UPDATE: Some of you may find the game to be set to "slower" when you use "join game". To set it to "Faster", do 'create custom game" instead! (seems like many prefer to practice on slower first and gradually move up to faster)
Simple Concept: you are given 30 marines, and need to consistently spread your marines against ever increasing waves of banelings.
You can type "stim" any time you want to enable stimpacks/combat shields "sling" enables speedlings, though this must be done before lvl 6.
Farthest I've gotten is lvl 15 =D - I had to enable stimpacks at lvl 9
The map is called "Marine Split Challenge" and it is published on NA
Dr. Deadmeat has taken over maintenance of the EU version! Carn has uploaded it to KR!
Here's a video demo by me for the first few levels:
If you can make it past lvl 5 consistently - congratulations, you are trading cost-effectively against banelings!
Instructions on SEA by Ardhimas:
1. Login to your NA account 2. Find and download the Marine Split Challenge map by Griffith. 3. Quit the game after you are fed up with the epic delay 4. Go to Single Player -> Versus A.I. and find the map in the list you are given. 5. Enjoy playing with 0ms delay ^_^
I think you should be able to see where the banelings are coming from, sucks when you start out moving one direction and it's the direction all the banelings spawned from.
At least in a game you will have a general idea where the banelings are coming from because you'll most likely have vikings/medivacs or scans going off to give you vision of where they are attacking from. :x
got to level 15 just stimming away at the first sight of the banelings and splitting as fast as i can. my wrist is cramping. good custom game!! all terrans should play this to warm up or something
lol at thsoe zergs saying "switching to t cuz this is easy"
show me any zeg above gold that balls their banelings and a clicks into marines in such an open space (no map in the game is this open as well, but yea)
btw the baneling AI in this is actually a lot better than the typical zerg. It basically manually assigns each baneling to a random marine so there is a lot of "spread".
crap this is difficult. Got to 14 without stim and then 19 with. Very reminiscent of the hours I put into marine vs lurker. Not really because it was necessary in my game, but because it was super fun. It was like a flash game inside a larger more amazing game battle.
Could you at least post the file to download, so that those in eu can open it via testing in map editor? Also, I'd gladly publish it to eu realms for you.
This is a great map but it's kind of silly in execution. You can just guess where they'll come from and move in the opposite direction. After a while the game accounts for this and then you can just go the other way, lol. Just give full vision and let us react, will be more real... we usually at least know where our opponents are coming from.
Awesome for practice though- I wonder if it will ever be necessary for anyone to use patrol seriously in a real game. (Vulture micro maps?)
it's very hard to pull this off as cleanly in a game situation. Whenever lings are within marine range, your marines will not spread anymore, it will be as if u had attack moved everything since they will just stop and fire the zerglings. This being said if u do stim and start running backwards preemptively, zerg can just pull back and lose no troops while u just stimmed everything
Enabled stim packs at level 1, cause I'm cool like that. Got stuck on level 14 though, took me an hour >.> played till my eyes started to go blurry. Would love if you could get this on SEA so SEA people don't have to do it with NA lag
Sling mode has been enabled for the NA version. Reduces the number of banelings by half, but increases zerglings to 3 times the number of banelings remaining.
Incredible game, I disagree with disabling fog of war, because not everyone always has a viking, or medivac, depends if they were sniped etc.. Would be nice though if you could enable different modes though, one where you get a viking or two and others where you get siege tanks.
Sadly, the EU version doesn't seem to work fully right now. It seems to repeat level 1 over and over again, even if you beat it. And instead of receiving text messages like in the video, the only "text" consists of stuff like "Param/Value/5A3ECAC91".
If I could be so bold to make a request. It would be nice for people like me who have bad marine micro, and are using this to practice is to chose or redo a level. I see some semblance of a high score list in the OP, so I would understand not wanting level selectable. Maybe something like having a variable flip value when you complete a level allowing you to jump back to that level. A "previous" or "repeat" command could also accomplish this. It would be helpful for those who are just trying to consistently beat a level without having to reopen the map.
Thx for making this btw. It has certainly been a help :D
Edit: typo.
On March 30 2011 08:11 tekwiN wrote: Is there any way I can remap my patrol key to a different key? I'd like to use caps lock.
Go to your menu in the b.net lobby and select hotkeys. From there you can click the "create profile" button that is in the "selected profile" section from there hotkeys are fully customizable.
On March 30 2011 01:37 zyce wrote: Shift and shift-peel-off is the only way to go. Level 20, too damn hard not knowing where the banes are coming from.
Can u explain what this is further please ?
Also, this made me think it might be cool to make a map where you have to push a zerg base with tanks/marine. The base gains more ling/bane/muta defense per level. That would be great for training.
Kinda stupid that the replays from this map have some sorta protection thing, but i uploaded it to Megaupload: [url blocked] but here is a pic of the rep at the end of the replay, i got to lvl 26, 41 banes. I think if i could start on this level i could possibly beat it, but my hands get too sore with all this constant over 200 apm micro. The patrol trick is amazing, it makes it WAY easier to start the spread of the marines, but to beat lvl 22+ you MUST seperate the marines individually, if 1 bane hits 2 marines too may times, u just cant beat it. So the way i did it was, patrol split start, peeling away at the "boxes" of marines by layers, and patroling them outwards in an arc. then splitting each of those pieces with more patrol micro, then split everyhting u can individually with move commands.
On March 30 2011 01:28 XllX wrote: Thanks for creating this map.
Sadly, the EU version doesn't seem to work fully right now. It seems to repeat level 1 over and over again, even if you beat it. And instead of receiving text messages like in the video, the only "text" consists of stuff like "Param/Value/5A3ECAC91".
I think it does go higher, it seemed to get harder anyway.
But I do also get that nonsense text so I dont really know what level I got to, cant imagine it was any good though, my micro sucks :D
On March 30 2011 16:02 rasdasd wrote: Kinda stupid that the replays from this map have some sorta protection thing, but i uploaded it to Megaupload: [url blocked] but here is a pic of the rep at the end of the replay, i got to lvl 26, 41 banes. I think if i could start on this level i could possibly beat it, but my hands get too sore with all this constant over 200 apm micro. The patrol trick is amazing, it makes it WAY easier to start the spread of the marines, but to beat lvl 22+ you MUST seperate the marines individually, if 1 bane hits 2 marines too may times, u just cant beat it. So the way i did it was, patrol split start, peeling away at the "boxes" of marines by layers, and patroling them outwards in an arc. then splitting each of those pieces with more patrol micro, then split everyhting u can individually with move commands.
goddamn your marine splitting is godly. have you practiced this at all? i'm curious what league you're in as well
On March 30 2011 16:02 rasdasd wrote: Kinda stupid that the replays from this map have some sorta protection thing, but i uploaded it to Megaupload: [url blocked] but here is a pic of the rep at the end of the replay, i got to lvl 26, 41 banes. I think if i could start on this level i could possibly beat it, but my hands get too sore with all this constant over 200 apm micro. The patrol trick is amazing, it makes it WAY easier to start the spread of the marines, but to beat lvl 22+ you MUST seperate the marines individually, if 1 bane hits 2 marines too may times, u just cant beat it. So the way i did it was, patrol split start, peeling away at the "boxes" of marines by layers, and patroling them outwards in an arc. then splitting each of those pieces with more patrol micro, then split everyhting u can individually with move commands.
