depending on whether it was mafia/town who got the relevant role. And call me naive, but I'll give Ace the benefit of the doubt on that one. Looking at the last setup vs this setup, I'm even more convinced that there are 4 mafia - if anything, there would be less. Out of the new roles, you have Martyr (pretty weak role, though no one would use it except town), Watcher (useless role imo), Bullet Bill (almost as good role cop, pro-town. helps mafia too btw, better targets/find the sk), Bad Santa (more pro-mafia than town), Traitor (I don't know what to make of this one, but it's not pro-town), and Prince of Darkness (pro-mafia). So 2-3 useless roles, 1-2 (if you count BS) pro-town roles, and 3-4 pro-mafia roles (depending on how you look at Traitor). So overall, new roles = help mafia. Other than that, I'm curious about this: You are a Vanilla Serial Killer! Every night you can choose to kill 1 player. You show up Innocent to alignment checks and are bulletproof at night. Role checks reveal whatever role you picked in your draft, if you don't get a role you show up as Vanilla SK. Your kills also go through bulletproof vests. You win by killing everyone else and being the last surviving player. 6.)What happens if a RoleCop checks someone without a role? The result they get back is VANILLA. Otherwise the RC would be almost better than the Alignment Cop in this setup which would make no sense. Ace, can you clarify what a Vanilla SK would show up as? | ||
DarthThienAn
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On August 21 2010 06:24 chaoser wrote: so how about i just get daytime vigi and shoot you for shits and giggles? =] Do it ^^. DayVig such a good role, it's unstoppable. lol. | ||
DarthThienAn
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On August 21 2010 06:41 Pandain wrote: Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now. Eh, I guess this is what I get for skipping to the blue stuffs in the OP. @claim: Me and JeeJee are picking 1 together. <3 | ||
DarthThienAn
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@BM: I... guess... I'll pick 2 >_>. Radfield, I definitely agree with you about us talking more about roles than numbers, but why CC at 2? CV is definitely #1. But I feel like Role Cop/JOAT/Bullet Bill deserves more to be #2. Again, I feel like CC should be lower - it's number 9 on my ranking list, but that's without taking into account mafia/sk, so I'm fine putting it anywhere between...6 and 9. I person (number) on the draft doesn't get the CC then we have a mafia immediately in the first however many people. Granted, we could have said that based on probability, but the certainty of that, in addition to people roleclaiming and then process of elimination, we'll probably get a mafia pretty quickly if that happens. Remember Qatol and sidesprang last time? Sure it wasn't foolproof, but it ended up working out for the town. | ||
DarthThienAn
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On August 21 2010 09:17 JeeJee wrote: well i'm obviously picking 1/1, i shotgunned it, no blitz, gtfo DTA. there's no reason for any townie to double up on my number because i'm obviously picking CV if i get first, and we get a double lynch, all the time. copy cat is an interesting one though.. it's mostly only important if CV dies first. not sure about it being the #2 pick I mean, obvious solution is that doctor protects CV night 1. Mafia want to take their chances? Let them, lol. | ||
DarthThienAn
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On August 21 2010 09:25 Pandain wrote: Theres a 3/4 chance that the doctor will NOT be sane/normal. You have to take that into account as well. But, assuming he protects a townie, there's a 3/4 chance that the doctor's protect succeeds. If the doctor dies night 1, well, we know what to do. Paranoid variant protects+roleblocks, which is fine for night 1 CV. On August 21 2010 09:31 Pandain wrote: Clarifying this. Mass roleclaiming can lead to a situation where we as town do not get all the roles we want while letting mafia get every role they want(with the exception of Compulsive Vigilante.) Why? Right now the plan consists of just making sure WE(town) get the good roles, while letting mafia get their good roles. If we all mass roleclaim, mafia will be able to not overlap with everyone, thereby getting each role they want. I agree that we should still have the plan Radfield went with, just perhaps from 13-20 be it a free zone where the remainder of the people can claim any number. And these people will NOT say which number they picked. Some new thoughts: What if the people from 3-11 choose their mafia thing instead. This means that theres even a LESS chance of getting the roles we want. As always, please comment/critique this. I am often fallible The idea behind Radfield's plan is that we get the roles that investigate, and let the mafia get whatever they want. Obviously, mafia want to get the best pro-mafia roles. By establishing who's taking which roles (for the first few), we either force mafia to take investigation roles, or they ignore us and take their own choice, which, if they ever get investigated, reveals them. | ||
DarthThienAn
