So what are the wincons for this game? Are there nightkills?
DBZ Mini Mafia
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ghost_403
United States1825 Posts
So what are the wincons for this game? Are there nightkills? | ||
ghost_403
United States1825 Posts
if only so I can finally roll scum in one of my games. | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
This kind of mechanic can become very important very quickly. One such situation come immediately to mind. For instance: the Town has decided to lynch someone, while a small subset disagree and vote to lynch someone else. If the town decides to pull their votes, suddenly the small subset controls the towns lynch. Because of this, I believe that it's important to consider both who we are and aren't lynching because of the voteswitch. Even if we are convinced that the person being lynched is town, it might be best to not switch merely to maintain control of the lynch. Because of this, I would propose two policies for the town. First of all, pulling votes from a lynch candidate must be done as a block. Voting shenanigans similar to what's been going on Day 1 in Bureaucracy Mafia is simply unacceptable in this game. As a town, we must work together to control the lynch, and that involves coordinating our voting. Secondly, post your Base Power Level (BPL), Power Level Cap (PLC), and Power/Hour (PHr) every time you vote. This will allow the town to identify how many votes are on a candidate at any point in time, and help us in identifying if a voteswitch is practical. | ||
ghost_403
United States1825 Posts
Also, that's still not a plurality lynch. Different players have different power levels. Essentially, you've introduced a kingmaker mechanic to this game. | ||
ghost_403
United States1825 Posts
Characters each have unique power level base and cap So now, you've introduced a new mechanic where we have no idea who's really controlling the lynch. It's not quite kingmaker, but it still introduces a lot of chaos into the lynch. I would rather have more information with a high amount of accountability, even if that does give the scum team more to work with. | ||
ghost_403
United States1825 Posts
Player B has a BPL of 2k. Player C has a BPL of 1k. Players B and C vote to lynch Player A, Player A votes to lynch Player B. Hammer swings, and Player B flips. Right now, while we have everyone playing, that's not nearly as much of an issue. However, I don't believe that we can truly make this a plurality lynch. Besides, what happens when one player decides not to sign up for your plan? Suddenly, the rest of the town is at a disadvantage, because we were planning to vote at the last minute, while the other player(s) have more influence since they started voting much earlier in the day. | ||
ghost_403
United States1825 Posts
Not all of the above red roles will be in the game. In fact, three won't be. Hmm... I took this to mean "the scum team will be given these fake role PMs". The quote has been in the OP the entire time. And I don't understand how being afraid of your plan is a scum tell. Do you disagree with my analysis for why I think your plan is foolish? | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
How do you feel about starting with Grush? | ||
ghost_403
United States1825 Posts
On July 25 2012 01:32 BioSC wrote: Hello all, Glad to see people posting and all. With regards to roleclaiming: + Show Spoiler + Not all of the above red roles will be in the game. In fact, three won't be. Hmm... This line makes me not want to. It's heavily implied that the "Scum" team have fake claims. As to claiming power levels (base/max/whatever) I'm also hesitant about that. Leaving the strategy of switching votes at the last minute to me feels like giving mafia more control over the lynch. What if they all have really high base powers? What if there are other mechanics involving power levels with their characters? Honestly, sticking to good old fashioned scumhunting and accountability jazz will probably be the way to handle voting/lynching. This is a really empty post. I can certainly understand being lost or disoriented with this kind of vote mechanic, but that's not what I'm seeing here. Instead, he's just stating the obvious, and taking a long time to do it. And look at how he ends this post: completely neutral and unhelpful. He's not trying to figure out what's going on in this game, he's trying to blend in. @hiro: What do you think about going to war with him? | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
On June 30 2012 15:50 MajuGarzett wrote: How was that confirmation bias? And how have so many people voted on so little evidence. DBZMM: On July 25 2012 00:58 MajuGarzett wrote: That just discourages different viewpoints. How would that be good while trying to scum hunt? I really don't see any difference between these two posts. | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
lololjkjkjk Got 20 minutes until I have to get out of here. Thoughts in a second. | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
On July 26 2012 03:51 heist wrote: Trying to implement the plan at this point I suppose is futile. So full steam ahead with getting our votes in as early as possible for it to make a difference. There are essentially 4 lurkers: grush57, Fulla, Kenpachi, MajuGarzett. I was considering voting for one of them, but there's simply no information on them. grush57 - is useless and tends to lurk no matter his alignment. Possible modkill anyways. Kenpachi - I don't think a veteran like him would choose to purposefully lurk through all of day 1. Reserve judgment. Fulla - despite his initial enthusiasm, not a single post. Don't know what to think. Possible modkill anyways. MajuGarzett - has one question. I'm frankly not seeing the connection between this single action here and his play from the other game. Ghost you said it in your post, his absence in the thread is a NULL TELL. Null tell for all of them. A better target for me is TheMichael. This is my impression: Sinensis is a slightly confused, overeager townie. Sinensis' plan is a flop and his vote on ghost is honestly irrational and based on fluff. In other words, he's the perfect easy target for scum. Sinensis was the easiest target, just really setting himself up at that point in the game. TheMichael jumps on him immediately with a counter vote. I've tried to prod him on his one real post of substance, and frankly I don't like his response. He doesn't care who dies and implies that he's really really weak in Power Level. He is the most suspicious one to me so far, and I'll be putting my vote on him. ##Vote: TheMichael His reason for suspecting that Sin was town was because he made a foolish move. Then, he immediately votes michaelThe for jumping in with a counter vote. It seems to me that his counter vote could just as easily make him an easy target. [to be continued] I'd like to take more time to work this out, but I have to run out the door. I might have a moment to pop in later, but I'm not optimistic. I would encourage everyone to at least take a look at heist. michaelThe isn't a terrible lynch, but we can do better. ##vote heist | ||
ghost_403
United States1825 Posts
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ghost_403
United States1825 Posts
On July 27 2012 07:32 heist wrote: @michaelthe I'm willing to see that my way of looking at your day 1 actions was wrong. But you can hardly call us out for bad town play and lack of an information lynch, when you yourself have done nothing at all to really contribute day 1. I would really like to hear your reads and not act like some third party observer. You are a part of this town too. @Sinensis Why why why would you not claim in that situation? You literally ignored your only ability this game. Also, you seem zealous to avenge your partner but don't expect every single mafia to be neatly tied up in a box among the group that voted for Maju. Mind explaining that part of your post to me? | ||
ghost_403
United States1825 Posts
Dunno how, there's so little to read in thread | ||
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