On March 30 2011 16:02 rasdasd wrote: Kinda stupid that the replays from this map have some sorta protection thing, but i uploaded it to Megaupload: [url blocked] but here is a pic of the rep at the end of the replay, i got to lvl 26, 41 banes. I think if i could start on this level i could possibly beat it, but my hands get too sore with all this constant over 200 apm micro. The patrol trick is amazing, it makes it WAY easier to start the spread of the marines, but to beat lvl 22+ you MUST seperate the marines individually, if 1 bane hits 2 marines too may times, u just cant beat it. So the way i did it was, patrol split start, peeling away at the "boxes" of marines by layers, and patroling them outwards in an arc. then splitting each of those pieces with more patrol micro, then split everyhting u can individually with move commands.
Contrary to a lot of what other people are saying after playing this, (especially Zergs), I, for one, am going to stick playing with Zerg, seeing as how powerful banelings really are, and how much micro it takes to deal with them. I now see why MarineKing is the "Marine King". Plus, I personally don't like having to deal with such intense micro. ;D
Edit: Btw, using the patrol split technique, I was barely able to pass Level 17. Yes!
On March 29 2011 09:39 Griffith` wrote: if you count gas as minerals, 1 baneling costs 75 and 1 marine costs 50, so at a 1.5:1 ratio. IE. 20 banelings for 30 marines (or lvl 5 or higher)
Wrong. One baneling costs 25/25. you get two lings for 50 50 to 50 resources.
@ceciljacobs, im in masters, 2600 season 1, but i had like a 600 bonus pool, I main as toss. I think the only reason i can do this is cause of splitting/cloning, in BW. But i think this took WAY more APM then anything i did in BW (I played protoss :D), other than ht cloning, just cause of the precision required for that. I played the map 3 times. Slings are ridiculous on creep i think i only got to level 11. At that point there was just no way to patrol micro. @Antisocialmunky, MarineKing is beyond me, i would have to increase my APM by so much, to do both this micro and macro i don't know how he does it.
sling/stim, can't beat level 12, have gotten 12 down to 5-7 lings 4-5x in a row.
edit: made it to 13 sling/stim using stim + move, stop to shoot, reselect marines except for 1-3, repeat 2-3x, and then split so banelings never hit more than 2 while stutter stepping the back-most group.
The way the AI works you should remove "connectors" because it tries to shove blings between groups, from there you have to split the largest groups / groups that banelings are near. Vs real players you'd pretty much do the same, but focus a tad more on only leaving 1-2 behind at first in case they a-move.
edit2: I had 240-260 (340-364 real) in-game apm with out spamming clicks, I have all default settings. It took me 20 mins in-game time to hit level 13 on my second time playing. ~9 mins to hit 12. I tried a lot of different techniques and a few seem "even" in this map, but some would be far more effective in a real game (p click is not ideal vs real players imo.)
I was debating switching to T from Z and this might have sealed the deal.
On March 30 2011 01:37 zyce wrote: Shift and shift-peel-off is the only way to go. Level 20, too damn hard not knowing where the banes are coming from.
Can u explain what this is further please ?
Also, this made me think it might be cool to make a map where you have to push a zerg base with tanks/marine. The base gains more ling/bane/muta defense per level. That would be great for training.
I was kind of confused about it too. I googled it and wasn't able to find anything, but then I thought about it.
Correct me if I'm wrong, but Shift and Shift-Peel-Off would be selecting your entire group of marines, queuing up multiple points away from the banes, then grab small groups of marine to attack/stop/move in another direction. Is that it or am I oversimplifying it?
I peel off without using shift at all, I patrolled in a direction, then i select a section a slightly smaller section of the group, 1 less layer of marines and patrol those in a different direction, rinse and repeat. But dont forget to split the layers them selves :D
On March 30 2011 05:07 Grimez wrote: I got to level 19 on the EU version using the patrol marine splitting technique quite easily.
Does it go by the same name on EU? I typed "Marine Split" but came out empty handed....
Edit: Read some more and saw that it's being fixed for bugs. If you want someone to rely on in the future with awesome maps like these then don't be afraid to hit me and I will upload it for you (once I figure out how to do so)
I got to 16 after ~20 attempts at 15 and using patrol micro. I gotta say thanks both for the map and the micro tip, I never would have figured out that patrol is so awesome for splitting.
On April 04 2011 12:39 sleeepy wrote: I got to 16 after ~20 attempts at 15 and using patrol micro. I gotta say thanks both for the map and the micro tip, I never would have figured out that patrol is so awesome for splitting.
For sure, 15 was tough as hell for me and without patrol there's no way i could have done it.
Wouldn't it be possible to upload this to say, sc2mapster, so people not living in the US could run it straight from the editor, if nothing else is working? My apologies if I'm just being dense here.
level 12 sling :V it just gets near impossible after that. I think i just get lucky cause i run a random direction at the start and hope they come the other way lol.
Highest I made it was level 22 after an hour. Could any body who got higher share some tips on how to split more effectively? I patrol spam initially followed by individual splitting, but it just doesn't seem to be enough to get any higher
awesome map i got to 9 with no stim, enabled stim still failed and quit lol. I think this is an awesome trainer map but I play zerg so I got bored kind of fast. I will probably try again later. I'd like a reverse map where you control the banelings and try and get the marines lol. thanks for sharing this map.
Using patrol splitting, I made it to level 13 without stim!! Only level 15 with stim though my computer is too laggy for stim to make a big difference...
I got past level 9 with sling and stim on. Speedlings made it soo much harder. On normal with stim I made it to level 19. I'd say it's pretty good considering I'm a toss player.
On April 07 2011 07:47 l1mb0 wrote: We had it on EU servers but its gone now
It was removed apparently due to bugs but that was over a week ago. I really wanted to show this map to my friends last weekend during our SC2-party, hope it'll be up and running by saturday for our next one.
There are 2-3 marine vs blings maps on EU but they are shit=/
Can you add support for non-speed banelings? With early marine pushes I often have non-upgraded marines go up against non-speed banelings and I'd like to practice that scenario.