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On August 21 2010 12:05 bumatlarge wrote: Qatol is a hot girl? Ill go 9! How is watcher silly for mafia to pick darth? especially if no one picks it. They can find power blues that can visit, and watch shit! I mean if so and so asks for protection and is vital for such and sch, watch that boy and oh look a medic/DT/tracker. Maybe more. For instance if I was red, id go 20/20, no one would have watcher and id watch you. some dt or tracker would be like "hm 4 mafia? let me visit him!" wam bam thank you mam, i got some strong blues. I suppose I will be 9 Watcher = number of people that visited someone that night, not who visited. At least, that's my current interpretation. If so, watcher is useless to anyone, really. On August 21 2010 12:12 bumatlarge wrote: HEY DIV totally agree, but i doubt someone going for 1/1 after last pyp will be mafia. But what if mafia get a doctor :X and screw the compulsive vig? or a vet... even if they get hit and be like "i got hit" we would have to check them. i want meth man What are you talking about 1/1 will/won't be mafia? Foolishness went 1/1 and it got him the #2 draft... or are you saying that they wouldn't do it twice? If so, then that's just WIFOM, I think Radfield's said that already. (@Radfields latest big post) Hm. The thing is, I doubt that all eight of the other players will show up in the next 13 hours AND be willing to just follow suit, especially with a low number (13-20). I mean, out of that list, 4-5 haven't even posted, if I'm correct. So I'm a fan of "scrap the number thing" and just do whatever. First of all, it makes it so that the mafia can't plan to get #1, #2, #whatever. Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed. Bad Santa is another role we want to keep track of (it's the only extra night kp role other than JOAT I think). I might even put JOAT up in that list of "definite" picks, just because it has KP. Other than that, I like your list... What are your thoughts on the DayVig/Vengeful player roles though? Sure, it's advantageous for us to get 1 for 1 for a mafia player, but if they don't have those roles, then that's a theoretical "save," or -1 kp for them. For mafia, my ranking list goes: CV, BS, PoD, JOAT, Day Vig, RoleCop, Floridian, CC, RB, etc. We're covering the main three, but, with mafia sometimes opting for "safer" picks, I feel like JOAT, Day Vig, and RoleCop are all viable picks for them. Same with Floridian. | ||
DarthThienAn
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On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed." how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM Which is why, if we know who has it, it's a "sure-fire lynch" as Radfield said. I'm trying to say it's extremely important that we know where PoD is. On August 21 2010 22:11 citi.zen wrote: I am fine with your plan to prioritize some roles. However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last. Please drop the public number claiming. Wait, I don't see the problem. The point of us deciding what number gets what role now is that we're picking the roles BEFORE we know who gets them. Thus, mafia can't "manufacture" getting the roles, right? On August 22 2010 00:21 Pandain wrote: We should NOT pick bad santa for second. They can still get 2 kills from bad santa if they pick themselves on one of the list. Actually @ Ace, if Bad Santa dies and he's still on list, then does he still get to kill a second person. Are you trying to say kill from the grave or something? | ||
DarthThienAn
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On August 22 2010 00:33 Pandain wrote: Heck no, we need to do this to ensure 1. We get good roles 2. we get comp vigi. The only good thing about your plan is really that it makes it so mafia is unsure as to who will pick what. doesn't really matter, as people are claiming roles. Again, i don't see how you being mafia will even hurt it, as your plan is solid and only hurts the mafia. Again, we have bullet bill. If someone picks a non designated role, their mafia. You have no control over who picks what, only what they pick. And as long as the town agrees, we have no worries over that. Also, fun suscipision time.(just for bragging rights in case i'm right.) + Show Spoiler + Out of these 3, one is innocent, 50% chance one is mafia, and 1 is mafia. Divinek Citizen Darth Just speculation fella's. Can you explain why controlling the draft order helps us? | ||
DarthThienAn
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On August 22 2010 00:45 Pandain wrote: If mafia tries to screw with the draft order and try to get the roles they want, then we can tell who screwed with it because they will have picked the same number as anothe rperson, thereby being pushed back in the draft order. A good way of ensuring we get good roles. Ideally, mafia will be forced to pick town aligned roles, but they will probably try to get mafia-aligned roles from 13-onwards. That's why we have role cop and bullet bill which will allow us to identify them and pin them as mafia. Assume plan goes smoothly. We have whoever dibs 1-5 presumably taking the best roles for town. Are we organizing that, or are we telling those people "pick whatever you think is best?" There is no "we get good roles" if a mafia player is in the top 5 list, which is likely, simply based on probability. And all it takes for mafia to get CV is for them to be #1. I'm assuming that whoever is #1 is taking the CV because it's obviously the most desirable for all parties/to deny. I just think Radfield's plan makes more sense. Again, why does picking the players who are what number in the draft order benefit us? I understand that publicly claiming and holding people to those numbers benefits us in a style similar to "lynch all liars." So essentially, you're trying to force mafia to pick the number that they say, and to stay with that - that doesn't necessarily hurt/help them. It's not always in the interest of the mafia to double up with anyone.. Not to mention that I don't have faith in everyone claiming, and so, townies will fall under suspicion if they double up b/c they didn't read the thread. On August 22 2010 00:51 Pandain wrote: Darth disagree with statements or claim now. I already have a huge FoS on you, don't make it more so. I've claimed for awhile now. Shouldn't you know that if you're so supportive of this plan? AND I disagree. On August 22 2010 02:06 Pandain wrote: I'm sorry, but almost everything here in my opinion is wrong and illogical. 1. The mafia does NOT want us to know the draft order and order of our choosing. It's more of a benefit for town than it is for mafia. 2.The bolded sentence is also wrong. As I have said, if mafia tries to sneak in an earlier member than we can tell so(and know they're mafia) because they will go to the bottom of the draft order. I agree however that it makes it SOMEWHAT easier for blue snipes, but with radfields percentage chance even that is negated(aka 50% chance of bullet proof or vet, meaning they will waste a hit >) Better arguments, or claim now. Growing impatient as time grows short, forgive me. ? Everyone will know the draft order. It is true that we can catch mafia/sk if they try to double up with someone early on, but other than that, I don't really see the advantages to this plan. All it takes is them not doubling up/sticking to what they claim. Are you suggesting combining the two plans? I guess that makes more sense. | ||
