Thanks and nice writeup.
[SC2] A Thorough Examination - Page 6
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Kletus
Canada580 Posts
Thanks and nice writeup. | ||
Geo.Rion
7375 Posts
What's the point in making ' "fuck you" units '. If i want to humilate my opponent i build 8 hatches in his nat or sg... | ||
Julmust
Sweden4867 Posts
Also, did they mention what parts they were/weren't prepaired to change based on the beta-feedback? | ||
520
United States2822 Posts
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alffla
Hong Kong20321 Posts
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Deleted User 39582
317 Posts
On June 29 2009 16:50 starPride wrote: http://g4tv.com/videos/39544/StarCraft-II-Pre-Beta-Lead-Designer-Interview/ gogo "terrible terrible damage" LOL | ||
The.Crow
619 Posts
Oh, so you can select and group like more or less everything in 1 group? ;o | ||
Boundz(DarKo)
5311 Posts
But there are some things that feels insecure.. like unlimited unit section doesn't feel Starcraftish at all. If they want us to focus on micro why not make 12 unit limit so we would actually have to make 1a2a3a4a5a instead of 1a. Also the disable of LAN is really bad, what if "you don't have access to internet for let's say all your 6 computers because of the router and u still wanna game some sc2 with friends at home?" - anyway someone will just crack the b.net2.0 engine and make a LAN function anyway. (hackerz are ze pr0) | ||
7mk
Germany10156 Posts
On June 29 2009 16:59 Last Romantic wrote: man storms are so damn cool I wish I could cast those storms still ..but .. but what about zerg? well zerg looks not only weak but more importantly pretty boring compared to the other 2 races so I guess I wont play them anyways but I do wonder: can Roaches survive standing below a psi storm? | ||
Tekin
2711 Posts
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Psyqo
United States401 Posts
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Boundz(DarKo)
5311 Posts
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CharlieMurphy
United States22895 Posts
On June 29 2009 17:20 motbob wrote: Remember that it's not really rewind... it's like a "checkpoint" system. oh, where did you read this from? | ||
mutantmagnet
United States3783 Posts
I wasn't interested in seeing old Zerg spells coming back; because I want them to feel fresh in this sequel, but I think Zerg would gain a lot if Corruptors could Ensnare. Zerg best DPS comes from melee range. Hampering unit speed allows zerg to sustain that melee dps for a longer period. Ensnare also helps with detection so instead of investing gas in overseers zerg could invest gas in corruptors who would actually put up a good fight against protoss air instead of being a punching bag. Lastly ensnare can ensure dropships don't get away at all from corruptors that are attacking them. The other way to fix this is to make brood lords Lair tier and morphable into Corruptors at Hive tier. If the stats I'm seeing elsewhere are true then lurkers and Broodlords are competing as siege units because both out range cannons, crawlers and bunkers. Why have two siege units available in the same tier (Hive)? Why have 3 anti-air units essentially in the same tier (Lair)? It can work out because the way these overlapping units fight are very different but it seems like another good way of fixing zerg dps problems in the middle game. To speculate on why Zerg look weak after the early game, I think in general Zerg is very strong with Hive tech but no one can realize this potential because Lair tech is flawed to the point of crippling zerg's ability to have the economy to fund Hive tech as strongly as they should. | ||
barth
Ireland1272 Posts
No LAN support is however a really bad thing in my mind. | ||
7mk
Germany10156 Posts
I'm still scared about lack of lan support, but then again maybe they have some crazy b.net thingy that makes LAN obsolete (thats at least what they make it sound like) but anyways On June 29 2009 16:50 starPride wrote: http://g4tv.com/videos/39544/StarCraft-II-Pre-Beta-Lead-Designer-Interview/ gogo 'This is actually quite the nice interview I especially like his positive answer to "are you gonna use ProLeague maps?" | ||
Scorch
Austria3371 Posts
+ Show Spoiler + If my laptop could run Starcraft 2 | ||
StorrZerg
United States13906 Posts
On June 29 2009 16:51 Zzoram wrote: It's pathetic that Blizzard considered them a legitimate representative worthy of their press event. Who the fuck wouldn't at least try an hour of Starcraft beforehand if their job was to cover the sequel? by the sound of it.. it was ALOT of people... actually alot of people that have never touched an rts game in their life it sounds like. | ||
danieldrsa
Brazil522 Posts
On June 29 2009 17:20 motbob wrote: Remember that it's not really rewind... it's like a "checkpoint" system. Man where did you get this info? LR said rewind, not checkpoint. You are confusing ppl | ||
maybenexttime
Poland5231 Posts
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