I know it have been asked lots of times. But how is the progress with EU publish? Lots of us REALLY wanna try this out. We can only watch the replays and pictures :-( Not fair... cry
Sorry due to time constraints I dont think I can debug one for EU - if a map maker wants to take over the project - PM me and I'll send you the map file for you to upload onto EU.
Tried this out last week, was some real fun and good practice. Best result ive got was 5 marines left to win at lvl 20, never managed to make it past lvl 21 though.
On April 08 2011 05:09 Griffith` wrote: Sorry due to time constraints I dont think I can debug one for EU - if a map maker wants to take over the project - PM me and I'll send you the map file for you to upload onto EU.
On April 08 2011 06:29 Dr_Deadmeat wrote: I have given you a PM. I think I should be able to do it, especially since most of the groundwork is already done by you =)
Been thinking real hard about going Terran from protoss this season, just made it to level 21 on this map, and my hands hurt xD. Im really really thinking about this switch now xD
Any tips on making it past 21? It's pretty much to the point where if any bane hits more than 1 marine its over...O.o I even started cheating a little bit, always starting to a certain direction, just dieing every time it wasnt a good spawn.......oh well, I see no human way of getting past that level, but it has been done, which is insane.
On March 30 2011 16:02 rasdasd wrote: Kinda stupid that the replays from this map have some sorta protection thing, but i uploaded it to Megaupload: [url blocked] but here is a pic of the rep at the end of the replay, i got to lvl 26, 41 banes. I think if i could start on this level i could possibly beat it, but my hands get too sore with all this constant over 200 apm micro. The patrol trick is amazing, it makes it WAY easier to start the spread of the marines, but to beat lvl 22+ you MUST seperate the marines individually, if 1 bane hits 2 marines too may times, u just cant beat it. So the way i did it was, patrol split start, peeling away at the "boxes" of marines by layers, and patroling them outwards in an arc. then splitting each of those pieces with more patrol micro, then split everyhting u can individually with move commands.
Put this on Korean server or upload the map pretty please ! I tried it on US server but it's too laggy to be useful for practice got to lvl 18 or so I think but i'm pretty sure I can do way better :
On April 11 2011 05:56 cArn- wrote: Put this on Korean server or upload the map pretty please ! I tried it on US server but it's too laggy to be useful for practice got to lvl 18 or so I think but i'm pretty sure I can do way better :
Once you have downloaded it you can play offline via single player.
On April 11 2011 19:35 Pulz wrote: Thanks for uploading it on EU but somehow instead of the levels I see some parameter values like when it was uploaded by OP.
Hm. I will check it out when I get home tonight... I made did this on a mac, and the editor was a bit buggy, so I will try on a windows computer I've got.
I think i have fixed the localization bug now... All i really did was to remake the message triggers with the exact same message, but it somehow fixed it on the computers I had to my disposal to test this.
On April 12 2011 06:21 Dr_Deadmeat wrote: I think i have fixed the localization bug now... All i really did was to remake the message triggers with the exact same message, but it somehow fixed it on the computers I had to my disposal to test this.
On March 29 2011 04:55 Griffith` wrote: Simple Concept: you are given 30 marines, and need to consistently spread your marines against ever increasing waves of banelings.
You can type "stim" any time you want to enable stimpacks/combat shields "sling" enables speedlings, though this must be done before lvl 6.
Farthest I've gotten is lvl 15 =D - I had to enable stimpacks at lvl 9
The map is called "Marine Split Challenge" and it is published on NA
Dr. Deadmeat has taken over maintenance of the EU version! Many thanks to him.
If you can make it past lvl 5 consistently - congratulations, you are trading cost-effectively against banelings!
This is an awesome contribution! utilities like this and the UMS Multitasking_Trainer_v0.941 show that people know exactly what it is that players need to improve their game and to understand the importance of these features in the game as a whole.
Thanks to Griffin, I don't play Terran myself, but the ability to split units ( which in many strategy games I've played, as easy as tapping X several times ) is fundamental when dealing with any splash damage dealing unit.
When people ask, and they do, about why they lost a certain match or engagement, where it is pertinent, this will be a great application to point people in the direction of. And in the future I will.
Got to level 17 with stim. I guess that's ok. I mean if you're being cost effective at level 5 then 17 sounds pretty good :D I'm more of a mech player anyways
Kinda sick that someone made it to level 26 though
Hey guys, i have just switched to T, and have awful micro to boot.
To help me get this down i was wondering if people could post some acual replays of them doing the map. i think if i slow it down i can actually work out how to do it, ascurrently i think im just not able to get the technique (i cant even beat level 1 reliably)
Some replays using both the traditional method and the new patrol move method would be good!
As with lots of US server maps all text strings are replaced with "Param/Value/[Number]". I have no ide what level I'm in...
I have Polish version. Most maps work well but the US server ports don't. Is there something that can be done about it?
On April 14 2011 20:49 Maenander wrote: I can't see my level, just params/value/ whatever. I am playing on Europe, and honestly never played an UMS in SC2 before What is wrong?
Yeah. Same here. :|
So it probably doesn't have anything to do with Polish versions but localisations in general.
Btw, if anyone is at SEA and wants to play the game: 1. Login to your NA account 2. Find and download the Marine Split Challenge map by Griffith. 3. Quit the game after you are fed up with the epic delay 4. Go to Single Player -> Versus A.I. and find the map in the list you are given. 5. Enjoy playing with 0ms delay ^_^
How i do it: 1.patrol move 2.selecting single marines and move them back/spread them to the sides 3.try to split rest of marines which walked into the edge( sometimes its good to select them and press hold position, when they are nicely spread there, then spread them again.) cant get passed lvl 24 tho, my best try was 3 banelings left =(
How i do it: 1.patrol move 2.selecting single marines and move them back/spread them to the sides 3.try to split rest of marines which walked into the edge( sometimes its good to select them and press hold position, when they are nicely spread there, then spread them again.) cant get passed lvl 24 tho, my best try was 3 banelings left =(
Maybe i'm just jealous, but is that video of the game at the right speed?
On April 19 2011 23:50 Rexar123 wrote: can u put it on pirate bay or someting so anyone can download it i think taht this map is on the EU server and i will upload it there if u need
On April 19 2011 23:50 Rexar123 wrote: can u put it on pirate bay or someting so anyone can download it i think taht this map is on the EU server and i will upload it there if u need
No.
yeah dunno if i can advertise but someone sent me pm with this map for download i have it,but for other eu players.. ypu just wont have micro like me :DDD
can you make an option to do this off creep? obviously vs just banes is easy but sling off creep is a common scenario for me in actual games that I struggle with.