DarthThienAn
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On August 22 2010 02:27 Pandain wrote: I never said making my own plan, I am going along with Radfield's plan. The only difference is we publically claim the number's we're picking. 1-12 have already been picked(i think, almost all of them) YES! Meaning that mafia will either have to take pro town roles, which don't help them in either case. but if they want to have mafia roles than they will have to double up >. Good for town. Also, forgive me. I was probably looking for darth when I checked it and didn't see you there. I now see "DTA". Yay That makes a lot more sense then. I was assuming that you were saying use ONLY this number plan and then do whatever for picks... The only other thing on my mind now is that, though this plan lets us find scum that double up, it also allows scum to know what everyone is picking. But hmm... I guess if they sacrifice a mafia player by doubling up in order to get a role, that's actually worth it. | ||
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SR, why would you pick traitor in the first place? Unless you were playing anti-town on purpose. That's like the only role I can't imagine anyone actually playing for their (current) side, picking. Divinek shot BM? Hmm. On the one hand, I'm glad that BM's gone (haven't really been overly interested with him playing lol). On the other hand, it's an easy move for mafia to make. Sure it attracts attention, but if you're confident you can pass it off as "Guys, it's just BM," then it's win/win for mafia (unless they have copycat or something, in which case Divinek would have shot rastaban). I mean, this is all WIFOM, but still. I also want to hear what Hesmyrr has to say o.o. zeks is implying he didn't pick traitor, and I can't imagine the top 3 picking traitor. | ||
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I'm confused - why do we believe SR again? | ||
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On August 27 2010 12:12 SouthRawrea wrote: Only way to prove I was telling the truth. So are you still saying that there is a traitor in the top 5 (minus Hesmyrr)? On August 27 2010 12:30 Fishball wrote: If you look at it from different angles, let's assume SR is the Traitor (or Traitor wannabe in this case, doesn't matter), he would want the Mafia to win right? Even if he dies, he still gets to waste 2 lynches. It could all be personal alignment, and has nothing to do with his actual role; There have been Green Townies in previous games that have tried to mess with Town. Another reason why he is asking to be lynched, is because this was part of the "original plan" if Hesmyrr ended up as a Vanilla Townie. It could also be guilt. Also Hesmyrr's last post brings up a good point, but Radfield has been mainly pro-town so far (draft plan), even if he is faking it. Although the Alignment Cop seldom being brought up and was at the bottom of the list seems kind of odd. I'm not particularly pointing fingers at anyone, but more so restating some stuff that was already brought up. Right now, I think we should focus more on what to do "tonight". What do you mean by traitor wannabe? Just a townie who hates his allegiance? Isn't really playing to win, but eh, that's not up to me. Other than that, SR as a traitor still wins if the mafia win. To be honest, I think he's got to have more up his sleeve if he is a traitor. A day 1 mislynch is common enough that he need not interfere. I guess this kind of play wouldn't have worked later, but I'm sure he could have come up with something to lead a mislynch day 2/3. To be honest, I never understood why we believed SR. For anyone to pick traitor is beyond my comprehension. SK can't pick it. Mafia might pick it as a cover (?) but there are definitely better roles that they would want. A real "pro-town" townie playing toward his win condition wouldn't pick it either... On August 27 2010 12:35 Pandain wrote: Some notes/thoughts Of all the people, Hesmyrr is the only one who might've been traitor in my eyes. Even then I doubted it. I just don't see why any of the people who picked traitor would. Rastaban is confirmed CV of course now. So it's either zeks, chaoser, or LSB. Chaoser's bad santa, a very interesting role in my eyes, LSB is Prince of Darkness, no doubts there. Though perhaps he may have had grievances about not being able to use it(still, its for good of town so why would he pick traitor?) Zeks therefore would seem most likely yet even then I'm hesitant because he had the most chance of getting a good role(rolecop). It just seems to me that none of these people would pick traitor. Which leads to the suspicion that again, SR is lying. However, we're going to lynch him afterwards. Or are we? for what if SR is vengeful player,as some people have brought up. Yet we can't just rely on the CV to do it, as mafia roleblocker is definitely going to roleblock him if SR is traitor/mafia.They might even roleblock him just so then we have to lynch him to be sure. I also think its a surefire bet that mafia have roleblocker as well. Therefore, I say we lynch SR tommorow, even though he could be VP. As you can see, I am totally confuzzled. Medics: Don't protect either of 1-5.