What do you think of 1.3.3 PTR Patch Notes? - Page 4
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tyCe
Australia2542 Posts
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FlaminGinjaNinja
United Kingdom879 Posts
Could do with a couple more buffs for zergies early game though, infestor change in the previous patch was all well and good but what about early game? And something to help get out of a tank contain before hive tech would be nice | ||
TimeTale
Australia1 Post
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ava34
United Kingdom153 Posts
Everything else is great. Blizz should be careful and watch if 2 gate gets rebuffed though. | ||
vol_
Australia1608 Posts
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decaf
Austria1797 Posts
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Mr Showtime
United States1353 Posts
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lurked
Canada918 Posts
Let's see how it changes before to hit live servers though. | ||
Semtext
Germany287 Posts
On April 28 2011 04:23 Char711 wrote: Not bad but I'm irked by some stuff. Did pylon radius really have to be changed? It's not like anyone was saying, "Man, that power radius on pylons is hella imba!" Everyone who was getting 4gated and had units warped in on his high ground? | ||
Falkner
Philippines9 Posts
go blizzard :3 ps: bring the AMULET back! :/ | ||
iNfeRnaL
Germany1908 Posts
TAKE OUT THE FUCKING BUG THAT YOU CAN WARP IN A MOTHERFUCKING UNIT INTO A GOD DAMN FORCE FIELD. = NO fucking warpin on top of a ramp that you do N O T have FUCKING VISION OF. /warpgate Is that so hard...?! | ||
LesPhoques
Canada782 Posts
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-orb-
United States5770 Posts
Archon change is absolutely fantastic, should help fix PvP immensely coupled with the warpgate tech nerf. Gateway change is a little too simplistic to just lower all the build times like that... 16 nexus will probably be a lot safer now and proxy gates will be too powerful I imagine. | ||
intrigue
Washington, D.C9931 Posts
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Gackt_
335 Posts
and Im still having my hopes for the Queen getting the "beta off-creep speed" back. I never saw anything wrong in Spinecrawler rushes since terran and toss can do cannon and bunker rushes. Cheese vs Cheese. | ||
Geovu
Estonia1344 Posts
On April 29 2011 07:17 Gackt_ wrote: so they'll fix the root for spore crawlers but not spine? I think spine crawlers should have the same root speed? zerg needs it. and Im still having my hopes for the Queen getting the "beta off-creep speed" back. I never saw anything wrong in Spinecrawler rushes since terran and toss can do cannon and bunker rushes. Cheese vs Cheese. Queen rushes were fucking unstoppable lol. U herd of transfuse bro? Also the spore crawler burrow time was kind of ridiculous, the only reason the probably haven't changed it in the past would be because of the sore Zergs being reminded of the spine crawler burrow time and start QQing over that. I mean they had to couple it in with a 4 gate nerf just to take it somewhat off of Zergs' minds. | ||
KovuTalli
United Kingdom325 Posts
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nitdkim
1264 Posts
On April 28 2011 03:05 endy wrote: Thanks god they never did that in BW. Stacked corsairs vs scourges, stacked muta sniping HTs, etc. <3<3 Bunker that are not free anymore is a really good change though. isn't it only referring to the viking flower trick? | ||
Count9
China10928 Posts
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Alethios
New Zealand2765 Posts
As opposed to the gateway change which takes does a hatchet job on all established early game protoss and vs protoss timings. All presumably as a highly questionable nerf to the 'overpowered' and 'unstoppable' 4 warp gate. At the same time, i'm right behind changes to the warpgate mechanic, though i'm not sure this is the right way to go about it. | ||
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