On March 29 2011 09:39 Griffith` wrote: if you count gas as minerals, 1 baneling costs 75 and 1 marine costs 50, so at a 1.5:1 ratio. IE. 20 banelings for 30 marines (or lvl 5 or higher)
Actually, assuming we are playing an actual map with every base having 8 mineral fields and 2 vespene geysers, there are 12000 minerals and 5000 gas per base, making 1 gas worth 2.4 minerals, so 1 baneling would cost 110 and 1 marine costs 50, so a 2.2:1 ratio, so about 13.6 banelings for 30 marines.
On April 25 2011 08:13 yomi wrote: can you make an option to do this off creep? obviously vs just banes is easy but sling off creep is a common scenario for me in actual games that I struggle with.
You will have to ask Dr. Deadmeat - I don't have starcraft atm to be able to modify the map.
Michael will also be putting the map on the KR servers very shortly.
Thanks for that map, my micro is so incredibly bad for such stuff x) It took me quite a while passing level 10 until I enabled stim, failed hard at lv 12 instead. Good thing I'm playing toss and sometimes Zerg rather than Terran ^^
My usual point of failure is lv 6, this is the first level I don't win first try.
I beat level 20, couldn't beat 21, used a combination of patrol and manual splitting, it'd be really nice to be able to control which side of the screen the blings come from, or at least get some sort of warning of which way they're coming from, as I tend to position my screen differently depending on which way they're coming from :D
Now you can toggle the creep and baneling speed on the EU version of the map... I have sent it to Griffith` so that he may publish it on US if he so pleases =)
The commands are: "creeps" (toggle creep) - The reason it is "creeps", and not "creep" is that the game recognized the message "creep" as a cheat, and the trigger would not run when typing it. "hooks" (toggle centrifugal hooks)
Hi griffith thanks for the great map, I would love to be able to play it on sea with sea's actual delay instead of 0 ms lol ;P Any chance of getting it on sea? I might be able to help somehow though I don't really know much about the map publishing system :S
HOLY MOLEY. well done man !! im lvl 13 game time was 1hr 40 mins and my wrist was getting sore ! LOL should try again and i think ill get to 13 much faster
hey Griffith, do u mind if u give me the link to ur map file? just so i can upload it to SEA? because the vs ai thing doesn't work for a lot of people, cheers man
we need to have jinro vs marine king, they take turns.. while one controls marines, the other controls banelings. who will win??!?!?! (my bet is marine king but i still think ur awesome jinro!)
Is it only AI's randomness or is everyunit programmed to attack a specific marine? Like if every bane and every ling received an attack order, and every one chases THAT one marine it was ordered to attack?
Thats cool to avoid people exploiting the AI's weakness, but isnt cool when you want to train for real situations, because its going to be way different. Right now i cant send 1 marine into the bling ball to kill the nearest blings and buy some time. Only one or 2 baneling will attack that marine, and it will not (likely) to be the nearest one. To send a couple of rines in a diagonal in order to split the bling army's into two also dont works, only 2/4 blings follow the bait, the others keep focused onto theirs initially targeted marine.
Cant you put an option to change that? a command that make the AI to just throw an attack/move to all of theirs units?
On April 30 2011 17:25 Death_Gun wrote: Is it only AI's randomness or is everyunit programmed to attack a specific marine? Like if every bane and every ling received an attack order, and every one chases THAT one marine it was ordered to attack?
Thats cool to avoid people exploiting the AI's weakness, but isnt cool when you want to train for real situations, because its going to be way different. Right now i cant send 1 marine into the bling ball to kill the nearest blings and buy some time. Only one or 2 baneling will attack that marine, and it will not (likely) to be the nearest one. To send a couple of rines in a diagonal in order to split the bling army's into two also dont works, only 2/4 blings follow the bait, the others keep focused onto theirs initially targeted marine.
Cant you put an option to change that? a command that make the AI to just throw an attack/move to all of theirs units?
I don't have any plans to change the bling-AI. It is quite good as is - and designed to be challenging. Most of the high level-zergs don't auto-move blings to start with, they target blings in the middle of the clumps. Again, the bling AI in the map is BETTER than 99% of the zerg players out there.
On April 30 2011 17:25 Death_Gun wrote: Is it only AI's randomness or is everyunit programmed to attack a specific marine? Like if every bane and every ling received an attack order, and every one chases THAT one marine it was ordered to attack?
Thats cool to avoid people exploiting the AI's weakness, but isnt cool when you want to train for real situations, because its going to be way different. Right now i cant send 1 marine into the bling ball to kill the nearest blings and buy some time. Only one or 2 baneling will attack that marine, and it will not (likely) to be the nearest one. To send a couple of rines in a diagonal in order to split the bling army's into two also dont works, only 2/4 blings follow the bait, the others keep focused onto theirs initially targeted marine.
Cant you put an option to change that? a command that make the AI to just throw an attack/move to all of theirs units?
I don't have any plans to change the bling-AI. It is quite good as is - and designed to be challenging. Most of the high level-zergs don't auto-move blings to start with, they target blings in the middle of the clumps. Again, the bling AI in the map is BETTER than 99% of the zerg players out there.
I think you have just received a call for Baneling Surround Challenge!
any advice for sling? I can get to 17 using stim but cannot pass 5 vs sling. My best results are using simple stutter step. spreading out means i die to lings, clumping I die to banelings. How are people microing vs sling?
qxc just plugged this on mrbitters stream i wish i could lock the level though im at 16 right now i kinda want to do 10 or 12 constantly.. whats the technique you pull a ball away and pull the corners away from that as it gets farther away from the banelings?
edit: just restarted and got to lvl 20 easy starting with the patrol trick.. i think one of the most important KEY notes is that you need to attack move at least for your first couple movements.. this will spread the marines that are closest to the banelings.. this is why the patrol trick works so well it's not so much the patrol but the atk feature
I've seen the patrol method and have recently tried it (I see how it's easier), but I'd imagine the purpose of playing this map is to get better. Might as well do it the normal way, as I have never seen anyone use patrol in a pro 1v1 match. Seems to random and risky.
got to level 28 without patrol micro :p after that i got stuck around 30 min on that level and realized it was in the middle of the night and i lost track of time xd
Two days ago I was bored, and I really wanted to practice my micro.
To me, TvZ marine micro is by far the most fun thing in all of Starcraft, hands down. It's just such an amazing feeling, to engage an enemy army with confidence knowing you can rely on your awesome micro skills.
I threw together a map which was really simple, barely any triggers, and spent half an hour enjoying myself.
Then I saw this.....