(especially 2-5). Why? Mafia isn't going to target any of those people because that would just give town a greater chance of finding the traitor. I would say protect 7-10 as that seems to be the most liklihood of being an important blue role there. PoD is a great cover for picking another role. Why? No one ever expects you to use it. So unless the town wants to rolecheck and out the role cop in the process, your secret is safe. Safe with BS. I'm not sure what I think about zeks's position, though he could always just say "I'm not rolecop, I got a defensive role" if he's forced to claim. So really, any of those people could be traitor because they wouldn't ever be expected to do anything. On the other hand, they're high in the draft - why go for traitor? Well, I don't really know why anyone would ever go for traitor, so that doesn't really make any sense to me. I just realized - someone said we weren't lynching SR because he might be Vengeful player. He's not SK, because SK's trying to live, and vengeful player is thus, an irrelevant role. He's not mafia, because a 1 for 1 trade for a vanilla townie is retarded - even a 1 for 2 trade is still bad. The last option is townie, in which case, why would his being vengeful player be a bad thing? Vengeful player = town kp in that case, we lynch him and ask him to lynch someone who we're suspicious of. And since he's town, he'll listen to us (hopefully). That said, I'm not sure why we listened to SR at all... | ||
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@Opz: I'm fine with BB checking me. Sure, I haven't been posting as much as I usually do, but I'll suffer the consequences if necessary. Shame that this isn't a PM game - I guess our investigative roles can all come out at the same time (whenever we decide is best) with several results and be like "Bam, bam, bam, mafia!" and we can work from there? Tracker should check either chaoser/LSB imo. Assuming they followed the plan, they have the best mafia roles - they shouldn't be visiting anyone tonight, so if they do, you know what's up. | ||
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Let's assume zeks is traitor and was recruited by a mafia night action. Assuming no one counterclaims taking a hit later today, mafia targeted him with their night kill - like someone said, win/win in regard to zeks being #5 and possible traitor. What are the advantages of him coming forward about being hit? Well, it buys him credibility (posting almost immediately), and it's a pro-town thing to claim after being hit by mafia (it was obviously a mafia hit, unless, again, a counterclaim later today). What are the disadvantages? People know he took a hit, and therefore, he's thrust into the spotlight. Why would he claim if he could've just slipped by while the town raged about someone not coming forward? Stay in the shadows, etc. To me, it makes a lot more sense for him not to say anything, and to stay under the radar and all that. So I really doubt that he's the traitor. Another thing I'd like to point out is that mafia most likely don't have roleblocker - zeks would've claimed "roleblocked" as well if that was the case, correct? It makes the most sense for mafia to roleblock + night hit the same person, just in case of bulletproof. Especially with only 1 KP, it makes missing a hit/failing a hit extremely costly for them. This is assuming that zeks isn't a traitor lying to us of course. | ||
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On August 28 2010 18:36 Radfield wrote: Nice to have you back Darth. Who do you think is scummy? Who do you think we should lynch today? It's mostly because I'm done with the campaign and most of the easy achievements =p. Still playing, but a bit less now I guess. The new shiny smell has drifted away. I'm still a little confused about everything surrounding SR. First of all, there's the mental block that I have to get through about why anyone would pick traitor. That was the ONLY role I imagined that no one would take. I guess there's that train of thought that makes people take it (simply because they want a role) and to make the game more "epic." Part of me wants to think SR is lying. But it's not a smart move if he's mafia or SK (unless he's got some brilliant plan up his sleeve). And if he's town, he shouldn't have taken traitor in the first place! But, assuming that he is town (because he wouldn't play so stupidly if he was mafia/SK), let's move forward. (The reason why I bring this up is because I think SR is scummy -_-. But not necessarily scum, unfortunately) Regarding other potential scum... Divinek, I have decided, is most likely town (I may have said otherwise before, but I realized recently who his target was xD). He shot BM, which, while it is an easy town kill, is also disadvantageous to the mafia - this is the part I just realized. Without BM, the thread is much less likely to become a billion pages of spam, and the town is much more likely to get things done. So for that reason, despite his hitting town, I think Divinek is pro-town. Other than that, I'm not sure who's scum - but I do think that we should lynch either chaoser or LSB today, if we don't get any definite scum through roles or something. If chaoser was mafia, tonight would be the first night possible for him to use a hit. Actually, since the mafia missed their hit, there's a much lower chance that (assuming chaoser mafia) the Bad Santa role can be used tonight. Unless they got lucky with their list and have the SK and Subversion on there. That said, maybe lynch LSB? This is also advantageous in getting rid of the traitor. On August 28 2010 23:56 Pandain wrote: Interesting point about the roleblock. If anyone was roleblocked, please say so now. You do find out that you were roleblocked, correct? This will help us pin down mafia roles. Also, please comment on JeeJee and your perspective on him from previous games/this one. Have I ever played with JeeJee? O_O. Maybe in RotK? Other than that, I don't really remember - he's never really stuck out to me. =X. But I guess that mean he's fairly old, right? I'll go through his posts since he only has a couple dozen: On August 25 2010 15:12 JeeJee wrote: meh could be worse at least we don't have to worry about CC now This one sticks out to me because... it's borderline "gloating." Context is obviously after BM flipped. On August 26 2010 10:52 JeeJee wrote: ##vote:hesmyrr to be frank, being told to pick a role just to confirm others have picked it probably doesn't sound like too great of an idea. i can see a "fuck that i'm going traitor" reaction following that I don't really like his justification for this vote... but I guess he was bandwagon-ing. On August 28 2010 00:18 JeeJee wrote: i do find it odd that sr is asking himself to be lynched just because he guessed the traitor placement wrong. if anything, he should get cv'd, but if he flips vanilla town, we wouldn't be any further along and i don't think a mafia would just ask for a selflynch (wifom blah blah) otoh is traitor hunting even that high of a priority? unless mafia kp goes up to 2 with that extra player, its not like it's monumental enough to drop everything else imo This is true... if we can find a mafia, then that's great. But we KNOW there's a traitor in the top 4 (it's 4 now right?), so why not deal with that first? This, of course, assuming SR vanilla townie... He has more recent posts, but I'll go through them as I go through the thread I guess. Overall, my opinion of JeeJee is that he's suspicious, but nothing to jump up and down about so far. On August 29 2010 01:20 chaoser wrote: And I'm totally for lynching South. Or getting him CV-ed. He gave out that he didn't get traitor, we should have lynched him first to confirm that indeed traitor got taken above him. Right now we're operating on the assumption that it was taken because of what he said, there's no real backing behind it. I feel like there should at least be one mafia on top 6 though. However, the top three CV, Bad Santa, and PoD can all be controlled very easily. CV is lynched if he doesn't follow town's words. PoD is lynched if he uses double night (lets not get to the point where if he is mafia, using this wins them the game) And me, I guess I just have my word that as soon as I get the ability to hit, I'll inform everyone of my list and it's kinda like a mini list check. So I take it nothing interesting happened last night for you >>. Finding the SK night 1 would've been really nice. hmm. On August 29 2010 01:28 chaoser wrote: rastaban <- can be asked to kill someone to confirm (if he confirmed already?) chaoser <-Saying I'm Bad Santa him out, will give out my list and reasoning behind it all if asked LSB <- No real way to confirm he's PoD in a pro-town fashion Hesmyrr <-vanilla townie (Was suppose to try to pick PoD, CV, or BS) zeks <-Very possible is traitor. Either he needs to claim role and we test him while protecting him or we lynch him outright. SouthRawrea <--says someone above him took traitor Eh, I lean toward zeks being town. And Hesmyrr claimed CV->Vanilla which clears rastaban. Which leaves you and LSB as the prime targets for traitor. On August 29 2010 02:38 bumatlarge wrote: Look at pandain trying to play down my awesome, OPZ speaks truth. Yeah, but was that claim really necessary? =/. On August 29 2010 02:39 Radfield wrote: Hmm. Lets look at this a little closer. Going into last night, mafia had a few options. Obviously they want to use their abilities to try and pick up the potential traitor. The traitor is in one of 4 spots. 2,3,5,6. If we assume that the mafia only picked up red roles, and didn't risk getting vanilla by going after townie roles, then the only role they have with a night action is roleblocker. If I'm mafia, I would roleblock zeks, and target someone else. I wouldn't roleblock zeks, and then try to NK him. Roleblocking zeks is great, because if he's traitor you pick him up, if he's town(50% role cop) then you block his power. Also, you avoid the potential of him being the meth man and blowing yourself up. The only real reason I can see the mafia targeting zeks with a NK, is if they don't have the roleblocker. Just to be clear here zeks, you were not roleblocked, correct? My guess is, if the mafia don't have the roleblocker, the SK does, which is a scary thought, but means that a mafia likely got vanilla trying for it. Or the mafia avoided the red roles to try and blend in against the role cop. All that aside, who is our likely traitor/red in the top 6. I'm inclined to believe Southrawrea at the moment. He looks bad for going after the traitor role, but after he tried for it and failed, it makes total sense that he would claim it in the thread. That story makes more sense to me, and is more believable, than him being a mafia and playing the way he has, with some grand scheme to delay us or use vengeful player etc. Personally, I think zeks is likely the traitor, and I think it likely that he got picked up last night. More likely than the others at least. I believe there is an easy way to mainly clear zeks in my eyes. He roleclaims. At pick #5, zeks would risk a lot by lying about his roleclaim. He stated he followed the plan, although he actually contradicted himself: First he very clearly states what he did Then 12 hours later, he states that he actually went with a different set-up?? Oops. That's a bit odd. Care to clear up for us which one you actually went with Zeks? Even if that was an honest mistake(uh huh), lets look at what a roleclaim would mean. Zeks is either a role cop, a defensive role, or maybe the copy cat(?). Anything he claims is at a risk to double with someone below him. Fishball is a 50% role cop. 3 players below zeks are 50% defensive role, and another 2 are 25% defensive role. Copy Cat is testable since presumably he had to mason up with someone, so that person could vouch for him(with no risk to the other person). Either way, it forces zeks(who I believe to be the traitor) to take a risk, where we could immediately pin him. There is potential that a mafia member has the role cop or defensive role, which would allow zeks to make an uncontested role claim, but at least this gives us a chance.