And knew that once I get SC2 working this'll be most all what I do. Untill then, back to my 12 marine+ 2 firebat+ 3 medic v 6 lurker+ 18 lings glory
On May 20 2011 07:02 MorroW wrote: got to level 28 without patrol micro :p after that i got stuck around 30 min on that level and realized it was in the middle of the night and i lost track of time xd
Can you please post a replay man ? Would be awesome to see the splits of a pro !
Made it to level 12, just couldn't pass the level to get to 13, but, I was so close XD I didn't use patrol, just normal splits but I should've went for more splits with less marines
I got to level 13 and couldn't handle it anymore after trying for like 10 minutes to get farther, very great way to practice splitting, although I don't feel I could ever do this in a real game, still very fun way to kill time while practicing a crazy hard mechanic of sc2!
On May 24 2011 21:24 RaLakedaimon wrote: I got to level 13 (edit: with stim) and couldn't handle it anymore after trying for like 10 minutes to get farther, very great way to practice splitting, although I don't feel I could ever do this in a real game, still very fun way to kill time while practicing a crazy hard mechanic of sc2!
Could we please get a ling baneling VS ling baneling map? My micro is really lacking and I have no good way to practice it without a partner. I got to lvl 20 on MSC, and I really enjoyed how much I improved from start to finish.
On May 20 2011 07:02 MorroW wrote: got to level 28 without patrol micro :p after that i got stuck around 30 min on that level and realized it was in the middle of the night and i lost track of time xd
abit off-topic but I have to ask, in a real game I always feel that splitting is so much harder just because of the damn medivacs that are hovering above my marines, any tips ? It just feels that everything is in the way when I'm gonna split lategame -.-
is there anything special about lvl 13 slings mode ? cause I get to lvl 13 easily and then I hit a wall and havfe no idea why the fuck it gets that much harder from lvl 12 to lvl 13 ... -_-
edit : it's the last thing I did on my last stream session so would be probably easier to check on the VOD, don't think u can see the lvl progress on a replay
I was watching you stream, cArn. It seemed very hit or miss, but might I suggest you do something with splitting the front force after you move them away from the lings? I saw a number of multi-marine baneling hits there and it seemed to make it much harder for you to beat 14. 15 just looked nuts.
This map has significantly improved my marine micro! I like to play this for around 15 minutes before any big ladder session to get me warmed up. Good work
I just can't beat sling 13, I guess its my limit, cArn mind if we talk a little about how are you splitting it? I watched your replay but need more tecnichal advices
Even focusing fire at banelings things get hard, also the diference between one split and other sometimes are just huge. Sometimes just 3 lings survives and sometimes like a ton of it.
I guess i need a draw of the most effective splitting method
This is amazingly good practice. I used to be pretty terrible at this and basicly freeze up in regular games, because I didn't trust my ability to split at all. Now I've managed to get to regular level 28 and without stim to level 16. Certainly good improvements for some hours investment!
Personally I prefer the splitting of sending everyone away in one line with patrol, then just manually box+split everything after that. Patroling more then once just seem to clutter them too much for the later stages, and it's not really a viable tactic in proper games regardless.
On May 28 2011 01:45 TLChronos wrote: Map rate: 10 !
I just can't beat sling 13, I guess its my limit, cArn mind if we talk a little about how are you splitting it? I watched your replay but need more tecnichal advices
Even focusing fire at banelings things get hard, also the diference between one split and other sometimes are just huge. Sometimes just 3 lings survives and sometimes like a ton of it.
I guess i need a draw of the most effective splitting method
ok, I use a-move to run away from lings when I know where I have to run, and then I slice the sides of the group from the closest to the lings to the farthest, while trying to focus on splitting marines gettnig chased by banelings. It's really important as splitting only is not really enough, lings have to die somehow, so u have to split / attack.
I slice with move command attack move before slicing another part
Meh it's more likely people do it my way which involves playing it "vs ai", so you can pause as much as you want, less lag and the ability to save the game incase you don't want to do the first 25 boring levels for example.
Of course you can switch the ingame speed there too on the fly, but that wouldn't really be much practice.
Wow sling mode seems so random lvl 1-4 I barely do anything 5-9 was really hard, 10-12 was weird, I passed without doing much and lvl 13 was a dead end. Tried for almost half an hour but couldn't pass that lvl :/
anyone else better at moving the marines rather than the patrol trick? If I do the move trick I power to level 14 easily and get to 17 eventually. If I do the patrol trick I get to like level 8 than to 12 eventually.
Same for the slings mode lol. Box n move I power to level 11. Patrol I power to level 6
On June 03 2011 11:12 dustyman wrote: anyone else better at moving the marines rather than the patrol trick? If I do the move trick I power to level 14 easily and get to 17 eventually. If I do the patrol trick I get to like level 8 than to 12 eventually.
Same for the slings mode lol. Box n move I power to level 11. Patrol I power to level 6
On June 03 2011 11:12 dustyman wrote: anyone else better at moving the marines rather than the patrol trick? If I do the move trick I power to level 14 easily and get to 17 eventually. If I do the patrol trick I get to like level 8 than to 12 eventually.
Same for the slings mode lol. Box n move I power to level 11. Patrol I power to level 6
Yeah vs zergling+baneling I find move + attack better than patrol. But vs pure baneling patroling is way easier.
Also, I just realize I split much better when marines are running down and to the right. In other directions it feels so much harder (probably because my drag-select is down and to the right?). Can't beat level 18 doing it manually.
wtf im pretty sure past level 12 is impossible. I seriously played this game like 4 hours straight once with my internet off, and I still couldn't beat it.
or maybe it was 13? does anyone know when it ends?
edit: im pretty sure the guy from that video is jesus christ himself.
or MVP/anonymous.
edit2: on second glance, it's an AI. you can't select individual marines that fast. or that guy has a hand that is literally faster than a mother fucking hummingbirds wings.
Can someone post a replay in the new patch on how this is done. I am finding it so hard, I patrol it and move they still rape. The Blings seem to come from all directions not just one area, sometimes ahead and top sometimes left and sometimes right so I getin the crossfire. what do you guys do, split control groups up and move them across directions and then attack move and stutter?
Ok i'll try to do a session of marines split challenge on my stream and will upload the rep, so you'll have vod and rep, but i didn't play it for a while so it might be funny at the begginning, perhaps i'll do it tomorrow afternoon.
hey Griffith, would you mind adding a function that added your 30 marines to the hotkeys? I often split, and when i am content, 1a back to the center to stop the moving marines. I feel like this would add more than it could take away, and would make this practice a little more realistic . Anyway, just a thought.
20! Patrol Split then when it's all done there should be about 2-3 marines left that I micro around Run them farthest away from eachother and the others so that I can get more shots in
On June 14 2011 00:41 sCfO20 wrote: wtf im pretty sure past level 12 is impossible. I seriously played this game like 4 hours straight once with my internet off, and I still couldn't beat it.
or maybe it was 13? does anyone know when it ends?
edit: im pretty sure the guy from that video is jesus christ himself.
or MVP/anonymous.
edit2: on second glance, it's an AI. you can't select individual marines that fast. or that guy has a hand that is literally faster than a mother fucking hummingbirds wings.
The guy who uploaded the video most likely played the map on the slowest speed, then recorded the replay on "fastest" speed so it looks like he has gosu micro.
And getting past 12 is definitely possible. I can get usually get to 12 without losing a round now... still can't beat level 18 (without patrol) though.
After playing this map, splitting against speedbanes off creep is a joke now. I've found optimal splitting off creep to be very different, as you want to try to do maximum DPS with the marines while avoiding damage as well (kind of like stutter stepping while splitting at the same time), while this isn't really possible on creep since banes become faster than marines on it.
just played this map at EU server - this is awesome, but all text displayed at Param/Value 28412985 numbers =( i have En/Gb client, could you please fix this?
On June 14 2011 00:41 sCfO20 wrote: wtf im pretty sure past level 12 is impossible. I seriously played this game like 4 hours straight once with my internet off, and I still couldn't beat it.
or maybe it was 13? does anyone know when it ends?
edit: im pretty sure the guy from that video is jesus christ himself.
or MVP/anonymous.
edit2: on second glance, it's an AI. you can't select individual marines that fast. or that guy has a hand that is literally faster than a mother fucking hummingbirds wings.
It's not impossible. I can tell you with confidence as a Zerg player that I got to 16 with stim and patrol micro, and 13 without stim. It takes a while to get used to it though.
On June 14 2011 00:41 sCfO20 wrote: wtf im pretty sure past level 12 is impossible. I seriously played this game like 4 hours straight once with my internet off, and I still couldn't beat it.
or maybe it was 13? does anyone know when it ends?
edit: im pretty sure the guy from that video is jesus christ himself.
or MVP/anonymous.
edit2: on second glance, it's an AI. you can't select individual marines that fast. or that guy has a hand that is literally faster than a mother fucking hummingbirds wings.
It's not impossible. I can tell you with confidence as a Zerg player that I got to 16 with stim and patrol micro, and 13 without stim. It takes a while to get used to it though.
Level 15 on my second try withing 10 wins! this map is pretty awsm. I downloaded the map on the NA server through custom games but i cant vs the Ai on the SEA server for some reason. Am i doing something wrong>?
I passed level 10 sling mode with the patrol splitting, but kept failing level 11. Thanks a lot for this! Now with tanks, marauders, and no creep, I think I feel much more confident in TvZ ;D
One thing I didn't like about this map was that the zergs came from 4 random directions, and in 10+ levels there's not enough time to react. In multiplayer, you'd be pretty sure where the zerg army is.
you really need to make it possible to set the direction of the lings or at least notify us which direction the lings are coming from, or hotkey the marines to 1 each spawn.
Edit:nvm, decided to just split bottom right every time, and suicide if they didn't come from top left.
On September 09 2011 07:38 MorroW wrote: level 34 today
I definitely want to see how this is done! also, has the automaton2000 micro-bot done this map yet? it would be interesting to see how well it does with it's 400 APM per marine.
I don't even understand how some of these guys get 30+ Straight up amazing.
I definitely want to see how this is done! also, has the automaton2000 micro-bot done this map yet? it would be interesting to see how well it does with it's 400 APM per marine.
The automaton doesn't actually micro, it's a detailed situation in which every individual move is laid out in a mapmaker before the filming.
I definitely want to see how this is done! also, has the automaton2000 micro-bot done this map yet? it would be interesting to see how well it does with it's 400 APM per marine.
The automaton doesn't actually micro, it's a detailed situation in which every individual move is laid out in a mapmaker before the filming.
got to level 5 just now 100% legit, just make sure to anticipate their mutas and make the push fast. It doesn't like to go for the tanks right at the back usually, so bring most of your marines to the front and be smart positioning.
Brilliant map.
EDIT: Oh, I thought this was marine TANK challenge....I got like 20 on this map lol
On September 14 2011 06:41 MorroW wrote: got to level 36 today then computer randomly turned off, was aiming for level 40 :p oh well ill try it another day
try it another day? just as the computer got rebooted u started to play straight away after making this post. :D
On September 14 2011 06:41 MorroW wrote: got to level 36 today then computer randomly turned off, was aiming for level 40 :p oh well ill try it another day
try it another day? just as the computer got rebooted u started to play straight away after making this post. :D
ok MorroW, your skillz are just way too above and beyond now.. I've played it again and again, and cant get past lvl 30. Can you post a vid or replay at some point?
On September 20 2011 23:14 KainiT wrote: how can i see in which level i am? there is only written "Param/Value/*number*" all the time -.- does anybody know what that means?
Is there really nobody else with this problem? which version are you guys using(on EU server) ?
On September 14 2011 06:41 MorroW wrote: got to level 36 today then computer randomly turned off, was aiming for level 40 :p oh well ill try it another day
That's fucking impressive. You don't even hot key your marines ? I noticed you can hot key 2 groups of marines before the lings come, not hot key a handfull of them, tell all your marines to go to a corner and split your first 3 groups really fast by seperating the 2 hot keyed one. Might be helpful for some of us I guess.
I'd like to see a VOD of someone who's done the sling variant up to a fairly high level. I'm confident in the normal mode, but I'm hitting a wall with round 13. I'm liking this speedling mode because it's closer to what I'd see in a real game.
If I split my marines really well, the banelings do shit all, but the lings end up killing me, and if I half-ass the split or try to micro to kill the lings before they can get a surround, then the banes end up doing too much damage anyways..... I'm not sure what the right balance is, although I'm sure it's possible to do a lot better. Any suggestions? + Show Spoiler +
On September 24 2011 22:38 MorroW wrote: no i dont use patrol micro at all. i just stimpack then dont use my keyboard for the rest of the level pretty much :p
Now i really need to see a vod of this, i got to lvl 30 with first a few patrol micro commands arced out. But when your selecting fewer and fewer marines, you need to split them so that only one marine is hit per bane.