Thoughts? Please keep in mind that the top three players all would run a 33% risk of immediately being found out by hesmyrr if they chose traitor. Also note that in my eyes Occam's Razor would lean towards Southrawrea telling the truth(it's less risky and less complicated). Zeks is also in the position where him taking traitor hurts the town and helps the mafia at the same time, making it extra advantageous to take traitor. I would like to hear everyone's thoughts on this. Personally, I think we should lynch zeks. Zeks flipping traitor gives us an excellent paper trail as well, and I have what I think is a great CV suggestion if he does indeed flip red. Hmm. I'll agree with the beginning of this post ^^. Mafia unlikely to have RB, potentially SK has it/maybe a town member has it/maybe no one has it. The bolded quote is very interesting though. Why would he be 33% copycat? I don't remember that being in the plan. I thought it was 50% RC/50% defensive. In the interest of getting the traitor ASAP, I don't mind zeks claiming. I personally think he's town, but the quicker we resolve this, the better. The SK bought us some extra time, which is nice ^^. On August 29 2010 03:20 Pandain wrote: Speaking of which, I feel like it's time to say something. This either gives town more information, or more importantly leaves scum unsure who is who. I did not pick mason, even though I did originally. I changed it n.n YOU LIED! lol. On August 29 2010 04:17 LSB wrote: I didn't really consider Vet, because Bulletproof is so much more attractive at a role than Vet. Vet has +1 life, but Bulletproof is invincible! (somewhat at least). But that does complicate what Zeks will have to claim, increasing his chances of messing up if he is SK/Traitor. Y'all should stop laying out his logically safe claims before he claims -__-. On August 29 2010 04:41 zeks wrote: Radfield: I went with the 33/33/33 role cop / copy cat / defensive role because there was mention that copycat should be picked earlier. I truthfully randomed my role. Something that I've discovered SR #6 below me is assumed vanilla town, Subversion at #7 was vanilla mafia Which means Subversion could've overlaped with 1. rastaban CV 2. chaoser Bad Santa/traitor 3. LSB PoD/traitor 5. me RC/CC/Defensive role/traitor Likelihood of Subversion picking CV next to nothing Bad Santa or PoD Don't see why Subversion will pick those either. Traitor: He's scum so he wouldn't pick traitor. me: RC/CC/Defensive Role Subversion likely overlapped with me and since Subversion is dead then it is likely that scum would know what my role is... Unless Subversion overlapped with SouthRawrea, then that means South never picked traitor in the beginning - which doesn't make sense because South would be a townie with a role but lied about being a traitor Thus conclusion: mafia knows my role and wants me dead by lynch since they couldn't finish the job last night Which is why I'm not claiming because they will call me out on it. Subversion admitted somewhere that he didn't follow the plan, didn't he? So all three of the top roles are potential picks for him. Not to mention the possibility of him not picking at all? Why would you not claim? If mafia know what you are, and they counterclaim you, supposed we lynch you. You flip (your role). We lynch whoever counterclaimed next, and bag our second mafia ezpz. 1 for 1 trade sounds good to me. On August 29 2010 04:44 LSB wrote: Okay, so the Mafia already knows your role. Why aren't you telling us? Are you worried the Mafia is going to fake claim? If that happens, we can easily kill the Mafia. Are you hiding something? Also, this lol. --- Yeah, zeks is either SK or traitor imo. I'd like to hear more from him though. ##Vote zeks | ||
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On August 29 2010 09:26 bumatlarge wrote: Look at darth trying to downplay what i did. How could I not have claimed without sealing that deal? SK will die (hopefully) because of me. And declaring people as town is FoS in my book, Ive seen and done it all too often. Hell call anyone scum, but watch what you say about clean people. I dont really need medic protection unless we plan something, oh what kill are we missing? If I die kill darth, divine, pandain. YEAH THATS RIGHT KILL EM. ? At the time of your post, it didn't make sense for you to claim like you did. Especially since you were trying to clear zeks as an innocent, when he's either SK or traitor. You watched zeks and saw 4 people visit him. You assumed it was mafia, doctor, role cop, and some other role, when it was just mafia (Ace hadn't clarified at the time). So what did you accomplish? Aside from outting yourself, all you said was, "zeks was visited by 4 people." What happened as a result of that is great, but it's not something you had planned, and so from that perspective, the claim wasn't effective. @zeks: 1. How did scum know you were role cop? I guess if you're assuming that Subversion went for role cop. When he could've just as easily gone for any of the top 3 picks, any other role, or not picked at all. 2. Well, I mean, if you're not traitor and SR isn't lying, it's pretty obvious that the traitor is 2 or 3. I too think LSB is more likely traitor though. 3. Let's say you're role cop. Mafia hit you. You survived. How? Explain this to me ^^, Mr. SK/Traitor. 4a. You consider yourself more a threat to the scum... why? Aside from potentially killing one of them (which didn't happen last PYP I don't think, so congrats on your hit), the SK helps the mafia by bringing the town numbers down quicker, doesn't he? So why would scum want to get rid of you? b. It's all a conspiracy ^^. So let me get this straight: you're claiming Town Role Cop? | ||