I made it to lvl 19, couldnt get past that. I think I used stim in lvl10 for the first time, not sure though. However, im kinda confused, im a mid diamond lvl with very very few games in my hands, however, I came up with a nice splitting technique. My question is, how can I come up to lvl 19 yet so many good players arent able to pass 15? I guess the top rankings havent been updated in months, but still i think they r low(apart from top3)
On October 28 2011 06:01 policymaker wrote: I made it to lvl 19, couldnt get past that. I think I used stim in lvl10 for the first time, not sure though. However, im kinda confused, im a mid diamond lvl with very very few games in my hands, however, I came up with a nice splitting technique. My question is, how can I come up to lvl 19 yet so many good players arent able to pass 15? I guess the top rankings havent been updated in months, but still i think they r low(apart from top3)
when splitting the marines do you just right click to move the small groups off of the main retreating group or do you attack move them, essentially just making them stop and fire?
Got to LEVEL 18 YEAH!!!! with stim level 11 with no stim. Is it cheating if you split before they come? lol i do so much better if i do that. NO PATROL
Got to level 22 by individually splitting, it`s so freaking hard.I don`t think I`d ever manage to get to lvl 34 .
edit: got to lvl 24 after 1 hour or so, then I got too bored to keep trying, I think I'm improving fast, but playing non-stop doesn't help me all that much past a certain point.
Started doing this recently to improve my horrible micro. It's great. Can't get past level 20 so far with stim/no sling. Pretty damn lost on how to manage with slings though, can't get past 13 with them on.
decornerath December 22 2011 17:19. Posts 11 PM Profile Blog Report Quote # sooo. do u guys use ur pinky on stim and ur index on patrol while doing this as well? or am I missing a good trick here
I've just individually microed them, but yea, if you are using patrol then probably do that,
I do it like this : stim, wait to see where they are coming from, patrol the group of marines to the opposite direction, individually split a few and start splitting the rest in groups of 2, obviously not the most effective way but it got me to lvl 24 :O.
On January 21 2012 18:55 khazgore wrote: i think marineking made level 24 with Hooks and creep on his stream yesterday which beats the current record of 15
I tried looking for it, but didn't see any recent video in MKP's vod archives, do you know where can I find it?
I can get to level 23 pretty consistently, but that's usually where my luck ends. This is with the patrol method btw, is there a reason I wouldn't normally want to do that?
Never tried using the patrol method, gave it a go for my first time, spent about 15 minutes and got stuck at level 20. Does the patrol move make you that much better? I just move command my marines.
Morrow at level 34 sounds insane. I'm guessing each subsequent level adds a single baneling?
This might seem like a bad question, but what exactly is the proper way to be marine splitting in game? I got pretty good at the patrol split method (level 26), but once Speedlings get into the mix the patrol method isn't effective. Do most players just separate the marine clumps individually with their mouse? Do they use attack move when separating the marines? I have trouble getting past level 14 with only using my mouse, are there any FPVODS of people splitting particularly well without the patrol method?
Yesterday I saw a video where someone beat level 36, but it was on a modified map (no creep/smarter baneling AI)
Got to lvl 24 in normal mode (only banes with hooks and stim). The sling mode is pretty heavy to do. The banelings seem to hunt the largest groups of marines and I believe thats somehow abuseable, because they mismicro sometimes, so the ai helps you in certain situations.
Could someone upload once again the marine split challenge map on EU? all the versions available are messed up, from paramethers error to other oddities.
On May 08 2012 00:30 Sceptre wrote: This might seem like a bad question, but what exactly is the proper way to be marine splitting in game? I got pretty good at the patrol split method (level 26), but once Speedlings get into the mix the patrol method isn't effective. Do most players just separate the marine clumps individually with their mouse? Do they use attack move when separating the marines? I have trouble getting past level 14 with only using my mouse, are there any FPVODS of people splitting particularly well without the patrol method?
Yesterday I saw a video where someone beat level 36, but it was on a modified map (no creep/smarter baneling AI)
Watch polt's stream...
Any tvz he plays, you will see him splitting marines right before the battle or as the battle happens...
Where is this game? I can no longer find it. Edit: found it by looking at recently played (havent played since the patch).
Fucking blizzard, I search "marine split challenge" and no games come up. I find it in recently played and the name is "marine split challenge". Why the hell does blizzard make things so bad...It can't even recognize keywords, or a perfect match. So stupid.
On August 04 2012 12:38 SuperPro wrote: Where is this game? I can no longer find it. Edit: found it by looking at recently played (havent played since the patch).
Fucking blizzard, I search "marine split challenge" and no games come up. I find it in recently played and the name is "marine split challenge". Why the hell does blizzard make things so bad...It can't even recognize keywords, or a perfect match. So stupid.
If you search for just "Split Challenge" in the arcade, it should pop up, then you can bookmark it to find it easier forever after that. Agreed about the whole not even matching perfect matches in the arcade. Hopefully that gets worked out as the future comes along.
On May 01 2012 11:56 FabledIntegral wrote: Never tried using the patrol method, gave it a go for my first time, spent about 15 minutes and got stuck at level 20. Does the patrol move make you that much better? I just move command my marines.
Morrow at level 34 sounds insane. I'm guessing each subsequent level adds a single baneling?
What the patrol move does is create a slightly better concave for you to start splitting those marines up. In a real game you're(in most cases) going to know where the banelings are going to come from and then start splitting accordingly with a concave you've set up before the fight. Edit: Saw his post date and doubt he will ever read this
I'd just like to say that I made it to level 30 (not passed level 30), with stim/creep/hooks enabled. I don't use any patrol method, just standard selecting and right clicking.
I didn't record the time I got to level 30, but here's a vod of me getting up to level 23 in about 5 minutes while streaming: http://www.twitch.tv/mongoose135/b/329909329 (skip to around 1hr 24mins)
On an average run (of about 30 minutes game time) I tend to get up to about level 24 before stopping.
I've practised it for hours, lol. I still have a lot to improve though! I'm aiming for lvl 35
The issue now is that you can no longer launch the map in single player. The map is so much harder. OP can you republish it in a way that it can go in single player?
On October 01 2012 20:06 Leargle wrote: The issue now is that you can no longer launch the map in single player. The map is so much harder. OP can you republish it in a way that it can go in single player?
I second this, if Griffith is around still it would be nice to see if this map could get posted on SEA or find a way to make it appear in the Custom Games vs. AI page.
heyyy Griffith, if I recall correctly, you also made the map where you have to leapfrog tanks vs ling bling muta and then they charge to after you reach the end. I can't find that map anymore. Do you still have it published?
On October 17 2012 08:52 Nightsz wrote: heyyy Griffith, if I recall correctly, you also made the map where you have to leapfrog tanks vs ling bling muta and then they charge to after you reach the end. I can't find that map anymore. Do you still have it published?
Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
On October 20 2012 07:26 Mongoose wrote: Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
This is probably the best splitting guide out there right now, thx to your previous vods I just learned how to split better. I can reach lvl 18 without stim and 22 with stim (with a lot of work). The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move, you know what I mean? So I sometimes have to double right click to be sure that they will follow the command.