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On August 29 2010 12:40 zeks wrote: Oops I quoted the whole thing including my own comments. Yes, I'm a Town Role cop. Then how did you survive? Only options are traitor and SK. K, bye. On August 29 2010 12:45 LSB wrote: SR is the best bet, stick to the traitor removal plan. It is really tricky to lynch him during the day (cause he could be vengeful player) If SR is actually vanilla town, we'll kill choaser tomorrow, and we get the traitor. But what if zeks flips town? (I'll make a larger post if he is) The only leak I can see is Bum. But we did make the assumption that their are 4 mafia. Fair assumption since zeks wasn't even sure if he was protected, right? ^^. On August 29 2010 12:54 bumatlarge wrote: Why not? We then could have specific roles to choose from to do certain things, and know our blues werent complete flukes. We could call one the "zeks doctor" to protect so and so. "person who tracked/checked/othered zeks" could be bidden to do such and such. Sure it would be incovenient to have had roles overlap on zeks, but i think I was obligated to inform the town regardless. Plus, I think everyone was convinced watcher was useless. Now mafia can decide to hit me or not, while originally I was an 'unlikely blue'. They waste a shot on me, we can threaten to protect me, or both factions will ignore me. Stop trying to pin shit on me. What I did was justified scum. 4 mafias my ass, had to let that one slip gracefully didnt ya. Eh, yea. I suppose since everyone assumed watcher was useless, it was a fair claim. I forgot about about that part. Why are you being so defensive? I'm not trying to do anything to you. I was just saying that I didn't think a claim at that time was the smartest move - you're the one taking this so hard. And are we really going to keep talk about that? By all means, lynch me, because I assumed that the game was pretty much the same, when it IS pretty much the same. I skipped down to the roles, because in my opinion, that's the only thing that has actually changed. | ||
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On August 29 2010 13:10 zeks wrote: Pandain are you joking? I hope so. -__- | ||
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On August 31 2010 01:05 chaoser wrote: Can I ask why SR isn't dead yet? He claimed he picked traitor, said zek or hess was it. Both of them were not. Isn't is easier to kill SR to see if he was lying rather than to kill/take out the 5 people infront of him? Well, considering we have a one in two chance now... I'd rather take my chances because it'd take two kills worst case scenario anyway. Who are we CVing tonight? I recommend LSB, I'm not sure if that was concretely decided yet. | ||
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On September 01 2010 09:54 Pandain wrote: Just wait till Ace comes back. He can confirm. You should be happy South Happy that you're taking away the town's lynch? o.O. Well, I guess from SR's perspective, if he's vanilla town, then he should be happy. But idk. In general, I don't think you're helping the town. Now we have to worry about both you and SR being mafia. I don't understand how you went from this post: On September 01 2010 09:43 Pandain wrote: I just decided since I thought you were mafia you would have to be godfather(or that would be the logical choice.) And dw, you helped(if vanilla.) Now we found the traitor(LSB) Everything is well in the world. So, if south turns mafia, GROUP HUG If he's mafia, lynch LSB. I'll expand on what other roles should do if that happens. to this post: On September 01 2010 09:46 Pandain wrote: Actually, you know what I decided? I am the pardoner, but then I went back on my decision to pardon Zeks(pmed ace.) Amazed no one called me out on saying i'll martyr radfield, but then he dies. ##Pardon SouthRawrea ... Other than that ##Vote SR - even if it doesn't count for the lynch, counts for my activity right Ace? Will post again soon, going through the thread. | ||