This is probably the best splitting guide out there right now, thx to your previous vods I just learned how to split better. I can reach lvl 18 without stim and 22 with stim (with a lot of work). The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move, you know what I mean? So I sometimes have to double right click to be sure that they will follow the command.
Hi, thanks
Yes I know exactly what you mean, the mechanics of selecting units and moving them quickly is something that requires a lot of practise, and the way I improved that was by repeating similar commands over and over again (such as grabbing vertical lines of marines up and down). It's like spamming boxes over your scvs at the start of a game, it's hard at first but the more you practise it the more accurate and fast you can get with it. When you get good with it, you end up not thinking about the individual clicks, it's more of a fluid movement.
On October 22 2012 21:05 Mongoose wrote: Hi, thanks
Yes I know exactly what you mean, the mechanics of selecting units and moving them quickly is something that requires a lot of practise, and the way I improved that was by repeating similar commands over and over again (such as grabbing vertical lines of marines up and down). It's like spamming boxes over your scvs at the start of a game, it's hard at first but the more you practise it the more accurate and fast you can get with it. When you get good with it, you end up not thinking about the individual clicks, it's more of a fluid movement.
Thanks for replying, I guess I will have to practice more, it makes sense because at first I was having a lot of trouble with that, now its more easy but still I need to improve that.
On October 20 2012 07:26 Mongoose wrote: Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
This is probably the best splitting guide out there right now, thx to your previous vods I just learned how to split better. I can reach lvl 18 without stim and 22 with stim (with a lot of work). The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move, you know what I mean? So I sometimes have to double right click to be sure that they will follow the command.
I've been having the exact same problem since the abyssus I've used for about 10 months now broke and I've been trying other mice. Every other mouse i try to use feels too sensitive to the two mice buttons overlapping and it just decides to ignore one of my button presses. What mouse do you or anyone else having this problem use?
The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move
Before the arcade patch, you could play the map offline, and therefore there was no lagg, but now you're forced to play it online, and you get the awful delay from custom games. So yeah it's way harder to reach higher levels on this map now
The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move
Before the arcade patch, you could play the map offline, and therefore there was no lagg, but now you're forced to play it online, and you get the awful delay from custom games. So yeah it's way harder to reach higher levels on this map now
Hm interesting, I didn't know people played it offline. Probably better though to practice with realistic lag
(and B.net 0.2 lag is NOTHING like extra high latency on b.net 1.0) - and people could split marines against lurkers on that.
On October 20 2012 07:26 Mongoose wrote: Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
This is probably the best splitting guide out there right now, thx to your previous vods I just learned how to split better. I can reach lvl 18 without stim and 22 with stim (with a lot of work). The problem I have is that I can't issue commands as fast as you because if you select your marines and right click almost at the same time they dont move, you know what I mean? So I sometimes have to double right click to be sure that they will follow the command.
I've been having the exact same problem since the abyssus I've used for about 10 months now broke and I've been trying other mice. Every other mouse i try to use feels too sensitive to the two mice buttons overlapping and it just decides to ignore one of my button presses. What mouse do you or anyone else having this problem use?
I use the Abyssus, but I think Mongoose is right, after practicing more you get this problem less.
On October 20 2012 07:26 Mongoose wrote: Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
This is the first time I see someone actually explaining what is a good way to go about splitting marines. Mad props for doing this!
I've usually been using what you call "box-splitting", but I had a problem of having like 3 medium-sized groups of marines, and not having enough time to split all of them into smaller groups. I tried simple "line splitting" like you show in the video, and it works amazingly well compared to what I could achieve before.
Seriously, this video needs to be featured on TL or something, every terran should know this!
This is the first time I see someone actually explaining what is a good way to go about splitting marines. Mad props for doing this!
I've usually been using what you call "box-splitting", but I had a problem of having like 3 medium-sized groups of marines, and not having enough time to split all of them into smaller groups. I tried simple "line splitting" like you show in the video, and it works amazingly well compared to what I could achieve before.
Seriously, this video needs to be featured on TL or something, every terran should know this!
Im top Diam Zerg, switched to terran in hots, i started pracc marine split today whit the patrol method, and got easily to level 16 whit sling enabled ^^
As a toss looking to switch to terran, thank you. Its perfect to complete my training (build order practice vs IA).
I felt like I hit a ceiling at the 14th level so after 2 hours and 50 minutes (blizz time) I decided to enable stim, I was really surprised at how harder marines are to control with my slow hands, but once I got kinda used to it it was much more efficient. I tried different angles at different times to get a feel of the unit. When I got past the 21th level and saw the timer past 5 hours, I was feeling hungry so I decided to take a break and eat something. As I ate read the that the counter to patrol split was speedlings...I still felt like it was a good exercise, but I was determined to try to top that with a normal spit.
Sadly my internet connection didnt feel like it, so after reaching the 9th level in less than 10 minutes there was some heavy latency that made it difficult to go much further so I stopped at the 12th level.
On October 20 2012 07:26 Mongoose wrote: Hey everyone, I made a tutorial video on how to do pro marine splits without using any gimicks. The video features this map, marine split challenge :D
To prove I am qualified to make a tutorial on it, I have got to level 30 once (with creep, speed and stim), and can regularly get past level 25 after not long.
I 'split' the art of marine splitting into several different techniques, which, when used in conjunction with each other, will allow you to get awesome marine splits like MKP and other pros.
It requires a lot of practise and patience, but will greatly improve your mouse accuracy and general unit control. This is the way I learned to marine split and after many hours (probably like 10+ hours) of practising, I have got to a good level.
I don't think it requires its own thread so I'm posting it here instead;
I don't completely agree with the video. Line splitting will not work if you want to have the most efficient split. The most efficient split is to kite and split at the same time, therefore losing no marines(Which is apeshit hard and humanly achieveable with lots of practice). But with line splitting the marines go out every where. You can only kite and split at the same time with box splitting. If the marines waste their time moving then dps is wasted. A smart split will allow the marine's dps to effectively kill lots of banelings and would me more efficient than a split that isnt smart and harder to execute.
On July 21 2013 04:40 MythicSC2 wrote: I got to 35, is this a world record or has someone gone higher?
Wow, level 35 really is quite impressive! (if it was done with creep enabled) - do you have any video proof or replay?
Anyway, here's my new record - not just highest level reached, but a timed run from level 0-30 in under 13 minutes - if you fancy a challenge, I'd love to see someone beat it :D
So, you patrol the whole group away. But the do you patrol the smaller flanking groups to the sides as well, or are those simply move commands? I was able to get to level 12, but not sure if my micro is optimal for levelling beyond that. Any suggestions?