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On September 01 2010 02:39 ~OpZ~ wrote: Anyone care to tell us what JeeJee was doing at DTA's house? I want to know too =o. On September 01 2010 04:54 chaoser wrote: ##VOTE: Southrawrea I've been pushing this for a while now... If he's not traitor, then top 3 are in trouble. Though i really can't see how mafia can coordinate to have someone in the top three pick traitor and then they can grab the role that wasn't pick (CV, Santa, PoD) Mafia don't necessarily need to have taken those roles farther down the line. A traitor is a traitor... On September 01 2010 05:57 Pandain wrote: Citizen, since I (believe I) know your confirmed, I was wondering what you thought about what we should do tonight. I was thinking that unless South is green, in which case we lynch LSB, we can focus on the roleblocker. I hope you've understood where I'm coming from on JeeJee. So our main possibilities are brown bear and darth. I would suggest cv hitting darth for three reasons: 1. I get more scum vibes from darth(see: "I know theres 4 mafia so..." 2. Me and brown bear are BFF's 3.This may be outside the game, but it seems to me the possible mafia canidates aren't that great, and I would think there would be at least one vet to lead them. Darth: already known for being pretty good at scum. I think Darth is more a sure thing to be mafia rather than BB. Of course, there's the chance both of them are mafia, can't discount that. 1. meh. if Radfield had said it first, would you have been down his throat? 2. Great reason. 3. Another great reason... maybe you didn't witness last game, but I'm pretty sure BB plays as well or better than me as mafia. Also, I'd be ashamed of myself if I was mafia this game. If I'm such a "pro" at the game, then why would I be making all of these "mistakes" and allow myself to stay under suspicion? On September 01 2010 06:01 citi.zen wrote: Just to close this loop then: DTA, could you confirm whether or not you got visited by the RB on night one? I would've told the town anything worth telling like that. Assuming citi.zen isn't lying, JeeJee is not RB | ||
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On September 01 2010 13:45 BrownBear wrote: Notice how he doesn't explicitly say no. Just saying. BrownBear are you serious? Way to quote one line and completely ignore the line after that. Are you try to make JeeJee sound like a roleblocker/mafia when he's not? I'm not saying he's not mafia, but he's not the roleblocker, if citi.zen is telling the truth about his track. | ||
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On September 01 2010 23:09 Fishball wrote: So SR flipped Vanilla Townie. We have to assume he is telling the truth, or else he would be banned in future games anyways. That leaves LSB and Chaoser, one of them as the Traitor. We tried CVing LSB the other Night, but Rastaban was role blocked. Chaoser himself should be Bad Santa, and provided a list of "innocents". The main question would be who to lynch next. LSB would be the obvious choice for most of us, due to the fact he survived. Yes, framing by the Mafia could be a possibility, but that isn't important right now. I'm thinking if we choose Chaoser, the benefits would be greater. If we lynch Chaoser, and he flips Traitor, then of course we would know the list is fake and the Traitor issue would be solved. If he flips Mafia, the list would still be fake and LSB is most likely the Traitor. If he flipped Pro-Town Bad Santa, then the list is basically confirmed; Town would have a go-to circle, and all debate about "who could be Mafia" among those players would end immediately. Some might ask, if we lynch LSB, and he flips Traitor/Mafia, wouldn't that confirm Chaoser? The answer would be no, as we still won't know for sure what role and alignment Chaoser is, and for all that matters, he could still be Traitor/Mafia (Depending on what LSB Flips). These are my thoughts in a nutshell. Again, I'll let you guys decide. This is interesting... What would it mean if LSB was traitor? Either chaoser is legit (and confirms his list), or he's mafia (invalidates his list). What would it mean if chaoser was traitor? LSB is legit/mafia, and chaoser's list is bull. We want as information as possible, as soon as possible... I've considered LSB as the more likely candidate for traitor for most of the game, but the potential of confirming 4 townies (or is it 3?) far outweighs offing a traitor. We're at 13 players right now. 4 confirmed players is like a third of the town, plus you've got claimed pro-town roles. From there, it should be easy. | ||
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##Vote LSB | ||
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...L was right about us being mafia. lolol. | ||
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@Ace: You spelled my name wrong D:. @bum: ThienAn is my name >>. Not a bunch of articles. Pronounced teen-un. GG ^^. | ||
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On September 07 2010 04:35 bumatlarge wrote: Yeah every time darth is mafia, its like an aura of sillyness. Lets kill such and such and make it easier for town. First yellow and now chaoser. WHEN WILL YOU LEARN!? zzz I had nothing to do with that hit ^^. I was pretty AWOL this entire game. With the Judge/jspazz/Subversion shenanigans, I thought we were going to gg after some lulzy stuff on day 1, and then we decided to try... but SC2 was just so much better than this =P. If we had really been silly, I woulda gone something like Day Vig, shoot someone day 1, etc. =D. | ||
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